Modeling Strategic Behavior: A Graduate Introduction To Game Theory And Mechanism Design

Modeling Strategic Behavior: A Graduate Introduction To Game Theory And Mechanism Design
Author :
Publisher : World Scientific
Total Pages : 364
Release :
ISBN-10 : 9789813239951
ISBN-13 : 9813239956
Rating : 4/5 (51 Downloads)

Synopsis Modeling Strategic Behavior: A Graduate Introduction To Game Theory And Mechanism Design by : George J Mailath

It is impossible to understand modern economics without knowledge of the basic tools of gametheory and mechanism design. This book provides a graduate-level introduction to the economic modeling of strategic behavior. The goal is to teach Economics doctoral students the tools of game theory and mechanism design that all economists should know.

Modeling Strategic Behavior

Modeling Strategic Behavior
Author :
Publisher :
Total Pages : 364
Release :
ISBN-10 : 9813239948
ISBN-13 : 9789813239944
Rating : 4/5 (48 Downloads)

Synopsis Modeling Strategic Behavior by : George Joseph Mailath

Repeated Games and Reputations

Repeated Games and Reputations
Author :
Publisher : Oxford University Press
Total Pages : 664
Release :
ISBN-10 : 9780198041214
ISBN-13 : 0198041217
Rating : 4/5 (14 Downloads)

Synopsis Repeated Games and Reputations by : George J. Mailath

Personalized and continuing relationships play a central role in any society. Economists have built upon the theories of repeated games and reputations to make important advances in understanding such relationships. Repeated Games and Reputations begins with a careful development of the fundamental concepts in these theories, including the notions of a repeated game, strategy, and equilibrium. Mailath and Samuelson then present the classic folk theorem and reputation results for games of perfect and imperfect public monitoring, with the benefit of the modern analytical tools of decomposability and self-generation. They also present more recent developments, including results beyond folk theorems and recent work in games of private monitoring and alternative approaches to reputations. Repeated Games and Reputations synthesizes and unifies the vast body of work in this area, bringing the reader to the research frontier. Detailed arguments and proofs are given throughout, interwoven with examples, discussions of how the theory is to be used in the study of relationships, and economic applications. The book will be useful to those doing basic research in the theory of repeated games and reputations as well as those using these tools in more applied research.

Game Theory Evolving

Game Theory Evolving
Author :
Publisher : Princeton University Press
Total Pages : 409
Release :
ISBN-10 : 9781400830077
ISBN-13 : 1400830079
Rating : 4/5 (77 Downloads)

Synopsis Game Theory Evolving by : Herbert Gintis

Since its original publication in 2000, Game Theory Evolving has been considered the best textbook on evolutionary game theory. This completely revised and updated second edition of Game Theory Evolving contains new material and shows students how to apply game theory to model human behavior in ways that reflect the special nature of sociality and individuality. The textbook continues its in-depth look at cooperation in teams, agent-based simulations, experimental economics, the evolution and diffusion of preferences, and the connection between biology and economics. Recognizing that students learn by doing, the textbook introduces principles through practice. Herbert Gintis exposes students to the techniques and applications of game theory through a wealth of sophisticated and surprisingly fun-to-solve problems involving human and animal behavior. The second edition includes solutions to the problems presented and information related to agent-based modeling. In addition, the textbook incorporates instruction in using mathematical software to solve complex problems. Game Theory Evolving is perfect for graduate and upper-level undergraduate economics students, and is a terrific introduction for ambitious do-it-yourselfers throughout the behavioral sciences. Revised and updated edition relevant for courses across disciplines Perfect for graduate and upper-level undergraduate economics courses Solutions to problems presented throughout Incorporates instruction in using computational software for complex problem solving Includes in-depth discussions of agent-based modeling

An Introduction to the Theory of Mechanism Design

An Introduction to the Theory of Mechanism Design
Author :
Publisher : Oxford University Press
Total Pages : 263
Release :
ISBN-10 : 9780190244682
ISBN-13 : 0190244682
Rating : 4/5 (82 Downloads)

