Game Programming Patterns

Game Programming Patterns
Author :
Publisher : Genever Benning
Total Pages : 353
Release :
ISBN-10 : 9780990582915
ISBN-13 : 0990582914
Rating : 4/5 (15 Downloads)

Synopsis Game Programming Patterns by : Robert Nystrom

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Pattern Language for Game Design

Pattern Language for Game Design
Author :
Publisher : CRC Press
Total Pages : 503
Release :
ISBN-10 : 9781000259544
ISBN-13 : 1000259544
Rating : 4/5 (44 Downloads)

Synopsis Pattern Language for Game Design by : Christopher Barney

Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.

The Game of Patterns

The Game of Patterns
Author :
Publisher : Phaidon Press
Total Pages : 14
Release :
ISBN-10 : 0714861871
ISBN-13 : 9780714861876
Rating : 4/5 (71 Downloads)

Synopsis The Game of Patterns by : Hervé Tullet

Try to spot more differences in the designs on the pages than your friends.

Control Unleashed

Control Unleashed
Author :
Publisher :
Total Pages : 226
Release :
ISBN-10 : 1892694174
ISBN-13 : 9781892694171
Rating : 4/5 (74 Downloads)

Synopsis Control Unleashed by : Leslie McDevitt

Pattern Games

Pattern Games
Author :
Publisher : Workman Publishing
Total Pages : 28
Release :
ISBN-10 : 0761120203
ISBN-13 : 9780761120209
Rating : 4/5 (03 Downloads)

Synopsis Pattern Games by : Ivan Moscovich

Pattern games to fool the eye and twist the imagination include the Tower of Triangles, Two-Tall Paul, Crazy Crayons and more. Full-color illustrations.

Improve Your Chess Pattern Recognition

Improve Your Chess Pattern Recognition
Author :
Publisher : New In Chess
Total Pages : 300
Release :
ISBN-10 : 9789056915421
ISBN-13 : 9056915428
Rating : 4/5 (21 Downloads)

Synopsis Improve Your Chess Pattern Recognition by : International Master Arthur van de Oudeweetering

Pattern recognition is one of the most important mechanisms of chess improvement. This is well known. But what does pattern recognition actually mean? And how can you improve at it? If you realize a position has similarities with something you have seen before, you are recognizing a pattern. This helps you to get to the essence of a position quickly and find the most promising continuation. To get better at recognizing chess patterns, knowing which positions are worth remembering will save lots of time and energy. In this book IM Arthur van de Oudeweetering supplies building blocks for your chess knowledge. In short chapters he presents lots of well-defined subjects, easy to remember because of their specific elements. After working with this book you will experience something wonderful: your mind and memory will be triggered much easier and more frequently. An increasing number of positions, pawn structures and piece placements will automatically activate your chess knowledge. As a result, you will simply find the right move more often and more quickly!

Pattern Fish

Pattern Fish
Author :
Publisher : Millbrook Press
Total Pages : 40
Release :
ISBN-10 : 9780761317128
ISBN-13 : 0761317120
Rating : 4/5 (28 Downloads)

Synopsis Pattern Fish by : Trudy Harris

Illustrations and rhyming text describe various patterns depicted by different fish. Includes related activities.

A-B-A-B-A—a Book of Pattern Play

A-B-A-B-A—a Book of Pattern Play
Author :
Publisher : Lerner Digital ™
Total Pages : 32
Release :
ISBN-10 : 9781512478747
ISBN-13 : 1512478741
Rating : 4/5 (47 Downloads)

Synopsis A-B-A-B-A—a Book of Pattern Play by : Brian P. Cleary

Audisee® eBooks with Audio combine professional narration and text highlighting for an engaging read aloud experience! In this playful look at patterns, Brian P. Cleary and Brian Gable provide many examples of repeating sequences of shapes, colors, objects, and more. The comical cats of the wildly popular Words Are CATegorical® series show how patterns can be found all around us. Peppy rhymes, goofy illustrations, and kid-friendly examples make pattern practice fun!

Pattern Bugs

Pattern Bugs
Author :
Publisher : Millbrook Press
Total Pages : 40
Release :
ISBN-10 : 9780761384502
ISBN-13 : 0761384502
Rating : 4/5 (02 Downloads)

Synopsis Pattern Bugs by : Trudy Harris

Patterns are found in math, reading, science, music, art, dance, and poetry—and in the world all around us. They are also found in this delightful book written by educator Trudy Harris. Children will love the humor and predictability of this story, and teachers and parents alike will appreciate the pattern hunt that will send kids back into the book looking for more patterns again and again.

Math on the Move

Math on the Move
Author :
Publisher : Heinemann Educational Books
Total Pages : 0
Release :
ISBN-10 : 0325074704
ISBN-13 : 9780325074702
Rating : 4/5 (04 Downloads)

Synopsis Math on the Move by : Malke Rosenfeld

"Kids love to move. But how do we harness all that kinetic energy effectively for math learning? In Math on the Move, Malke Rosenfeld shows how pairing math concepts and whole body movement creates opportunities for students to make sense of math in entirely new ways. Malke shares her experience creating dynamic learning environments by: exploring the use of the body as a thinking tool, highlighting mathematical ideas that are usefully explored with a moving body, providing a range of entry points for learning to facilitate a moving math classroom. ..."--Publisher description.