Human-Computer Interaction. Interaction Design and Usability

Human-Computer Interaction. Interaction Design and Usability
Author :
Publisher : Springer
Total Pages : 1255
Release :
ISBN-10 : 9783540731054
ISBN-13 : 3540731059
Rating : 4/5 (54 Downloads)

Synopsis Human-Computer Interaction. Interaction Design and Usability by : Julie A. Jacko

Here is the first of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers interaction design: theoretical issues, methods, techniques and practice; usability and evaluation methods and tools; understanding users and contexts of use; and models and patterns in HCI.

Usability Engineering

Usability Engineering
Author :
Publisher : Morgan Kaufmann
Total Pages : 456
Release :
ISBN-10 : 9781558607125
ISBN-13 : 1558607129
Rating : 4/5 (25 Downloads)

Synopsis Usability Engineering by : Mary Beth Rosson

Usability engineering is about designing products that are easy to use. This text provides an introduction to human computer interaction principles, and how to apply them in ways that make software and hardware more effective and easier to use.

Encyclopedia of Human Computer Interaction

Encyclopedia of Human Computer Interaction
Author :
Publisher : IGI Global
Total Pages : 780
Release :
ISBN-10 : 9781591407980
ISBN-13 : 1591407982
Rating : 4/5 (80 Downloads)

Synopsis Encyclopedia of Human Computer Interaction by : Ghaoui, Claude

Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Research Methods in Human-Computer Interaction

Research Methods in Human-Computer Interaction
Author :
Publisher : Morgan Kaufmann
Total Pages : 562
Release :
ISBN-10 : 9780128093436
ISBN-13 : 0128093439
Rating : 4/5 (36 Downloads)

Synopsis Research Methods in Human-Computer Interaction by : Jonathan Lazar

Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. - Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook) - Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors - New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers

User-Centered Interaction Design Patterns for Interactive Digital Television Applications

User-Centered Interaction Design Patterns for Interactive Digital Television Applications
Author :
Publisher : Springer Science & Business Media
Total Pages : 352
Release :
ISBN-10 : 9781848822757
ISBN-13 : 1848822758
Rating : 4/5 (57 Downloads)

Synopsis User-Centered Interaction Design Patterns for Interactive Digital Television Applications by : Tibor Kunert

Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.

Interaction Design

Interaction Design
Author :
Publisher :
Total Pages : 560
Release :
ISBN-10 : UCSD:31822031167182
ISBN-13 :
Rating : 4/5 (82 Downloads)

Synopsis Interaction Design by : Jenny Preece

The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.

Shaping Web Usability

Shaping Web Usability
Author :
Publisher : Addison-Wesley Professional
Total Pages : 326
Release :
ISBN-10 : 0201729938
ISBN-13 : 9780201729931
Rating : 4/5 (38 Downloads)

Synopsis Shaping Web Usability by : Albert Badre

This text provides a complete web usability framework that reflects advanced research & practical experience. It addresses the issues that make web usability design unique including security, privacy, dynamic content, audience & navigation.

HCI and Usability for Education and Work

HCI and Usability for Education and Work
Author :
Publisher : Springer
Total Pages : 503
Release :
ISBN-10 : 9783540893509
ISBN-13 : 3540893504
Rating : 4/5 (09 Downloads)

Synopsis HCI and Usability for Education and Work by : Andreas Holzinger

The Workgroup Human–Computer Interaction & Usability Engineering (HCI&UE) of the Austrian Computer Society (OCG) serves as a platform for interdisciplinary - change, research and development. While human–computer interaction (HCI) tra- tionally brings together psychologists and computer scientists, usability engineering (UE) is a software engineering discipline and ensures the appropriate implementation of applications. Our 2008 topic was Human–Computer Interaction for Education and Work (HCI4EDU), culminating in the 4th annual Usability Symposium USAB 2008 held during November 20–21, 2008 in Graz, Austria (http://usab-symposium.tugraz.at). As with the field of Human–Computer Interaction in Medicine and Health Care (HCI4MED), which was our annual topic in 2007, technological performance also increases exponentially in the area of education and work. Learners, teachers and knowledge workers are ubiquitously confronted with new technologies, which are available at constantly lower costs. However, it is obvious that within our e-Society the knowledge acquired at schools and universities – while being an absolutely necessary basis for learning – may prove insufficient to last a whole life time. Working and learning can be viewed as parallel processes, with the result that li- long learning (LLL) must be considered as more than just a catch phrase within our society, it is an undisputed necessity. Today, we are facing a tremendous increase in educational technologies of all kinds and, although the influence of these new te- nologies is enormous, we must never forget that learning is both a basic cognitive and a social process – and cannot be replaced by technology.

The Wiley Handbook of Human Computer Interaction Set

The Wiley Handbook of Human Computer Interaction Set
Author :
Publisher : John Wiley & Sons
Total Pages : 2263
Release :
ISBN-10 : 9781118977279
ISBN-13 : 1118977270
Rating : 4/5 (79 Downloads)

Synopsis The Wiley Handbook of Human Computer Interaction Set by : Kent Norman

In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.

Design, User Experience, and Usability: Design Thinking and Methods

Design, User Experience, and Usability: Design Thinking and Methods
Author :
Publisher : Springer
Total Pages : 557
Release :
ISBN-10 : 9783319404097
ISBN-13 : 3319404091
Rating : 4/5 (97 Downloads)

Synopsis Design, User Experience, and Usability: Design Thinking and Methods by : Aaron Marcus

The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 49 papers included in this volume are organized in topical sections on design thinking; user experience design methods and tools; usability and user experience evaluation methods and tools.