Modern Game Testing A Pragmatic Guide To Test Planning And Strategy
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Author |
: Chris Howell |
Publisher |
: Modern Game Testing Company |
Total Pages |
: 298 |
Release |
: 2022-08-31 |
ISBN-10 |
: 9781739711511 |
ISBN-13 |
: 1739711513 |
Rating |
: 4/5 (11 Downloads) |
Synopsis Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy by : Chris Howell
Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams. Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s feature test plans and catch more bugs. It’s also a great guide for testers looking to move into a test writing role. Inside you’ll find all the know-how you’ll need to own the end-to-end test strategy for game features, including: - identifying what should be tested for each game feature - designing tests with clear instructions for effective test execution - how to approach testing for a range of common game features - a toolbox of test planning techniques to guide the test planning process All equipping you to organise and communicate your plans within any project team. Complete with practical examples, working templates and industry tales from real projects, Modern Game Testing assumes no prior knowledge of the subject, tackling each area with logical, easy-to-follow steps. By the end of the book, you’ll have a sufficiently broad and deep knowledge to be able to write test plans for all the most common game features
Author |
: Charles P. Schultz |
Publisher |
: Mercury Learning and Information |
Total Pages |
: 483 |
Release |
: 2016-09-15 |
ISBN-10 |
: 9781944534424 |
ISBN-13 |
: 1944534423 |
Rating |
: 4/5 (24 Downloads) |
Synopsis Game Testing by : Charles P. Schultz
An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Features: * Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices * Includes a new chapter on Exploratory Testing * Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development * Demonstrates methods and tools for tracking and managing game testing progress and game quality * Features a companion DVD with templates, resources, and projects from the book On the DVD: * Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects * All images from the text (including 4-color screenshots) * FIFA video from a project in the book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
Author |
: Mauro Pezze |
Publisher |
: John Wiley & Sons |
Total Pages |
: 516 |
Release |
: 2008 |
ISBN-10 |
: UCSC:32106018934189 |
ISBN-13 |
: |
Rating |
: 4/5 (89 Downloads) |
Synopsis Software Testing and Analysis by : Mauro Pezze
Teaches readers how to test and analyze software to achieve an acceptable level of quality at an acceptable cost Readers will be able to minimize software failures, increase quality, and effectively manage costs Covers techniques that are suitable for near-term application, with sufficient technical background to indicate how and when to apply them Provides balanced coverage of software testing & analysis approaches By incorporating modern topics and strategies, this book will be the standard software-testing textbook
Author |
: Rex Black |
Publisher |
: John Wiley & Sons |
Total Pages |
: 390 |
Release |
: 2016-04-25 |
ISBN-10 |
: 9780470127902 |
ISBN-13 |
: 0470127902 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Pragmatic Software Testing by : Rex Black
A hands-on guide to testing techniques that deliver reliable software and systems Testing even a simple system can quickly turn into a potentially infinite task. Faced with tight costs and schedules, testers need to have a toolkit of practical techniques combined with hands-on experience and the right strategies in order to complete a successful project. World-renowned testing expert Rex Black provides you with the proven methods and concepts that test professionals must know. He presents you with the fundamental techniques for testing and clearly shows you how to select and apply successful strategies to test a system with budget and time constraints. Black begins by discussing the goals and tactics of effective and efficient testing. Next, he lays the foundation of his technique for risk-based testing, explaining how to analyze, prioritize, and document risks to the quality of the system using both informal and formal techniques. He then clearly describes how to design, develop, and, ultimately, document various kinds of tests. Because this is a hands-on activity, Black includes realistic, life-sized exercises that illustrate all of the major test techniques with detailed solutions.
