Patterns, Programming and Everything

Patterns, Programming and Everything
Author :
Publisher : Springer Science & Business Media
Total Pages : 179
Release :
ISBN-10 : 9781447123507
ISBN-13 : 1447123506
Rating : 4/5 (07 Downloads)

Synopsis Patterns, Programming and Everything by : Karin K. Breitman

With 11 invited submissions from leading researchers and teams of researchers sharing one common characteristic ? all have worked with Dr. Judith Bishop during her long and continuing career as a leader in computer science education and research ? this book reflects on Dr Bishop?s outstanding contribution to computer science. Having worked at three different universities she now holds a leadership position in the research division of a major software company. The topics covered reflect some of the transitions in her career. The dominant theme is programming languages, with chapters on object oriented programming, real-time programming, component programming and design patterns. Another major and related topic is compilers, with contributions on dataflow analysis, tree rewriting and keyword recognition. Finally, there are some additional chapters on other varied but highly interesting topics including smart homes, mobile systems and teaching computer science.

Game Programming Patterns

Game Programming Patterns
Author :
Publisher : Genever Benning
Total Pages : 353
Release :
ISBN-10 : 9780990582915
ISBN-13 : 0990582914
Rating : 4/5 (15 Downloads)

Synopsis Game Programming Patterns by : Robert Nystrom

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Design Patterns Explained

Design Patterns Explained
Author :
Publisher : Pearson Education
Total Pages : 449
Release :
ISBN-10 : 9780321630049
ISBN-13 : 0321630041
Rating : 4/5 (49 Downloads)

Synopsis Design Patterns Explained by : Alan Shalloway

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Design Patterns

Design Patterns
Author :
Publisher : Pearson Deutschland GmbH
Total Pages : 512
Release :
ISBN-10 : 3827328241
ISBN-13 : 9783827328243
Rating : 4/5 (41 Downloads)

Synopsis Design Patterns by : Erich Gamma

Software -- Software Engineering.

Holub on Patterns

Holub on Patterns
Author :
Publisher : Apress
Total Pages : 426
Release :
ISBN-10 : 9781430207252
ISBN-13 : 1430207256
Rating : 4/5 (52 Downloads)

Synopsis Holub on Patterns by : Allen Holub

* Allen Holub is a highly regarded instructor for the University of California, Berkeley, Extension. He has taught since 1982 on various topics, including Object-Oriented Analysis and Design, Java, C++, C. Holub will use this book in his Berkeley Extension classes. * Holub is a regular presenter at the Software Development conferences and is Contributing Editor for the online magazine JavaWorld, for whom he writes the Java Toolbox. He also wrote the OO Design Process column for IBM DeveloperWorks. * This book is not time-sensitive. It is an extremely well-thought out approach to learning design patterns, with Java as the example platform, but the concepts presented are not limited to just Java programmers. This is a complement to the Addison-Wesley seminal "Design Patterns" book by the "Gang of Four".

Refactoring to Patterns

Refactoring to Patterns
Author :
Publisher : Addison-Wesley Professional
Total Pages : 408
Release :
ISBN-10 : UOM:39015059312283
ISBN-13 :
Rating : 4/5 (83 Downloads)

Synopsis Refactoring to Patterns by : Joshua Kerievsky

Kerievsky lays the foundation for maximizing the use of design patterns by helping the reader view them in the context of refactorings. He ties together two of the most popular methods in software engineering today--refactoring and design patterns--as he helps the experienced developer create more robust software.

DSLs in Action

DSLs in Action
Author :
Publisher : Simon and Schuster
Total Pages : 544
Release :
ISBN-10 : 9781638351177
ISBN-13 : 1638351171
Rating : 4/5 (77 Downloads)

Synopsis DSLs in Action by : Debasish Ghosh

Your success—and sanity—are closer at hand when you work at a higher level of abstraction, allowing your attention to be on the business problem rather than the details of the programming platform. Domain Specific Languages—"little languages" implemented on top of conventional programming languages—give you a way to do this because they model the domain of your business problem. DSLs in Action introduces the concepts and definitions a developer needs to build high-quality domain specific languages. It provides a solid foundation to the usage as well as implementation aspects of a DSL, focusing on the necessity of applications speaking the language of the domain. After reading this book, a programmer will be able to design APIs that make better domain models. For experienced developers, the book addresses the intricacies of domain language design without the pain of writing parsers by hand. The book discusses DSL usage and implementations in the real world based on a suite of JVM languages like Java, Ruby, Scala, and Groovy. It contains code snippets that implement real world DSL designs and discusses the pros and cons of each implementation. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Tested, real-world examples How to find the right level of abstraction Using language features to build internal DSLs Designing parser/combinator-based little languages

