Math Trek 2
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Author |
: Ivars Peterson |
Publisher |
: John Wiley & Sons |
Total Pages |
: 135 |
Release |
: 1999-10-15 |
ISBN-10 |
: 9780471315704 |
ISBN-13 |
: 0471315702 |
Rating |
: 4/5 (04 Downloads) |
Synopsis Math Trek by : Ivars Peterson
There s a new amusement park in town. Come on in and find out allthe exciting ways you can have fun with math in everyday life.Wander through the fractal forest, take a ride on the M?obius-striproller coaster, and get dizzy learning about how math makes theTilt-A-Whirl possible. The more activities you try, the more you lllearn how cool it can be to see the world through the eyes of amathematician. Once you ve sampled some of the interesting and unique projects inMath Trek, from untangling unknots to winning games with weird diceto figuring out secret codes, you ll see that every trip to theMathZone is an exciting adventure!
Author |
: Ivars Peterson |
Publisher |
: American Mathematical Soc. |
Total Pages |
: 170 |
Release |
: 2020-08-03 |
ISBN-10 |
: 9781470458515 |
ISBN-13 |
: 1470458519 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Mathematical Treks: From Surreal Numbers to Magic Circles by : Ivars Peterson
Author |
: Ivars Peterson |
Publisher |
: Jossey-Bass |
Total Pages |
: 0 |
Release |
: 2000-10-26 |
ISBN-10 |
: 0471315710 |
ISBN-13 |
: 9780471315711 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Math Trek 2 by : Ivars Peterson
Take a wild and Wonderful Voyage Through the Universe of Mathematics! Just imagine how much fun it would be to explore the fourth dimension! Play baseball on an asteroid! Ride an alien bike with square wheels! Let Math Trek 2 take you on an intergalactic excursion as you master dizzying mathematical concepts on your home planet of Earth! While playing games and solving puzzles, you can explore mind-boggling mental mysteries and investigate hidden patterns in the universe. From strange number sequences and bizarre buckyballs to random walks, you’ll be amazed at the mathematical concepts you’ll soon comprehend. So let Math Trek 2 take you on a fantastic space odyssey where you can look for a pi in the sky, get stuck in galactic gridlock, and sail away to the planet of the shapes!
Author |
: |
Publisher |
: Pearson Education India |
Total Pages |
: 68 |
Release |
: |
ISBN-10 |
: 8177580388 |
ISBN-13 |
: 9788177580389 |
Rating |
: 4/5 (88 Downloads) |
Synopsis Knowledge Trek 2 , 2 /e by :
Author |
: George Pólya |
Publisher |
: |
Total Pages |
: 200 |
Release |
: 1954 |
ISBN-10 |
: 0691080062 |
ISBN-13 |
: 9780691080062 |
Rating |
: 4/5 (62 Downloads) |
Synopsis Patterns of Plausible Inference by : George Pólya
A guide to the practical art of plausible reasoning, this book has relevance in every field of intellectual activity. Professor Polya, a world-famous mathematician from Stanford University, uses mathematics to show how hunches and guesses play an important part in even the most rigorously deductive science. He explains how solutions to problems can be guessed at; good guessing is often more important than rigorous deduction in finding correct solutions. Vol. II, on Patterns of Plausible Inference, attempts to develop a logic of plausibility. What makes some evidence stronger and some weaker? How does one seek evidence that will make a suspected truth more probable? These questions involve philosophy and psychology as well as mathematics.
Author |
: Ivars Peterson |
Publisher |
: MAA |
Total Pages |
: 190 |
Release |
: 2002-03-14 |
ISBN-10 |
: 0883855372 |
ISBN-13 |
: 9780883855379 |
Rating |
: 4/5 (72 Downloads) |
Synopsis Mathematical Treks by : Ivars Peterson
Collected articles on mathematics from the popular Math treks column; extra web support available.