Author |
: Rex Black |
Publisher |
: Rocky Nook, Inc. |
Total Pages |
: 584 |
Release |
: 2014-09-12 |
ISBN-10 |
: 9781492016298 |
ISBN-13 |
: 1492016292 |
Rating |
: 4/5 (98 Downloads) |
Synopsis Advanced Software Testing - Vol. 2, 2nd Edition by : Rex Black
This book teaches test managers what they need to know to achieve advanced skills in test estimation, test planning, test monitoring, and test control. Readers will learn how to define the overall testing goals and strategies for the systems being tested. This hands-on, exercise-rich book provides experience with planning, scheduling, and tracking these tasks. You'll be able to describe and organize the necessary activities as well as learn to select, acquire, and assign adequate resources for testing tasks. You'll learn how to form, organize, and lead testing teams, and master the organizing of communication among the members of the testing teams, and between the testing teams and all the other stakeholders. Additionally, you'll learn how to justify decisions and provide adequate reporting information where applicable. With over thirty years of software and systems engineering experience, author Rex Black is President of RBCS, is a leader in software, hardware, and systems testing, and is the most prolific author practicing in the field of software testing today. He has published a dozen books on testing that have sold tens of thousands of copies worldwide. He is past president of the International Software Testing Qualifications Board (ISTQB) and a director of the American Software Testing Qualifications Board (ASTQB). This book will help you prepare for the ISTQB Advanced Test Manager exam. Included are sample exam questions, at the appropriate level of difficulty, for most of the learning objectives covered by the ISTQB Advanced Level Syllabus. The ISTQB certification program is the leading software tester certification program in the world. With about 300,000 certificate holders and a global presence in over 50 countries, you can be confident in the value and international stature that the Advanced Test Manager certificate can offer you. This second edition has been thoroughly updated to reflect the new ISTQB Advanced Test Manager 2012 Syllabus, and the latest ISTQB Glossary. This edition reflects Rex Black's unique insights into these changes, as he was one of the main participants in the ISTQB Advanced Level Working Group.
Author |
: Lisa Crispin |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 332 |
Release |
: 2003 |
ISBN-10 |
: 0321113551 |
ISBN-13 |
: 9780321113559 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Testing Extreme Programming by : Lisa Crispin
Testing is a cornerstone of XP, as tests are written for every piece of code before it is programmed. This workbook helps testers learn XP, and XP devotees learn testing. This new book defines how an XP tester can optimally contribute to a project, including what testers should do, when they should do it, and how they should do it.
Author |
: Paul C. Jorgensen |
Publisher |
: CRC Press |
Total Pages |
: 482 |
Release |
: 2018-12-07 |
ISBN-10 |
: 9781315360409 |
ISBN-13 |
: 1315360403 |
Rating |
: 4/5 (09 Downloads) |
Synopsis Software Testing by : Paul C. Jorgensen
This updated and reorganized fourth edition of Software Testing: A Craftsman's Approach applies the strong mathematics content of previous editions to a coherent treatment of Model-Based Testing for both code-based (structural) and specification-based (functional) testing. These techniques are extended from the usual unit testing discussions to full coverage of less understood levels integration and system testing. The Fourth Edition: Emphasizes technical inspections and is supplemented by an appendix with a full package of documents required for a sample Use Case technical inspection Introduces an innovative approach that merges the Event-Driven Petri Nets from the earlier editions with the "Swim Lane" concept from the Unified Modeling Language (UML) that permits model-based testing for four levels of interaction among constituents in a System of Systems Introduces model-based development and provides an explanation of how to conduct testing within model-based development environments Presents a new section on methods for testing software in an Agile programming environment Explores test-driven development, reexamines all-pairs testing, and explains the four contexts of software testing Thoroughly revised and updated, Software Testing: A Craftsman’s Approach, Fourth Edition is sure to become a standard reference for those who need to stay up to date with evolving technologies in software testing. Carrying on the tradition of previous editions, it will continue to serve as a valuable reference for software testers, developers, and engineers.
