Playable Bodies

Playable Bodies
Author :
Publisher : Oxford University Press
Total Pages : 257
Release :
ISBN-10 : 9780190257866
ISBN-13 : 0190257865
Rating : 4/5 (66 Downloads)

Synopsis Playable Bodies by : Kiri Miller

What happens when machines teach humans to dance? Dance video games transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Drawing on five years of research with players, game designers, and choreographers for the Just Dance and Dance Central games, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, and emerging surveillance technologies. Author Kiri Miller tracks the circulation of dance gameplay and related body projects across media platforms to reveal how dance games function as intimate media, configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

Playable Bodies

Playable Bodies
Author :
Publisher : Oxford University Press
Total Pages : 257
Release :
ISBN-10 : 9780190257842
ISBN-13 : 0190257849
Rating : 4/5 (42 Downloads)

Synopsis Playable Bodies by : Kiri Miller

Playable Bodies investigates what happens when machines teach humans to dance. Dance video games work as engines of humor, shame, trust, and intimacy, urging players to dance like nobody's watching--while being tracked by motion-sensing interfaces in their living rooms. The chart-topping dance game franchises Just Dance and Dance Central transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Author Kiri Miller shows how these games teach players to regard their own bodies as both interfaces and avatars, and how a convergence of choreography and programming code is driving a new wave of full-body virtual-reality media experiences. Drawing on five years of ethnographic research with players, game designers, and choreographers, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, consumer reviews, social media discourse, and emerging surveillance technologies. Miller tracks the circulation of dance gameplay and related "body projects" across media platforms to reveal how dance games function as "intimate media," configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

Fitness Fiesta!

Fitness Fiesta!
Author :
Publisher : Duke University Press
Total Pages : 137
Release :
ISBN-10 : 9781478059806
ISBN-13 : 147805980X
Rating : 4/5 (06 Downloads)

Synopsis Fitness Fiesta! by : Petra R. Rivera-Rideau

As a fitness brand, Zumba Fitness has cultivated a devoted fan base of fifteen million participants spread across 180 countries. In Fitness Fiesta! Petra R. Rivera-Rideau analyzes how Zumba uses Latin music and dance to create and sell a vision of Latinness that’s tropical, hypersexual, and party-loving. Rivera-Rideau focuses on the five tropes that the Zumba brand uses to create this Latinness: authenticity, fiesta, fun, dreams, and love. Closely examining videos, ads, memes, and press coverage as well as interviews she conducted with instructors, Rivera-Rideau traces how Zumba Fitness constructs its ideas of Latinx culture by carefully balancing a longing for apparent authenticity with a homogenization of a marketable “south of the border”-style vacation. She shows how Zumba Fitness claims to celebrate Latinx culture and diversity while it simultaneously traffics in the same racial and ethnic stereotypes that are used to justify racist and xenophobic policies targeting Latinx communities in the United States. In so doing, Rivera-Rideau demonstrates not only the complex relationship between Latinidad and neoliberal, postracial America but also what that relationship means for the limits and possibilities of multicultural citizenship today.

My Vancouver Dance History

My Vancouver Dance History
Author :
Publisher : McGill-Queen's Press - MQUP
Total Pages :
Release :
ISBN-10 : 9780228002468
ISBN-13 : 022800246X
Rating : 4/5 (68 Downloads)

Synopsis My Vancouver Dance History by : Peter Dickinson

In the past decade, Vancouver dance has received tremendous acclaim nationally and internationally, as witnessed by the success of choreographer Crystal Pite and a rejuvenated Ballet BC. But this is only part of a vibrant and diverse story of contemporary movement practices in the city. In My Vancouver Dance History Peter Dickinson crafts an embodied narrative that focuses on his critical and creative collaborations with nine Vancouver-based dance artists and companies. Mixing interview excerpts with fieldwork descriptions of studio research and performance analysis, Dickinson draws on ten years of close observation to delve into the individual histories of select members of this community, while also relating the cumulative story of Vancouver dance production and performance as it has unfolded in the past decade. The voices of other invested participants interpolate this rich history, and chapters are interspersed with a series of "movement intervals" that reflect key moments in Dickinson's history as a spectator, scholar, and collaborator. In innovative ways, Dickinson suggests that when we pay attention to the larger social topography of dance practice - the sites that give rise to it, the labour that goes into it, and the professional friendships it engenders - we can properly understand dance's contributions to civic life.

Playable Cities

Playable Cities
Author :
Publisher : Springer
Total Pages : 256
Release :
ISBN-10 : 9789811019623
ISBN-13 : 9811019622
Rating : 4/5 (23 Downloads)

Synopsis Playable Cities by : Anton Nijholt

This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.

Mind and Body

Mind and Body
Author :
Publisher :
Total Pages : 438
Release :
ISBN-10 : UOM:39015014757499
ISBN-13 :
Rating : 4/5 (99 Downloads)

Synopsis Mind and Body by :

Transit Journal

Transit Journal
Author :
Publisher :
Total Pages : 1416
Release :
ISBN-10 : UCAL:C2632807
ISBN-13 :
Rating : 4/5 (07 Downloads)

Synopsis Transit Journal by :

The Street Railway Journal

The Street Railway Journal
Author :
Publisher :
Total Pages : 1460
Release :
ISBN-10 : UIUC:30112107700061
ISBN-13 :
Rating : 4/5 (61 Downloads)

Synopsis The Street Railway Journal by :

Electric Railway Journal

Electric Railway Journal
Author :
Publisher :
Total Pages : 1454
Release :
ISBN-10 : CHI:103551514
ISBN-13 :
Rating : 4/5 (14 Downloads)

Synopsis Electric Railway Journal by :