Implementation Patterns

Implementation Patterns
Author :
Publisher : Pearson Education
Total Pages : 289
Release :
ISBN-10 : 9780132702553
ISBN-13 : 013270255X
Rating : 4/5 (53 Downloads)

Synopsis Implementation Patterns by : Kent Beck

Software Expert Kent Beck Presents a Catalog of Patterns Infinitely Useful for Everyday Programming Great code doesn’t just function: it clearly and consistently communicates your intentions, allowing other programmers to understand your code, rely on it, and modify it with confidence. But great code doesn’t just happen. It is the outcome of hundreds of small but critical decisions programmers make every single day. Now, legendary software innovator Kent Beck—known worldwide for creating Extreme Programming and pioneering software patterns and test-driven development—focuses on these critical decisions, unearthing powerful “implementation patterns” for writing programs that are simpler, clearer, better organized, and more cost effective. Beck collects 77 patterns for handling everyday programming tasks and writing more readable code. This new collection of patterns addresses many aspects of development, including class, state, behavior, method, collections, frameworks, and more. He uses diagrams, stories, examples, and essays to engage the reader as he illuminates the patterns. You’ll find proven solutions for handling everything from naming variables to checking exceptions.

Patterns for Parallel Programming

Patterns for Parallel Programming
Author :
Publisher : Pearson Education
Total Pages : 786
Release :
ISBN-10 : 9780321630032
ISBN-13 : 0321630033
Rating : 4/5 (32 Downloads)

Synopsis Patterns for Parallel Programming by : Timothy G. Mattson

The Parallel Programming Guide for Every Software Developer From grids and clusters to next-generation game consoles, parallel computing is going mainstream. Innovations such as Hyper-Threading Technology, HyperTransport Technology, and multicore microprocessors from IBM, Intel, and Sun are accelerating the movement's growth. Only one thing is missing: programmers with the skills to meet the soaring demand for parallel software. That's where Patterns for Parallel Programming comes in. It's the first parallel programming guide written specifically to serve working software developers, not just computer scientists. The authors introduce a complete, highly accessible pattern language that will help any experienced developer "think parallel"-and start writing effective parallel code almost immediately. Instead of formal theory, they deliver proven solutions to the challenges faced by parallel programmers, and pragmatic guidance for using today's parallel APIs in the real world. Coverage includes: Understanding the parallel computing landscape and the challenges faced by parallel developers Finding the concurrency in a software design problem and decomposing it into concurrent tasks Managing the use of data across tasks Creating an algorithm structure that effectively exploits the concurrency you've identified Connecting your algorithmic structures to the APIs needed to implement them Specific software constructs for implementing parallel programs Working with today's leading parallel programming environments: OpenMP, MPI, and Java Patterns have helped thousands of programmers master object-oriented development and other complex programming technologies. With this book, you will learn that they're the best way to master parallel programming too.

Effective awk Programming

Effective awk Programming
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 452
Release :
ISBN-10 : 9781491947739
ISBN-13 : 149194773X
Rating : 4/5 (39 Downloads)

Synopsis Effective awk Programming by : Arnold Robbins

Effective awk Programming,3rd Edition, focuses entirely on awk, exploring it in the greatest depth of the three awk titles we carry. It's an excellent companion piece to the more broadly focused second edition. This book provides complete coverage of the gawk 3.1 language as well as the most up-to-date coverage of the POSIX standard for awk available anywhere. Author Arnold Robbins clearly distinguishes standard awk features from GNU awk (gawk)-specific features, shines light into many of the "dark corners" of the language (areas to watch out for when programming), and devotes two full chapters to example programs. A brand new chapter is devoted to TCP/IP networking with gawk. He includes a summary of how the awk language evolved. The book also covers: Internationalization of gawk Interfacing to i18n at the awk level Two-way pipes TCP/IP networking via the two-way pipe interface The new PROCINFO array, which provides information about running gawk Profiling and pretty-printing awk programs In addition to covering the awk language, this book serves as the official "User's Guide" for the GNU implementation of awk (gawk), describing in an integrated fashion the extensions available to the System V Release 4 version of awk that are also available in gawk. As the official gawk User's Guide, this book will also be available electronically, and can be freely copied and distributed under the terms of the Free Software Foundation's Free Documentation License (FDL). A portion of the proceeds from sales of this book will go to the Free Software Foundation to support further development of free and open source software. The third edition of Effective awk Programming is a GNU Manual and is published by O'Reilly & Associates under the Free Software Foundation's Free Documentation License (FDL). A portion of the proceeds from the sale of this book is donated to the Free Software Foundation to further development of GNU software. This book is also available in electronic form; you have the freedom to modify this GNU Manual, like GNU software. Copies published by the Free Software Foundation raise funds for GNU development.