Getting Started with Flex 4

Getting Started with Flex 4
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 210
Release :
ISBN-10 : 9781449396978
ISBN-13 : 1449396976
Rating : 4/5 (78 Downloads)

Synopsis Getting Started with Flex 4 by : Jeanette Stallons

Discover what's possible with the latest version of Flash Builder and Flex. This hands-on guide helps you dive into the Adobe Flash Platform: through a series of quick step-by-step tutorials, you'll learn the process of building, debugging, and deploying a complete Rich Internet Application with Flex 4. Each tutorial includes complete code samples and pre-built Flex components. Follow the tutorials in sequence or simply jump to the areas that interest you. Ideal for experienced developers with or without a background in Flex, Getting Started with Flex 4 shows you how to take advantage of your existing skills. You'll quickly discover how easy RIA development can be. Create a Flex application that retrieves, displays, and modifies database records Easily add, update, and delete data in the database Test and debug the application Deploy your Flex application to a web server Change the application’s appearance with styling and skinning Use Flex components to add charts and graphs "Alaric and Elijah do a great job of guiding a newbie Flex developer through the myriad of components offered by this hugely popular framework. Flex novices will find it well worth a read." --Jodie O'Rourke, Adobe Certified Expert (Flash Platform) & Community Professional Community Leader, Adobe User Group Program

Getting Started with Flex 3

Getting Started with Flex 3
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 818404528X
ISBN-13 : 9788184045284
Rating : 4/5 (8X Downloads)

Synopsis Getting Started with Flex 3 by : Jack Herrington

Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started.

Learning Flex 4

Learning Flex 4
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 480
Release :
ISBN-10 : 9781449396671
ISBN-13 : 1449396674
Rating : 4/5 (71 Downloads)

Synopsis Learning Flex 4 by : Alaric Cole

Learn Adobe Flex 4 in a fun and engaging way with this book's unique, hands-on approach. Using clear examples and step-by-step coaching from two experts, you'll create four applications that demonstrate fundamental Flex programming concepts. Throughout the course of this book, you’ll learn how to enhance user interaction with ActionScript, and create and skin a user interface with Flex’s UI components (MXML) and Adobe's new FXG graphics format. You'll also be trained to manage dynamic data, connect to a database using server-side script, and deploy applications to both the Web and the desktop. Learning Flex 4 offers tips and tricks the authors have collected from years of real-world experience, and straightforward explanations of object-oriented programming concepts to help you understand how Flex 4 works. Work with Flash Builder 4 and the Eclipse IDE Learn the basics of ActionScript, MXML, and FXG Design a Flex application layout Build an engaging user interface Add interactivity with ActionScript Handle user input with rich forms Link Flex to a server with PHP and MySQL Gather and display data Style applications and add effects, filters, and transitions Deploy applications to the Web, or to the desktop using Adobe AIR

AdvancED Flex 4

AdvancED Flex 4
Author :
Publisher : Apress
Total Pages : 555
Release :
ISBN-10 : 9781430224846
ISBN-13 : 1430224843
Rating : 4/5 (46 Downloads)

Synopsis AdvancED Flex 4 by : Shashank Tiwari

AdvancED Flex 4 makes advanced Flex 4 concepts and techniques easy. Ajax, RIA, Web 2.0, mashups, mobile applications, the most sophisticated web tools, and the coolest interactive web applications are all covered with practical, visually oriented recipes. Completely updated for tools new to Flex 4 Demonstrates how to use Flex 4 to create robust and scalable enterprise-grade rich Internet applications Teaches you to build high-performance web applications with interactivity that really engages your users

Flex 4 in Action

Flex 4 in Action
Author :
Publisher : Simon and Schuster
Total Pages : 1103
Release :
ISBN-10 : 9781638351399
ISBN-13 : 1638351392
Rating : 4/5 (99 Downloads)

Synopsis Flex 4 in Action by : Dan Orlando

Flex 4 in Action is an easy-to-follow, hands-on Flex 4 tutorial. Revised and updated from the previous edition on Flex 3, this book is chock-full of examples, goes beyond feature coverage, and helps readers put Flex to work in real day-to-day tasks. This book helps Flex developers make their Flex applications stand out from the crowd. How comprehensive is Flex 4 in Action? Interesting themes, styles, and skins? It's in there. Working with databases? You got it. Interactive forms and validation? You bet. Charting techniques to help you visualize data? Bam! Many Flex books are overwhelming to new users-focusing on the complexities of the language and super-specialized subjects in the Flex ecosystem. Flex 4 in Action filters out the noise and dives into the core topics users need every day. Using numerous easy-to-understand examples, Flex 4 in Action provides a strong foundation that readers can build on as the complexity of their projects increases. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

