Go Programming Blueprints Second Edition
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Author |
: Mat Ryer |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 274 |
Release |
: 2015-01-23 |
ISBN-10 |
: 9781783988037 |
ISBN-13 |
: 1783988037 |
Rating |
: 4/5 (37 Downloads) |
Synopsis Go Programming Blueprints by : Mat Ryer
Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.
Author |
: Mat Ryer |
Publisher |
: |
Total Pages |
: 394 |
Release |
: 2016-10-27 |
ISBN-10 |
: 1786468948 |
ISBN-13 |
: 9781786468949 |
Rating |
: 4/5 (48 Downloads) |
Synopsis Go Programming Blueprints - Second Edition by : Mat Ryer
Build real-world, production-ready solutions in Go using cutting-edge technology and techniquesAbout This Book- Get up to date with Go and write code capable of delivering massive world-class scale performance and availability- Learn to apply the nuances of the Go language, and get to know the open source community that surrounds it to implement a wide range of start-up quality projects- Write interesting and clever but simple code, and learn skills and techniques that are directly transferrable to your own projectsWho This Book Is ForIf you are familiar with Go and are want to put your knowledge to work, then this is the book for you. Go programming knowledge is a must. What You Will Learn- Build quirky and fun projects from scratch while exploring patterns, practices, and techniques, as well as a range of different technologies- Create websites and data services capable of massive scale using Go's net/http package, exploring RESTful patterns as well as low-latency WebSocket APIs- Interact with a variety of remote web services to consume capabilities ranging from authentication and authorization to a fully functioning thesaurus- Develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's in-built concurrency mechanisms- Build microservices for larger organizations using the Go Kit library- Implement a modern document database as well as high-throughput messaging queue technology to put together an architecture that is truly ready to scale- Write concurrent programs and gracefully manage the execution of them and communication by smartly using channels- Get a feel for app deployment using Docker and Google App EngineIn DetailGo is the language of the Internet age, and the latest version of Go comes with major architectural changes. Implementation of the language, runtime, and libraries has changed significantly. The compiler and runtime are now written entirely in Go. The garbage collector is now concurrent and provides dramatically lower pause times by running in parallel with other Go routines when possible.This book will show you how to leverage all the latest features and much more. This book shows you how to build powerful systems and drops you into real-world situations. You will learn to develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's in-built concurrency mechanisms. Scale, performance, and high availability lie at the heart of our projects, and the lessons learned throughout this book will arm you with everything you need to build world-class solutions. You will get a feel for app deployment using Docker and Google App Engine. Each project could form the basis of a start-up, which means they are directly applicable to modern software markets.Style and approachThis book provides fun projects that involve building applications from scratch. These projects will teach you to build chat applications, a distributed system, and a recommendation system.
Author |
: Vladimir Vivien |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 340 |
Release |
: 2016-10-26 |
ISBN-10 |
: 9781784392338 |
ISBN-13 |
: 1784392332 |
Rating |
: 4/5 (38 Downloads) |
Synopsis Learning Go Programming by : Vladimir Vivien
An insightful guide to learning the Go programming language About This Book Insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code effectively Push your Go skills, with topics such as, data types, channels, concurrency, object-oriented Go, testing, and network programming Each chapter provides working code samples that are designed to help reader quickly understand respective topic Who This Book Is For If you have prior exposure to programming and are interested in learning the Go programming language, this book is designed for you. It will quickly run you through the basics of programming to let you exploit a number of features offered by Go programming language. What You Will Learn Install and configure the Go development environment to quickly get started with your first program. Use the basic elements of the language including source code structure, variables, constants, and control flow primitives to quickly get started with Go Gain practical insight into the use of Go's type system including basic and composite types such as maps, slices, and structs. Use interface types and techniques such as embedding to create idiomatic object-oriented programs in Go. Develop effective functions that are encapsulated in well-organized package structures with support for error handling and panic recovery. Implement goroutine, channels, and other concurrency primitives to write highly-concurrent and safe Go code Write tested and benchmarked code using Go's built test tools Access OS resources by calling C libraries and interact with program environment at runtime In Detail The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage. Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud. Style and approach The book is written to serve as a reader-friendly step-by-step guide to learning the Go programming language. Each topic is sequentially introduced to build on previous materials covered. Every concept is introduced with easy-to-follow code examples that focus on maximizing the understanding of the topic at hand.
