Libris Mortis
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Author |
: Andy Collins |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2004 |
ISBN-10 |
: 0786934336 |
ISBN-13 |
: 9780786934331 |
Rating |
: 4/5 (36 Downloads) |
Synopsis Libris Mortis by : Andy Collins
An art-filled sourcebook for the Dungeons & Dragons world, this title takes a comprehensive look at the game's undead creatures and characters.
Author |
: Bruce R. Cordell |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2005 |
ISBN-10 |
: 078693655X |
ISBN-13 |
: 9780786936557 |
Rating |
: 4/5 (5X Downloads) |
Synopsis Sandstorm by : Bruce R. Cordell
A complete guide to playing D&D in arid wastelands, this beautifully illustrated supplement contains rules on how to adapt to hazardous hot and arid weather conditions, such as navigating desert terrain and surviving in fierce heat or harsh weather.
Author |
: Monte Cook |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2002-10 |
ISBN-10 |
: 0786926503 |
ISBN-13 |
: 9780786926503 |
Rating |
: 4/5 (03 Downloads) |
Synopsis Book of Vile Darkness by : Monte Cook
The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to their campaigns.
Author |
: Robert J. Schwalb |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2007 |
ISBN-10 |
: 0786947330 |
ISBN-13 |
: 9780786947331 |
Rating |
: 4/5 (30 Downloads) |
Synopsis Elder Evils by : Robert J. Schwalb
Providing Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters.
Author |
: |
Publisher |
: |
Total Pages |
: |
Release |
: 2021-03 |
ISBN-10 |
: 1640783121 |
ISBN-13 |
: 9781640783126 |
Rating |
: 4/5 (21 Downloads) |
Synopsis Pathfinder RPG Bestiary 3 (P2) by :
Author |
: Wizards of the Coast Team |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2004-03 |
ISBN-10 |
: 0786935146 |
ISBN-13 |
: 9780786935147 |
Rating |
: 4/5 (46 Downloads) |
Synopsis DandD Miniatures Deathknell Booster Pack by : Wizards of the Coast Team
Contains randomized miniatures that add to any player's collection. The Deathknell Expansion Pack contains a randomized selection of figures designed to expand any collection of Dungeon & Dragons(R) miniatures. The figures in this set will be chosen directly from key D&D titles, including Libris Mortis: The Book of Undead(TM), Monster Manual(TM) III, Complete Adventurer (TM), the Eberron(TM) Campaign Setting, and the classic D&D adventure, The Temple of Elemental Evil(TM).
Author |
: Richard Baker |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2005-04 |
ISBN-10 |
: 0786936576 |
ISBN-13 |
: 9780786936571 |
Rating |
: 4/5 (76 Downloads) |
Synopsis Lords of Madness by : Richard Baker
This art-filled sourcebook about aberrations in the D&D world takes a comprehensive look at bizarre monsters and the heroes who fight them. Illustrations.
Author |
: Bruce R. Cordell |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2005 |
ISBN-10 |
: 0786936967 |
ISBN-13 |
: 9780786936960 |
Rating |
: 4/5 (67 Downloads) |
Synopsis Magic of Eberron by : Bruce R. Cordell
The ultimate magic sourcebook for the newest Dungeons & Dragons(R) world. "Magic of Eberron" explores the variety of magic available in the Eberron world. It introduces a wealth of new arcane and divine spells, and artificer infusions. Chapters explore the more unusual manifestations of magic in Eberron, such as elemental binding, dragonshards and dragon magic, and the corrupted magic of the daelkyr. A chapter on lost magic explains how to make the discovery of new magical secrets a central feature of any Eberron campaign.
Author |
: Rob Kuntz |
Publisher |
: Chenault and Gray |
Total Pages |
: 0 |
Release |
: 2005-11 |
ISBN-10 |
: 1931275696 |
ISBN-13 |
: 9781931275699 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Castle Zagyg Dark Chateau by : Rob Kuntz
Continues Part 1. Beneath the shadows of that ancient and dread place men call Castle Zagyg stands the fortified town of Yggsburgh. Its stout walls and cobbled ways give ample refuge to those bold and worthy adventurers who come to the Four Tors to plunder the dungeon deeps of the Mad Mage or die valiantly in the effort. Binding the walls, are the Urt and Nemo Rivers, whose tumbling waters stretch the length of the lands beyond the Four Tors, Castle Zagyg and Yggsburgh. In these hinterlands are marks of the Mage in such places as the Oldoaks Grove, Glittering Knobs, Uplands and the Lonely Valley. Enter the environs of that most dread of magi, test your metal and make ready for the heroes forge that is Castle Zagyg! Yggsburgh is an introductory setting for Castle Zagyg proper, designed for 4-8 players of mid to low level. Beyond the town proper are detailed over 30 encounter areas. Yggsburgh comprises 1500 square miles of adventuring terrain, complete with all the information players and DMs need.
Author |
: Robert Forward |
Publisher |
: Backinprint.com |
Total Pages |
: 0 |
Release |
: 2001-08 |
ISBN-10 |
: 0595197590 |
ISBN-13 |
: 9780595197590 |
Rating |
: 4/5 (90 Downloads) |
Synopsis Timemaster by : Robert Forward
Read the tale of Randy Hunter, billionaire industrialist, who communicates with aliens, achieves interstellar flight and explores far-flung worlds in a future filled with technological wonders. The future physics is mind-boggling but firmly grounded in the science of today, and the action never stops.