Mobile & Social Game Design

Mobile & Social Game Design
Author :
Publisher : CRC Press
Total Pages : 238
Release :
ISBN-10 : 9781466598683
ISBN-13 : 1466598689
Rating : 4/5 (83 Downloads)

Synopsis Mobile & Social Game Design by : Tim Fields

Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book’s many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Learn How to Attract—and Retain—Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game’s overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.

Mobile & Social Game Design

Mobile & Social Game Design
Author :
Publisher : CRC Press
Total Pages : 238
Release :
ISBN-10 : 9781040073599
ISBN-13 : 104007359X
Rating : 4/5 (99 Downloads)

Synopsis Mobile & Social Game Design by : Tim Fields

Completely updated, this second edition explains how to use the interconnectedness of social networks to make stickier, more compelling games on all types of devices. Through the book's many design and marketing techniques, strategies, and examples, readers will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.

Mobile & Social Game Design

Mobile & Social Game Design
Author :
Publisher : CRC Press
Total Pages : 226
Release :
ISBN-10 : 9781466598690
ISBN-13 : 1466598697
Rating : 4/5 (90 Downloads)

Synopsis Mobile & Social Game Design by : Tim Fields

Successfully Navigate the Evolving World of Mobile and Social Game Design and MonetizationCompletely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book's many des

Social, Casual and Mobile Games

Social, Casual and Mobile Games
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 319
Release :
ISBN-10 : 9781501320194
ISBN-13 : 150132019X
Rating : 4/5 (94 Downloads)

Synopsis Social, Casual and Mobile Games by : Michele Willson

The first collection dedicated to analysing the casual, social, and mobile gaming movements that are changing games the world over.

Mobile & Social Game Design, 2nd Edition

Mobile & Social Game Design, 2nd Edition
Author :
Publisher :
Total Pages : 236
Release :
ISBN-10 : OCLC:1151018524
ISBN-13 :
Rating : 4/5 (24 Downloads)

Synopsis Mobile & Social Game Design, 2nd Edition by : Tim Fields

Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book's many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Learn How to Attract-and Retain-Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game's overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.

Mobile Game Design Essentials

Mobile Game Design Essentials
Author :
Publisher : Packt Publishing Ltd
Total Pages : 521
Release :
ISBN-10 : 9781849692991
ISBN-13 : 1849692998
Rating : 4/5 (91 Downloads)

Synopsis Mobile Game Design Essentials by : Dr. Claudio Scolastici

A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games

Gamification by Design

Gamification by Design
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 211
Release :
ISBN-10 : 9781449397678
ISBN-13 : 1449397670
Rating : 4/5 (78 Downloads)

Synopsis Gamification by Design by : Gabe Zichermann

Provides the design strategi and tactics to integrates game mechanics into any kind of consumer-facing website og mobile app

Social Game Design

Social Game Design
Author :
Publisher : CRC Press
Total Pages : 264
Release :
ISBN-10 : 9780240817675
ISBN-13 : 0240817672
Rating : 4/5 (75 Downloads)

Synopsis Social Game Design by : Tim Fields

What game company doesn't want to be the next Zynga? But does the world really need another "ville" game? What we do need are designers who know how to create compelling money-making social games while maintaining their creativity. This book provides the clues to creating social game systems that generate profit.

Social Game Design for Mobile Devices

Social Game Design for Mobile Devices
Author :
Publisher : Focal Press
Total Pages : 352
Release :
ISBN-10 : 0415729149
ISBN-13 : 9780415729147
Rating : 4/5 (49 Downloads)

Synopsis Social Game Design for Mobile Devices by : Adrian Crook

Visual Design Concepts For Mobile Games

Visual Design Concepts For Mobile Games
Author :
Publisher : CRC Press
Total Pages : 321
Release :
ISBN-10 : 9781317614982
ISBN-13 : 1317614984
Rating : 4/5 (82 Downloads)

Synopsis Visual Design Concepts For Mobile Games by : Chirstopher Carman

This book is geared towards both students as well as professionals who are looking to enter the mobile (tablet/smartphone) and PC (personal computer) industry as concept artists (for both 2D and 3D production pipelines) or 2D production artists (game-ready assets). This book is not specifically focused on game design or game development and is also not a 3D modeling or animation guide. However, certain aspects of game design, game development, and 3D modeling and animation will impact the visual development and art creation process. So, at points throughout we will explore topics such as game engine performance and game mechanics, though at a very high-level, bird's-eye, vantage point and only as they pertain to the visual development of the various assignments throughout this book. Through the completion of the exercises and assignments contained within Visual Development for Web & Mobile Games readers will be guided through the visual development process and execution of a variety of concepts and assets (final game art). This includes categories such as characters, props, and backgrounds, within an isometric design template. The categories themselves will relate more to their function within a very simple game design template than their completed visual representation (e.g., the "big build-able" category could be anything from a town square to a fire breathing dragon as long as it fits within the bare bones parameters of the asset types functionality). The concept, theme, and style of these assets, as well as the world they inhabit, will be completely up to the individual artist. Key Features Weaves knowledge of classic visual development principles and web/mobile game art production practices. Assignments and exercises at the end of every chapter allow the reader to create a game art project from start to finish. Examines both 2D/3D game art pipelines. Includes a companion website with project files, asset downloads & author created video tutorials.