Synopsis An Introduction to the Theory of Mechanism Design by : Tilman Borgers

What is the best way to auction an asset? How should a group of people organize themselves to ensure the best provision of public goods? How should exchanges be organized? In An Introduction to the Theory of Mechanism Design, Tilman Börgers addresses these questions and more through an exploration of the economic theory of mechanism design. Mechanism design is reverse game theory. Whereas game theory takes the rules of the game as a given and makes predictions about the behavior of strategic players, the theory of mechanism design goes a step further and selects the optimal rules of the game. A relatively new economic theory, mechanism design studies the instrument itself as well as the results of the instrument. An Introduction to the Theory of Mechanism Design provides rigorous but accessible explanations of classic results in the theory of mechanism design, such as Myerson's theorem on expected revenue maximizing auctions, Myerson and Satterthwaite's theorem on the impossibility of ex post efficient bilateral trade with asymmetric information, and Gibbard and Satterthwaite's theorem on the non-existence of dominant strategy voting mechanisms. Börgers also provides an examination of the frontiers of current research in the area with an original and unified perspective that will appeal to advanced students of economics.

Game Theory Evolving

Game Theory Evolving
Author :
Publisher : Princeton University Press
Total Pages : 408
Release :
ISBN-10 : 0691140510
ISBN-13 : 9780691140513
Rating : 4/5 (10 Downloads)

Synopsis Game Theory Evolving by : Herbert Gintis

Since its original publication in 2000, Game Theory Evolving has been considered the best textbook on evolutionary game theory. This completely revised and updated second edition of Game Theory Evolving contains new material and shows students how to apply game theory to model human behavior in ways that reflect the special nature of sociality and individuality. The textbook continues its in-depth look at cooperation in teams, agent-based simulations, experimental economics, the evolution and diffusion of preferences, and the connection between biology and economics. Recognizing that students learn by doing, the textbook introduces principles through practice. Herbert Gintis exposes students to the techniques and applications of game theory through a wealth of sophisticated and surprisingly fun-to-solve problems involving human and animal behavior. The second edition includes solutions to the problems presented and information related to agent-based modeling. In addition, the textbook incorporates instruction in using mathematical software to solve complex problems. Game Theory Evolving is perfect for graduate and upper-level undergraduate economics students, and is a terrific introduction for ambitious do-it-yourselfers throughout the behavioral sciences. Revised and updated edition relevant for courses across disciplines Perfect for graduate and upper-level undergraduate economics courses Solutions to problems presented throughout Incorporates instruction in using computational software for complex problem solving Includes in-depth discussions of agent-based modeling

Game Theory

Game Theory
Author :
Publisher : Princeton University Press
Total Pages : 416
Release :
ISBN-10 : 9780691129082
ISBN-13 : 0691129088
Rating : 4/5 (82 Downloads)

Synopsis Game Theory by : Steve Tadelis

The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students

Twenty Lectures on Algorithmic Game Theory

Twenty Lectures on Algorithmic Game Theory
Author :
Publisher : Cambridge University Press
Total Pages : 356
Release :
ISBN-10 : 9781316781173
ISBN-13 : 1316781178
Rating : 4/5 (73 Downloads)

Synopsis Twenty Lectures on Algorithmic Game Theory by : Tim Roughgarden

Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.

Game Theory and the Law

Game Theory and the Law
Author :
Publisher : Harvard University Press
Total Pages : 348
Release :
ISBN-10 : 0674341112
ISBN-13 : 9780674341111
Rating : 4/5 (12 Downloads)

Synopsis Game Theory and the Law by : Douglas G. Baird

This book is the first to apply the tools of game theory and information economics to advance our understanding of how laws work. Organized around the major solution concepts of game theory, it shows how such well known games as the prisoner's dilemma, the battle of the sexes, beer-quiche, and the Rubinstein bargaining game can illuminate many different kinds of legal problems. Game Theory and the Law highlights the basic mechanisms at work and lays out a natural progression in the sophistication of the game concepts and legal problems considered.

Game Theory

Game Theory
Author :
Publisher : Cambridge University Press
Total Pages : 1053
Release :
ISBN-10 : 9781108493451
ISBN-13 : 1108493459
Rating : 4/5 (51 Downloads)

Synopsis Game Theory by : Michael Maschler

This new edition is unparalleled in breadth of coverage, thoroughness of technical explanations and number of worked examples.