Author |
: Troy Dunniway |
Publisher |
: Delmar Pub |
Total Pages |
: 327 |
Release |
: 2008 |
ISBN-10 |
: 1418052698 |
ISBN-13 |
: 9781418052690 |
Rating |
: 4/5 (98 Downloads) |
Synopsis Game Development Essentials by : Troy Dunniway
"Game designers are faced with the challenge of balancing consumer expectations with strict marketing requirements, schedule deadlines, and budget limitations. With a hands-on, practical approach, Game Development Essentials: Gameplay Mechanics shows readers how to approach game design in an efficient way that meets the objectives of the target audience as well as the businesses that find development."--BOOK JACKET.
Author |
: Suzanne Lane |
Publisher |
: Routledge |
Total Pages |
: 676 |
Release |
: 2015-10-08 |
ISBN-10 |
: 9781136242571 |
ISBN-13 |
: 1136242570 |
Rating |
: 4/5 (71 Downloads) |
Synopsis Handbook of Test Development by : Suzanne Lane
The second edition of the Handbook of Test Development provides graduate students and professionals with an up-to-date, research-oriented guide to the latest developments in the field. Including thirty-two chapters by well-known scholars and practitioners, it is divided into five sections, covering the foundations of test development, content definition, item development, test design and form assembly, and the processes of test administration, documentation, and evaluation. Keenly aware of developments in the field since the publication of the first edition, including changes in technology, the evolution of psychometric theory, and the increased demands for effective tests via educational policy, the editors of this edition include new chapters on assessing noncognitive skills, measuring growth and learning progressions, automated item generation and test assembly, and computerized scoring of constructed responses. The volume also includes expanded coverage of performance testing, validity, fairness, and numerous other topics. Edited by Suzanne Lane, Mark R. Raymond, and Thomas M. Haladyna, The Handbook of Test Development, 2nd edition, is based on the revised Standards for Educational and Psychological Testing, and is appropriate for graduate courses and seminars that deal with test development and usage, professional testing services and credentialing agencies, state and local boards of education, and academic libraries serving these groups.
Author |
: Mark L. Herman |
Publisher |
: McGraw Hill Professional |
Total Pages |
: 289 |
Release |
: 2008-12-01 |
ISBN-10 |
: 9780071596893 |
ISBN-13 |
: 0071596895 |
Rating |
: 4/5 (93 Downloads) |
Synopsis Wargaming for Leaders: Strategic Decision Making from the Battlefield to the Boardroom by : Mark L. Herman
If you had the opportunity to probe the future, make strategic choices, and view their consequences before making expensive and irretrievable decisions, wouldn't you take advantage of it? Of course you would. And in a world of asymmetrical conflict, security threats, intense global competition, and economic uncertainty, there is an even higher premium on road-testing plans and strategies--whether they're spearheaded by government organizations, transnational corporations, or emerging megacommunities. Wargaming for Leaders provides a methodology to get at the issues that one leader, no matter how visionary, cannot grasp on his or her own. How? By bringing together the real experts on the topic at hand to wage “cognitive warfare.” Through tapping the collective wisdom surrounding an issue, experts can experience the future in a risk-free environment and find answers to questions that had not been on their radar--often with unexpected and startling results. With examples from the fields of military, corporate, and public policy, three wargaming developers from Booz Allen Hamilton deliver compelling insights on this problem-solving method, including fascinating details on how A large equipment manufacturer determined whether making a merger was strategically right for its business growth, as well as which technology investments it needed to drop A four-star U.S. general tested his war plan for Iraq and uncovered specific fixes that might have prevented a prolonged conflict An increasingly clogged air-traffic system faced a security-versus-convenience issue determined whether military airspace could be used during peak demand periods Wargaming allows organizations of every type and every size to organize information, plot out scenarios, and tap into the collective expertise of participants. The results allow everyone to identify and tackle obstacles, solve problems, and find new ways to innovate and further performance goals. Get ready for the battle of your organizational life--and prepare to reap the spoils of victory.