Mobile Ui Ux Design Notebook
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Author |
: Mobile Ui/Ux Design Notebook |
Publisher |
: |
Total Pages |
: 122 |
Release |
: 2019-08-11 |
ISBN-10 |
: 1089555105 |
ISBN-13 |
: 9781089555100 |
Rating |
: 4/5 (05 Downloads) |
Synopsis Mobile UI/UX Design Notebook by : Mobile Ui/Ux Design Notebook
Rapidly create mobile app wireframes, mockups, and prototypes with ease. Design user flows even faster with multiple templates on each page. All pages contains 6 templates, each with ample spacing for notes Each template uses an unobtrusive 24-column light grey dot grid Works great with UI/UX stencils An excellent gift for both aspiring and professional app designers and developers Cover is available in more colors
Author |
: UX/UI Designer Books |
Publisher |
: |
Total Pages |
: 147 |
Release |
: 2020-03-16 |
ISBN-10 |
: 9798626197396 |
ISBN-13 |
: |
Rating |
: 4/5 (96 Downloads) |
Synopsis UX / UI Wireframe Design Sketchbook by : UX/UI Designer Books
Ultimate wireframe design sketchbook for UX/ UI project management. This book helps to manage your responsive web design projects with a dotted grid sketchbook, specially design for UX/UI engineers for daily uses. This covers, 12 Projects, each Includes 12 pages to comprehensive project management (146 pages) Include Client Meeting notes area with rough idea sketching space Covering Browser view, Tablet view, and Mobile view 1/8 inch Grid to support your designs Full screen or Scroll view for Mobile and Tablets Client feedback area Ideal gift for UI/UX designers..!
Author |
: Fabio Staiano |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 382 |
Release |
: 2022-03-16 |
ISBN-10 |
: 9781800561922 |
ISBN-13 |
: 180056192X |
Rating |
: 4/5 (22 Downloads) |
Synopsis Designing and Prototyping Interfaces with Figma by : Fabio Staiano
Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guide Key Features Learn the basics of user experience research, result organization, and analysis in FigJam Create mockups, interactive animations, and high-fidelity prototypes using this platform-independent web application tool Collaborate with a team in real-time and create, share, and test your designs Book Description A driving force of the design tools market, Figma makes it easy to work with classic design features while enabling unique innovations and opening up real-time collaboration possibilities. It comes as no surprise that many designers decide to switch from other tools to Figma. In this book, you'll be challenged to design a user interface for a responsive mobile application having researched and understood user needs. You'll become well-versed with the process in a step-by-step manner by exploring the theory first and gradually moving on to practice. You'll begin your learning journey by covering the basics of user experience research with FigJam and the process of creating a complete design using Figma tools such as Components, Variants, Auto Layout, and much more. You'll also learn how to prototype your design and explore the potential of community resources such as templates and plugins. By the end of this Figma book, you'll have a solid understanding of the user interface workflow, managing essential Figma tools, and organizing your workflow. What you will learn Explore FigJam and how to use it to collect data in the research phase Wireframe the future interface with shape tools and vectors Define grids, typography, colors, and effect styles that can be reused in your work Get to grips with Auto Layout and the constraints to create complex layouts Create flexible components using styles and variants Make your user interface interactive with prototyping and smart animate Share your work with others by exporting assets and preparing development resources Discover templates and plugins from the community Who this book is for This book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will take you through the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this Figma design book is suitable for both UX and UI designers, product and graphic designers, and anyone who wants to explore the complete design process from scratch.
