Object Oriented Program Development Using Java
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Author |
: Gary J. Bronson |
Publisher |
: Course Technology |
Total Pages |
: 788 |
Release |
: 2004 |
ISBN-10 |
: PSU:000056177121 |
ISBN-13 |
: |
Rating |
: 4/5 (21 Downloads) |
Synopsis Object-oriented Program Development Using Java by : Gary J. Bronson
Connecting with students of all levels in the Introductory Programming course, Gary Bronson builds the problem solving skills that students need to be successful in Computer Science. Bronson presents a new and unique method of introducing class and object-oriented design using familiar examples of recipes and product plans, both of which contain lists of procedures and materials. These fundamental ideas and design techniques are clearly applied throughout the text and further highlighted in the "Program Design and Development" sections in later chapters. This very well written text engages a wide variety of students. It includes a wealth of pedagogical learning aids to guide students while enriching the course for more advanced students with special features like the "Closer Look" boxes. Teaching object-oriented programming from the beginning, the book also introduces the Unified Modeling Language (UML) and provides an Internet Development Environment on the accompanying CD-ROM. Overall, this book equips students for success with a solid foundation in problem-solving and object-oriented programming.
Author |
: Barbara Liskov |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 472 |
Release |
: 2001 |
ISBN-10 |
: UOM:39015050542227 |
ISBN-13 |
: |
Rating |
: 4/5 (27 Downloads) |
Synopsis Program Development in Java by : Barbara Liskov
Liskov (engineering, Massachusetts Institute of Technology) and Guttag (computer science and engineering, also at MIT) present a component- based methodology for software program development. The book focuses on modular program construction: how to get the modules right and how to organize a program as a collection of modules. It explains the key types of abstractions, demonstrates how to develop specifications that define these abstractions, and illustrates how to implement them using numerous examples. An introduction to key Java concepts is included. Annotation copyrighted by Book News, Inc., Portland, OR.
Author |
: Xiaoping Jia |
Publisher |
: Addison-Wesley |
Total Pages |
: 704 |
Release |
: 2003 |
ISBN-10 |
: UOM:39076002285273 |
ISBN-13 |
: |
Rating |
: 4/5 (73 Downloads) |
Synopsis Object-oriented Software Development Using Java by : Xiaoping Jia
Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Author |
: Barbara Liskov |
Publisher |
: Pearson Education |
Total Pages |
: 467 |
Release |
: 2000-06-06 |
ISBN-10 |
: 9780768684964 |
ISBN-13 |
: 076868496X |
Rating |
: 4/5 (64 Downloads) |
Synopsis Program Development in Java by : Barbara Liskov
Written by a world-renowned expert on programming methodology, and the winner of the 2008 Turing Award, this book shows how to build production-quality programs--programs that are reliable, easy to maintain, and quick to modify. Its emphasis is on modular program construction: how to get the modules right and how to organize a program as a collection of modules. The book presents a methodology effective for either an individual programmer, who may be writing a small program or a single module in a larger one; or a software engineer, who may be part of a team developing a complex program comprised of many modules. Both audiences will acquire a solid foundation for object-oriented program design and component-based software development from this methodology. Because each module in a program corresponds to an abstraction, such as a collection of documents or a routine to search the collection for documents of interest, the book first explains the kinds of abstractions most useful to programmers: procedures; iteration abstractions; and, most critically, data abstractions. Indeed, the author treats data abstraction as the central paradigm in object-oriented program design and implementation. The author also shows, with numerous examples, how to develop informal specifications that define these abstractions--specifications that describe what the modules do--and then discusses how to implement the modules so that they do what they are supposed to do with acceptable performance. Other topics discussed include: Encapsulation and the need for an implementation to provide the behavior defined by the specification Tradeoffs between simplicity and performance Techniques to help readers of code understand and reason about it, focusing on such properties as rep invariants and abstraction functions Type hierarchy and its use in defining families of related data abstractions Debugging, testing, and requirements analysis Program design as a top-down, iterative process, and design patterns The Java programming language is used for the book's examples. However, the techniques presented are language independent, and an introduction to key Java concepts is included for programmers who may not be familiar with the language.
