Fractal 3D Magic

Fractal 3D Magic
Author :
Publisher : Sterling Publishing Company Incorporated
Total Pages : 155
Release :
ISBN-10 : 1454912634
ISBN-13 : 9781454912637
Rating : 4/5 (34 Downloads)

Synopsis Fractal 3D Magic by :

Filled with more than 200 intricate and eye-popping 3D designs, which can be viewed with the accompanying 3D glasses, a rare glimpse into the world of computer-generated fractal art provides background on everything from the classic Mandelbrot set to ethereal fractal flames. Original.

Fractal Geometries Theory and Applications

Fractal Geometries Theory and Applications
Author :
Publisher : CRC Press
Total Pages : 214
Release :
ISBN-10 : 0849377226
ISBN-13 : 9780849377228
Rating : 4/5 (26 Downloads)

Synopsis Fractal Geometries Theory and Applications by : Alain Le Mehaute

Fractal geometry, based on recursive mathematical schemas, provides a means for modeling a great number of natural phenomena. For this reason, it is of increasing interest to physicists, chemists, biologists, and geographers, among others. A major quality of fractality is that it not only unifies phenomena previously thought to be anomalous or disparate in a single theoretical framework, but it also promotes a return to graphical treatment, which had been almost completely banished from scientific thought in favor of analysis. This book casts a new, lively light on scientific territories still not fully explored. It is designed for research workers, engineers, and experimentalists faced with problems of measure and action in heterogenous materials and environments. Several color plates illustrate the implications and consequences of this theory for most of the questions raised by the taking into consideration of time in a fractal space.

Artificial Intelligence: An Illustrated History

Artificial Intelligence: An Illustrated History
Author :
Publisher : Union Square & Co.
Total Pages : 329
Release :
ISBN-10 : 9781454962144
ISBN-13 : 1454962143
Rating : 4/5 (44 Downloads)

Synopsis Artificial Intelligence: An Illustrated History by : Clifford A. Pickover

A History of the Future that's Happening Right Now Artificial Intelligence: An Illustrated History explores the historic origins and current applications of AI in such diverse fields as computing, medicine, popular culture, mythology, and philosophy. Through more than 100 entries, award-winning author Clifford A. Pickover, offers a granular, yet accessible, glimpse into the world of AI—from medieval robots and Boolean algebra to facial recognition, and artificial neural networks. First released in 2019, this updated paperback edition brings readers up to speed with coverage of technologies such as DALL-E and ChatGPT, and it explores the very real fear that AI will alter the course of humanity—forever.

Magic for Beginners III

Magic for Beginners III
Author :
Publisher : BoD – Books on Demand
Total Pages : 685
Release :
ISBN-10 : 9783754315163
ISBN-13 : 3754315161
Rating : 4/5 (63 Downloads)

Synopsis Magic for Beginners III by : Harry Eilenstein

This Volume contains the books: - Invocations for Beginners - Evocations for Beginners - Prophecy for Beginners - Life Force for Beginners - Magic Objects for Beginners - Elves for Beginners - Crop Circles for Beginners

The Art of Coding

The Art of Coding
Author :
Publisher : CRC Press
Total Pages : 316
Release :
ISBN-10 : 9781351809337
ISBN-13 : 1351809334
Rating : 4/5 (37 Downloads)

Synopsis The Art of Coding by : Mohammad Majid al-Rifaie

As the title suggests, this book explores the concepts of drawing, graphics and animation in the context of coding. In this endeavour, in addition to initiating the process with some historical perspectives on programming languages, it prides itself by presenting complex concepts in an easy-to-understand fashion for students, artists, hobbyists as well as those interested in computer science, computer graphics, digital media, or interdisciplinary studies. Being able to code requires abstract thinking, mathematics skills, spatial ability, logical thinking, imagination, and creativity. All these abilities can be acquired with practice, and can be mastered by practical exposure to art, music, and literature. This book discusses art, poetry and other forms of writing while pondering difficult concepts in programming; it looks at how we use our senses in the process of learning computing and programming. Features: · Introduces coding in a visual way · Explores the elegance behind coding and the outcome · Includes types of outcomes and options for coding · Covers the transition from front-of-classroom instruction to the use of online-streamed video tutorials · Encourages abstract and cognitive thinking, as well as creativity The Art of Coding contains a collection of learning projects for students, instructors and teachers to select specific themes from. Problems and projects are aimed at making the learning process entertaining, while also involving social exchange and sharing. This process allows for programming to become interdisciplinary, enabling projects to be co-developed by specialists from different backgrounds, enriching the value of coding and what it can achieve. The authors of this book hail from three different continents, and have several decades of combined experience in academia, education, science and visual arts.

