Introducing IOS 8

Introducing IOS 8
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 333
Release :
ISBN-10 : 9781491909119
ISBN-13 : 1491909110
Rating : 4/5 (19 Downloads)

Synopsis Introducing IOS 8 by : Steve Derico

Learn to make iOS apps even if you have absolutely no programming experience. This hands-on book takes you from idea to App Store, using real-world examples—such as driving a car or eating at a restaurant—to teach programming and app development. You’ll learn concepts through clear, concise, jargon-free language. This book focuses on Apple’s new programming language, Swift. Each lesson is divided into two parts: the lecture portion explains the terms and concepts through examples, and the exercise portion helps you apply these concepts while building real-world apps, like a tip calculator. Learn how to think differently—and see the world from a whole new perspective. Learn the basic building blocks of programming Dive into the Swift programming language Make apps for iPhone and iPad Use GPS in your app to find a user’s location Take or select photos with your app Integrate your app with Facebook and Twitter Submit your app to the App Store Manage and market your app on the App Store

UIKit Apprentice (Second Edition)

UIKit Apprentice (Second Edition)
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1950325474
ISBN-13 : 9781950325474
Rating : 4/5 (74 Downloads)

Synopsis UIKit Apprentice (Second Edition) by : raywenderlich Tutorial Team

Learn iPhone and iPad Programming via Tutorials!If you're new to iOS or Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming.That's why you need a book that:Shows you how to write an app step-by-step.Has tons of illustrations and screenshots to make everything clear.Is written in a fun and easygoing manner!In this book, you will learn how to make your own iPhone and iPad apps, through four engaging, epic-length tutorials.These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps.By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store.Tutorial 1: Bull's Eye. In the first tutorial in the book, you'll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you'll get familiar with Xcode, UIKit and Swift in an easygoing manner.Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real!Tutorial 3: MyLocations. In the third tutorial, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit and much more!Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what you'll do in this final tutorial of the book. You'll make a stylish app, which supports both Dark and Light appearances, for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON.

Professional iOS Network Programming

Professional iOS Network Programming
Author :
Publisher : John Wiley & Sons
Total Pages : 362
Release :
ISBN-10 : 9781118417164
ISBN-13 : 111841716X
Rating : 4/5 (64 Downloads)

Synopsis Professional iOS Network Programming by : Jack Cox

Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other. Offers a complete compendium of methods and techniques for networked communication between iOS applications and other platforms and devices Includes instruction on incorporating synchronous and asynchronous HTTP requests, security, communication issues, and more Covers payload handling, network security, GameKit and Bonjour communications, and low-level network communications Professional iOS Network Programming focuses on the networking aspects of iOS and its relationship to remote data sources, offering a truly unique approach.

Coding iPhone Apps for Kids

Coding iPhone Apps for Kids
Author :
Publisher : No Starch Press
Total Pages : 337
Release :
ISBN-10 : 9781593278373
ISBN-13 : 1593278373
Rating : 4/5 (73 Downloads)

Synopsis Coding iPhone Apps for Kids by : Gloria Winquist

Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Programming iOS 13

Programming iOS 13
Author :
Publisher : O'Reilly Media
Total Pages : 1204
Release :
ISBN-10 : 9781492074588
ISBN-13 : 1492074586
Rating : 4/5 (88 Downloads)

Synopsis Programming iOS 13 by : Matt Neuburg

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respondto touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text,popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore files, networking, and threads Stay up-to-date on iOS 13 innovations, such as: Symbol images Light and dark mode Sheet presentation Diffable data sources and compositional layout Context menus and previews Window scene delegates and multiple windows on iPad Want to brush up on the basics? Pick up iOS 13 Programming Fundamentals with Swiftto learn about Swift, Xcode, and Cocoa. Together with Programming iOS 13, you’ll gaina solid, rigorous, and practical understanding of iOS 13 development.

