Reality+: Virtual Worlds and the Problems of Philosophy

Reality+: Virtual Worlds and the Problems of Philosophy
Author :
Publisher : W. W. Norton & Company
Total Pages : 544
Release :
ISBN-10 : 9780393635812
ISBN-13 : 0393635813
Rating : 4/5 (12 Downloads)

Synopsis Reality+: Virtual Worlds and the Problems of Philosophy by : David J. Chalmers

A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.

The Simulation Hypothesis

The Simulation Hypothesis
Author :
Publisher : Bayview Books, LLC
Total Pages : 414
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis The Simulation Hypothesis by : Rizwan Virk

The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix. The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light. Recently, the idea that we may be living in a giant video game has received a lot of attention: “There’s a one in a billion chance we are not living in a simulation” -Elon Musk “I find it hard to argue we are not in a simulation.” -Neil deGrasse Tyson “We are living in computer generated reality.” -Philip K. Dick Video game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already! But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a “cave” and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of “illusion “and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition — that we are inside a dream world (“Maya” or illusion, or Vishnu’s Dream), and we have “multiple lives” playing different characters when one dies, continuing to gain experience and “level up” after completing certain challenges. Sounds a lot like a video game! Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again!

Is Reality a Simulation?

Is Reality a Simulation?
Author :
Publisher : Lulu.com
Total Pages : 186
Release :
ISBN-10 : 0244089000
ISBN-13 : 9780244089009
Rating : 4/5 (00 Downloads)

Synopsis Is Reality a Simulation? by : Antonin Tuynman

Is Reality a Simulation? is an unorthodox challenging anthology on Bostrom's Simulation Hypothesis. With contributions from scientists, philosophers, technoshamans and mystics it shows a broad variety of perspectives from both supporters and opponents of the argument.

Simulacra and Simulation

Simulacra and Simulation
Author :
Publisher : University of Michigan Press
Total Pages : 174
Release :
ISBN-10 : 0472065211
ISBN-13 : 9780472065219
Rating : 4/5 (11 Downloads)

Synopsis Simulacra and Simulation by : Jean Baudrillard

Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book represents an effort to rethink cultural theory from the perspective of a concept of cultural materialism, one that radically redefines postmodern formulations of the body.

The Simulated Multiverse

The Simulated Multiverse
Author :
Publisher : Bayview Books, LLC
Total Pages : 484
Release :
ISBN-10 : 9781954872011
ISBN-13 : 1954872011
Rating : 4/5 (11 Downloads)

Synopsis The Simulated Multiverse by : Rizwan Virk

Do multiple versions of ourselves exist in parallel universes living out their lives in different timelines? In this follow up to his bestseller, The Simulation Hypothesis, MIT Computer Scientist and Silicon Valley Game Pioneer Rizwan Virk explores these topics from a new lens: that of simulation theory. If we are living in a digital universe, then many of the complexities and baffling characteristics of our reality start to make more sense. Quantum computing lets us simulate complex phenomena in parallel, allowing the simulation to explore many realities at once to find the most "optimum" path forward. Could this explain not only the enigmatic Mandela Effect but provide us with a new understanding of time and space? Bringing his unique trademark style of combining video games, computer science, quantum physics and computing with lots of philosophy and science fiction, Virk gives us a new way to think about not just our universe, but all possible realities!

Three Roads To Quantum Gravity

Three Roads To Quantum Gravity
Author :
Publisher : Basic Books
Total Pages : 251
Release :
ISBN-10 : 9780465013241
ISBN-13 : 0465013244
Rating : 4/5 (41 Downloads)

Synopsis Three Roads To Quantum Gravity by : Lee Smolin

"It would be hard to imagine a better guide to this difficult subject." -- Scientific American In Three Roads to Quantum Gravity, Lee Smolin provides an accessible overview of the attempts to build a final "theory of everything." He explains in simple terms what scientists are talking about when they say the world is made from exotic entities such as loops, strings, and black holes and tells the fascinating stories behind these discoveries: the rivalries, epiphanies, and intrigues he witnessed firsthand. "Provocative, original, and unsettling." -- The New York Review of Books "An excellent writer, a creative thinker." -- Nature

Anthropic Bias

Anthropic Bias
Author :
Publisher : Routledge
Total Pages : 240
Release :
ISBN-10 : 9781136710995
ISBN-13 : 113671099X
Rating : 4/5 (95 Downloads)