Tessellations

Tessellations
Author :
Publisher : CRC Press
Total Pages : 450
Release :
ISBN-10 : 9780429589232
ISBN-13 : 0429589239
Rating : 4/5 (32 Downloads)

Synopsis Tessellations by : Robert Fathauer

Tessellations: Mathematics, Art and Recreation aims to present a comprehensive introduction to tessellations (tiling) at a level accessible to non-specialists. Additionally, it covers techniques, tips, and templates to facilitate the creation of mathematical art based on tessellations. Inclusion of special topics like spiral tilings and tessellation metamorphoses allows the reader to explore beautiful and entertaining math and art. The book has a particular focus on ‘Escheresque’ designs, in which the individual tiles are recognizable real-world motifs. These are extremely popular with students and math hobbyists but are typically very challenging to execute. Techniques demonstrated in the book are aimed at making these designs more achievable. Going beyond planar designs, the book contains numerous nets of polyhedra and templates for applying Escheresque designs to them. Activities and worksheets are spread throughout the book, and examples of real-world tessellations are also provided. Key features Introduces the mathematics of tessellations, including symmetry Covers polygonal, aperiodic, and non-Euclidean tilings Contains tutorial content on designing and drawing Escheresque tessellations Highlights numerous examples of tessellations in the real world Activities for individuals or classes Filled with templates to aid in creating Escheresque tessellations Treats special topics like tiling rosettes, fractal tessellations, and decoration of tiles

The History of Visual Magic in Computers

The History of Visual Magic in Computers
Author :
Publisher : Springer Science & Business Media
Total Pages : 485
Release :
ISBN-10 : 9781447149323
ISBN-13 : 1447149327
Rating : 4/5 (23 Downloads)

Synopsis The History of Visual Magic in Computers by : Jon Peddie

If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic representations of imaginary worlds. In order to overcome the processing limitations of the computer, graphics had to exploit the characteristics of the eye and brain, and develop visual tricks to simulate realism. The goal is to create graphics images that will overcome the visual cues that cause disbelief and tell the viewer this is not real. Thousands of people over thousands of years have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible, and The History of Visual Magic in Computers is dedicated to all of them and tells a little of their story. It traces the earliest understanding of 3D and then foundational mathematics to explain and construct 3D; from mechanical computers up to today’s tablets. Several of the amazing computer graphics algorithms and tricks came of periods where eruptions of new ideas and techniques seem to occur all at once. Applications emerged as the fundamentals of how to draw lines and create realistic images were better understood, leading to hardware 3D controllers that drive the display all the way to stereovision and virtual reality.

To Sleep in a Sea of Stars

To Sleep in a Sea of Stars
Author :
Publisher : Tor Books
Total Pages : 848
Release :
ISBN-10 : 9781250762900
ISBN-13 : 1250762901
Rating : 4/5 (00 Downloads)

Synopsis To Sleep in a Sea of Stars by : Christopher Paolini

Now a New York Times and USA Today bestseller! Winner of Best Science Fiction in the 2020 Goodreads Choice Awards! To Sleep in a Sea of Stars is a brand new epic novel from #1 New York Times bestselling author of Eragon, Christopher Paolini. Kira Navárez dreamed of life on new worlds. Now she's awakened a nightmare. During a routine survey mission on an uncolonized planet, Kira finds an alien relic. At first she's delighted, but elation turns to terror when the ancient dust around her begins to move. As war erupts among the stars, Kira is launched into a galaxy-spanning odyssey of discovery and transformation. First contact isn't at all what she imagined, and events push her to the very limits of what it means to be human. While Kira faces her own horrors, Earth and its colonies stand upon the brink of annihilation. Now, Kira might be humanity's greatest and final hope . . . The Fractalverse Series To Sleep in a Sea of Stars Fractal Noise At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

FractalVision

FractalVision
Author :
Publisher : Prentice Hall
Total Pages : 552
Release :
ISBN-10 : 0672302489
ISBN-13 : 9780672302480
Rating : 4/5 (89 Downloads)

Synopsis FractalVision by : Dick Oliver

Put fractals to work for you. This book/disk set shows users how to use fractals and teaches the mathematics behind fractal theory. Two disks include the full retail version of Fractal Grafics and the shareware program FRACTINT. Hands-on approach encourages readers to experiment using the fractal images on the disk. Uncovers how fractals are being used in science and imaging work. Ideal for computer users, graphics enthusiasts, and programmers.

The Waite Group's Fractal Creations

The Waite Group's Fractal Creations
Author :
Publisher :
Total Pages : 364
Release :
ISBN-10 : UCSD:31822028747566
ISBN-13 :
Rating : 4/5 (66 Downloads)

Synopsis The Waite Group's Fractal Creations by : Timothy Wegner

The dazzling world of fractals is now at the fingertips of any computer user with a wonderful new program, included with the book, which combines the features of fractal microscope, a paint prgram, and a lab bench. It's called FRACTINT, and it lets users control fractal generation, manipulation, editing, alteration and storage. The program enables users to generate any of 60 built-in fractals or type in their own fractal formulas.