Learning by Playing

Learning by Playing
Author :
Publisher : Oxford University Press, USA
Total Pages : 386
Release :
ISBN-10 : 9780199896646
ISBN-13 : 019989664X
Rating : 4/5 (46 Downloads)

Synopsis Learning by Playing by : Fran Blumberg

There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.

From Play to Practice

From Play to Practice
Author :
Publisher : National Association of Education of Young Children
Total Pages : 123
Release :
ISBN-10 : 1928896936
ISBN-13 : 9781928896937
Rating : 4/5 (36 Downloads)

Synopsis From Play to Practice by : Marcia L. Nell

Describes play workshop experiences that give educators a deeper understanding of play-based learning and illustrate the power of play.

Learning to Play, Playing to Learn

Learning to Play, Playing to Learn
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1589853245
ISBN-13 : 9781589853249
Rating : 4/5 (45 Downloads)

Synopsis Learning to Play, Playing to Learn by : Spencer Gorin

The innovative and creative games in Learning to Play, Playing to Learn foster social skills to help young people deal with conflict without resorting to violence. It guides parents and educators in helping children identify their own set of values and feelings while playing with others. It also discusses several ways to modify popular games to encourage fairness and trust in children and encourages the use of healthy play techniques to increase self-esteem, cooperation, personal responsibility, and emotional and physical health.

Learning Through Play

Learning Through Play
Author :
Publisher :
Total Pages : 356
Release :
ISBN-10 : 0190304820
ISBN-13 : 9780190304829
Rating : 4/5 (20 Downloads)

Synopsis Learning Through Play by : Christine Robinson

Learning Through Play translates the theory of play into practice while seamlessly integrating the Australian Curriculum, government policy and current trends. It aims to create a shared understanding of play and play-based pedagogies that positively influence the everyday practices of educators and improve the learning experiences of children. The book extensively covers the various contexts that children may engage with during the early years - the period from birth to age 8. Learning Through Play is structured to complement the Early Years Learning Framework and early childhood education studies. It begins by drawing on theories to discuss the centrality of play to children's development and learning, then delves into the practicalities and challenges of implementing these play-based approaches, and finally discusses the future of play in early childhood contexts. With several learning features that blend theory, context and practical skills, Learning Through Play will not only help pre-service teachers to understand play in principle and in practice, but also to advocate articulately for play-based approaches.

Learning by Playing. Game-based Education System Design and Development

Learning by Playing. Game-based Education System Design and Development
Author :
Publisher : Springer
Total Pages : 596
Release :
ISBN-10 : 9783642033643
ISBN-13 : 3642033644
Rating : 4/5 (43 Downloads)

Synopsis Learning by Playing. Game-based Education System Design and Development by : Maiga Chang

With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9–11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions - cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.

Guitar for Beginners: Stop Struggling & Start Learning How To Play The Guitar Faster Than You Ever Thought Possible. Includes, Songs, Scales, Chords & Music Theory

Guitar for Beginners: Stop Struggling & Start Learning How To Play The Guitar Faster Than You Ever Thought Possible. Includes, Songs, Scales, Chords & Music Theory
Author :
Publisher : Tommy Swindali
Total Pages : 94
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Guitar for Beginners: Stop Struggling & Start Learning How To Play The Guitar Faster Than You Ever Thought Possible. Includes, Songs, Scales, Chords & Music Theory by : Tommy Swindali

