Intelligent Computer Graphics 2010
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Author |
: Dimitri Plemenos |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 252 |
Release |
: 2010-12-01 |
ISBN-10 |
: 9783642156892 |
ISBN-13 |
: 3642156894 |
Rating |
: 4/5 (92 Downloads) |
Synopsis Intelligent Computer Graphics 2010 by : Dimitri Plemenos
Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008) and “Intelligent Computer Graphics 2009” (2009). This volume contains selected extended papers from the last 3IA Conference (3IA’2010), which has been held in Athens (Greece) in May 2010. This year papers are particularly exciting and concern areas like rendering, viewpoint quality, data visualisation, vision, computational aesthetics, scene understanding, intelligent lighting, declarative modelling, GIS, scene reconstruction and other important themes.
Author |
: Dimitri Plemenos |
Publisher |
: Springer |
Total Pages |
: 291 |
Release |
: 2012-08-29 |
ISBN-10 |
: 9783642317453 |
ISBN-13 |
: 3642317456 |
Rating |
: 4/5 (53 Downloads) |
Synopsis Intelligent Computer Graphics 2012 by : Dimitri Plemenos
In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009), “Intelligent Computer Graphics 2010” (2010) and “Intelligent Computer Graphics 2011” (2011). Usually, this kind of volume contains, every year, selected extended papers from the corresponding 3IA Conference of the year. However, the current volume is made from directly reviewed and selected papers, submitted for publication in the volume “Intelligent Computer Graphics 2012”. This year papers are particularly exciting and concern areas like plant modelling, text-to-scene systems, information visualization, computer-aided geometric design, artificial life, computer games, realistic rendering and many other very important themes.
Author |
: Dimitri Plemenos |
Publisher |
: Springer |
Total Pages |
: 197 |
Release |
: 2011-10-23 |
ISBN-10 |
: 9783642229077 |
ISBN-13 |
: 3642229077 |
Rating |
: 4/5 (77 Downloads) |
Synopsis Intelligent Computer Graphics 2011 by : Dimitri Plemenos
In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010). This volume contains selected extended papers from the last 3IA Conference (3IA’2011), which has been held in Athens (Greece) in May 2011. This year papers are particularly exciting and concern areas like virtual reality, artificial life, data visualization, games, global illumination, point cloud modelling, declarative modelling, scene reconstruction and many other very important themes.
Author |
: Dimitri Plemenos |
Publisher |
: Springer |
Total Pages |
: 228 |
Release |
: 2009-10-13 |
ISBN-10 |
: 9783642034527 |
ISBN-13 |
: 3642034527 |
Rating |
: 4/5 (27 Downloads) |
Synopsis Intelligent Computer Graphics 2009 by : Dimitri Plemenos
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume “Artificial Int- ligence Techniques for Computer Graphics”. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics? Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.
Author |
: Dimitri Plemenos |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 197 |
Release |
: 2011-10-19 |
ISBN-10 |
: 9783642229060 |
ISBN-13 |
: 3642229069 |
Rating |
: 4/5 (60 Downloads) |
Synopsis Intelligent Computer Graphics 2011 by : Dimitri Plemenos
In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010). This volume contains selected extended papers from the last 3IA Conference (3IA’2011), which has been held in Athens (Greece) in May 2011. This year papers are particularly exciting and concern areas like virtual reality, artificial life, data visualization, games, global illumination, point cloud modelling, declarative modelling, scene reconstruction and many other very important themes.
Author |
: Dimitri Plemenos |
Publisher |
: Springer |
Total Pages |
: 220 |
Release |
: 2008-09-11 |
ISBN-10 |
: 9783540851288 |
ISBN-13 |
: 3540851283 |
Rating |
: 4/5 (88 Downloads) |
Synopsis Artificial Intelligence Techniques for Computer Graphics by : Dimitri Plemenos
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beg- ning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world are nowadays interested in intelligent techniques allowing substantial improvements of traditional Computer Graphics methods. The other main contribution of intelligent techniques in Computer Graphics is to allow invention of completely new methods, often based on automation of a lot of tasks assumed in the past by the user in an imprecise and (human) time consuming manner. The history of research in Computer Graphics is very edifying. At the beginning, due to the slowness of computers in the years 1960, the unique research concern was visualisation. The purpose of Computer Graphics researchers was to find new visua- sation algorithms, less and less time consuming, in order to reduce the enormous time required for visualisation. A lot of interesting algorithms were invented during these first years of research in Computer Graphics. The scenes to be displayed were very simple because the computing power of computers was very low. So, scene modelling was not necessary and scenes were designed directly by the user, who had to give co-ordinates of vertices of scene polygons.
