Learn Java With Math
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Author |
: Ron Dai |
Publisher |
: Apress |
Total Pages |
: 228 |
Release |
: 2019-11-11 |
ISBN-10 |
: 9781484252093 |
ISBN-13 |
: 1484252098 |
Rating |
: 4/5 (93 Downloads) |
Synopsis Learn Java with Math by : Ron Dai
There are many good Java programming books on the market, but it's not easy to find one fit for a beginner. This book simplifies the complexity of Java programming and guides you through the journey to effectively work under the hood. You'll start with the fundamentals of Java programming and review how it integrates with basic mathematical concepts through many practical examples. You'll witness firsthand how Java can be a powerful tool or framework in your experimentation work. Learn Java with Math reveals how a strong math foundation is key to learning programming design. Using this as your motivation, you'll be programming in Java in no time. What You'll Learn Explore Java basicsProgram with Java using fun math-inspired examplesWork with Java variables and algorithmsReview I/O, loops, and control structuresUse projects such as the Wright brothers coin flip gameWho This Book Is For Those new to programming and Java but have some background in mathematics and are at least comfortable with using a computer.
Author |
: Bryson Payne |
Publisher |
: No Starch Press |
Total Pages |
: 314 |
Release |
: 2017-11-14 |
ISBN-10 |
: 9781593278465 |
ISBN-13 |
: 1593278462 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Learn Java the Easy Way by : Bryson Payne
Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.
Author |
: Laura Lemay |
Publisher |
: Hayden |
Total Pages |
: 567 |
Release |
: 1996-01-01 |
ISBN-10 |
: 1568302800 |
ISBN-13 |
: 9781568302805 |
Rating |
: 4/5 (00 Downloads) |
Synopsis Teach Yourself Java for Macintosh in 21 Days by : Laura Lemay
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Author |
: Patrick Niemeyer |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 836 |
Release |
: 2002 |
ISBN-10 |
: 0596002858 |
ISBN-13 |
: 9780596002855 |
Rating |
: 4/5 (58 Downloads) |
Synopsis Learning Java by : Patrick Niemeyer
This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.
Author |
: Alan Smith |
Publisher |
: |
Total Pages |
: 181 |
Release |
: 2020-07-20 |
ISBN-10 |
: 9798644009886 |
ISBN-13 |
: |
Rating |
: 4/5 (86 Downloads) |
Synopsis Learn Java for FTC by : Alan Smith
This book is designed for the FTC student (or coach) trying to learn JAVA for the FTC competition.It is written for the student that has no to limited Java experience and will take you through using the gamepad, motors, servos, light sensor, distance sensor, potentiometer, and touch sensors.The PDF is available for FREE at: https://github.com/alan412/LearnJavaForFTC
Author |
: David Eck |
Publisher |
: Orange Grove Text Plus |
Total Pages |
: 0 |
Release |
: 2009-09 |
ISBN-10 |
: 1616100478 |
ISBN-13 |
: 9781616100476 |
Rating |
: 4/5 (78 Downloads) |
Synopsis Introduction to Programming Using Java by : David Eck
This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.
Author |
: Allen B. Downey |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 251 |
Release |
: 2016-05-06 |
ISBN-10 |
: 9781491929537 |
ISBN-13 |
: 1491929537 |
Rating |
: 4/5 (37 Downloads) |
Synopsis Think Java by : Allen B. Downey
Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Author |
: R. Chandler Thompson |
Publisher |
: Createspace Independent Publishing Platform |
Total Pages |
: 0 |
Release |
: 2014-10-31 |
ISBN-10 |
: 1503032434 |
ISBN-13 |
: 9781503032439 |
Rating |
: 4/5 (34 Downloads) |
Synopsis Java Programming for Kids by : R. Chandler Thompson
Publisher information from iPage.IngramContent.com.
Author |
: Y. Daniel Liang |
Publisher |
: |
Total Pages |
: 1344 |
Release |
: 2018-02-18 |
ISBN-10 |
: 1292221879 |
ISBN-13 |
: 9781292221878 |
Rating |
: 4/5 (79 Downloads) |
Synopsis Introduction to Java Programming and Data Structures, Comprehensive Version, Global Edition by : Y. Daniel Liang
This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. For courses in Java Programming. A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.
Author |
: John P. Flynt |
Publisher |
: Premier Press |
Total Pages |
: 0 |
Release |
: 2007 |
ISBN-10 |
: 1598632752 |
ISBN-13 |
: 9781598632750 |
Rating |
: 4/5 (52 Downloads) |
Synopsis Java Programming for the Absolute Beginner by : John P. Flynt
Java Programming for the Absolute Beginner provides you with an introduction to Java that allows you to learn the fundamentals of object-oriented programming while becoming acquainted with many of the core features of Java. This book starts with the assumption that you have not previously written a computer program. It then walks you through the creation of a variety of games and applications. After you have your footing with the basics, you learn to develop your own systems of classes, and by the end of the book, you are working with many of Java's Graphical User Interface (GUI) features and developing a desktop Windows application. This book provides a solid introduction for anyone desiring a relaxed, fully guided tour of the fundamentals of Java, programming, and the objectoriented approach to application development.