Hyperspace Generator

Hyperspace Generator
Author :
Publisher : Dorrance Publishing
Total Pages : 164
Release :
ISBN-10 : 9781434928740
ISBN-13 : 1434928748
Rating : 4/5 (40 Downloads)

Synopsis Hyperspace Generator by : Keith Pevey

With the invention of the Zathura system and a new hyperspace generator, Colonel Frank Carson and his son, Jason Carson, stand at the threshold of sending men into deep space exploration for the first time, ushering an era of unlimited potential. The inventions also send men of shadowy designs scheming to get their hands on the two technologies--even at the cost of the Carsons' lives. When Colonel Frank Carson suddenly disappears over the sands of Australia, Jason promptly realizes that he must face and outwit the hidden enemies at all fronts if he is to hold to the critical technologies, as well as rescue his lover, a French spaceship pilot and black-belt WingChun instructor. About the Author Keith Pevey is a longtime resident of Houston, Texas, USA. An orthopedic surgeon, he finished his BS/MD degree at Baylor University, Waco, Texas, and his MD degree at Baylor Medical School, Houston, Texas. He is a member of the American Academy of Orthopedic Surgery. Keith is a widower with two children, Laurie and Keith Pevey.

Extinction ☣️

Extinction ☣️
Author :
Publisher : Bad Rabbit Publications
Total Pages : 23
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Extinction ☣️ by : Donald Swan

🌎 The Final Pieces Of The Puzzle Fall Together. Can the crew stop the Mechanized monsters before they destroy Earth or will they die in their final battle with the Mok'tu? Everything is up for grabs in this exciting third book of The Hyperspace Project series. 2nd Edition (To fix editing issues caused by an apparent nanite infestation!) Military, Fun, Sci-Fi, Cyberpunk, First Contact, Star Trek, Star Wars, Stargate, Robot, Sci-fi, Space Opera, Nanites, Hyperspace, Aliens, First Contact, Action, Adventure, Series, scifi, robot, mechanoid, prophecy, queen, battle, red shirts, battle

Awakening 🔥 Fun Sci-Fi Alien Contact Space Opera Cyberpunk

Awakening 🔥 Fun Sci-Fi Alien Contact Space Opera Cyberpunk
Author :
Publisher : Bad Rabbit Publications
Total Pages : 168
Release :
ISBN-10 : 9781490526393
ISBN-13 : 1490526390
Rating : 4/5 (93 Downloads)

Synopsis Awakening 🔥 Fun Sci-Fi Alien Contact Space Opera Cyberpunk by : Donald Swan

