Filming The Fantastic With Virtual Technology
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Author |
: Mark Sawicki |
Publisher |
: Routledge |
Total Pages |
: 275 |
Release |
: 2020-03-27 |
ISBN-10 |
: 9781000762488 |
ISBN-13 |
: 1000762483 |
Rating |
: 4/5 (88 Downloads) |
Synopsis Filming the Fantastic with Virtual Technology by : Mark Sawicki
This book brings fantasy storytelling to a whole new level by providing an in-depth insight into the tools used for virtual reality, augmented reality, 360 cinema and motion capture in order to repurpose them to create a virtual studio for filmmaking. Gone are the long days and months of post before seeing your final product. Composites and CG characters can now be shot together as fast as a live-action show. Using off-the-shelf software and tools, authors Mark Sawicki and Juniko Moody document the set-up and production pipelines of the modern virtual/mocap studio. They reveal the procedures and secrets for making movies in virtual sets. The high-end technology that enabled the creation of films such as The Lord of the Rings, Avatar and The Jungle Book is now accessible for smaller, independent production companies. Do you want your actors to perform inside of an Unreal® Game Engine set and interact with the environment? Do you want to be able to put your live-action camera on a jib or dolly and move effortlessly through both a live-action and virtual space together? Do you want live performers interacting with giants, elves and other creatures manipulated by motion capture in real time? This book discusses all of these scenarios and more, showing readers how to create high-quality virtual content using alternative, cost-effective technology. Tutorials, case studies, and project breakdowns provide essential tips on how to avoid and overcome common pitfalls, making this book an indispensable guide for both beginners to create virtual backlot content and more advanced VFX users wanting to adopt best practices when planning and directing virtual productions with RealityTM software and performance capture equipment such as Qualysis.
Author |
: Eric R. Williams |
Publisher |
: Routledge |
Total Pages |
: 274 |
Release |
: 2021-02-17 |
ISBN-10 |
: 9781000341935 |
ISBN-13 |
: 1000341933 |
Rating |
: 4/5 (35 Downloads) |
Synopsis Virtual Reality Cinema by : Eric R. Williams
Award-winning cine-maVRicks Eric R. Williams, Carrie Love and Matt Love introduce virtual reality cinema (also known as 360° video or cine-VR) in this comprehensive guide filled with insider tips and tested techniques for writing, directing and producing effectively in the new medium. Join these veteran cine-VR storytellers as they break down fundamental concepts from traditional media to demonstrate how cine-VR can connect with audiences in new ways. Examples from their professional work are provided to illustrate basic, intermediate and advanced approaches to crafting modern story in this unique narrative space where there’s no screen to contain an image and no specific stage upon which to perform. Virtual Reality Cinema will prepare you to approach your own cine-VR projects via: Tips and techniques for writing, directing and producing bleeding-edge narrative cine-VR projects; More than a hundred photos and illustrations to explain complex concepts; Access to more than two hours of on-line cine-VR examples that you can download to watch on your own HMD; New techniques developed at Ohio University’s Game Research and Immersive Design (GRID) Lab, including how to work with actors to embrace Gravity and avoid the Persona Gap, how to develop stories with the Story Engagement Matrix and how to balance directorial control and audience agency in this new medium. This book is an absolute must read for any student of filmmaking, media production, transmedia storytelling and game design, as well as anyone already working in these industries that wants to understand the new challenges and opportunities of virtual reality cinema.
Author |
: Mark Sawicki |
Publisher |
: Taylor & Francis |
Total Pages |
: 356 |
Release |
: 2012-11-12 |
ISBN-10 |
: 9781136066535 |
ISBN-13 |
: 1136066535 |
Rating |
: 4/5 (35 Downloads) |
Synopsis Filming the Fantastic: A Guide to Visual Effects Cinematography by : Mark Sawicki
Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post, which can be an expensive, drawn out process. Instead, learn how to put your shots together before you start shooting-whether you're working in digital or film. Learn how to effectively photograph and create miniatures, matte paintings, green screen set ups, crowd replication, digital rear projection, and so much more to create elements that will composite together flawlessly. The main purpose of effects is to promote the story, not just to wow an audience with amazing tricks created digitally. This book describes methods for creating seamless effects that don't call attention to themselves but enhance the scene as a whole. The technical foundations of film and digital capture are given in the introductory chapters of the book, and you are presented with real world scenarios that illustrate these basic concepts in a practical sense. Step-by-step illustrations of photographic element creation empower you to learn how to effectively pre-plan and execute your own visual effects challenges.
