Otaku

Otaku
Author :
Publisher : Tor Books
Total Pages : 320
Release :
ISBN-10 : 9781250203977
ISBN-13 : 125020397X
Rating : 4/5 (77 Downloads)

Synopsis Otaku by : Chris Kluwe

Otaku is the debut novel from former NFL player and tech enthusiast Chris Kluwe, with a story reminiscent of Ready Player One and Ender's Game. Ditchtown. A city of skyscrapers, built atop the drowned bones of old Miami. A prison of steel, filled with unbelievers. A dumping ground for strays, runaways, and malcontents. Within these towering monoliths, Ashley Akachi is a young woman trying her best to cope with a brother who's slipping away, a mother who's already gone, and angry young men who want her put in her place. Ditchtown, however, is not the only world Ash inhabits. Within Infinite Game, a virtual world requiring physical perfection, Ash is Ashura the Terrible, leader of the Sunjewel Warriors, loved, feared, and watched by millions across the globe. Haptic chambers, known as hapspheres, translate their every move in the real to the digital—and the Sunjewel Warriors' feats are legendary. However, Ash is about to stumble upon a deadly conspiracy that will set her worlds crashing together, and in the real, you only get to die once... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Otaku

Otaku
Author :
Publisher : U of Minnesota Press
Total Pages : 177
Release :
ISBN-10 : 9780816653515
ISBN-13 : 0816653518
Rating : 4/5 (15 Downloads)

Synopsis Otaku by : Hiroki Azuma

Printbegrænsninger: Der kan printes 10 sider ad gangen og max. 40 sider pr. session

Otaku and the Struggle for Imagination in Japan

Otaku and the Struggle for Imagination in Japan
Author :
Publisher : Duke University Press
Total Pages : 249
Release :
ISBN-10 : 9781478007012
ISBN-13 : 147800701X
Rating : 4/5 (12 Downloads)

Synopsis Otaku and the Struggle for Imagination in Japan by : Patrick W. Galbraith

From computer games to figurines and maid cafes, men called “otaku” develop intense fan relationships with “cute girl” characters from manga, anime, and related media and material in contemporary Japan. While much of the Japanese public considers the forms of character love associated with “otaku” to be weird and perverse, the Japanese government has endeavored to incorporate “otaku” culture into its branding of “Cool Japan.” In Otaku and the Struggle for Imagination in Japan, Patrick W. Galbraith explores the conflicting meanings of “otaku” culture and its significance to Japanese popular culture, masculinity, and the nation. Tracing the history of “otaku” and “cute girl” characters from their origins in the 1970s to his recent fieldwork in Akihabara, Tokyo (“the Holy Land of Otaku”), Galbraith contends that the discourse surrounding “otaku” reveals tensions around contested notions of gender, sexuality, and ways of imagining the nation that extend far beyond Japan. At the same time, in their relationships with characters and one another, “otaku” are imagining and creating alternative social worlds.

Fandom Unbound

Fandom Unbound
Author :
Publisher : Yale University Press
Total Pages : 353
Release :
ISBN-10 : 9780300158649
ISBN-13 : 0300158645
Rating : 4/5 (49 Downloads)

Synopsis Fandom Unbound by : Mizuko Ito

In recent years, otaku culture has emerged as one of Japan's major cultural exports and as a genuinely transnational phenomenon. This timely volume investigates how this once marginalized popular culture has come to play a major role in Japan's identity at home and abroad. In the American context, the word otaku is best translated as “geek'—an ardent fan with highly specialized knowledge and interests. But it is associated especially with fans of specific Japan-based cultural genres, including anime, manga, and video games. Most important of all, as this collection shows, is the way otaku culture represents a newly participatory fan culture in which fans not only organize around niche interests but produce and distribute their own media content. In this collection of essays, Japanese and American scholars offer richly detailed descriptions of how this once stigmatized Japanese youth culture created its own alternative markets and cultural products such as fan fiction, comics, costumes, and remixes, becoming a major international force that can challenge the dominance of commercial media. By exploring the rich variety of otaku culture from multiple perspectives, this groundbreaking collection provides fascinating insights into the present and future of cultural production and distribution in the digital age.

Ramen Otaku

Ramen Otaku
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9780735220065
ISBN-13 : 0735220069
Rating : 4/5 (65 Downloads)

Synopsis Ramen Otaku by : Sarah Gavigan

A guide to ramen for the home cook, from the chef behind the beloved shop Otaku Ramen. Sarah Gavigan is otaku. Loosely translated, she's a ramen geek. During her twenty years working in film production and as a music executive in L.A., Gavigan ate her way through the local ramen spots, but upon moving back to her native Nashville, she found she missed the steaming bowls of ramen she used to devour. So she dedicated herself to mastering the oft-secretive but always delicious art of ramen-making and opened her own shop within a few years. An Italian American born and raised in the South, Gavigan is an unlikely otaku. While her knowledge of ramen is rooted in tradition, her methods and philosophies are modern. Though ramen is often shrouded in mystery, Gavigan's 40+ recipes are accessible to the home cook who wants to learn about the cuisine but would sometimes rather make a quick stock in a pressure cooker than labor over a vat of liquid for twenty-four hours. Ramen Otaku strips the mystique from ramen while embracing its history, magic, and rightful place in the American home kitchen.

