Peach Intelligent Interfaces For Museum Visits
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Author |
: Oliviero Stock |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 325 |
Release |
: 2007-05-26 |
ISBN-10 |
: 9783540687559 |
ISBN-13 |
: 3540687556 |
Rating |
: 4/5 (59 Downloads) |
Synopsis PEACH - Intelligent Interfaces for Museum Visits by : Oliviero Stock
Personal Experience with Active Cultural Heritage, PEACH, is a large, interdisciplinary development project that explores the use of novel technologies for physical museum visits. This book represents a coherent survey of the relevant technologies and environment, and will benefit AI researchers engaged with interface design, and practitioners in the area of cultural heritage support and marketing. No other book has comparable technical insight and breadth.
Author |
: Antonio Krüger |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 235 |
Release |
: 2012-06-12 |
ISBN-10 |
: 9783642276637 |
ISBN-13 |
: 3642276636 |
Rating |
: 4/5 (37 Downloads) |
Synopsis Ubiquitous Display Environments by : Antonio Krüger
Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils; objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays; we have improved access to wireless Internet communication; and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner. This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations. This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.
Author |
: Cristina Conati |
Publisher |
: Springer |
Total Pages |
: 503 |
Release |
: 2007-08-28 |
ISBN-10 |
: 9783540730781 |
ISBN-13 |
: 3540730788 |
Rating |
: 4/5 (81 Downloads) |
Synopsis User Modeling 2007 by : Cristina Conati
This book constitutes the refereed proceedings of the 11th International Conference on User Modeling, UM 2007, held in Corfu, Greece in July 2007. Coverage includes evaluating user/student modeling techniques, data mining and machine learning for user modeling, user adaptation and usability, modeling affect and meta-cognition, as well as intelligent information retrieval, information filtering and content personalization.
Author |
: Julie A. Kientz |
Publisher |
: Springer Nature |
Total Pages |
: 229 |
Release |
: 2022-06-01 |
ISBN-10 |
: 9783031016042 |
ISBN-13 |
: 3031016041 |
Rating |
: 4/5 (42 Downloads) |
Synopsis Interactive Technologies and Autism, Second Edition by : Julie A. Kientz
This book provides an in-depth review of the historical and state-of-the-art use of technology by and for individuals with autism. The design, development, deployment, and evaluation of interactive technologies for use by and with individuals with autism have been rapidly increasing over the last few decades. There is great promise for the use of these technologies to enrich lives, improve the experience of interventions, help with learning, facilitate communication, support data collection, and promote understanding. Emerging technologies in this area also have the potential to enhance assessment and diagnosis of autism, to understand the nature and lived experience of autism, and to help researchers conduct basic and applied research. The intention of this book is to give readers a comprehensive background for understanding what work has already been completed and its impact as well as what promises and challenges lie ahead. A large majority of existing technologies have been designed for autistic children, there is increased interest in technology’s intersection with the lived experiences of autistic adults. By providing a classification scheme and general review, this book can help technology designers, researchers, autistic people, and their advocates better understand how technologies have been successful or unsuccessful, what problems remain open, and where innovations can further address challenges and opportunities for individuals with autism and the variety of stakeholders connected to them.
Author |
: Julie A. Kientz |
Publisher |
: Springer Nature |
Total Pages |
: 167 |
Release |
: 2013-12-03 |
ISBN-10 |
: 9783031015953 |
ISBN-13 |
: 3031015959 |
Rating |
: 4/5 (53 Downloads) |
Synopsis Interactive Technologies for Autism by : Julie A. Kientz
Development, deployment, and evaluation of interactive technologies for individuals with autism have been rapidly increasing over the last decade. There is great promise for the use of these types of technologies to enrich interventions, facilitate communication, and support data collection. Emerging technologies in this area also have the potential to enhance assessment and diagnosis of individuals with autism, to understand the nature of autism, and to help researchers conduct basic and applied research. This book provides an in-depth review of the historical and state-of-the-art use of technology by and for individuals with autism. The intention is to give readers a comprehensive background in order to understand what has been done and what promises and challenges lie ahead. By providing a classification scheme and general review, this book can also help technology designers and researchers better understand what technologies have been successful, what problems remain open, and where innovations can further address challenges and opportunities for individuals with autism and the variety of stakeholders connected to them.
