Ninja: War for the Dominions

Ninja: War for the Dominions
Author :
Publisher : Ten Speed Graphic
Total Pages : 145
Release :
ISBN-10 : 9781984857460
ISBN-13 : 1984857460
Rating : 4/5 (60 Downloads)

Synopsis Ninja: War for the Dominions by : Tyler "Ninja" Blevins

The Great Beasts have been unleashed. The war has begun. Gaming superstar Ninja returns in the sequel to the graphic novel Ninja: The Most Dangerous Game! Empowered by the show of resilience from Ninja and his friends in the Ketterung—a broadcasted battle-royale game realm controlled by evil overlord Strigus Thule—the people in all of Thule’s 1000 Dominions are now rebelling. In response, Thule decides to unleash his Great Beasts, the most powerful victors from previous games, kept to serve as the villainous gamemaster’s tools for all of eternity. Rather than use their remaining energy to return home at the end of their game, Ninja convinces his friends to stay and help him free the Dominions from Thule’s tyrannic rule. Will the tenacity, integrity, and camaraderie that kept our hero and his crew alive in the first challenge help them defeat the horrifying Great Beasts—and Strigus Thule himself?

Ninja: The Most Dangerous Game

Ninja: The Most Dangerous Game
Author :
Publisher : Ten Speed Graphic
Total Pages : 145
Release :
ISBN-10 : 9781984857453
ISBN-13 : 1984857452
Rating : 4/5 (53 Downloads)

Synopsis Ninja: The Most Dangerous Game by : Tyler "Ninja" Blevins

The game is real. The stakes are life and death. It’s on gaming superstar Ninja to save the world in this original graphic novel series! A mysterious video game controller teleports Tyler “Ninja” Blevins and other players into a real battle-royale game world. Ninja quickly learns that a power-hungry villain plans to add Earth to his collection of conquered realms. Before doing so, he will force Ninja and the other gamers to fight until only one remains. But he didn’t count on Ninja fighting back and inspiring others to do the same. Ninja, his trusty sentient headband “HB,” and a ragtag team of rebels rise up and take a stand. They’re not just trying to win a game anymore, they’re ready to start a revolution.

Ninja: War for the Dominions

Ninja: War for the Dominions
Author :
Publisher : Ten Speed Graphic
Total Pages : 146
Release :
ISBN-10 : 9781984857477
ISBN-13 : 1984857479
Rating : 4/5 (77 Downloads)

Synopsis Ninja: War for the Dominions by : Tyler "Ninja" Blevins

The Great Beasts have been unleashed. The war has begun. Gaming superstar Ninja returns in the sequel to the graphic novel Ninja: The Most Dangerous Game! Empowered by the show of resilience from Ninja and his friends in the Ketterung—a broadcasted battle-royale game realm controlled by evil overlord Strigus Thule—the people in all of Thule’s 1000 Dominions are now rebelling. In response, Thule decides to unleash his Great Beasts, the most powerful victors from previous games, kept to serve as the villainous gamemaster’s tools for all of eternity. Rather than use their remaining energy to return home at the end of their game, Ninja convinces his friends to stay and help him free the Dominions from Thule’s tyrannic rule. Will the tenacity, integrity, and camaraderie that kept our hero and his crew alive in the first challenge help them defeat the horrifying Great Beasts—and Strigus Thule himself?

Ninja

Ninja
Author :
Publisher :
Total Pages : 132
Release :
ISBN-10 : 1713725630
ISBN-13 : 9781713725633
Rating : 4/5 (30 Downloads)

Synopsis Ninja by : Tyler Blevins

Empowered by the show of resilience from Ninja and his friends in the Ketterung--a broadcasted battle-royale game realm controlled by evil overlord Strigus Thule--the people in all of Thule's 1000 Dominions are now rebelling. In response, Thule decides to unleash his Great Beasts, the most powerful victors from previous games, kept to serve as the villainous gamemaster's tools for all of eternity. Rather than use their remaining energy to return home at the end of their game, Ninja convinces his friends to stay and help him free the Dominions from Thule's tyrannic rule. Will the tenacity, integrity, and camaraderie that kept our hero and his crew alive in the first challenge help them defeat the horrifying Great Beasts--and Strigus Thule himself?

Ninja: War for the Dominions

Ninja: War for the Dominions
Author :
Publisher : Ebury Press
Total Pages : 192
Release :
ISBN-10 : 1529105730
ISBN-13 : 9781529105735
Rating : 4/5 (30 Downloads)

Synopsis Ninja: War for the Dominions by : Tyler "Ninja" Blevins

The second in a series of original graphic novels, starring Ninja (Tyler Blevins) - the most influential public figure in gaming today - as he embarks on exciting gaming adventures, with the fate of the world at stake. Tyler Blevins (aka 'Ninja') - the undisputed champion of the world's most popular online battle royale - enjoys a captivated audience of millions as he does what he loves: decimating the competition. This book takes him on a further epic adventure from The Most Dangerous Game. Set in a fictional world created by notable comics writer Justin Jordan and comics artist Felipe Magaña, this is the follow up in a graphic novel series that offers a new way for Ninja fans of all ages to experience the gaming streamer's unmatched wits and skill. Justin Jordan has penned comics for Image, Marvel, and DC Comics, including twenty-two issues of The Green Lantern, and the Call of Duty: Zombies graphic novels. In 2012, he was nominated for the Harvey Award for Most Promising New Talent and is one of the writers of the Eisner-nominated In the Dark: A Horror Anthology. Felipe Magaña is a character designer and concept artist for comics and videogames. Magaña created the Ninja logo and the artwork for all Ninja-licensed product. His clients include major comics brands, videogame brands, and manga publishers.