Adobe Flex 4

Adobe Flex 4
Author :
Publisher : Pearson Education
Total Pages : 706
Release :
ISBN-10 : 9780321694423
ISBN-13 : 0321694422
Rating : 4/5 (23 Downloads)

Synopsis Adobe Flex 4 by : Michael Labriola

This is the e-book version of Adobe Flex 4: Training from the Source, to access the files that accompany this title please refer to the URL which is listed at the end of the e-book Adobe Flex: Training from the Source is the best-selling and most trusted resource for learning about Adobe Flex. Written by a team of authors with practical experience as consultants, mentors and developers of courseware, this book/CD uses project-based tutorials, and is designed to teach beginning Flex developers the details of building and architecting real-world rich internet applications using Flash Builder incorporating MXML and ActionScript 3.0. The book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. This latest edition includes complete coverage of New Flex 4 features such as the Spark Component model, Advanced Skinning, Component Creation, and much more. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Learning Flex 3

Learning Flex 3
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 305
Release :
ISBN-10 : 9780596555276
ISBN-13 : 059655527X
Rating : 4/5 (76 Downloads)

Synopsis Learning Flex 3 by : Alaric Cole

How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop. Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that author Alaric Cole has gathered after years of using Flex and teaching it to fellow developers at Yahoo! You'll understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more. Whether you're a beginner, or an experienced web developer coming to Flex from another platform, Learning Flex 3 is the ideal way to learn how to: Set up your environment with FlexBuilder and Eclipse Create a new Flex project Use the different design views in Flex Write code with MXML Lay out your Flex application Embed images and graphics Build a user interface Add interactivity with ActionScript Handle user input Move, display, and collect data Add custom components with MXML Add sound effects, filters, and transitions Style your applications with CSS, skins, and themes Deploy applications to the Web, or to the desktop using Adobe AIR Also included are brief explanations of objects, classes, components, properties, methods, types, and other Flex attributes. You will find that Learning Flex 3 is not only the most complete tutorial for Flex, it's also the quickest way to get going with the latest version of this powerful framework.

Getting started with CodeIgniter 4, master the basics of the PHP framework for beginners

Getting started with CodeIgniter 4, master the basics of the PHP framework for beginners
Author :
Publisher : Andres Cruz
Total Pages : 322
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Getting started with CodeIgniter 4, master the basics of the PHP framework for beginners by : Andrés Cruz

