Oathmark: Battlesworn

Oathmark: Battlesworn
Author :
Publisher : Bloomsbury Publishing
Total Pages : 128
Release :
ISBN-10 : 9781472837028
ISBN-13 : 1472837029
Rating : 4/5 (28 Downloads)

Synopsis Oathmark: Battlesworn by : Joseph A. McCullough

A supplement for Oathmark: Battles of the Lost Age, giving players rules for creating elite units of warriors known as battlesworn and charting their progress from battle-to-battle. In the horror and chaos of battle, the outcome can often hang on the briefest of moments. It is at these times that the actions of one unit can make the difference between victory and defeat. Wise kings know this, and realize that it is often prudent to hold their best units back until they can make the greatest difference. These elite units, called the 'battlesworn', are more than just powerful combatants, they are symbols of the glory and honour of a kingdom. All young warriors hope to one-day join their ranks and add their oathmarks beside those legendary fighters. This supplement for Oathmark: Battles of the Lost Age, contains rules for adding elite units to your armies and charting the progress of those units from battle-to-battle. Will they grow even more powerful as they gain renown, or will they die to the last man in heroic defence, perhaps someday to rise again in time of the kingdom's greatest need? Also included is a campaign, featuring all-new scenarios, that will give your battlesworn the chance to lead their kingdom to new heights of power and prestige.

Oathmark: Battlesworn

Oathmark: Battlesworn
Author :
Publisher : Bloomsbury Publishing
Total Pages : 81
Release :
ISBN-10 : 9781472837059
ISBN-13 : 1472837053
Rating : 4/5 (59 Downloads)

Synopsis Oathmark: Battlesworn by : Joseph A. McCullough

A supplement for Oathmark: Battles of the Lost Age, giving players rules for creating elite units of warriors known as battlesworn and charting their progress from battle-to-battle. In the horror and chaos of battle, the outcome can often hang on the briefest of moments. It is at these times that the actions of one unit can make the difference between victory and defeat. Wise kings know this, and realize that it is often prudent to hold back their best units until they can make the greatest difference. These elite units, called the 'battlesworn', are more than just powerful combatants, they are symbols of the glory and honour of a kingdom. All young warriors hope to one day join their ranks and add their oathmarks beside those legendary fighters. This supplement for Oathmark: Battles of the Lost Age contains rules for adding elite units to your armies and charting their progress from battle to battle. Will they grow even more powerful as they gain renown, or be broken in the face of tremendous odds, perhaps someday to be reformed when their kingdom needs them most? Also included are rules for rivers and boats as well as campaigns, featuring all-new scenarios that will give your battlesworn the chance to lead their kingdom to new heights of power and prestige.

Oathmark

Oathmark
Author :
Publisher : Bloomsbury Publishing
Total Pages : 194
Release :
ISBN-10 : 9781472833051
ISBN-13 : 1472833058
Rating : 4/5 (51 Downloads)

Synopsis Oathmark by : Joseph A. McCullough

Empires have fallen, and the land is broken. The great oathmarks that once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present. Created by Joseph A. McCullough, designer of Frostgrave and Frostgrave: Ghost Archipelago, Oathmark is a mass-battle fantasy wargame that puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men, and wild goblins standing shoulder-to-shoulder in the battle-line. Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types, and growing to eclipse your rivals... or lose what you fought so hard to gain and fall as so many would-be emperors before you.

Oathmark: Bane of Kings

Oathmark: Bane of Kings
Author :
Publisher : Bloomsbury Publishing
Total Pages : 81
Release :
ISBN-10 : 9781472847706
ISBN-13 : 1472847709
Rating : 4/5 (06 Downloads)

Synopsis Oathmark: Bane of Kings by : Joseph A. McCullough

Time is the bane of all kings. Always does it march forward, bringing change and challenges, wars and disasters, invaders and internal rebellion. This supplement for Oathmark: Battles of the Lost Age, focuses on the passage of time and its effect on a players kingdom. While wars and battle still determine their ultimate fate, many other events can affect the armies of a kingdom. Plagues and blights can reduce access to soldiers from specific territories. Attempted coups can cost a king some of his best generals. On the other hand, unexpected alliances might give a kingdom access to unusual troops, or the birth of a new heir might bring wondrous presents. Along with the rules for the passing of years, this book also presents the option to train your units to fight in special formations, such as phalanxes, shield walls, and skirmish lines. These will allow players to use their existing armies to try out new strategies and tactics to swing their battle in their favour. This book also includes several new military expeditions, including numerous scenarios, to once again challenge a player's generalship.

Oathmark: Oathbreakers

Oathmark: Oathbreakers
Author :
Publisher : Bloomsbury Publishing
Total Pages : 81
Release :
ISBN-10 : 9781472837011
ISBN-13 : 1472837010
Rating : 4/5 (11 Downloads)

Synopsis Oathmark: Oathbreakers by : Joseph A. McCullough

Dark necromancers have laid claim to forsaken kingdoms and summoned forth the souls of those who defiled their oathmarks. The dead, once again, march to war. As armies of wraiths and skeletal warriors bring destruction to their lands, the small kingdoms of the Marches also turn to the spirits of the dead. Gathering the most ancient and powerful of oathmarks, they recall the spectral forms of those that died in loyal battle to once again come forth in defence of their kingdoms. With these ethereal warriors joining their ranks, the kings of the Marches may yet stand. This supplement for Oathmark: Battles of the Lost Age introduces the forces of the dead to the game. Some armies will use dark magic to summon the souls and corpses of traitors from the past, while others will recall the spirits of loyal warriors that gave their lives and willingly fight again. This book also includes expanded rules for characters, which allow you to chart their progress from battle-to-battle, and watch as they grow in rank, responsibility, and power. All of these rules are then incorporated into a campaign featuring new scenarios that together tell of an epic war for survival.