⭐️⭐️⭐️⭐️⭐️ "An action-packed, fun and intelligent adventure into the unknown." - YourBookAuthors.com Enemy activity had fallen into an eerie calm, but everyone felt the coming storm—a terrible storm, poised to unleash its fury upon the galaxy. It seemed as though the entire universe was holding its breath. Waiting. Whether waiting for the salvation of mankind or its demise was yet unclear. He set out to prove a theory. Now he’s racing to save the galaxy from his mistake. Along with his newly found, rag-tag band of alien friends, Nick Bannon battles to keep his devastating technology out of the hands of the biomechanoid race known as the Mok’tu. Nick is flung to a distant world when his hyperspace experiment goes awry. Technology can always be used for good or evil and now his peaceful experiment could become a horrific weapon of a malicious alien race. Every species in the galaxy is in danger of total annihilation and it may take one man’s greatest sacrifice to stop it. Full 86,000 word space opera novel! Official Website: TheHyperspaceProject.com Sci-fi, Space Opera, Nanites, Hyperspace, Aliens, First Contact, Action, Adventure, Fun, Series, scifi, robot, mechanoid, prophecy, queen, battle, stargate, red shirts, takei, battle ⭐️⭐️⭐️⭐️⭐️ I found "The Hyperspace Project" to be an immensely enjoyable read. I kept picturing Harrison Ford, but with the Indiana Jones personality, but in a Blade Runner world as Nick Bannon. The pacing was great, Swan did an awesome job giving just enough desription of the new technology and alien races without dragging the story into a grinding halt. The story had a feel good sense that I got from watching "Guardians of the Galaxy" - where you get to know the characters to the point where you actually want to meet themand have a few drinks at a dive bar to hear more stories. The dialogue and writing were top notch - and it was clear that this story was thought out before Swan committed it to paper. With all of the rehashes (really - can we do a Spiderman reboot just one more time please.....) it is nice to meet some new characters in a new adventure - and it doesn't have to end here, since Swan already has book two on the shelves. Highly recommend this book for lovers of sci fi!!!" - Nathan Merceron ⭐️⭐️⭐️⭐️⭐️ "5 star sci-fi adventure - this book is FUN. The start of a new series, Book 1 : Awakenings does not disappoint. It has all the elements I desire in a good space adventure story - a reluctant hero fumbling his/her way through new alien space, interesting and unique aliens, exciting twists and turns, a good overall plot and a whole lot of fun. I am right on board the Hyperspace wagon, eagerly awaiting book 2, which means book 1 gets the OMGMOAR 5 star award from Tracing The Stars." -TracingTheStars.com ⭐️⭐️⭐️⭐️⭐️ "A lost Queen. An ancient prophecy. Worlds caught in an interstellar war between two malevolent alien races. Hyperspace, Nanites, Biomechanoids with a mysterious past. The Hyperspace Project is non-stop action and lots of fun." -John S. ⭐️⭐️⭐️⭐️⭐️ "I really enjoyed this book. There is a lot of action, but it's well balanced. If you like Star Trek or shows like Stargate, then I think you'll like this book. Fun characters and a story that flows well. Some good futuristic science too. (Nanites, hyperspace, gadgets etc.) I only wish that the second book was already available. There is also an interesting extra chapter that can be unlocked with clues from the book. That added an extra bit of fun to it as well." -Sara, BestIndieBooks.com --------------------------------------------------------------- http://thehyperspaceproject.com Excerpt: Karg woke to the sound of explosions rocking the ship. "Karg! Get to Bay One, we're about to have company!" Arya's voice demanded over his com-badge. Karg fell out of bed onto his knees. The rumble of multiple blasts to the hull rang through his room. "What...what's going on? Arya?" "Karg! Get your arsk to Bay One! Now!" The sounds of explosions on the bridge almost drowned out Arya's voice. "Raiders!" "Frek!" Karg grumbled. He flew out of the door into the corridor, driving a passing Meth into the wall as they collided. The Meth crewmember stumbled to his feet in his cumbersome environmental suit and continued on his way. Karg was too distracted to apologize. He hopped down the hallway attempting to get a foot into his boot and still shaking off his grogginess. He finally got his feet stuffed into his boots before rounding the corner into Bay One. The fury of plasma blasts hitting the hull reverberated through the hangar like a giant drum. "I'm in Bay One. What the hetek is going on out there?" Karg waited for what seemed like forever for an answer. The silence on the com had him worried. Finally, Arya replied. "Raiders. Everywhere. Too small and fast. Can't get a clear shot. Can't outrun them." Suddenly Karg's com-badge screeched and whined. Then a strange voice broke in. "Captain of the Ashok, surrender and I may let your crew live." Karg waited tensely through the long pause. Arya didn't appear to be responding to the raider's demands. "Let me talk to Arnon," the voice demanded. On the bridge, Arya sat tall and straight in the Captain's chair, glaring at the main view screen. An unkempt, scarred face stared back at her. Typical raider scum, in need of a good bath and some manners. At least over the vid-link she was spared from his stench. All her training and time spent watching Argos command the ship had prepared her for this moment. "Raider baskurt. This is Captain Arya of the Ashok. I have been lenient with you so far, but do not try my patience. Perhaps you have heard about how we recently destroyed a Mok'tu Star-Killer. Leave now or suffer the same fate." The commander of the raiders smirked. "Yeah I've heard of you alright. And I've