Introducing 3ds Max 9
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Author |
: Dariush Derakhshani |
Publisher |
: John Wiley & Sons |
Total Pages |
: 554 |
Release |
: 2011-01-11 |
ISBN-10 |
: 9781118058541 |
ISBN-13 |
: 1118058542 |
Rating |
: 4/5 (41 Downloads) |
Synopsis Introducing 3ds Max 9 by : Dariush Derakhshani
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author |
: Serdar Hakan DÜZGÖREN |
Publisher |
: Serdar Hakan DÜZGÖREN |
Total Pages |
: 1700 |
Release |
: |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Autodesk 3ds Max 2021 Max Script-Part-1 by : Serdar Hakan DÜZGÖREN
MAXScript Introduction Welcome to the MAXScript Reference! MAXScript is the built-in scripting language for Autodesk ® 3ds Max ® . For fast access to some often used topics, please follow the link below: If you have used MAXScript in previous versions of the software, the following topic will give you an overview of the changes and additions to the MAXScript language in 3ds Max 2020: What is New in MAXScript in 3ds Max 2020 The following index page provides links to all topics dealing with changes to MAXScript in previous versions: What Was New in MAXScript If you are new to MAXScript, the following topics will provide information about the structure of this document and the concepts of the MAXScript scripting language. See What is MAXScript? for a short overview of the areas MAXScript can enhance your workflow and productivity. See MAXScript Overview for a more detailed introduction to the possibilities of MAXScript.
Author |
: Kelly L. Murdock |
Publisher |
: John Wiley & Sons |
Total Pages |
: 1314 |
Release |
: 2007-01-30 |
ISBN-10 |
: 9780470100899 |
ISBN-13 |
: 0470100893 |
Rating |
: 4/5 (99 Downloads) |
Synopsis 3ds Max 9 Bible by : Kelly L. Murdock
This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.
Author |
: Stewart Jones |
Publisher |
: Sams Publishing |
Total Pages |
: 512 |
Release |
: 2013-11-11 |
ISBN-10 |
: 9780133497267 |
ISBN-13 |
: 0133497267 |
Rating |
: 4/5 (67 Downloads) |
Synopsis 3ds Max in 24 Hours, Sams Teach Yourself by : Stewart Jones
Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.
Author |
: Michele Matossian |
Publisher |
: |
Total Pages |
: 548 |
Release |
: 2004 |
ISBN-10 |
: 0321180879 |
ISBN-13 |
: 9780321180872 |
Rating |
: 4/5 (79 Downloads) |
Synopsis 3DS Max 5 for Windows by : Michele Matossian
Demonstrates the computer animation program's interface and navigation and display tools while explaining how to use MAX to model and transform objects, map surfaces, render images, and create full-fledged animations.
Author |
: Leszek J. Chmielewski |
Publisher |
: Springer |
Total Pages |
: 656 |
Release |
: 2016-09-09 |
ISBN-10 |
: 9783319464183 |
ISBN-13 |
: 3319464183 |
Rating |
: 4/5 (83 Downloads) |
Synopsis Computer Vision and Graphics by : Leszek J. Chmielewski
This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphic, ICCVG 2016, held in Warsaw, Poland, in September 2016. The 68 full papers presented were carefully reviewed and selected from various submissions. They show various opportunities for valuable research at the border of applied information sciences, agribusiness, veterinary medicine and the broadly understood domains of biology and economy.
Author |
: John Kundert-Gibbs |
Publisher |
: John Wiley & Sons |
Total Pages |
: 882 |
Release |
: 2007-07-02 |
ISBN-10 |
: 0470170980 |
ISBN-13 |
: 9780470170984 |
Rating |
: 4/5 (80 Downloads) |
Synopsis Mastering Maya 8.5 by : John Kundert-Gibbs
Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you’ll find everything from key basics through advanced techniques. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author |
: Prof. Sham Tickoo |
Publisher |
: CADCIM Technologies |
Total Pages |
: 1236 |
Release |
: 2021-11-09 |
ISBN-10 |
: 9781640571228 |
ISBN-13 |
: 1640571221 |
Rating |
: 4/5 (28 Downloads) |
Synopsis Autodesk 3ds Max 2022: A Comprehensive Guide, 22nd Edition by : Prof. Sham Tickoo
Autodesk 3ds Max 2022: A Comprehensive Guide book aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the book first introduces the basic features of 3ds Max 2022 and then gradually progresses to cover the advanced 3D models and animations. In this book, one project which is based on the tools and concepts covered in the book has been added to enhance the knowledge of the users. Additionally, in this edition, the readers will be able to learn about some new and enhanced features introduced in 3ds Max 2022 such as Smart Extrude, Retopology modifier, Relax modifier, Slice modifier, Symmetry modifier, and so on. This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. Salient Features Consists of 18 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions guide the users through the learning process. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2022 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Working with Architectural Objects Chapter 5: Splines and Extended Splines Chapter 6: Modifying Splines Chapter 7: Materials and Maps Chapter 8: Modifying 3D Mesh Object Chapter 9: Graphite Modeling Technique Chapter 10: Compound Objects Chapter 11: Modifiers Chapter 12: Lights and Rendering Chapter 13: Animation Basics Chapter 14: Rigid Body Dynamics and Helpers Chapter 15: NURBS Modeling * Chapter 16: Systems, Hierarchy, and Kinematics * Chapter 17: Particle Systems and Space Warps-I * Chapter 18: Particle Systems and Space Warps-II * Project 1: Creating a Diner Index ( *For free download)
Author |
: Kelly Murdock |
Publisher |
: SDC Publications |
Total Pages |
: 1303 |
Release |
: 2019-08 |
ISBN-10 |
: 9781630572532 |
ISBN-13 |
: 1630572535 |
Rating |
: 4/5 (32 Downloads) |
Synopsis Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide by : Kelly Murdock
Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills. What is Autodesk 3ds Max? Autodesk 3ds Max is a popular 3D modeling, animation, rendering, and compositing software widely used by game developers and graphic designers in the film and television industry. What you'll learn Discover all the new features and changes in 3ds Max 2020 Learn how to reference, select, clone, group, link and transform objects Explore 3D modeling and how to apply materials and textures Set impressive scenes with backgrounds, cameras and lighting Master smart techniques for rendering, compositing and animating Create characters, add special effects, and finish with dynamic animations such as hair and cloth Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX and more Who this book is for This comprehensive reference guide not only serves as a reference for experienced users, but it also easily introduces beginners to this complex software. Packed with expert advice from popular author Kelly Murdock, it begins with a getting started section to get you up and running, then continues with more than 150 step-by-step tutorials, in depth coverage of advanced features, and plenty of tips and timesavers along the way. Section Videos Each section of the book has a corresponding video. In each video author Kelly Murdock gives a brief overview of the contents of that section in the book, and covers some of the basics from the chapters within that section.
Author |
: Autodesk, Inc |
Publisher |
: Taylor & Francis |
Total Pages |
: 302 |
Release |
: 2007 |
ISBN-10 |
: 9780240809328 |
ISBN-13 |
: 0240809327 |
Rating |
: 4/5 (28 Downloads) |
Synopsis Autodesk 3ds Max 9 MAXScript Essentials by : Autodesk, Inc
This text helps you write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples.