Gun Games
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Author |
: Duke Kell |
Publisher |
: Two Ton Productions |
Total Pages |
: 59 |
Release |
: 2016-07-24 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Gun Games by : Duke Kell
Freedom Files Book 4. Guns have been outlawed in the United States for two years, yet gun violence has not stopped. The black market is being hunted down and eliminated by the government. Students from Hawai‘i explore the issue in history class and the local school board decides the teacher has gone too far. The first arrest of a teacher for the content of a lesson may lead to the final blow for academic freedom. Why were guns made illegal? Who profits the most from the new gun laws? Follow the money and the power into the darkness that hides behind good intentions.
Author |
: Faye Kellerman |
Publisher |
: Harper Collins |
Total Pages |
: 327 |
Release |
: 2012-01-03 |
ISBN-10 |
: 9780062064332 |
ISBN-13 |
: 0062064339 |
Rating |
: 4/5 (32 Downloads) |
Synopsis Gun Games by : Faye Kellerman
“[Kellerman] does for the American cop what P. D. James has done for the British mystery, lifting it beyond its genre.” —Richmond Times-Dispatch “No one working in the crime genre is better.” —Baltimore Sun In Gun Games, the sensational Faye Kellerman once again showcases Peter Decker of the LAPD and Rina Lazarus, arguably the most popular husband and wife team in contemporary crime fiction. A rash of shocking adolescent suicides at an elite Los Angeles private school is at the heart of this gripping thriller that also focuses on the troubled teen Decker and Lazarus have brought into their home: Gabriel Whitman, the son of a psychopath. Herself one-half of one of noir fiction’s true “power couples”—along with her husband, acclaimed mystery writer Jonathan Kellerman—Faye Kellerman once again demonstrates how American police procedural writing is done to perfection with Gun Games.
Author |
: Earl E. McDowell |
Publisher |
: iUniverse |
Total Pages |
: 149 |
Release |
: 2007 |
ISBN-10 |
: 9780595430321 |
ISBN-13 |
: 0595430325 |
Rating |
: 4/5 (21 Downloads) |
Synopsis America's Great Gun Game by : Earl E. McDowell
More than 30,000 American deaths are caused each year by firearms, and more than 230,000,000 guns exist in the United States today. America's Great Gun Game: Gun Ownership vs. Americans' Safety presents two sides of the gun issue- the gun control advocates, the silent majority; and the gun rights supporters, the vocal minority. Author Earl E. McDowell urges the silent majority to become the vocal majority as he tackles the controversial topics of gun control and concealed carry laws. Unlike other volumes on the gun issue, America's Great Gun Game challenges the National Rifle Association's interpretation of the Second Amendment by citing the opinions of Supreme Court justices, the president of the American Bar Association, state and federal legislators, and former U.S. presidents. McDowell traces attempted presidential assassinations and presents a detailed account of the gun movements from 1922 through 2000, assessing which side won the gun game for each movement. Gun Game is unique, as it also reports statistics on how guns affect women and children and which women's and children's organizations support gun control. America's Great Gun Game presents McDowell's thoroughly researched argument in favor of stopping the proliferation of guns throughout the United States and the increasing need for federal gun control legislation.
Author |
: Patrick Hickey, Jr. |
Publisher |
: McFarland |
Total Pages |
: 274 |
Release |
: 2021-03-12 |
ISBN-10 |
: 9781476641782 |
ISBN-13 |
: 1476641781 |
Rating |
: 4/5 (82 Downloads) |
Synopsis The Minds Behind Shooter Games by : Patrick Hickey, Jr.
Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre and the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.
Author |
: Gerald A. Voorhees |
Publisher |
: Bloomsbury Publishing USA |
Total Pages |
: 448 |
Release |
: 2012-11-02 |
ISBN-10 |
: 9781441146267 |
ISBN-13 |
: 1441146261 |
Rating |
: 4/5 (67 Downloads) |
Synopsis Guns, Grenades, and Grunts by : Gerald A. Voorhees
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players. Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.
Author |
: Nicolae Sfetcu |
Publisher |
: Nicolae Sfetcu |
Total Pages |
: 825 |
Release |
: 2014-05-04 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Game Preview by : Nicolae Sfetcu
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
Author |
: |
Publisher |
: |
Total Pages |
: 98 |
Release |
: 1954-10-02 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Billboard by :
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Author |
: Richard S. Grozik |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2002 |
ISBN-10 |
: 0873495136 |
ISBN-13 |
: 9780873495134 |
Rating |
: 4/5 (36 Downloads) |
Synopsis Game Gun by : Richard S. Grozik
Creating game guns of the highest quality requires exquisite craftsmanship and extreme patience, which results in unparalleled balance, responsiveness, and handling. This book is a study of appreciation for the leading game guns of yesterday and today, including the Parkers, Foxes, L.C. Smiths, and Lefevers of America's golden age of gunmaking, and the Purdeys, Holland & Hollands, Piottis, Garbis, and other fine doubles still being made in Europe. Essential easy-to-understand instructions provide readers a working knowledge for creating game guns, from making stocks and barrels to the finishing touches of engraving, checkering, and gun fit. The glossary aids readers in understanding fundamental gunmaking and gunsmithing terms. Gun dealers, gunmakers, and master craftsmen listings provide direct contact with those in the game gun craft.- Provides working knowledge of creating game guns, from making stocks and barrels to the finishing touches of engraving, checkering, and gun fit- Highlights game gun from Parker, Fox, L.C. Smith, Lefever, Purdey, Holland & Holland, Piotti, Garbi, and others- Lists game gun dealers, makers, and master craftsmen
Author |
: Ernest Adams |
Publisher |
: New Riders |
Total Pages |
: 442 |
Release |
: 2014-12-17 |
ISBN-10 |
: 9780133811056 |
ISBN-13 |
: 0133811050 |
Rating |
: 4/5 (56 Downloads) |
Synopsis Fundamentals of Shooter Game Design by : Ernest Adams
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Author |
: Gerald A. Voorhees |
Publisher |
: Bloomsbury Publishing USA |
Total Pages |
: 448 |
Release |
: 2012-11-02 |
ISBN-10 |
: 9781441191441 |
ISBN-13 |
: 1441191445 |
Rating |
: 4/5 (41 Downloads) |
Synopsis Guns, Grenades, and Grunts by : Gerald A. Voorhees
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players. Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.