Author |
: Michael Jay Laszlo |
Publisher |
: Addison Wesley |
Total Pages |
: 484 |
Release |
: 2002 |
ISBN-10 |
: UCSC:32106016343128 |
ISBN-13 |
: |
Rating |
: 4/5 (28 Downloads) |
Synopsis Object-oriented Programming Featuring Graphical Applications in Java by : Michael Jay Laszlo
The goal of this book is to explore the principle ideas of object-oriented programming using the Java programming language. It begins teaching the object-oriented power of Java by relying on textual commands instead of emphasizing the AWT or Swing libraries, providing the reader with a simple, generic introduction to the OO concepts using Java (without the language details getting in the way of the concept presentation). The author provides a thorough introduction to the three fundamental concepts of object-oriented programming: Encapsulation, Inheritance, and Polymorphism. The presentation of OO theory is augmented by interleaved examples that illustrate these concepts. Most of these program examples are 2-D graphics programs that provide an intuitive context for the issues that must be addressed when learning OOP. Additionally, since graphics programming is one of the strengths of the Java development environment, the examples produce interesting and unexpected images that engage and motivate the reader. It contains a concise introduction to using Design Patterns particularly the Template Method, Iterator, and Composite design patterns which relate to the graphics examples in the book and uses UML class diagrams to show the static structure of systems and sequence diagrams to show object interactions. This book is appropriate for readers who are new to object-oriented (but have experience with a non-object-oriented language) and for programmers who want to learn the graphical elements and capabilities of Java.
Author |
: Bart Baesens |
Publisher |
: John Wiley & Sons |
Total Pages |
: 669 |
Release |
: 2015-02-11 |
ISBN-10 |
: 9781118739518 |
ISBN-13 |
: 1118739515 |
Rating |
: 4/5 (18 Downloads) |
Synopsis Beginning Java Programming by : Bart Baesens
A comprehensive Java guide, with samples, exercises, case studies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approach is a straightforward resource for getting started with one of the world's most enduringly popular programming languages. Based on classes taught by the authors, the book starts with the basics and gradually builds into more advanced concepts. The approach utilizes an integrated development environment that allows readers to immediately apply what they learn, and includes step-by-step instruction with plenty of sample programs. Each chapter contains exercises based on real-world business and educational scenarios, and the final chapter uses case studies to combine several concepts and put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approach provides both the information and the tools beginners need to develop Java skills, from the general concepts of object-oriented programming. Learn to: Understand the Java language and object-oriented concept implementation Use Java to access and manipulate external data Make applications accessible to users with GUIs Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an applied environment while learning at the same time. Useful as either a course text or a stand-alone self-study program, Beginning Java Programming is a thorough, comprehensive guide.
Author |
: Stephen Gilbert |
Publisher |
: |
Total Pages |
: 772 |
Release |
: 1998 |
ISBN-10 |
: 1571691340 |
ISBN-13 |
: 9781571691347 |
Rating |
: 4/5 (40 Downloads) |
Synopsis Object-oriented Design in Java by : Stephen Gilbert
Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.
Author |
: Ralph Morelli |
Publisher |
: Prentice Hall |
Total Pages |
: 881 |
Release |
: 2006 |
ISBN-10 |
: 9780131474345 |
ISBN-13 |
: 0131474340 |
Rating |
: 4/5 (45 Downloads) |
Synopsis Java, Java, Java by : Ralph Morelli
Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.
Author |
: Kathy Walrath |
Publisher |
: |
Total Pages |
: 964 |
Release |
: 1999 |
ISBN-10 |
: 0201604620 |
ISBN-13 |
: 9780201604627 |
Rating |
: 4/5 (20 Downloads) |
Synopsis The Java Tutorial by : Kathy Walrath
Author |
: C. Thomas Wu |
Publisher |
: McGraw-Hill Science, Engineering & Mathematics |
Total Pages |
: 0 |
Release |
: 2004 |
ISBN-10 |
: 0073043915 |
ISBN-13 |
: 9780073043913 |
Rating |
: 4/5 (15 Downloads) |
Synopsis An Introduction to Object-Oriented Programming with Java 1. 5 Update with OLC Bi-Card by : C. Thomas Wu
An Introduction to Object-Oriented Programming with Java provides an accessible and thorough introduction to the basics of programming in java. This much-anticipated revision continues its emphasis on object-oriented programming. Objects are used early so students begin thinking in an object-oriented way, then later Wu teaches students to define their own classes. In the third edition, the author has eliminated the author-written classes, so students get accustomed to using the standard java libraries. In the new update, the author has included the Scanner Class for input, a new feature of Java 1.5. Also new is the use of smaller complete code examples to enhance student learning. The larger sample development programs are continued in this edition, giving students an opportunity to walk incrementally walk through program design, learning the fundamentals of software engineering. The number and variety of examples makes this a student-friendly text that teaches by showing. Object diagrams continue to be an important element of Wu's approach. The consistent, visual approach assists students in understanding concepts.