Picking up a Guitar and Making Beautiful Music Is a Great Feeling Whether you’re young or old, there’s no better feeling than learning to play an instrument. Sadly, most people believe that they will never learn how to play Guitar. Local guitar teachers seem like a great option at first, but you could risk getting stuck with a wannabe rock star who can't really teach you. Or you could try YouTube but most of those videos go way too fast and they don't teach you the right way to play. Too many people start with bad guitar lessons, get frustrated and give up. Forget about boring theory and repetitive exercises. What you need is a solid guide that was made for beginners and taught by experts. Using this book, beginners can start playing songs right away through mastering the fundamentals in easy step-by-step lessons. Go from knowing nothing about the guitar and learning to play songs everybody loves in just weeks...Even if you've never touched a guitar before or have no musical knowledge. In this book you will discover: Chords That Will Allow You To Easily Play Millions Of Songs Common Challenges When Learning to Play the Guitar & How to Overcome Them Music Theory - Made Fun & Easy! How to Pick a Great Guitar for a Beginner (avoid this mistake) How to Tune Your Guitar Struggling With Strumming? Learn The Best Exercises Create Fast & Heavy Riffs Like Metallica With Power Chords Improvisation Tips That Will Take From An Average To An Awesome Guitar Player Prevent Bad Habits & Get Fast Results 8 Guitar Chords You Must Know Learn Funk, Blues, Rock, Acoustic And Many More Styles From Guitar Legends …and much, much more! Imagine being the star at the party where everyone loves you for your new musical talent. Whether you've had dreams of becoming a rock star or you just want to learn to play your favorite songs for friends and family. What are you waiting for? Try it out! Learn To Play The Guitar With This Book

Reading, Writing, Playing, Learning

Reading, Writing, Playing, Learning
Author :
Publisher : Pembroke Publishers Limited
Total Pages : 106
Release :
ISBN-10 : 9781551389226
ISBN-13 : 1551389223
Rating : 4/5 (26 Downloads)

Synopsis Reading, Writing, Playing, Learning by : Lori Jamison Rog

This practical handbook shows teachers how to nurture a kindergarten learning environment in which children feel safe, comfortable, and able to take risks. It offers innovative ways to encourage children to explore, experiment, discover, solve problems, and freely interact with one another. Based on extensive classroom practice, it demonstrates when teachers need to provide support, ask questions, and provoke thinking, and when they should step back and give children room to explore on their own. This remarkable book offers concrete suggestions for creating play-based learning in a culture of inquiry. It is committed to creating classrooms where children can learn and grow while they play.

Learning to Play

Learning to Play
Author :
Publisher : Springer Nature
Total Pages : 330
Release :
ISBN-10 : 9783030592387
ISBN-13 : 3030592383
Rating : 4/5 (87 Downloads)

Synopsis Learning to Play by : Aske Plaat

In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

Why Play? Learning Through Play

Why Play? Learning Through Play
Author :
Publisher : AuthorHouse
Total Pages : 157
Release :
ISBN-10 : 9781728305530
ISBN-13 : 1728305535
Rating : 4/5 (30 Downloads)

Synopsis Why Play? Learning Through Play by : Chris K. Pancoast

Why Play? Learning Through Play is a valuable resource for everyone interested in exploring early childhood education and development. This book explores the critical importance of play for children (and for adults!) Some topics discussed include: Reasons that play is important Types of play Brain development Health and nutrition Tips for how adults can promote play Educational philosophies For more information and to explore the world of play visit, www.whyplay60.org

Playing to Learn

Playing to Learn
Author :
Publisher : Routledge
Total Pages : 303
Release :
ISBN-10 : 9781136973383
ISBN-13 : 1136973389
Rating : 4/5 (83 Downloads)

Synopsis Playing to Learn by : Sandra Smidt

Sandra Smidt sets out to explain what play is and why it is so important as one of the key ways of learning, particularly - but not solely - for young children. She argues that all play is purposeful, and can only truly considered to be play when the child has chosen what to do, where and how to do it. Using case studies drawn from all over the world, Smidt challenges some of the prevailing myths relating to play and pays close attention to what it is that early years professionals need to do to interpet the play, understand its purpose for the child and sometimes extend it. Attention is paid to the close links that play has with creativity, and the author also highlights the importance of being able to explain to colleagues, parents and even those in government, why play matters so much in terms of learning and development. This book will be of interest to anyone involved in early years’ education.