The Otaku Encyclopedia

The Otaku Encyclopedia
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9781568365497
ISBN-13 : 1568365497
Rating : 4/5 (97 Downloads)

Synopsis The Otaku Encyclopedia by : Patrick W. Galbraith

Otaku: Nerd; geek or fanboy. Originates from a polite second-person pronoun meaning "your home" in Japanese. Since the 1980s it’s been used to refer to people who are really into Japanese pop-culture, such as anime, manga, and videogames. A whole generation, previously marginalized with labels such as "geek" and "nerd," are now calling themselves "otaku" with pride. The Otaku Encyclopedia offers fascinating insight into the subculture of Cool Japan. With over 600 entries, including common expressions, people, places, and moments of otaku history, this is the essential "A to Z" of facts every Japanese pop-culture fan needs to know. Author Patrick W. Galbraith has spent several years researching deep into the otaku heartland and his intimate knowledge of the subject gives the reader an insider’s guide to words such as moé, doujinshi, cospla y and maid cafés. In-depth interviews with such key players as Takashi Murakami, otaku expert Okada Toshio, and J-pop idol Shoko Nakagawa are interspersed with the entries, offering an even more penetrating look into the often misunderstood world of otaku. Dozens of lively, colorful images—from portraits of the interview subjects to manga illustrations, film stills and photos of places mentioned in the text—pop up throughout the book, making The Otaku Encyclopedia as entertaining to read as it is informative.

Otaku Spaces

Otaku Spaces
Author :
Publisher : Chin Music
Total Pages : 0
Release :
ISBN-10 : 0984457658
ISBN-13 : 9780984457656
Rating : 4/5 (58 Downloads)

Synopsis Otaku Spaces by : Patrick W. Galbraith

The first comprehensive look at Japan's otaku collectors, including peeks inside their rooms and visits to their favorite stores.

I, Otaku Vol 2

I, Otaku Vol 2
Author :
Publisher : Seven Seas
Total Pages : 0
Release :
ISBN-10 : 1933164913
ISBN-13 : 9781933164915
Rating : 4/5 (13 Downloads)

Synopsis I, Otaku Vol 2 by : Jiro Suzuki

There's a new fandom comedy in town! Meet closet "otaku" Sota, a seemingly normal high school student with a secret obsession for the dog-eared anime character Papico. During one fateful trip to Akihabara, Sota's life took an unexpected turn when the crazed owner of a collectibles shop forces Sota to come out in all his fanboy glory. Talk about being in the wrong place at the wrong time, when the editor-in-chief of "Boy's Heaven," Kanari Momoe, shows up at Otakudo Headquarters looking for two young male interns...it's Sota and his friend Kenji that get roped into helping out! And to make matters worse, "Boy's Heaven" is a yaoi magazine! Dun dun duuuun!!

Tokyo Geek's Guide

Tokyo Geek's Guide
Author :
Publisher : Tuttle Publishing
Total Pages : 144
Release :
ISBN-10 : 9781462919703
ISBN-13 : 1462919707
Rating : 4/5 (03 Downloads)

Synopsis Tokyo Geek's Guide by : Gianni Simone

Tokyo is ground zero for Japan's famous "geek" or otaku culture--a phenomenon that has now swept across the globe. This is the most comprehensive Japan travel guide ever produced which features Tokyo's geeky underworld. It provides a comprehensive run-down of each major Tokyo district where geeks congregate, shop, play and hang out--from hi-tech Akihabara and trendy Harajuku to newer and lesser-known haunts like chic Shimo-Kita and working-class Ikebukuro. Dozens of iconic shops, restaurants, cafes and clubs in each area are described in loving detail with precise directions to get to each location. Maps, URLs, opening hours and over 400 fascinating color photographs bring you around Tokyo on an unforgettable trip to the centers of Japanese manga, anime and geek culture. Interviews with local otaku experts and people on the street let you see the world from their perspective and provide insights into Tokyo and Japanese culture, which will only continue to spread around the globe. Japanese pop culture, in its myriad forms, is more widespread today than ever before--with J-Pop artists playing through speakers everywhere, Japanese manga filling every bookstore; anime cartoons on TV; and toys and video games, like Pokemon Go, played by tens of millions of people. Swarms of visitors come to Tokyo each year on a personal quest to soak in all the otaku-related sights and enjoy Japanese manga, anime, gaming and idol culture at its very source. This is the go-to resource for those planning a trip, or simply dreaming of visiting one day!

The Obsessed

The Obsessed
Author :
Publisher : Gestalten
Total Pages : 240
Release :
ISBN-10 : 3967040089
ISBN-13 : 9783967040081
Rating : 4/5 (89 Downloads)

Synopsis The Obsessed by : gestalten

The book will delve into the world of Japanese subcultures and the obsessive approach that many people take to their hobbies, passions and lifestyle choices. Japanese Subcultures will contain photos and texts - such as potentially profiles, essays or features - of a diverse range of Otaku and other fans and followers of different subcultures, and will unveil what is behind these obsessions and what makes these people tick.