Author |
: Lium Martin |
Publisher |
: Independently Published |
Total Pages |
: 192 |
Release |
: 2019-03-03 |
ISBN-10 |
: 1798633361 |
ISBN-13 |
: 9781798633366 |
Rating |
: 4/5 (61 Downloads) |
Synopsis UX Wireframe Sketchbook: Mobile Device Ux/Ui Wireframe Sketchbook for Fast Ui Prototype Design and Web App Usability Testing by : Lium Martin
VARIETY LENGTH OF WEB PAGE DESIGN FRAME: Provide 400 Mobile Device UI / UX Design templates with different length layouts to help capture your design idea without limitation NO GRID LINE: no grid line for freely design without idea blocking VIEWPORT GUIDELINE - Providing Device viewport guideline SAVE MONEY & TIME - Using this sketchbook will help save you money by prototyping your User Interface on paper instead of spending hours to write code or paying a developer to create a prototype FAIL FAST LEARN FAST: quickly prototype your apps to support fast usability test and learn user insight faster
Author |
: Pablo Perea |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 349 |
Release |
: 2017-07-28 |
ISBN-10 |
: 9781787283596 |
ISBN-13 |
: 1787283593 |
Rating |
: 4/5 (96 Downloads) |
Synopsis UX Design for Mobile by : Pablo Perea
Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices. What You Will Learn Plan an app design from scratch to final test, with real users. Learn from leading companies and find working patterns. Apply best UX design practices to your design process. Create low and high fidelity prototypes using some of the best tools. Follow a step by step examples for Tumult Hype and Framer Studio. Test your designs with real users, early in the process. Integrate the UX Designer profile into a working team. In Detail User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction. This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process. You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users. By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget. Style and approach A quick and simple guide to design and test a mobile application from the UX design point of view
Author |
: Popizm Film Books |
Publisher |
: Createspace Independent Publishing Platform |
Total Pages |
: 122 |
Release |
: 2018-08-19 |
ISBN-10 |
: 1725887142 |
ISBN-13 |
: 9781725887145 |
Rating |
: 4/5 (42 Downloads) |
Synopsis Mobile User Interface/Ui App Design Notebook by : Popizm Film Books
DESIGN YOUR OWN MOBILE APPS! Professional quality mobile UI template for app designers, developers, programmers, & web designers. Quickly visualize and sketch your designs in this simple storyboard style mobile UI template. Map out the overall user experience before spending countless hours on computer design applications. Present your rough ideas to clients and art directors, and receive feedbacks even before leaving the meeting. With this mobile UI template you'll save time and budget and avoid unnecessary digital designing and coding. This notebook is lightweight and can fit any backpack or portfolio. Great notebook for kids and adults. Click on the author's name for other creative books. Features of this book include: * 1 template each page * Standard Iphone 8s plus scale template * Dot-grid pages for accurate designing * Plenty of room for notes on the sides, top and bottom of the templates * 120 pages * 8.5x11 inches * Softcover binding * Durable, white paper * Sleek, glossy cover for a professional look
Author |
: In Ux We Trust |
Publisher |
: |
Total Pages |
: 120 |
Release |
: 2019-12-07 |
ISBN-10 |
: 1672666430 |
ISBN-13 |
: 9781672666435 |
Rating |
: 4/5 (30 Downloads) |
Synopsis Responsive UX/UI Design Wireframe Sketchbook by : In Ux We Trust
UX/UI Sketchbook for prototyping web & apps projects. Numbered pages and table of contents to easily find a project. Project title, notes, desktop and mobile mockups with soft 24 columns dot grid. App templates with full screen or scroll mockup. Perfect for quick prototyping during meetings. 120 crisp white pages, matte finish softcover. Ideal gift for apps and web designers !
Author |
: Jake Knapp |
Publisher |
: Simon and Schuster |
Total Pages |
: 288 |
Release |
: 2016-03-08 |
ISBN-10 |
: 9781501121777 |
ISBN-13 |
: 1501121774 |
Rating |
: 4/5 (77 Downloads) |
Synopsis Sprint by : Jake Knapp
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.
Author |
: Joel Marsh |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 459 |
Release |
: 2015-12-21 |
ISBN-10 |
: 9781491912645 |
ISBN-13 |
: 1491912642 |
Rating |
: 4/5 (45 Downloads) |
Synopsis UX for Beginners by : Joel Marsh
Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals. Forget dry, technical material. This bookâ??based on the wildly popular UX Crash Course from Joel Marshâ??s blog The Hipper Elementâ??is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesnâ??t have to be boring. Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more. Start from scratch: the fundamentals of UX Research the weird and wonderful things users do The process and science of making anything user-friendly Use size, color, and layout to help and influence users Plan and create wireframes Make your designs feel engaging and persuasive Measure how your design works in the real world Find out what a UX designer does all day
Author |
: Matthew J. Hamm |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 153 |
Release |
: 2014-01-24 |
ISBN-10 |
: 9781849698559 |
ISBN-13 |
: 1849698554 |
Rating |
: 4/5 (59 Downloads) |
Synopsis Wireframing Essentials by : Matthew J. Hamm
An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.