Synopsis Anthropic Bias by : Nick Bostrom

Anthropic Bias explores how to reason when you suspect that your evidence is biased by "observation selection effects"--that is, evidence that has been filtered by the precondition that there be some suitably positioned observer to "have" the evidence. This conundrum--sometimes alluded to as "the anthropic principle," "self-locating belief," or "indexical information"--turns out to be a surprisingly perplexing and intellectually stimulating challenge, one abounding with important implications for many areas in science and philosophy. There are the philosophical thought experiments and paradoxes: the Doomsday Argument; Sleeping Beauty; the Presumptuous Philosopher; Adam & Eve; the Absent-Minded Driver; the Shooting Room. And there are the applications in contemporary science: cosmology ("How many universes are there?", "Why does the universe appear fine-tuned for life?"); evolutionary theory ("How improbable was the evolution of intelligent life on our planet?"); the problem of time's arrow ("Can it be given a thermodynamic explanation?"); quantum physics ("How can the many-worlds theory be tested?"); game-theory problems with imperfect recall ("How to model them?"); even traffic analysis ("Why is the 'next lane' faster?"). Anthropic Bias argues that the same principles are at work across all these domains. And it offers a synthesis: a mathematically explicit theory of observation selection effects that attempts to meet scientific needs while steering clear of philosophical paradox.

Reality is a Hypothesis

Reality is a Hypothesis
Author :
Publisher : Lulu.com
Total Pages : 392
Release :
ISBN-10 : 9781387900947
ISBN-13 : 1387900943
Rating : 4/5 (47 Downloads)

Synopsis Reality is a Hypothesis by : Jayesh Ahire

Silicon Valley, tech culture, and most nerds the world over are familiar with the real world version of the question are we living in a Matrix? The paper that's likely most frequently cited is Nick Bostrom's Are you living in a Computer Simulation? Whether or not everyone agrees about certain simulation ideas, everyone does seem to have an opinion about them.Recently, the Internet heated up over Elon Musk's comments at a Vox event on hot tub musings of the simulation hypothesis. Even Bank of America published an analysis of the simulation hypothesis, and, according to Tad Friend in an October 10, 2016 article published in New Yorker, "two tech billionaires have gone so far as to secretly engage scientists to work on breaking us out of the simulation."It is this notion of "escape," of breaking out of our simulation, that has inspired me to write this book.

The Case Against Reality: Why Evolution Hid the Truth from Our Eyes

The Case Against Reality: Why Evolution Hid the Truth from Our Eyes
Author :
Publisher : W. W. Norton & Company
Total Pages : 347
Release :
ISBN-10 : 9780393254709
ISBN-13 : 0393254704
Rating : 4/5 (09 Downloads)

Synopsis The Case Against Reality: Why Evolution Hid the Truth from Our Eyes by : Donald Hoffman

Can we trust our senses to tell us the truth? Challenging leading scientific theories that claim that our senses report back objective reality, cognitive scientist Donald Hoffman argues that while we should take our perceptions seriously, we should not take them literally. From examining why fashion designers create clothes that give the illusion of a more “attractive” body shape to studying how companies use color to elicit specific emotions in consumers, and even dismantling the very notion that spacetime is objective reality, The Case Against Reality dares us to question everything we thought we knew about the world we see.

Simulation and Its Discontents

Simulation and Its Discontents
Author :
Publisher : MIT Press
Total Pages : 233
Release :
ISBN-10 : 9780262012706
ISBN-13 : 0262012707
Rating : 4/5 (06 Downloads)

Synopsis Simulation and Its Discontents by : Sherry Turkle

How the simulation and visualization technologies so pervasive in science, engineering, and design have changed our way of seeing the world. Over the past twenty years, the technologies of simulation and visualization have changed our ways of looking at the world. In Simulation and Its Discontents, Sherry Turkle examines the now dominant medium of our working lives and finds that simulation has become its own sensibility. We hear it in Turkle's description of architecture students who no longer design with a pencil, of science and engineering students who admit that computer models seem more “real” than experiments in physical laboratories. Echoing architect Louis Kahn's famous question, “What does a brick want?”, Turkle asks, “What does simulation want?” Simulations want, even demand, immersion, and the benefits are clear. Architects create buildings unimaginable before virtual design; scientists determine the structure of molecules by manipulating them in virtual space; physicians practice anatomy on digitized humans. But immersed in simulation, we are vulnerable. There are losses as well as gains. Older scientists describe a younger generation as “drunk with code.” Young scientists, engineers, and designers, full citizens of the virtual, scramble to capture their mentors' tacit knowledge of buildings and bodies. From both sides of a generational divide, there is anxiety that in simulation, something important is slipping away. Turkle's examination of simulation over the past twenty years is followed by four in-depth investigations of contemporary simulation culture: space exploration, oceanography, architecture, and biology.