Grade 4 Word Chains And Games Critical Thinking Activities
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Author |
: Carol Eichel |
Publisher |
: Teacher Created Materials |
Total Pages |
: 5 |
Release |
: 2014-02-01 |
ISBN-10 |
: 9781480772625 |
ISBN-13 |
: 1480772623 |
Rating |
: 4/5 (25 Downloads) |
Synopsis Grade 4 Word Chains and Games Critical Thinking Activities by : Carol Eichel
Sharpen fourth graders' critical-thinking skills with these brain-teasing activities. Parents, students, and teachers will love these fun challenges, puzzles, and logical thinking pages. They're a great way to practice higher-order thinking skills.
Author |
: |
Publisher |
: Teacher Created Materials |
Total Pages |
: 7 |
Release |
: 2014-01-01 |
ISBN-10 |
: 9781425888817 |
ISBN-13 |
: 142588881X |
Rating |
: 4/5 (17 Downloads) |
Synopsis Critical Thinking Activities Level 3: Word Chains and Games by :
Sharpen third graders' critical-thinking skills with these brain-teasing activities. Parents, students, and teachers will love these fun challenges, puzzles, and logical thinking pages. They're a great way to practice higher-order thinking skills.
Author |
: Carol Eichel |
Publisher |
: Teacher Created Materials |
Total Pages |
: 12 |
Release |
: 2014-01-01 |
ISBN-10 |
: 9781480771956 |
ISBN-13 |
: 1480771953 |
Rating |
: 4/5 (56 Downloads) |
Synopsis Grade 5 Words Critical Thinking Activities (Set 1) by : Carol Eichel
Sharpen fifth graders' critical-thinking skills with these brain-teasing activities. Parents, students, and teachers will love these fun challenges, puzzles, and logical thinking pages. They're a great way to practice higher-order thinking skills.
Author |
: |
Publisher |
: Teacher Created Materials |
Total Pages |
: 12 |
Release |
: 2014-01-01 |
ISBN-10 |
: 9781425888930 |
ISBN-13 |
: 1425888933 |
Rating |
: 4/5 (30 Downloads) |
Synopsis Critical Thinking Activities Level 5: Words 1 by :
Sharpen fifth graders' critical-thinking skills with these brain-teasing activities. Parents, students, and teachers will love these fun challenges, puzzles, and logical thinking pages. They're a great way to practice higher-order thinking skills.
Author |
: Carol Eichel |
Publisher |
: Teacher Created Resources |
Total Pages |
: 82 |
Release |
: 1993-10 |
ISBN-10 |
: 9781557344908 |
ISBN-13 |
: 1557344906 |
Rating |
: 4/5 (08 Downloads) |
Synopsis Brain Teasers by : Carol Eichel
Author |
: Cathy Duffy |
Publisher |
: |
Total Pages |
: 342 |
Release |
: 1995 |
ISBN-10 |
: 0929320050 |
ISBN-13 |
: 9780929320052 |
Rating |
: 4/5 (50 Downloads) |
Synopsis Christian Home Educators' Curriculum Manual by : Cathy Duffy
The premiere guide for choosing homeschool curriculum. For beginners or veterans, Cathy helps you wade through the curriculum jungle to choose what's right for each of your children. Reviews of hundreds of books, games, videos, computer programs, parent helps, and much, much more for all subjects.-- Learning styles: Cathy helps you determine each child's learning style, then choose methods and resources that fit each child.-- What your child needs to know -- what is typically taught at each grade level-- Which resources allow your children to work independently, which work best taught one-on-one-- Identifying and dealing with learning disabilities plus a list of consultants for extra help-- Testing: the good and bad of testing, different kinds of tests, where to get them, testing services-- Addresses, phone numbers, faxes, e-mail, and web sites for all publishers and distributors-- How to consolidate your shopping and save shipping costs
Author |
: Michael Heggerty |
Publisher |
: |
Total Pages |
: 73 |
Release |
: 2003-01-01 |
ISBN-10 |
: 0975957503 |
ISBN-13 |
: 9780975957509 |
Rating |
: 4/5 (03 Downloads) |
Synopsis Phonemic Awareness by : Michael Heggerty
Author |
: Beverly A. DeVries |
Publisher |
: Routledge |
Total Pages |
: 562 |
Release |
: 2019-05-31 |
ISBN-10 |
: 9781351108140 |
ISBN-13 |
: 135110814X |
Rating |
: 4/5 (40 Downloads) |
Synopsis Literacy Assessment and Intervention for Classroom Teachers by : Beverly A. DeVries
The fifth edition of this comprehensive resource helps future and practicing teachers recognize and assess literacy problems, while providing practical, effective intervention strategies to help every student succeed. DeVries thoroughly explores the major components of literacy, offering an overview of pertinent research, suggested methods and tools for diagnosis and assessment, intervention strategies and activities, and technology applications to increase students' skills. Updated to reflect the needs of teachers in increasingly diverse classrooms, the fifth edition addresses scaffolding for English language learners, and offers appropriate instructional strategies and tailored teaching ideas to help both teachers and their students. Several valuable appendices include assessment tools, instructions and visuals for creating and implementing the book's more than 150 instructional strategies and activities, and other resources. New to the Fifth Edition: Up-to-date and in line with ILA, CCSS, and most state and district literacy standards, this edition also addresses the important shifts and evolution of these standards. New chapter on Language Development, Speaking, and Listening covers early literacy, assessment, and interventions. New intervention strategies and activities are featured in all chapters and highlight a stronger technology component. Updated Companion Website with additional tools, resources, and examples of teachers using assessment strategies.
Author |
: |
Publisher |
: |
Total Pages |
: 60 |
Release |
: 1982 |
ISBN-10 |
: COLUMBIA:CU14472180 |
ISBN-13 |
: |
Rating |
: 4/5 (80 Downloads) |
Author |
: James Paul Gee |
Publisher |
: Macmillan |
Total Pages |
: 233 |
Release |
: 2014-12-02 |
ISBN-10 |
: 9781466886421 |
ISBN-13 |
: 1466886420 |
Rating |
: 4/5 (21 Downloads) |
Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.