Land of Fun

Land of Fun
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 0578468255
ISBN-13 : 9780578468259
Rating : 4/5 (55 Downloads)

Synopsis Land of Fun by : Chris Lindsley

Funland

Funland
Author :
Publisher : 47North
Total Pages : 0
Release :
ISBN-10 : 1477806288
ISBN-13 : 9781477806289
Rating : 4/5 (88 Downloads)

Synopsis Funland by : Richard Laymon

"If you've missed Laymon, you've missed a treat " --Stephen King The Funland Amusement Park provides more fear than fun these days. A vicious pack known as the Trolls are preying on anyone foolish enough to be alone at night. Folks in the area blame them for the recent mysterious disappearances, and a gang of local teenagers has decided to fight back. But nothing is ever what it seems in an amusement park. Behind the garish paint and bright lights waits a horror far worse than anything found in the freak show. Step right up The terror is about to begin

Fun Land Fun!

Fun Land Fun!
Author :
Publisher : Sterling Publishing Company, Inc.
Total Pages : 40
Release :
ISBN-10 : 1402734166
ISBN-13 : 9781402734168
Rating : 4/5 (66 Downloads)

Synopsis Fun Land Fun! by : Harriet Ziefert

Three friends spend an enjoyable day at the amusement park, riding roller coasters, driving bumper cars, and eating cotton candy.

Cool Japan Guide

Cool Japan Guide
Author :
Publisher : Tuttle Publishing
Total Pages : 128
Release :
ISBN-10 : 9781462914937
ISBN-13 : 1462914934
Rating : 4/5 (37 Downloads)

Synopsis Cool Japan Guide by : Abby Denson

Traveling to Japan has never been so much fun—visit the land of anime, manga, cosplay, hot springs and sushi! This graphic Japan travel guide is the first of its kind exploring Japanese culture from a cartoonist's perspective. Cool Japan Guide takes you on a fun tour from the high-energy urban streets of Tokyo to the peaceful Zen gardens and Shinto shrines of Kyoto and introduces you to: the exciting world of Japanese food—from bento to sushi and everything in between. the otaku (geek) culture of Japan, including a manga market in Tokyo where artists display and sell their original artwork. the complete Japanese shopping experience, from combini (not your run-of-the-mill convenience stores!) to depato (department stores with everything). the world's biggest manga, anime and cosplay festivals. lots of other exciting places to go and things to do—like zen gardens, traditional Japanese arts, and a ride on a Japanese bullet train. Whether you're ready to hop a plane and travel to Japan tomorrow, or interested in Japanese culture, this fun and colorful travelogue by noted comic book artist and food blogger Abby Denson, husband Matt, friend Yuuko, and sidekick, Kitty Sweet Tooth, will present Japan in a unique and fascinating way.

Little Man of Disneyland (Disney Classic)

Little Man of Disneyland (Disney Classic)
Author :
Publisher : Golden/Disney
Total Pages : 28
Release :
ISBN-10 : 9780736436182
ISBN-13 : 0736436189
Rating : 4/5 (82 Downloads)

Synopsis Little Man of Disneyland (Disney Classic) by : RH Disney

This imaginative Little Golden Book, originally published in 1955, tells the story of the creation of Disneyland and the little man who lives there. Boys and girls ages 2 to 5 will love joining Mickey Mouse and Donald Duck as they meet little Patrick Begorra. Great for Disney fans, theme park enthusiasts, and Little Golden Book collectors of all ages!

FantasticLand

FantasticLand
Author :
Publisher : Simon and Schuster
Total Pages : 322
Release :
ISBN-10 : 9781510709461
ISBN-13 : 1510709460
Rating : 4/5 (61 Downloads)