Author |
: Daniel Furtado |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 449 |
Release |
: 2018-02-27 |
ISBN-10 |
: 9781786464903 |
ISBN-13 |
: 178646490X |
Rating |
: 4/5 (03 Downloads) |
Synopsis Python Programming Blueprints by : Daniel Furtado
Python is a very powerful, high-level, object-oriented programming language. It has swiftly developed over the years to become the language of choice for software developers due to its simplicity. This book takes you through varied and real-life projects. The examples start with the basics and gradually increase in complexity, helping boost ...
Author |
: Nathan Kozyra |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 665 |
Release |
: 2016-08-31 |
ISBN-10 |
: 9781787126596 |
ISBN-13 |
: 1787126595 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Go: Building Web Applications by : Nathan Kozyra
Build real-world, production-ready solutions by harnessing the powerful features of Go About This Book An easy-to-follow guide that provides everything a developer needs to know to build end-to-end web applications in Go Write interesting and clever, but simple code, and learn skills and techniques that are directly transferable to your own projects A practical approach to utilize application scaffolding to design highly scalable programs that are deeply rooted in go routines and channels Who This Book Is For This book is intended for developers who are new to Go, but have previous experience of building web applications and APIs. What You Will Learn Build a fully featured REST API to enable client-side single page apps Utilize TLS to build reliable and secure sites Learn to apply the nuances of the Go language to implement a wide range of start-up quality projects Create websites and data services capable of massive scale using Go's net/http package, exploring RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities ranging from authentication and authorization to a fully functioning thesaurus Explore the core syntaxes and language features that enable concurrency in Go Understand when and where to use concurrency to keep data consistent and applications non-blocking, responsive, and reliable Utilize advanced concurrency patterns and best practices to stay low-level without compromising the simplicity of Go itself In Detail Go is an open source programming language that makes it easy to build simple, reliable, and efficient software. It is a statically typed language with syntax loosely derived from that of C, adding garbage collection, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library. This course starts with a walkthrough of the topics most critical to anyone building a new web application. Whether it's keeping your application secure, connecting to your database, enabling token-based authentication, or utilizing logic-less templates, this course has you covered. Scale, performance, and high availability lie at the heart of the projects, and the lessons learned throughout this course will arm you with everything you need to build world-class solutions. It will also take you through the history of concurrency, how Go utilizes it, how Go differs from other languages, and the features and structures of Go's concurrency core. It will make you feel comfortable designing a safe, data-consistent, and high-performance concurrent application in Go. This course is an invaluable resource to help you understand Go's powerful features to build simple, reliable, secure, and efficient web applications. Style and approach This course is a step-by-step guide, which starts off with the basics of go programming to build web applications and will gradually move on to cover intermediate and advanced topics. You will be going through this smooth transition by building interesting projects along with the authors, discussing significant options, and decisions at each stage, while keeping the programs lean, uncluttered, and as simple as possible.
Author |
: Mario Castro Contreras |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 394 |
Release |
: 2017-02-24 |
ISBN-10 |
: 9781786461902 |
ISBN-13 |
: 1786461900 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Go Design Patterns by : Mario Castro Contreras
Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.
Author |
: Marcos Romero |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 366 |
Release |
: 2019-08-23 |
ISBN-10 |
: 9781789348422 |
ISBN-13 |
: 1789348420 |
Rating |
: 4/5 (22 Downloads) |
Synopsis Blueprints Visual Scripting for Unreal Engine by : Marcos Romero
Publisher's note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updated for Unreal Engine 5 blueprints including new topics, such as implementing procedural generation and creating a product configurator, has now been published. Key FeaturesDesign a fully functional game in UE4 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook Description Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers. This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You'll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you'll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you'll learn how to build a basic VR game. By the end of this book, you'll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience. What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with object-oriented programming (OOP) concepts and explore the Gameplay FrameworkLearn Virtual Reality development with UE BlueprintWho this book is for This book is for anyone who is interested in developing games or applications with UE4. Although basic knowledge of Windows OS is required, experience in programming or UE4 is not necessary.