Author |
: Dimitri Plemenos |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 255 |
Release |
: 2009-07-09 |
ISBN-10 |
: 9783642012587 |
ISBN-13 |
: 3642012582 |
Rating |
: 4/5 (87 Downloads) |
Synopsis Visual Complexity and Intelligent Computer Graphics Techniques Enhancements by : Dimitri Plemenos
In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declarative ones. Among them, the mostly used techniques are Expert systems, Constraint Satisfaction Problem resolution and Machine-learning. The notion of viewpoint complexity, that is complexity of a scene seen from a given viewpoint, will be used in improvement proposals for a lot of computer graphics problems like scene understanding, virtual world exploration, image-based modeling and rendering, ray tracing and radiosity. Very often, viewpoint complexity is used in conjunction with Artificial Intelligence techniques like Heuristic search and Problem resolution. The notions of artificial Intelligence and Viewpoint Complexity may help to automatically resolve a big number of computer graphics problems. However, there are special situations where is required to find a particular solution for each situation. In such a case, human intelligence has to replace, or to be combined with, artificial intelligence. Such cases, and proposed solutions are also presented in this book.
Author |
: Boston University. Department of Computer Science |
Publisher |
: |
Total Pages |
: 48 |
Release |
: 1985 |
ISBN-10 |
: OCLC:123317596 |
ISBN-13 |
: |
Rating |
: 4/5 (96 Downloads) |
Synopsis Towards an Intelligent Computer Graphics System by : Boston University. Department of Computer Science
Author |
: Robyn Taylor |
Publisher |
: Springer |
Total Pages |
: 301 |
Release |
: 2010-06-26 |
ISBN-10 |
: 9783642135446 |
ISBN-13 |
: 3642135447 |
Rating |
: 4/5 (46 Downloads) |
Synopsis Smart Graphics by : Robyn Taylor
Annotation This book constitutes the refereed proceedings of the 10th International Symposium on Smart Graphics, SG 2010, held in Banff, Canada, in June 2010. The 31 revised full papers presented were carefully reviewed and selected from numerous submissions with a wide range of topics including virtual reality and simulation, sketch-based interfaces, visual analytics, and camera planning. The papers are organized in topical sections on sketching, physics and simulation, camera planning, imaging, visual analytics, and art.
Author |
: Federico Montesino Pouzols |
Publisher |
: Springer |
Total Pages |
: 322 |
Release |
: 2011-02-05 |
ISBN-10 |
: 9783642180842 |
ISBN-13 |
: 3642180841 |
Rating |
: 4/5 (42 Downloads) |
Synopsis Mining and Control of Network Traffic by Computational Intelligence by : Federico Montesino Pouzols
As other complex systems in social and natural sciences as well as in engineering, the Internet is hard to understand from a technical point of view. Packet switched networks defy analytical modeling. The Internet is an outstanding and challenging case because of its fast development, unparalleled heterogeneity and the inherent lack of measurement and monitoring mechanisms in its core conception. This monograph deals with applications of computational intelligence methods, with an emphasis on fuzzy techniques, to a number of current issues in measurement, analysis and control of traffic in the Internet. First, the core building blocks of Internet Science and other related networking aspects are introduced. Then, data mining and control problems are addressed. In the first class two issues are considered: predictive modeling of traffic load as well as summarization of traffic flow measurements. The second class, control, includes active queue management schemes for Internet routers as well as window based end-to-end rate and congestion control. The practical hardware implementation of some of the fuzzy inference systems proposed here is also addressed. While some theoretical developments are described, we favor extensive evaluation of models using real-world data by simulation and experiments.