Mastering Udk Game Development Hotshot
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Author |
: Alan Thorn |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 380 |
Release |
: 2015-01-29 |
ISBN-10 |
: 9781784390563 |
ISBN-13 |
: 1784390569 |
Rating |
: 4/5 (63 Downloads) |
Synopsis Mastering Unity Scripting by : Alan Thorn
Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.
Author |
: John P. Doran |
Publisher |
: Packt Pub Limited |
Total Pages |
: 290 |
Release |
: 2013 |
ISBN-10 |
: 1849695601 |
ISBN-13 |
: 9781849695602 |
Rating |
: 4/5 (01 Downloads) |
Synopsis Mastering UDK Game Development Hotshot by : John P. Doran
Written as a series of engaging and practical projects, this essential guide will help you take your skills to the next level and become a game development hotshot. If you would like to truly unlock the potential of the Unreal Development Kit or are interested in using Scaleform for your own personal projects, then this book is for you."Mastering UDK Game Development" was designed for people who want to truly take their projects to the next level. Those who are familiar with the basics of creating things in UDK will have an easier time, but each project contains step-by-step explanations, diagrams, screenshots, and downloadable content that should make it possible for someone with no prior experience to learn UDK at an accelerated pace.
Author |
: Wikipedia contributors |
Publisher |
: e-artnow sro |
Total Pages |
: 1087 |
Release |
: |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Focus On: 100 Most Popular Unreal Engine Games by : Wikipedia contributors
Author |
: Mark Vasilkov |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 282 |
Release |
: 2015-01-29 |
ISBN-10 |
: 9781783987856 |
ISBN-13 |
: 1783987855 |
Rating |
: 4/5 (56 Downloads) |
Synopsis Kivy Blueprints by : Mark Vasilkov
This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.
Author |
: John P. Doran |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 455 |
Release |
: 2020-08-21 |
ISBN-10 |
: 9781838980993 |
ISBN-13 |
: 1838980997 |
Rating |
: 4/5 (93 Downloads) |
Synopsis Unity 2020 Mobile Game Development by : John P. Doran
A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset Key FeaturesCreate, deploy, and monetize captivating and immersive games on Android and iOS platformsTake your games into the real world by adding augmented reality features to your mobile projectsKick-start your mobile game development journey with step-by-step instructions and a demo game projectBook Description Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development. This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores. By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games. What you will learnDesign responsive user interfaces for your mobile gamesDetect collisions, receive user input, and create player movements for your mobile gamesCreate interesting gameplay elements using inputs from your mobile deviceExplore the mobile notification package in Unity game engine to keep players engagedCreate interactive and visually appealing content for Android and iOS devicesMonetize your game projects using Unity Ads and in-app purchasesWho this book is for If you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.
Author |
: John P. Doran |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 693 |
Release |
: 2019-03-29 |
ISBN-10 |
: 9781789803372 |
ISBN-13 |
: 1789803373 |
Rating |
: 4/5 (72 Downloads) |
Synopsis Unreal Engine 4.x Scripting with C++ Cookbook by : John P. Doran
Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games ...
Author |
: Richard A. Bartle |
Publisher |
: New Riders |
Total Pages |
: 768 |
Release |
: 2004 |
ISBN-10 |
: 0131018167 |
ISBN-13 |
: 9780131018167 |
Rating |
: 4/5 (67 Downloads) |
Synopsis Designing Virtual Worlds by : Richard A. Bartle
This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.
Author |
: John Preston Doran |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2012 |
ISBN-10 |
: 1849691908 |
ISBN-13 |
: 9781849691901 |
Rating |
: 4/5 (08 Downloads) |
Synopsis Udk IOS Game Development Beginner's Guide by : John Preston Doran
The book takes a step-by-step process in completing tasks with many detailed illustrations while allowing you to add your own creativity to the mix to create a game that is uniquely your own. If you would like to make iOS games with the Unreal Development Kit or are interested in porting your game from PC to iOS, this book is for you.
Author |
: Paris Buttfield-Addison |
Publisher |
: O'Reilly Media |
Total Pages |
: 408 |
Release |
: 2019-03-13 |
ISBN-10 |
: 9781491999127 |
ISBN-13 |
: 1491999128 |
Rating |
: 4/5 (27 Downloads) |
Synopsis Unity Game Development Cookbook by : Paris Buttfield-Addison
Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems. Second, you’ll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score. Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers. You’ll find solutions for: 2D and 3D graphics Math, physics, and character control Animation and movement Behavior and AI Sound and music Input and gameplay Scripting and user interface
Author |
: Patrick Lee Miller |
Publisher |
: Hackett Publishing |
Total Pages |
: 533 |
Release |
: 2015-03-15 |
ISBN-10 |
: 9781624663543 |
ISBN-13 |
: 1624663540 |
Rating |
: 4/5 (43 Downloads) |
Synopsis Introductory Readings in Ancient Greek and Roman Philosophy by : Patrick Lee Miller
This concise anthology of primary sources designed for use in an ancient philosophy survey ranges from the Presocratics to Plato, Aristotle, the Hellenistic philosophers, and the Neoplatonists. The Second Edition features an amplified selection of Presocratic fragments in newly revised translations by Richard D. McKirahan. Also included is an expansion of the Hellenistic unit, featuring new selections from Lucretius and Sextus Empiricus as well as a new translation, by Peter J. Anderson, of most of Seneca’s De Providentia. The selections from Plotinus have also been expanded.