Oathmark: Oathbreakers

Oathmark: Oathbreakers
Author :
Publisher : Bloomsbury Publishing
Total Pages : 128
Release :
ISBN-10 : 9781472836984
ISBN-13 : 1472836987
Rating : 4/5 (84 Downloads)

Synopsis Oathmark: Oathbreakers by : Joseph A. McCullough

Dark necromancers have laid claim to forsaken kingdoms and summoned forth the souls of those who defiled their oathmarks. The dead, once again, march to war. As armies of wraiths and skeletal warriors bring destruction to their lands, the small kingdoms of the Marches also turn to the spirits of the dead. Gathering the most ancient and powerful of oathmarks, they recall the spectral forms of those that died in loyal battle to once again come forth in defence of their kingdoms. With these ethereal warriors joining their ranks, the kings of the Marches may yet stand. This supplement for Oathmark: Battles of the Lost Age introduces the forces of the dead to the game. Some armies will use dark magic to summon the souls and corpses of traitors from the past, while others will recall the spirits of loyal warriors that gave their lives and willingly fight again. This book also includes expanded rules for characters, which allow you to chart their progress from battle-to-battle, and watch as they grow in rank, responsibility, and power. All of these rules are then incorporated into a campaign featuring new scenarios that together tell of an epic war for survival.

Gamma Wolves

Gamma Wolves
Author :
Publisher : Bloomsbury Publishing
Total Pages : 113
Release :
ISBN-10 : 9781472837738
ISBN-13 : 1472837738
Rating : 4/5 (38 Downloads)

Synopsis Gamma Wolves by : Ash Barker

In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.

Frostgrave

Frostgrave
Author :
Publisher : Bloomsbury Publishing
Total Pages : 209
Release :
ISBN-10 : 9781472805065
ISBN-13 : 1472805062
Rating : 4/5 (65 Downloads)

Synopsis Frostgrave by : Joseph A. McCullough

In this fantasy skirmish wargame, wizards do battle amidst the frozen ruins of the ancient city of Felstad in the hopes of discovering the treasures of a fallen empire. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master and more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armoured knights and stealthy assassins. Wizards can expand their magical knowledge by unlocking ancient secrets and can learn up to 80 different spells. As they gain power and wealth, wizards can also develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.

Rome's Northern Enemies

Rome's Northern Enemies
Author :
Publisher : Pen and Sword Military
Total Pages : 130
Release :
ISBN-10 : 9781526765574
ISBN-13 : 1526765578
Rating : 4/5 (74 Downloads)

Synopsis Rome's Northern Enemies by : Andy Singleton

This guide features illustrated instructions and practical advice for assembling and painting wargaming figurines of ancient European warriors. Throughout their history, the Romans were troubled by formidable warlike tribes along their northern borders: The Celts of Gaul and Northern Italy who sacked Rome itself; the British who repulsed Julius Caesar and resisted later occupation; the Germanic tribes along the Rhine; and the fearsome falx-wielding Dacians on the Danube. In Rome’s Northern Enemies, Andy Singleton provides a detailed guide to assembling and painting figurines of these formidable foes for your next gaming session. With Andy’s practical advice, you will achieve a fine collection ready for tabletop battle or display. Most of the figures featured in the numerous illustrations are 28mm but the techniques described are easily adaptable to smaller scales and to plastic or metal. Step-by-step guidance takes the process from initial preparation and assembly of the figure, to finishing and basing. Themed chapters cover armor, clothing, skin tones, warpaint and tattoos, shields and horses.

Black Ops

Black Ops
Author :
Publisher : Bloomsbury Publishing
Total Pages : 109
Release :
ISBN-10 : 9781472807830
ISBN-13 : 1472807839
Rating : 4/5 (30 Downloads)

Synopsis Black Ops by : Guy Bowers

Black Ops is a skirmish wargame of tactical espionage combat that recreates the tension and excitement of modern action-thrillers such as the Bond and Bourne films. The fast-play rules keep all the players in the thick of the action, while the mission generator provides a wide range of options for scenarios – from stealthy extraction or surveillance missions to more overt raids and assaults. Stealth, combat, and technical expertise all have a role to play, and players may recruit a number of different operative types – spies, mercenaries, criminals, hackers, special forces, and many more – to recruit the best possible team for the job. Players may also choose to join a faction – powerful organizations, intelligence agencies, criminal syndicates, militaries, or rebel groups, each with a stake in international affairs. By doing so, their team may receive certain benefits, but may also find itself limited at a crucial time. With the variety offered by the characters, factions, and scenarios, no two games of Black Ops should ever be the same!