Author |
: Mark Sawicki |
Publisher |
: Taylor & Francis |
Total Pages |
: 310 |
Release |
: 2007 |
ISBN-10 |
: 9780240809151 |
ISBN-13 |
: 0240809157 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Filming the Fantastic by : Mark Sawicki
Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post." Learn how to effectively photograph foreground miniatures, matte paintings, green screen set ups, miniatures, crowd replication, explosions, and so much more to create elements that will composite together flawlessly. Filming the Fantastic focuses on the art and craft of visual effects using real case scenarios from a visual effects cameraman. These lessons from the front line will give you ideas and insight so you can translate your skills into any situation, no matter what camera or software package you are using and no matter if you are using film or digital technology. Learn how to film your fantastic visual effects with this book!l technology. Learn how to film your fantastic visual effects with this book!
Author |
: Susan Zwerman |
Publisher |
: CRC Press |
Total Pages |
: 1138 |
Release |
: 2014-07-11 |
ISBN-10 |
: 9781136136221 |
ISBN-13 |
: 1136136223 |
Rating |
: 4/5 (21 Downloads) |
Synopsis The VES Handbook of Visual Effects by : Susan Zwerman
Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.
Author |
: Barry King |
Publisher |
: Springer Nature |
Total Pages |
: 285 |
Release |
: |
ISBN-10 |
: 9783031157981 |
ISBN-13 |
: 3031157982 |
Rating |
: 4/5 (81 Downloads) |
Synopsis Performing Identity by : Barry King
Author |
: Melissa D. Savage |
Publisher |
: Crown Books For Young Readers |
Total Pages |
: 322 |
Release |
: 2017 |
ISBN-10 |
: 9781524700126 |
ISBN-13 |
: 1524700126 |
Rating |
: 4/5 (26 Downloads) |
Synopsis Lemons by : Melissa D. Savage
After her mother dies in 1975, ten-year-old Lemonade must live with her grandfather in a small town famous for Bigfoot sitings and soon becomes friends with Tobin, a quirky Bigfoot investigator.
Author |
: Randy Pausch |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2010 |
ISBN-10 |
: 0340978503 |
ISBN-13 |
: 9780340978504 |
Rating |
: 4/5 (03 Downloads) |
Synopsis The Last Lecture by : Randy Pausch
The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.
Author |
: Jeremy Bailenson |
Publisher |
: W. W. Norton & Company |
Total Pages |
: 217 |
Release |
: 2018-01-30 |
ISBN-10 |
: 9780393253702 |
ISBN-13 |
: 0393253708 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do by : Jeremy Bailenson
“If you want to understand the most immersive new communications medium to come along since cinema… I’d suggest starting with Mr. Bailenson’s [book].” —Wall Street Journal Virtual reality is able to effectively blur the line between reality and illusion, granting us access to any experience imaginable. These experiences, ones that the brain is convinced are real, will soon be available everywhere. In Experience on Demand, Jeremy Bailenson draws upon two decades spent researching the psychological effects of VR to help readers understand its upsides and possible downsides. He offers expert guidelines for interacting with VR, and describes the profound ways this technology can be put to use to hone our performance, help us recover from trauma, improve our learning, and even enhance our empathic and imaginative capacities so that we treat others and ourselves better.
Author |
: Andrew Maynard |
Publisher |
: Mango Media Inc. |
Total Pages |
: 246 |
Release |
: 2018-11-15 |
ISBN-10 |
: 9781633539068 |
ISBN-13 |
: 1633539067 |
Rating |
: 4/5 (68 Downloads) |
Synopsis Films from the Future by : Andrew Maynard
“Deftly shows how a seemingly frivolous film genre can guide us in shaping tomorrow’s world.” —Seth Shostak, senior astronomer, SETI Institute Artificial intelligence, gene manipulation, cloning, and interplanetary travel are all ideas that seemed like fairy tales but a few years ago. And now their possibilities are very much here. But are we ready to handle these advances? This book, by a physicist and expert on responsible technology development, reveals how science fiction movies can help us think about and prepare for the social consequences of technologies we don’t yet have, but that are coming faster than we imagine. Films from the Future looks at twelve movies that take us on a journey through the worlds of biological and genetic manipulation, human enhancement, cyber technologies, and nanotechnology. Readers will gain a broader understanding of the complex relationship between science and society. The movies mix old and new, and the familiar and unfamiliar, to provide a unique, entertaining, and ultimately transformative take on the power of emerging technologies, and the responsibilities they come with.