Neopets: The Ultimate Field Guide

Neopets: The Ultimate Field Guide
Author :
Publisher : HarperFestival
Total Pages : 130
Release :
ISBN-10 : 0061432407
ISBN-13 : 9780061432408
Rating : 4/5 (07 Downloads)

Synopsis Neopets: The Ultimate Field Guide by : Vivian LaRue

" Virtual prize--Unlock your prize inside!"--Cover.

Neopets: The Ultimate Field Guide

Neopets: The Ultimate Field Guide
Author :
Publisher : Harper Collins
Total Pages : 135
Release :
ISBN-10 : 9780061432408
ISBN-13 : 0061432407
Rating : 4/5 (08 Downloads)

Synopsis Neopets: The Ultimate Field Guide by : Vivian LaRue

" Virtual prize--Unlock your prize inside!"--Cover.

The CRPG Book: A Guide to Computer Role-Playing Games

The CRPG Book: A Guide to Computer Role-Playing Games
Author :
Publisher :
Total Pages : 528
Release :
ISBN-10 : 1999353307
ISBN-13 : 9781999353308
Rating : 4/5 (07 Downloads)

Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

The Laws of Simplicity

The Laws of Simplicity
Author :
Publisher : MIT Press
Total Pages : 129
Release :
ISBN-10 : 9780262260954
ISBN-13 : 0262260956
Rating : 4/5 (54 Downloads)

Synopsis The Laws of Simplicity by : John Maeda

Ten laws of simplicity for business, technology, and design that teach us how to need less but get more. Finally, we are learning that simplicity equals sanity. We're rebelling against technology that's too complicated, DVD players with too many menus, and software accompanied by 75-megabyte "read me" manuals. The iPod's clean gadgetry has made simplicity hip. But sometimes we find ourselves caught up in the simplicity paradox: we want something that's simple and easy to use, but also does all the complex things we might ever want it to do. In The Laws of Simplicity, John Maeda offers ten laws for balancing simplicity and complexity in business, technology, and design—guidelines for needing less and actually getting more. Maeda—a professor in MIT's Media Lab and a world-renowned graphic designer—explores the question of how we can redefine the notion of "improved" so that it doesn't always mean something more, something added on. Maeda's first law of simplicity is "Reduce." It's not necessarily beneficial to add technology features just because we can. And the features that we do have must be organized (Law 2) in a sensible hierarchy so users aren't distracted by features and functions they don't need. But simplicity is not less just for the sake of less. Skip ahead to Law 9: "Failure: Accept the fact that some things can never be made simple." Maeda's concise guide to simplicity in the digital age shows us how this idea can be a cornerstone of organizations and their products—how it can drive both business and technology. We can learn to simplify without sacrificing comfort and meaning, and we can achieve the balance described in Law 10. This law, which Maeda calls "The One," tells us: "Simplicity is about subtracting the obvious, and adding the meaningful."

Neopets: Ultimate Tips

Neopets: Ultimate Tips
Author :
Publisher : Harper Collins
Total Pages : 133
Release :
ISBN-10 : 9780061432422
ISBN-13 : 0061432423
Rating : 4/5 (22 Downloads)

Synopsis Neopets: Ultimate Tips by : Vivian LaRue

"Virtual prize--Unlock your prize inside!"--P. [1] of cover.

Better Game Characters by Design

Better Game Characters by Design
Author :
Publisher : CRC Press
Total Pages : 443
Release :
ISBN-10 : 9781000688863
ISBN-13 : 1000688860
Rating : 4/5 (63 Downloads)

Synopsis Better Game Characters by Design by : Katherine Isbister

Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the game development community. Further complicating the situation are powerful gender and cultural issues that can influence perception of characters. Katherine Isbister has spent the last 10 years examining what makes interactions with computer characters useful and engaging to different audiences. This work has revealed that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design. Game designers who create great characters often make use of these psychological principles without realizing it. Better Game Characters by Design gives game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results.

The Holistic Curriculum

The Holistic Curriculum
Author :
Publisher : University of Toronto Press
Total Pages : 225
Release :
ISBN-10 : 9781442691483
ISBN-13 : 1442691484
Rating : 4/5 (83 Downloads)

Synopsis The Holistic Curriculum by : John P. Miller

Holistic education is concerned with connections in human experience - connections between mind and body, between linear thinking and intuitive ways of knowing, between individual and community, and between the personal self and the transpersonal self. First published in 1988, The Holistic Curriculum examines the philosophical, psychological, and social foundations of holistic education, outlining its history and discussing practical applications in the classroom. This revised and expanded second edition concisely describes how holistic thinking integrates spiritual and scientific perspectives, drawing on romantic, humanistic, and other radical alternatives to the atomistic worldview of the modern age. The role of the teacher, the issue of accountability, and strategies for implementing the Holistic Curriculum are also discussed.

Converging Technologies for Improving Human Performance

Converging Technologies for Improving Human Performance
Author :
Publisher : Springer
Total Pages : 468
Release :
ISBN-10 : 9401703604
ISBN-13 : 9789401703604
Rating : 4/5 (04 Downloads)

Synopsis Converging Technologies for Improving Human Performance by : William Sims Bainbridge

M. C. Roco and W.S. Bainbridge In the early decades of the 21st century, concentrated efforts can unify science based on the unity of nature, thereby advancing the combination of nanotechnology, biotechnology, information technology, and new technologies based in cognitive science. With proper attention to ethical issues and societal needs, converging in human abilities, societal technologies could achieve a tremendous improvement outcomes, the nation's productivity, and the quality of life. This is a broad, cross cutting, emerging and timely opportunity of interest to individuals, society and humanity in the long term. The phrase "convergent technologies" refers to the synergistic combination of four major "NBIC" (nano-bio-info-cogno) provinces of science and technology, each of which is currently progressing at a rapid rate: (a) nanoscience and nanotechnology; (b) biotechnology and biomedicine, including genetic engineering; (c) information technology, including advanced computing and communications; (d) cognitive science, including cognitive neuroscience. Timely and Broad Opportunity. Convergence of diverse technologies is based on material unity at the nanoscale and on technology integration from that scale.

I, Avatar

I, Avatar
Author :
Publisher : New Riders
Total Pages : 321
Release :
ISBN-10 : 9780132704861
ISBN-13 : 0132704862
Rating : 4/5 (61 Downloads)

Synopsis I, Avatar by : Mark Stephen Meadows

What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creator’s inner self, or is it just one among millions of anonymous vehicles clogging the online freeways? Can we use our avatars to really connect with people, or do they just isolate us? And as we become more like our avatars do they become more like us? In I, Avata r, Mark Stephen Meadows answers some of these questions, but more importantly, he raises hundreds of others in his exploration of avatars and the fascinating possibilities they hold. His examination of avatars through the lenses of sociology, psychology, politics, history, and art, he will change the way you look at even a simple online profile and revolutionize the idea of avatars as part of our lives, whether first or second.

A Guide to Japanese Role-Playing Games

A Guide to Japanese Role-Playing Games
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1838019146
ISBN-13 : 9781838019143
Rating : 4/5 (46 Downloads)

Synopsis A Guide to Japanese Role-Playing Games by : Bitmap Books