Pattern Explorer Level 1

Pattern Explorer Level 1
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1601447132
ISBN-13 : 9781601447135
Rating : 4/5 (32 Downloads)

Synopsis Pattern Explorer Level 1 by : Darin Beigie

Balance Benders Level 2

Balance Benders Level 2
Author :
Publisher :
Total Pages : 48
Release :
ISBN-10 : 1601442270
ISBN-13 : 9781601442277
Rating : 4/5 (70 Downloads)

Synopsis Balance Benders Level 2 by : Robert Femiano

Game Programming Patterns

Game Programming Patterns
Author :
Publisher : Genever Benning
Total Pages : 353
Release :
ISBN-10 : 9780990582915
ISBN-13 : 0990582914
Rating : 4/5 (15 Downloads)

Synopsis Game Programming Patterns by : Robert Nystrom

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Math Analogies Level 1

Math Analogies Level 1
Author :
Publisher :
Total Pages : 48
Release :
ISBN-10 : 1601441975
ISBN-13 : 9781601441973
Rating : 4/5 (75 Downloads)

Synopsis Math Analogies Level 1 by : Linda Brumbaugh

Balance Math and More! Level 1

Balance Math and More! Level 1
Author :
Publisher :
Total Pages : 48
Release :
ISBN-10 : 1601442769
ISBN-13 : 9781601442765
Rating : 4/5 (69 Downloads)

Synopsis Balance Math and More! Level 1 by : Robert Femiano

Building Thinking Skills: (MP 52.01)

Building Thinking Skills: (MP 52.01)
Author :
Publisher :
Total Pages : 332
Release :
ISBN-10 : 0894553011
ISBN-13 : 9780894553011
Rating : 4/5 (11 Downloads)

Synopsis Building Thinking Skills: (MP 52.01) by : Sandra Parks

Provides an ... effective tool for implementing analysis skills ... necessary for success in all academic disciplines.

Editor in Chief Level 1

Editor in Chief Level 1
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1601446403
ISBN-13 : 9781601446404
Rating : 4/5 (03 Downloads)

Synopsis Editor in Chief Level 1 by : Cheryl Block

Think-a-Grams A1

Think-a-Grams A1
Author :
Publisher :
Total Pages : 104
Release :
ISBN-10 : 0894553291
ISBN-13 : 9780894553295
Rating : 4/5 (91 Downloads)

Synopsis Think-a-Grams A1 by : Evelyne M. Graham

Java Design Patterns

Java Design Patterns
Author :
Publisher : Apress
Total Pages : 512
Release :
ISBN-10 : 9781484240786
ISBN-13 : 1484240782
Rating : 4/5 (86 Downloads)

Synopsis Java Design Patterns by : Vaskaran Sarcar

Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete implementation including output. This book has three parts. The first part covers 23 Gang of Four (GoF) design patterns. The second part includes three alternative design patterns. The third part presents criticisms of design patterns with an overview of anti-patterns. You will work through easy-to-follow examples to understand the concepts in depth and you will have a collection of programs to port over to your own projects. A Q&A session is included in each chapter and covers the pros and cons of each pattern. The last chapter presents FAQs about the design patterns. The step-by-step approach of the book helps you apply your skills to learn other patterns on your own, and to be familiar with the latest version of Java and Eclipse. What You'll Learn Work with each of the design patterns Implement design patterns in real-world applications Choose from alternative design patterns by comparing their pros and cons Use the Eclipse IDE to write code and generate output Read the in-depth Q&A session in each chapter with pros and cons for each design pattern Who This Book Is For Software developers, architects, and programmers