Ninja: Get Good

Ninja: Get Good
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9781984826756
ISBN-13 : 1984826751
Rating : 4/5 (56 Downloads)

Synopsis Ninja: Get Good by : Tyler "Ninja" Blevins

From one of the leading Fortnite gamers in the world comes your game plan for outclassing the rest at playing video games. “Get the right gear, practice the right way, and get into the right headspace and you too can Get Good.”—Time Packed with illustrations, photographs, anecdotes, and insider tips, this complete compendium includes everything Tyler "Ninja" Blevins wishes he knew before he got serious about gaming. Here's how to: • Build a gaming PC • Practice with purpose • Develop strategy • Improve your game sense • Pull together the right team • Stream with skill • Form a community online • And much more Video games come and go, but Ninja's lessons are timeless. Pay attention to them and you'll find that you're never really starting over when the next big game launches. Who knows—you may even beat him one day. As he says, that's up to you. Praise for Ninja: Get Good “If you’re a casual gamer looking to refine your gaming skills or equipment, or someone considering getting into esports, then livestreamer and gaming guru Tyler ‘Ninja’ Blevins’ book could be the perfect guide.”—Los Angeles Times “It’s perfect for young kids just getting into gaming after watching streamers, like Ninja, and their parents who may not know much about gaming and streaming . . . It’s an all-in-one checklist of everything you need to start up on a streaming life. This book breaks down complex and sometimes obscure concepts in gaming that many non-gamer parents may not know about or the kids know about instinctually but can't put into words.”—GameCrate

The Giver (graphic Novel)

The Giver (graphic Novel)
Author :
Publisher : HarperCollins
Total Pages : 192
Release :
ISBN-10 : 9781328631824
ISBN-13 : 1328631826
Rating : 4/5 (24 Downloads)

Synopsis The Giver (graphic Novel) by : Lois Lowry

The Giver is a modern classic and one of the most influential books of our time. Now in graphic novel format, Lois Lowry’s Newbery Medal–winning classic story of a young boy discovering the dark secrets behind his seemingly ideal world is accompanied by renowned artist P. Craig Russell’s beautifully haunting illustrations. Placed on countless reading lists, translated into more than forty languages, and made into a feature film, The Giver is the first book in The Giver Quartet that also includes Gathering Blue, Messenger, and Son. In this new graphic novel edition, readers experience the haunting story of twelve-year-old Jonas and his seemingly ideal, if colorless, world of conformity and contentment, through the brilliant art of P. Craig Russell that truly brings The Giver to life. Witness Jonas's assignment as the Receiver of Memory, watch as he begins to understand the dark secrets behind his fragile community, and follow the explosion of color into his world like never before.

Stranger Things: Runaway Max

Stranger Things: Runaway Max
Author :
Publisher : Ember
Total Pages : 257
Release :
ISBN-10 : 9780593179512
ISBN-13 : 059317951X
Rating : 4/5 (12 Downloads)

Synopsis Stranger Things: Runaway Max by : Brenna Yovanoff

Fans went wild for this gripping, emotional addition to the Stranger Things' universe after its successful launch! Fall into the never-before-told backstory of the beloved Dig Dug maven, Max Mayfield, written by New York Times bestselling author Brenna Yovanoff. Meet Max. She's from California. She skateboards. Her family just dumped her in the middle of Indiana. And she's really not ready to call Hawkins her new home. Whether she's facing off against her bully brother, Billy, the new kids at school, or monsters abound, Max tackles life with sass and grit. This must-read novel based on the hit Netflix series Stranger Things explores Max's past--with all the good and the bad it's given her--in the lead up to the thrilling season that introduces our favorite new member of the gang.

Father Night

Father Night
Author :
Publisher : Forge Books
Total Pages : 472
Release :
ISBN-10 : 9781466800717
ISBN-13 : 1466800712
Rating : 4/5 (17 Downloads)

Synopsis Father Night by : Eric Van Lustbader

New from Eric Van Lustbader, the author of The Bourne Legacy and The Bourne Betrayal, comes Father Night, the thrilling fourth installment in the New York Times bestselling Jack McClure series. A tidal wave of reform is sweeping across the Middle East. Many lurk in the shadows, eager to seize power--giants of a vast criminal underworld, fueled by revenge and vengeance. Their wars know no end. Their power knows no bounds. At the center of it all are two men who are inches away from holding the world in their hands: one is known as Dyadya Gourdjiev and the other is known only as the Syrian. Department of Defense special agent Jack McClure has followed this trail of shadows and lies right into the arms of Gourdjiev's alluring, powerful granddaughter, Annika Dementiev. The lovers are in Moscow when news of Dyadya's failing health draws a slew of vultures--circling, anxious to seize the empire of secrets he spent a lifetime building. Jack and Annika find themselves locked in battle to ensure his safety...but when it comes to Dyadya, nothing is as it seems. Alli Carson, the child of a dead US president, has become Jack's surrogate daughter. While Jack is in Russia, Alli is targeted by a cyber-stalker who knows more about her than anyone should. With no one to trust but her friend, Vera Bard, Alli is determined to discover the truth, but her path forces her to come face-to-face with the nightmarish terror of her past. As these two stories play out, Secretary of Defense Dennis Paull, with the help of detectives Nona Hendryx and Alan Frain, follows a trail of lies, corruption, and secret pacts that begins with Washington D.C.'s Head of Detectives. All paths collide at the feet of one man, an old legend adapting to an ever-changing landscape... a man history might have forsaken, but whose heinous evil is still very much alive: Father Night. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Actionable Gamification

Actionable Gamification
Author :
Publisher : Packt Publishing Ltd
Total Pages : 500
Release :
ISBN-10 : 9781839210778
ISBN-13 : 183921077X
Rating : 4/5 (78 Downloads)

Synopsis Actionable Gamification by : Yu-kai Chou

Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.