This book is for anyone who wants to build their first applications in CodeIgniter 4, this writing offers a step-by-step introduction to the framework, knowing the most relevant aspects of it and is focused above all on practice; It is assumed that the reader has knowledge and has developed in PHP and related technologies of the language, such as JavaScript, HTML and CSS, since, remember that to use any framework, you have to have the bases that support it, that is, your programming language. The book is aimed at those people who want to learn something new, learn about a framework that has very little documentation, who want to improve a skill in web development, who want to grow as a developer and who want to continue scaling their path with other frameworks superior to this one. As long as you meet at least some of the above considerations, this book is for you. Map This book has a total of 21 chapters and consists of explanations and practices. Chapters: Chapter 1: This chapter is intended to explain the environment needed to develop in CodeIgniter 4. Chapter 2: We take the first steps with the frameworks, we will know the official website of the framework, installation forms and advantages of each one of them, we install the framework, we will know the initial aspects on how to run the framework, configure a database, create our first components, the use of migrations for table management and we will see several cases on how to work with them, we will work with the MVC and create each of these components that define it from scratch, routing and of course, finishing the chapter with the traditional CRUD for one of our entities. Chapter 3: It is a practice for you, in which you have to create another CRUD; putting into practice everything seen in the first chapter. Chapter 4: You will know how to use the routes, grouped routes, their options and the different types. Chapter 5: We will know the use of the session and also of the flash session to save data and present it to the user. Chapter 6: You will learn to manage views in a reusable way. Chapter 7: We will see how to use a more modular scheme when defining controllers for each type of module. Chapter 8: We will know how to work with HTML forms and apply validations from the server side in CodeIgniter, knowing the types of validations, creating them and applying validations from the controller; to then finally show the errors by the view; we will also learn how to use helper functions in our forms. Chapter 9: We will learn more about models, some properties that we can define in them, the use of functions and common example cases. Chapter 10: We will learn to use filters to intercept requests; as a practical case, we will create an authentication module with login for our application in which we will protect the management module or dashboard. Chapter 11: In this chapter we build a Rest Api type CRUD that can be consumed with JSON or XML; being CRUD type operations and working mainly from the server side; it will be a process similar to the CRUD that we created in Chapter 2, but with some variations that are typical of this type of structure. Chapter 12: In this chapter you will learn to generate test data with seeders which are ideal for when we are starting to develop. Chapter 13: In this chapter we will learn how to handle the relational schema of the database in CodeIgniter; we will look at one-to-many and many-to-many relationships. Chapter 14: In this chapter we are going to work with uploading files in our application, to upload images to our movie model. Chapter 15: This chapter provides an introduction to the use of the libraries and help functions and how to use them. Chapter 16: In this chapter we will learn how to integrate the PayPal platform in CodeIgniter, in order to process payments directly from the application. Chapter 16: This chapter we will adapt Bootstrap 5 components in the application. Chapter 17: This chapter we will create an end user module with list and detail page. Chapter 18: This chapter we will make some changes in the Rest Api created previously to define additional methods such as upload, pagination, among others. Chapter 19: App with Vue, coming soon. Chapter 20: In this chapter we will learn how to integrate the PayPal platform in CodeIgniter, in order to process payments directly from the application. Chapter 21: This chapter we will know how to integrate CodeIgniter shield to handle authentication and authorization; also, we will create a small project with which we will learn to manage groups and permissions. By the end of the book, you will have the knowledge to create any basic application with the framework and know more than just the basics of it. I invite you to visit my website: desarrollolibre.net And get to know my work.

Getting started with Bootstrap 5

Getting started with Bootstrap 5
Author :
Publisher : Andres Cruz
Total Pages : 118
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Getting started with Bootstrap 5 by : Andrés Cruz Yoris

This book does not have a logical organization, presenting each of the components of Bootstrap, but rather a practical organization in which we see the main elements of Bootstrap as it becomes appropriate to present them. It is a quick guide in which it offers, based on small tips or notes, the operation of the main components of Bootstrap and the reader can have an entry point to learn more easily about this technology. To follow this book you need to have a computer with Windows, Linux or MacOS, have knowledge of how to develop style sheets in CSS, JavaScript and basic Node. This book is currently in development. Map This book has a total of 8 chapters, it is recommended that you read in the order in which they are arranged and as we explain the experiments carried out, go directly to practice, replicate, test and modify the codes that we show in this book. Chapter 1: In this chapter we will give some key concepts about the frameworks, advantages of using Bootstrap and what changes it brings with its predecessor, in addition, we will prepare the development environment. Chapter 2: In this chapter we present an introduction to containers in Bootstrap as a fundamental structure to organize our content correctly on a website and have it displayed correctly; additionally, we introduce other common features such as Bootstrap breakpoints present in other components. Chapter 3: In this chapter we will learn how to use Bootstrap's grid and column system. Chapter 4: In this chapter we will learn how to work with the main components in Bootstrap, which are the fundamental elements in this technology. Chapter 5: In this chapter we will learn how to use the help classes in Bootstrap, also known as utility classes with which we can establish colors, margins, among other formats, to the HTML content. Chapter 6: In this chapter we will learn how to generate our custom Bootstrap bundle using Sass. Chapter 7: In this chapter we will create some composite or custom components using Bootstrap components and its utility classes as a base. Chapter 8: In this chapter we will build a real website that is a kind of product sales website or online store with a very limited scope. We will also create a website in which we will make fetch queries to an API.

Getting Started with Processing.py

Getting Started with Processing.py
Author :
Publisher : Maker Media, Inc.
Total Pages : 204
Release :
ISBN-10 : 9781457186790
ISBN-13 : 1457186799
Rating : 4/5 (90 Downloads)

Synopsis Getting Started with Processing.py by : Allison Parrish

Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.