Synopsis FantasticLand by : Mike Bockoven

Since the 1970s, FantasticLand has been the theme park where “Fun is Guaranteed!” But when a hurricane ravages the Florida coast and isolates the park, the employees find it anything but fun. Five weeks later, the authorities who rescue the survivors encounter a scene of horror. Photos soon emerge online of heads on spikes outside of rides and viscera and human bones littering the gift shops, breaking records for hits, views, likes, clicks, and shares. How could a group of survivors, mostly teenagers, commit such terrible acts? Presented as a fact-finding investigation and a series of first-person interviews, FantasticLand pieces together the grisly series of events. Park policy was that the mostly college-aged employees surrender their electronic devices to preserve the authenticity of the FantasticLand experience. Cut off from the world and left on their own, the teenagers soon form rival tribes who viciously compete for food, medicine, social dominance, and even human flesh. This new social network divides the ravaged dreamland into territories ruled by the Pirates, the ShopGirls, the Freaks, and the Mole People. If meticulously curated online personas can replace private identities, what takes over when those constructs are lost? FantasticLand is a modern take on Lord of the Flies meets Battle Royale that probes the consequences of a social civilization built online. Skyhorse Publishing, as well as our Arcade, Yucca, and Good Books imprints, are proud to publish a broad range of books for readers interested in fiction—novels, novellas, political and medical thrillers, comedy, satire, historical fiction, romance, erotic and love stories, mystery, classic literature, folklore and mythology, literary classics including Shakespeare, Dumas, Wilde, Cather, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.

Practical Game Design

Practical Game Design
Author :
Publisher : Packt Publishing Ltd
Total Pages : 464
Release :
ISBN-10 : 9781787122161
ISBN-13 : 1787122166
Rating : 4/5 (61 Downloads)

Synopsis Practical Game Design by : Adam Kramarzewski

Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a professional studio Ace the core principles and processes of level design, world building, and storytelling Design interactive characters that animate the gaming world Book Description If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms. Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended. As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting. What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful business models and prepare your games for live operations Master the principles behind level design, worldbuilding and storytelling Improve the quality of a game by playtesting and polishing it Who this book is for Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.

Land Shark

Land Shark
Author :
Publisher : Chronicle Books
Total Pages : 37
Release :
ISBN-10 : 9781452130729
ISBN-13 : 1452130728
Rating : 4/5 (29 Downloads)

Synopsis Land Shark by : Beth Ferry

Bobby wants a shark for his birthday, so he is disappointed when his parents get him a puppy instead--but this puppy turns out to be a bit of a shark herself.

Grammar-Land

Grammar-Land
Author :
Publisher : CreateSpace
Total Pages : 112
Release :
ISBN-10 : 1505874823
ISBN-13 : 9781505874822
Rating : 4/5 (23 Downloads)

Synopsis Grammar-Land by : M. L. Nesbitt

Before the days of Schoolhouse Rock's jingles like “Conjunction Junction,” there was the playful primer "Grammar-Land," which has been teaching children (and adults in need of a refresher) the basic rules of English grammar since its first publication in 1878. In the allegorical world of Grammar-Land, the nine parts of speech—rich Mr. Noun, his useful friend Pronoun, little ragged Article, talkative Adjective, busy Dr. Verb and Adverb, perky Preposition, convenient Conjunction, and irksome Interjection—are brought to trial by Judge Grammar to settle disputes over the rules of language. Each part of speech is called in turn to take the stand, where they are questioned by Doctor Syntax and Sergeant Parsing. In the course of the amusing trial, the reader, perhaps without even realizing it, is exposed to the most important rules of grammar.

Amusement

Amusement
Author :
Publisher : Jeremy Bursey
Total Pages : 36
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Amusement by : Jeremy Bursey

What tough man would a nip-cat trap if a nip-cat kid-napped man? I know what you’re thinking: “What’s a nip-cat? Who’s the man?” The man is Sammy McGuinness, a professional businessman who prefers suits to shorts and ties to lies. I’m sure you know the type: He’s the guy who makes your boss sweat because his efficiency is more boss than your actual boss. He’s the man who makes you look like a time thief because you stopped by the watercooler for a minute. Yeah, you know Sammy. You’ve probably dealt with Sammy. Maybe you hate Sammy. But, perhaps, Sammy also hates Sammy because Sammy has a secret that he cannot shake, one that makes him very angry, very angry indeed. Can the happiest place in all the land make him happy again? Or will the nip-cat push him over the edge? Amusement is the story of lies and justice, of cats and men, and of class battles at their most absurd. In a world where one powerful theme park rules the people, and knock-off brand names demand their unquestionable trust, just remember, no matter who you are, or why you’re there, nothing at this park is ever free, and Happy Fun Land will always find a way to make you pay. “Welcome to Happy Fun Land!”