heard about that weapon of yours. A weapon of that power would be worth a lot of credits. Way I hear it, that weapon could probably rip apart a whole planet. The fact that a craft that small can unleash that kind of power has me shakin' in my boots." The commander gave a sarcastic laugh. "The thing is...that weapon may be scary powerful when it's launched, but right now it's sitting safely aboard your ship. Now surrender before I take your ship apart, piece by piece!" Arya's mind raced. They knew about the hyperspace ship, but they thought it was still aboard the Ashok. How could she use that to her advantage? And Arnon? How did they know Arnon? "I've called your bluff, missy," the commander chided. "Time to pay up." "Commander Scumbag," she began, taunting him with insults. "I do not negotiate with raiders and especially not with the likes of you. You have ballusks, I'll give you that. I can't believe you would threaten the ship carrying the biggest, baddest weapon around. What the hetek were you thinking? You're such a patuke. I have nothing more to say to you. You're not even worth the effort of killing. Get out of my way, and I will let you live. And before you go making another brilliant decision in your colorful, yet undoubtedly short career, I ask you, how sure are you that this weapon can't be fired from within the walls of this vessel? Are you willing to bet your life on it?" The commander's reply was long in coming. The smaller raider vessels zipped around the Ashok like betiks on a syrup tree, continuing to fly hit and run maneuvers. The constant plasma blasts were beginning to weaken the Ashok's defenses. Finally the commander's voice broke the silence. "I understand. You have principles. You don't negotiate with raiders. That's one of your principles. But, you see, I don't have any of them principles. Life's much simpler that way. Know what I'm say'n'?" The commander grinned, one gold tooth shining amidst his decaying, food encrusted teeth. "It's a shame that a pretty thing like you is going to have to die, but now you're trying my patience!" Sirok sent a message to Arya's console with his wireless neural interface. The raiders had made it through the Ashok's collapsing shields and had blown off the outer door to Bay One. With the shields failing and the hull breached, there was nothing to stop them from entering the ship. Arya severed communications with the raiders, and the view screen went blank. The time for posturing was over. The raiders in this sector were notoriously dangerous and most likely one of the main reasons so few ever returned from Demented Space. "Sirok, you have the con. Patch everything through to my PDU." Arya held up her personal data unit, a handy, do about anything, reconfigurable on the fly, mobile gadget that she seldom left behind. "Tell Karg I'm headed down there, and get everyone you can to Bay One. We need to stop them from getting into the rest of the ship!" "Aye, Captain." Sirok busily typed on his console. His holo-display showed a diagram of the ship alongside a roster of the crew and their current locations. Arya turned as she entered the transport tube. "Lock down the bridge." The tube doors slid shut with a whoosh, and the tube sped down to the bay level. Sirok broadcasted a message to all hands, ordering them to defend the hangar bay. The bridge grew quiet. The bombardment had ceased. The raiders were now focused on taking the ship. Sirok put a priority-one lockdown in place, sealing off the bridge. Arya would be able to command the ship through her encrypted mobile data unit, but if all else failed, Sirok would have to take over command from the bridge. The protective mucus covering Sirok's body oozed faster. It was a natural bodily function for a Kymirian under stress, a vestige of his ancestry that allowed them to move quickly and replace the antibacterial covering at a more rapid rate. His nerves were beginning to get the best of him, and he could feel it in the thinning mucus running down his face. He knew that even with the bridge locked out the raiders could disable the engines and other systems if they infiltrated the ship. Arya slid to a stop next to Karg in Bay One. The force field in the bay was holding, but through the translucent wall of static, the ominous presence of the raiders was apparent. A boarding party was nearing the field, spreading into several groups. A handful of crewmembers ran into the bay behind Arya. Two Meths, a couple of Arisian ensigns, and Kyrk. Arya frowned. "That's it? That's all of you?" "Hull breach in the aft section," Kyrk responded "Five of the crew were there when it happened. Three didn't make it. The other two are trapped." Arya was all business. "Sket. It will have to do. Take cover. We draw the line here! Do you understand?" "Yes, Sir!" the crew replied in true military fashion. In front of them, the glove of an armored space suit pierced through the force field. "Karg! They're coming through! They must be using a field modulator." Another hand came through the force field, a pistol aimed and at the ready. Plasma blasts ricocheted off the metal crate in front of them as they ducked. "Open fire!" Arya commanded, as she popped up and fired several rounds at the raiders. A barrage of plasma bolts streaked back and forth across the bay. Puffs of smoke rose from the impacting balls of plasma, creating an early morning fog-like haze throughout the bay. --------------- First Contact, Space Fleet, Hard Science Fiction, Alien Invasion, Technothrillers, Genetic Engineering, Paranormal & Urban, Metaphysical & Visionary, Cyberpunk, Adventure, Alien, Artificial Intelligence, Aliens, Mutants, Psychics, Robots, Mystery, Romance, Metaphysical, Thor, Superhero, Sword, Invasion, Contact, Empire, Genes, Fleet, Extraterrestrial, Action.