Author |
: Adi Nur Cahyono |
Publisher |
: Springer |
Total Pages |
: 148 |
Release |
: 2018-07-19 |
ISBN-10 |
: 9783319932453 |
ISBN-13 |
: 3319932454 |
Rating |
: 4/5 (53 Downloads) |
Synopsis Learning Mathematics in a Mobile App-Supported Math Trail Environment by : Adi Nur Cahyono
This brief presents the results of a study on the development of the mobile app-supported math trail program for learning mathematics. This study is a part of the MathCityMap-Project, a project of the MATIS I Team from IDMI Goethe-Universität Frankfurt, Germany, that comprises math trails around the city that are supported by the use of GPS-enabled mobile phone technology. The project offers an activity that is designed to support students in constructing their own mathematical knowledge by solving the prepared mathematical tasks on the math trail and interacting with the environment, including the digital environment. The brief focuses specifically on the development of a model for a mobile app-supported math trail programme and the implementation of this programme in Indonesia. It offers both an empirical exploration of its implementation as well as critical assessment of students’ motivation in mathematics, their own performance, as well as teachers’ mathematics beliefs. It concludes with a future-forward perspective by recommending strategies for implementation in schools, among the general public of the existing math trails (including its supporting tool). It also discusses strategies for developing and designing new trails and suggests further research in other geographical regions and contexts for continued project development and implementation. Learning Mathematics in a Mobile App-Supported Math Trail Environment articulates an innovative and exciting future for integrating real mathematical tasks and geographic and digital environment into effective mathematics education.
Author |
: James S. Tanton |
Publisher |
: Cambridge University Press |
Total Pages |
: 236 |
Release |
: 2001-08-23 |
ISBN-10 |
: 0883857170 |
ISBN-13 |
: 9780883857175 |
Rating |
: 4/5 (70 Downloads) |
Synopsis Solve This by : James S. Tanton
This is a collection of intriguing mathematical problems and activities arising from our everyday experience.
Author |
: Ulrich Daepp |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 376 |
Release |
: 2011-06-23 |
ISBN-10 |
: 9781441994790 |
ISBN-13 |
: 1441994793 |
Rating |
: 4/5 (90 Downloads) |
Synopsis Reading, Writing, and Proving by : Ulrich Daepp
This book, which is based on Pólya's method of problem solving, aids students in their transition from calculus (or precalculus) to higher-level mathematics. The book begins by providing a great deal of guidance on how to approach definitions, examples, and theorems in mathematics and ends with suggested projects for independent study. Students will follow Pólya's four step approach: analyzing the problem, devising a plan to solve the problem, carrying out that plan, and then determining the implication of the result. In addition to the Pólya approach to proofs, this book places special emphasis on reading proofs carefully and writing them well. The authors have included a wide variety of problems, examples, illustrations and exercises, some with hints and solutions, designed specifically to improve the student's ability to read and write proofs. Historical connections are made throughout the text, and students are encouraged to use the rather extensive bibliography to begin making connections of their own. While standard texts in this area prepare students for future courses in algebra, this book also includes chapters on sequences, convergence, and metric spaces for those wanting to bridge the gap between the standard course in calculus and one in analysis.
Author |
: George Polya |
Publisher |
: |
Total Pages |
: 498 |
Release |
: 2014-01 |
ISBN-10 |
: 1614275572 |
ISBN-13 |
: 9781614275572 |
Rating |
: 4/5 (72 Downloads) |
Synopsis Mathematics and Plausible Reasoning [Two Volumes in One] by : George Polya
2014 Reprint of 1954 American Edition. Full facsimile of the original edition, not reproduced with Optical Recognition Software. This two volume classic comprises two titles: "Patterns of Plausible Inference" and "Induction and Analogy in Mathematics." This is a guide to the practical art of plausible reasoning, particularly in mathematics, but also in every field of human activity. Using mathematics as the example par excellence, Polya shows how even the most rigorous deductive discipline is heavily dependent on techniques of guessing, inductive reasoning, and reasoning by analogy. In solving a problem, the answer must be guessed at before a proof can be given, and guesses are usually made from a knowledge of facts, experience, and hunches. The truly creative mathematician must be a good guesser first and a good prover afterward; many important theorems have been guessed but no proved until much later. In the same way, solutions to problems can be guessed, and a god guesser is much more likely to find a correct solution. This work might have been called "How to Become a Good Guesser."-From the Dust Jacket.