Author |
: Wei-Meng Lee |
Publisher |
: John Wiley & Sons |
Total Pages |
: 52 |
Release |
: 2021-04-27 |
ISBN-10 |
: 9781119786191 |
ISBN-13 |
: 1119786193 |
Rating |
: 4/5 (91 Downloads) |
Synopsis Go Programming Language For Dummies by : Wei-Meng Lee
Ready, set, program with Go! Now is the perfect time to learn the Go Programming Language. It’s one of the most in-demand languages among tech recruiters and developers love its simplicity and power. Go Programming Language For Dummies is an easy way to add this top job skill to your toolkit. Written for novice and experienced coders alike, this book traverses basic syntax, writing functions, organizing data, building packages, and interfacing with APIs. Go—or GoLang, as it’s also known—has proven to be a strong choice for developers creating applications for the cloud-based world we live in. This book will put you on the path to using the language that’s created some of today’s leading web applications, so you can steer your career where you want to Go! Learn how Go works and start writing programs and modules Install and implement the most powerful third-party Go packages Use Go in conjunction with web services and MySQL databases Keep your codebase organized and use Go to structure data With this book, you can join the growing numbers of developers using Go to create 21st century solutions. Step inside to take start writing code that puts data in users’ hands.
Author |
: Jose Palala |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 316 |
Release |
: 2016-10-07 |
ISBN-10 |
: 9781785885242 |
ISBN-13 |
: 1785885243 |
Rating |
: 4/5 (42 Downloads) |
Synopsis PHP 7 Programming Blueprints by : Jose Palala
Learn how to exploit the impressive power of PHP 7 with this collection of practical project blueprints – begin building better applications for the web today! About This Book Don't just learn PHP 7 – follow a diverse range of practical knowledge to get started quickly Take advantage of PHP 7's newest features – and find out how to use them to solve real development challenges Put PHP to work for performance and scalability – we'll show you how, you do it! Who This Book Is For The book is for web developers, PHP consultants, and anyone who is working on multiple projects with PHP. Basic knowledge of PHP programming is assumed. What You Will Learn Build versatile projects using the newest features PHP 7 has to offer Learn how to use PHP 7's event-driven asynchronous features Find out how to improve the performance of your code with effective techniques and design patterns Get to grips with backend development and find out how to optimize session handling Learn how to use the PHP 7 Abstract Syntax Tree to improve the quality of your code and make it more maintainable Find out how to build a RESTful web service Build your own asynchronous microservice In Detail When it comes to modern web development, performance is everything. The latest version of PHP has been improvised and updated to make it easier to build for performance, improved engine execution, better memory usage, and a new and extended set of tools. If you're a web developer, what's not to love? This guide will show you how to make full use of PHP 7 with a range of practical projects that will not only teach you the principles, but also show you how to put them into practice. It will push and extend your skills, helping you to become a more confident and fluent PHP developer. You'll find out how to build a social newsletter service, a simple blog with a search capability using Elasticsearch, as well as a chat application. We'll also show you how to create a RESTful web service, a database class to manage a shopping cart on an e-commerce site and how to build an asynchronous microservice architecture. With further guidance on using reactive extensions in PHP, we're sure that you'll find everything you need to take full advantage of PHP 7. So dive in now! Style and approach This product focuses on helping developers build projects from scratch. But more than that, each project will help the reader to learn a new facet or feature of PHP 7 – it means the reader really will 'learn by doing.'
Author |
: Mihalis Tsoukalos |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 459 |
Release |
: 2017-09-26 |
ISBN-10 |
: 9781787123151 |
ISBN-13 |
: 1787123154 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Go Systems Programming by : Mihalis Tsoukalos
Learning the new system's programming language for all Unix-type systems About This Book Learn how to write system's level code in Golang, similar to Unix/Linux systems code Ramp up in Go quickly Deep dive into Goroutines and Go concurrency to be able to take advantage of Go server-level constructs Who This Book Is For Intermediate Linux and general Unix programmers. Network programmers from beginners to advanced practitioners. C and C++ programmers interested in different approaches to concurrency and Linux systems programming. What You Will Learn Explore the Go language from the standpoint of a developer conversant with Unix, Linux, and so on Understand Goroutines, the lightweight threads used for systems and concurrent applications Learn how to translate Unix and Linux systems code in C to Golang code How to write fast and lightweight server code Dive into concurrency with Go Write low-level networking code In Detail Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web. Style and approach This is the first book to introduce Linux and Unix systems programming in Go, a field for which Go has actually been developed in the first place.