Beginning Xcode

Beginning Xcode
Author :
Publisher : Apress
Total Pages : 476
Release :
ISBN-10 : 9781430250050
ISBN-13 : 1430250054
Rating : 4/5 (50 Downloads)

Synopsis Beginning Xcode by : Matthew Knott

Get up and running with Apple's latest version of Xcode, and see how to use Swift in Xcode to build a variety of projects. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode: Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode. What You’ll learn Use Swift and new Swift-related features in Xcode Get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more Take advantage of Xcode's vast libraries, frameworks and bundles Create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies Share your app using organizer, localization, auto layout, and more Who this book is for Those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.

Introduction to Networks

Introduction to Networks
Author :
Publisher : Pearson Education
Total Pages : 717
Release :
ISBN-10 : 9781587133169
ISBN-13 : 1587133164
Rating : 4/5 (69 Downloads)

Synopsis Introduction to Networks by : Cisco Networking Academy Program

Introduction to Networks Companion Guide is the official supplemental textbook for the Introduction to Networks course in the Cisco® Networking Academy® CCNA® Routing and Switching curriculum. The course introduces the architecture, structure, functions, components, and models of the Internet and computer networks. The principles of IP addressing and fundamentals of Ethernet concepts, media, and operations are introduced to provide a foundation for the curriculum. By the end of the course, you will be able to build simple LANs, perform basic configurations for routers and switches, and implement IP addressing schemes. The Companion Guide is designed as a portable desk reference to use anytime, anywhere to reinforce the material from the course and organize your time. The book's features help you focus on important concepts to succeed in this course: Chapter Objectives-Review core concepts by answering the focus questions listed at the beginning of each chapter. Key Terms-Refer to the lists of networking vocabulary introduced and highlighted in context in each chapter. Glossary-Consult the comprehensive Glossary with more than 195 terms. Summary of Activities and Labs-Maximize your study time with this complete list of all associated practice exercises at the end of each chapter. Check Your Understanding-Evaluate your readiness with the end-of-chapter questions that match the style of questions you see in the online course quizzes. The answer key explains each answer. Related Title: Introduction to Networks Lab Manual ISBN-10: 1-58713-312-1 ISBN-13: 978-1-58713-312-1 How To-Look for this icon to study the steps you need to learn to perform certain tasks. Interactive Activities-Reinforce your understanding of topics with more than 50 different exercises from the online course identified throughout the book with this icon. Videos-Watch the videos embedded within the online course. Packet Tracer Activities-Explore and visualize networking concepts using Packet Tracer exercises interspersed throughout the chapters. Hands-on Labs-Work through all 66 course labs and Class Activities that are included in the course and published in the separate Lab Manual. This book is part of the Cisco Networking Academy Series from Cisco Press®. Books in this series support and complement the Cisco Networking Academy curriculum.

Introduction to Information Systems

Introduction to Information Systems
Author :
Publisher : John Wiley & Sons
Total Pages : 496
Release :
ISBN-10 : 9781118476994
ISBN-13 : 1118476999
Rating : 4/5 (94 Downloads)

Synopsis Introduction to Information Systems by : R. Kelly Rainer

The goal of Introduction to Information Systems, 3rd Canadian Edition remains the same: to teach all business majors, especially undergraduate ones, how to use information technology to master their current or future jobs and to help ensure the success of their organization. To accomplish this goal, this text helps students to become informed users; that is, persons knowledgeable about information systems and information technology. The focus is not on merely learning the concepts of IT but rather on applying those concepts to facilitate business processes. The authors concentrate on placing information systems in the context of business, so that students will more readily grasp the concepts presented in the text. The theme of this book is What's In IT for Me? This question is asked by all students who take this course. The book will show you that IT is the backbone of any business, whether a student is majoring in Accounting, Finance, Marketing, Human Resources, or Production/Operations Management. Information for the Management Information Systems (MIS) major is also included.

Introduction to the Science of Religion

Introduction to the Science of Religion
Author :
Publisher :
Total Pages : 390
Release :
ISBN-10 : MSU:31293000691380
ISBN-13 :
Rating : 4/5 (80 Downloads)

Synopsis Introduction to the Science of Religion by : Friedrich Max Müller