Get Fit For The Games
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Author |
: Jonathan Stringfield |
Publisher |
: John Wiley & Sons |
Total Pages |
: 262 |
Release |
: 2022-07-26 |
ISBN-10 |
: 9781119855361 |
ISBN-13 |
: 1119855365 |
Rating |
: 4/5 (61 Downloads) |
Synopsis Get in the Game by : Jonathan Stringfield
An essential guide for marketers and execs wishing to integrate their brands with modern games and esports In Get in the Game: How to Level Up Your Business with Gaming, Esports, and Emerging Technologies, decorated gaming and social media research and marketing executive Jonathan Stringfield delivers a roadmap to understanding and navigating marketing and business integrations into the gaming ecosystem: who plays games (and why), how modern games are created and oriented around the world of esports, and where brands can get involved with modern games. This book explains the breadth and depth of the gaming audience, describing the rapidly changing demographics of modern games and the various motivations gamers have for playing games. It also unpacks the history of gaming and how it has impacted the creative processes and output from the industry. Finally, it offers a practical guide for brands wishing to integrate themselves into new gaming environments, with an emphasis on maximizing success for marketers, developers, content creators, and fans. Get in the Game provides: A thorough introduction to why marketers and executives must pay closer attention to gaming, as well as existing roadblocks to understanding the gaming industry Comprehensive explorations of the psychology and motivations of gaming, and implications towards messaging and brand safety. Practical discussions of gaming as a competitive platform or streaming viewing experience. In-depth examinations of gaming ad placements, deep marketing integrations between companies and games, and future directions for the industry and how it relates to the emergence of the metaverse. Perfect for marketing strategists, brand managers, and Chief Marketing Officers, Get in the Game will also earn a place in the libraries of executives seeking to connect with the misunderstood yet largest segment in consumer entertainment.
Author |
: Jeanne Nagle |
Publisher |
: The Rosen Publishing Group, Inc |
Total Pages |
: 67 |
Release |
: 2009-08-15 |
ISBN-10 |
: 9781615311613 |
ISBN-13 |
: 1615311610 |
Rating |
: 4/5 (13 Downloads) |
Synopsis Frequently Asked Questions About Wii and Video Game Injuries and Fitness by : Jeanne Nagle
Who would ever have imagined that the typically sedentary pleasures of video games would become responsible for sparking a growing trend towards movement-based and fitness-oriented home entertainment programs? With the introduction of Nintendo's Wii and other, similar game systems, Americans are suddenly hoisting themselves off their couches, grabbing a console, and getting heart-healthy workouts--all while remaining in front of their TV screens and having a blast. Early reports indicate the health benefits of these activity- and fitness-based video games are considerable. Yet there have also been reports of certain kinds of injuries peculiar to Wii and similar game systems. This book sorts out the reality from the hype and shows how you can minimize the likelihood of injury while maximizing your fitnessand funlevels. Includes some common myths and facts about video game fitness and injuries and ten great questions to ask a doctor.
Author |
: |
Publisher |
: |
Total Pages |
: 100 |
Release |
: 1987 |
ISBN-10 |
: OSU:32435056619026 |
ISBN-13 |
: |
Rating |
: 4/5 (26 Downloads) |
Author |
: Dudley Wills |
Publisher |
: |
Total Pages |
: 66 |
Release |
: 1969 |
ISBN-10 |
: PSU:000006044145 |
ISBN-13 |
: |
Rating |
: 4/5 (45 Downloads) |
Synopsis Fitness is Fun by : Dudley Wills
Author |
: Michelle Goodridge |
Publisher |
: Bloomsbury Publishing USA |
Total Pages |
: 262 |
Release |
: 2021-11-15 |
ISBN-10 |
: 9781440867323 |
ISBN-13 |
: 1440867321 |
Rating |
: 4/5 (23 Downloads) |
Synopsis Librarian's Guide to Games and Gamers by : Michelle Goodridge
Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.
Author |
: |
Publisher |
: |
Total Pages |
: 192 |
Release |
: 2008-10 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Ebony by :
EBONY is the flagship magazine of Johnson Publishing. Founded in 1945 by John H. Johnson, it still maintains the highest global circulation of any African American-focused magazine.
Author |
: Gina Zdanowicz |
Publisher |
: Routledge |
Total Pages |
: 354 |
Release |
: 2019-12-10 |
ISBN-10 |
: 9781351016414 |
ISBN-13 |
: 1351016415 |
Rating |
: 4/5 (14 Downloads) |
Synopsis The Game Audio Strategy Guide by : Gina Zdanowicz
The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games. The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.
Author |
: |
Publisher |
: |
Total Pages |
: 422 |
Release |
: 1920 |
ISBN-10 |
: CORNELL:31924066337217 |
ISBN-13 |
: |
Rating |
: 4/5 (17 Downloads) |
Synopsis Outing; Sport, Adventure, Travel, Fiction by :
Author |
: |
Publisher |
: |
Total Pages |
: 858 |
Release |
: 1919 |
ISBN-10 |
: STANFORD:36105024645991 |
ISBN-13 |
: |
Rating |
: 4/5 (91 Downloads) |
Author |
: Harvey Penick |
Publisher |
: Simon and Schuster |
Total Pages |
: 196 |
Release |
: 1999-10-15 |
ISBN-10 |
: 9780684867342 |
ISBN-13 |
: 0684867346 |
Rating |
: 4/5 (42 Downloads) |
Synopsis For All Who Love the Game by : Harvey Penick
Penick tells women how they can hit the ball farther, save crucial strokes around the green, and avoid the advice of well-intentioned men.