Stranded

Stranded
Author :
Publisher : Capstone
Total Pages : 113
Release :
ISBN-10 : 9781496551894
ISBN-13 : 1496551893
Rating : 4/5 (94 Downloads)

Synopsis Stranded by : Laurie Sutton

Bug Team Alpha is stranded. They find themselves in a hostile, far-flung planetoid, far, far from their home Earth. No one can rescue them. Then they begin seeing ghost-like apparitions. Are these visions here to help them? Or are the memories of the past? Each book includes a character list, mission report, discussion questions, writing prompts, and glossary.

Evolution (The Hyperspace Project: Book Two)

Evolution (The Hyperspace Project: Book Two)
Author :
Publisher : Bad Rabbit Publications
Total Pages : 258
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Evolution (The Hyperspace Project: Book Two) by : Donald Swan

⭐️⭐️⭐️⭐️⭐️ "An Action-Packed, Fun and Intelligent Adventure Into the Unknown!" -YourBookAuthors.com Long awaited sequel to The Awakening. Will Nick Bannon stop the Mok'tu before the galaxy falls to their evil plans? Resistance forces have pushed the enemy back against seemly insurmountable odds. But it doesn't take long for the biomechanoid race known as the Mok'tu to stop the Resistance dead in their tracks when they discover a way to neutralize the only effective weapon against them. Join the crew as they discover the true origin of the Mok'tu. Space Opera, Military, Fun, Sci-Fi, Nanites, Cyberpunk, First Contact, Star Trek, Star Wars, Stargate, Robot, Alien Contact, Genetic Engineering

Alien Emergencies

Alien Emergencies
Author :
Publisher : Macmillan
Total Pages : 618
Release :
ISBN-10 : 9781429982283
ISBN-13 : 1429982284
Rating : 4/5 (83 Downloads)

Synopsis Alien Emergencies by : James White

The second three volumes of James White's Sector General SF saga, in a single omnibus edition. Sector General: A vast hospital complex in the depths of outer space. The thousands who work there, human and alien both, have a single mission: To care for all patients, of all species. At Sector General, anything can happen-and frequently does. James White's tales of Sector General are lively, humorous, and humane, at times shot through with a healer's anger at violence and destruction. These are endlessly inventive dramas of civility and spirituality, tempered with White's gently wicked wit and his keen eye for the remarkable in the everyday. Now, in a single omnibus, the second three volumes of the series-Ambulance Ship, Sector General, and Star Healer-return to print in complete and corrected editions, including a sequence ("Spacebird") omitted from previous American editions of Ambulance Ship. The volume is introduced by Hugo-winning SF writer and critic David Langford. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

NASA Technical Note

NASA Technical Note
Author :
Publisher :
Total Pages : 748
Release :
ISBN-10 : MINN:31951000846569J
ISBN-13 :
Rating : 4/5 (9J Downloads)

Synopsis NASA Technical Note by :

Extinction of Species

Extinction of Species
Author :
Publisher : Lulu.com
Total Pages : 249
Release :
ISBN-10 : 9781430323716
ISBN-13 : 143032371X
Rating : 4/5 (16 Downloads)

Synopsis Extinction of Species by :

Gate Crashers

Gate Crashers
Author :
Publisher : Macmillan + ORM
Total Pages : 357
Release :
ISBN-10 : 9780765398659
ISBN-13 : 0765398656
Rating : 4/5 (59 Downloads)

Synopsis Gate Crashers by : Patrick S. Tomlinson

The only thing as infinite and expansive as the universe is humanity’s unquestionable ability to make bad decisions. Humankind ventures further into the galaxy than ever before... and immediately causes an intergalactic incident. In their infinite wisdom, the crew of the exploration vessel Magellan, or as she prefers “Maggie,” decides to bring the alienstructure they just found back to Earth. The only problem? The aliens are awfully fond of that structure. A planet full of bumbling, highly evolved primates has just put itself on a collision course with a far wider, and more hostile, galaxy that is stranger than anyone can possibly imagine. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Elite Dangerous: Docking is Difficult

Elite Dangerous: Docking is Difficult
Author :
Publisher : Gollancz
Total Pages : 145
Release :
ISBN-10 : 9781473201316
ISBN-13 : 1473201314
Rating : 4/5 (16 Downloads)

Synopsis Elite Dangerous: Docking is Difficult by : Gideon Defoe

Set in the world of bestselling computer game ELITE, and launched to tie in with the latest version, ELITE: DANGEROUS - a game almost 20 years in the making. One of three very distinct - but subtly linked - novels written by major authors who are fans of the game, this novel will be a must-buy not only the 25,000+ people who funded the new game on kickstarter, but also for all of those fans of the original game. On what might be the worst planet in the universe, a young man dreams of the stars. Adventure! Lasers! Women! And the ultimate goal - to become Elite! Unfortunately, Misha has to do his chores first. And learn how to talk to Phoebe, the beautiful customs officer. And leave the planet. But the death of a famous author unexpectedly drags Misha and Phoebe into a system-wide conspiracy, complete with smuggling, international art thieves, multi-system corporations, canapés and exploding pigs. This is Misha's chance to prove he has what it takes! After all, surely anyone can be Elite if they dream...