Author |
: Fatos Xhafa |
Publisher |
: Springer |
Total Pages |
: 988 |
Release |
: 2016-10-21 |
ISBN-10 |
: 9783319491097 |
ISBN-13 |
: 3319491091 |
Rating |
: 4/5 (97 Downloads) |
Synopsis Advances on P2P, Parallel, Grid, Cloud and Internet Computing by : Fatos Xhafa
P2P, Grid, Cloud and Internet computing technologies have been very fast established as breakthrough paradigms for solving complex problems by enabling aggregation and sharing of an increasing variety of distributed computational resources at large scale. The aim of this volume is to provide latest research findings, innovative research results, methods and development techniques from both theoretical and practical perspectives related to P2P, Grid, Cloud and Internet computing as well as to reveal synergies among such large scale computing paradigms. This proceedings volume presents the results of the 11th International Conference on P2P, Parallel, Grid, Cloud And Internet Computing (3PGCIC-2016), held November 5-7, 2016, at Soonchunhyang University, Asan, Korea
Author |
: Maria Francesca Costabile |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 435 |
Release |
: 2011-05-31 |
ISBN-10 |
: 9783642215292 |
ISBN-13 |
: 3642215297 |
Rating |
: 4/5 (92 Downloads) |
Synopsis End-User Development by : Maria Francesca Costabile
This book constitutes the refereed proceedings of the Third International Symposium on End-User Development, IS-EUD 2011, held in Torre Canne, Italy, in June 2011. The 14 long papers and 21 short papers presented were carefully reviewed and selected for inclusion in the book. In addition the volume contains 2 keynote speeches, 14 doctoral consortia, and information on 3 workshops. The contributions are organized in topical sections on mashups, frameworks, users as co-designers, infrastructures, methodologies and guidelines, beyond the desktop, end-user development in the workplace, meta-design, and supporting end-user developers.
Author |
: Zheng Xiang |
Publisher |
: Springer Nature |
Total Pages |
: 1976 |
Release |
: 2022-09-01 |
ISBN-10 |
: 9783030486525 |
ISBN-13 |
: 3030486524 |
Rating |
: 4/5 (25 Downloads) |
Synopsis Handbook of e-Tourism by : Zheng Xiang
This handbook provides an authoritative and truly comprehensive overview both of the diverse applications of information and communication technologies (ICTs) within the travel and tourism industry and of e-tourism as a field of scientific inquiry that has grown and matured beyond recognition. Leading experts from around the world describe cutting-edge ideas and developments, present key concepts and theories, and discuss the full range of research methods. The coverage accordingly encompasses everything from big data and analytics to psychology, user behavior, online marketing, supply chain and operations management, smart business networks, policy and regulatory issues – and much, much more. The goal is to provide an outstanding reference that summarizes and synthesizes current knowledge and establishes the theoretical and methodological foundations for further study of the role of ICTs in travel and tourism. The handbook will meet the needs of researchers and students in various disciplines as well as industry professionals. As with all volumes in Springer’s Major Reference Works program, readers will benefit from access to a continually updated online version.
Author |
: Eva Hornecker |
Publisher |
: Springer Nature |
Total Pages |
: 153 |
Release |
: 2022-05-31 |
ISBN-10 |
: 9783031022258 |
ISBN-13 |
: 3031022254 |
Rating |
: 4/5 (58 Downloads) |
Synopsis Human-Computer Interactions in Museums by : Eva Hornecker
Museums have been a domain of study and design intervention for Human-Computer Interaction (HCI) for several decades. However, while resources providing overviews on the key issues in the scholarship have been produced in the fields of museum and visitor studies, no such resource as yet existed within HCI. This book fills this gap and covers key issues regarding the study and design of HCIs in museums. Through an on-site focus, the book examines how digital interactive technologies impact and shape galleries, exhibitions, and their visitors. It consolidates the body of work in HCI conducted in the heritage field and integrates it with insights from related fields and from digital heritage practice. Processes of HCI design and evaluation approaches for museums are also discussed. This book draws from the authors' extensive knowledge of case studies as well as from their own work to provide examples, reflections, and illustrations of relevant concepts and problems. This book is designed for students and early career researchers in HCI or Interaction Design, for more seasoned investigators who might approach the museum domain for the first time, and for researchers and practitioners in related fields such as heritage and museum studies or visitor studies. Designers who might wish to understand the HCI perspective on visitor-facing interactive technologies may also find this book useful.
Author |
: Luigina Ciolfi |
Publisher |
: Routledge |
Total Pages |
: 353 |
Release |
: 2017-08-15 |
ISBN-10 |
: 9781315522418 |
ISBN-13 |
: 1315522411 |
Rating |
: 4/5 (18 Downloads) |
Synopsis Cultural Heritage Communities by : Luigina Ciolfi
Cultural heritage communities of interest have increasingly expanded from cultural heritage professionals to volunteers, special interest groups and independent citizen-led initiative groups. Digital technology has also increasingly impacted cultural heritage by affording novel experiences of it – it features in a number of activities for all the aforementioned groups, as well as acting as support for visitors to cultural heritage centres. With different degrees of formality and training, these communities are increasingly defining and taking ownership of what is of value to them, thus reconfiguring the care, communication, interpretation and validation of heritage. Digital technology has played a crucial role in this transformative process. In a fully international context, cultural heritage practitioners, community champions and academics from different fields of study have contributed to this book. Each chapter brings to the fore the multiple relationships between heritage, communities and technologies as a focus of study and reflection in an inclusive way. Contributions touch upon present and future opportunities for technology, as well as participatory design processes with different stakeholders. This book brings together ideas from different disciplines, cultures, methods and goals, to inspire scholars and practitioners involved in community heritage projects.