Dragon Power Games
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Author |
: Shelley Munro |
Publisher |
: Shelley Munro |
Total Pages |
: 1208 |
Release |
: |
ISBN-10 |
: 9781991063069 |
ISBN-13 |
: 1991063067 |
Rating |
: 4/5 (69 Downloads) |
Synopsis Dragon Power Games by : Shelley Munro
The Complete Dragon Isles series. If you can’t take the heat, avoid dragons. Liza, a single mother and aspiring writer, glimpses the unbelievable during a research trip, and when she awakens after the resulting car crash, she isn’t in England any longer. Thus starts the Dragon Isles series… If you enjoy fake marriage romances, curvy heroines, fire-breathing dragons, aerial battles, dungeons, castles, mystery, mayhem, magic, and skullduggery, you will like this series. Contains four books: Liza Cherry Rena Sasha
Author |
: Bryan C.P. Steele |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2021-10 |
ISBN-10 |
: 173688431X |
ISBN-13 |
: 9781736884317 |
Rating |
: 4/5 (1X Downloads) |
Synopsis Power Rangers RPG Core Book by : Bryan C.P. Steele
Author |
: John Kaufeld |
Publisher |
: John Wiley & Sons |
Total Pages |
: 370 |
Release |
: 2006-02-10 |
ISBN-10 |
: 9780470044070 |
ISBN-13 |
: 0470044071 |
Rating |
: 4/5 (70 Downloads) |
Synopsis Trading Card Games For Dummies by : John Kaufeld
Check out Magic: The Gathering, Heroclix, and more Explore popular games like Legend of the Five Rings, build decks, and trade online Whether you're already hooked on trading card games, want to understand what your kids are into, or are just curious to see what all the fuss is about, you've come to the right place. Here's the scoop on the hottest games, secrets of successful collecting, tips for customizing your dream deck, and ways to make your hobby pay. Discover how to * Get started with the VS System, Yu-Gi-Oh, Pokemon, and others * Identify basic types of cards * Buy and sell online -- wisely * Play around with collectible miniatures * Safely store and transport your collection
Author |
: Peggy Kaye |
Publisher |
: Macmillan |
Total Pages |
: 274 |
Release |
: 1991-08 |
ISBN-10 |
: 0374522863 |
ISBN-13 |
: 9780374522865 |
Rating |
: 4/5 (63 Downloads) |
Synopsis Games for Learning by : Peggy Kaye
A guide of educational games for parents covering all areas of the school curriculum.
Author |
: Alexander Varga |
Publisher |
: Luxory |
Total Pages |
: 330 |
Release |
: 2024-09-25 |
ISBN-10 |
: 9786156728197 |
ISBN-13 |
: 6156728198 |
Rating |
: 4/5 (97 Downloads) |
Synopsis STORY WRITING INSPIRATION: 100 STORY IDEAS FROM RETRO COMPUTER GAMES by : Alexander Varga
In a world buzzing with technology and creativity, hobby writing has become more than just a pastime; it has emerged as a vivid expression of passion and imagination. For many, writing has always been at the intersection of creativity and challenge, allowing stories to flow from the depths of the mind and onto the page. In an age where narratives are crafted not only in books but also in the pixelated realms of computer games, the potential for inspiration is limitless. Computer games, once regarded simply as entertainment, have evolved into multifaceted experiences that integrate story, art, and music, forging deep connections with players. They craft rich narratives that captivate audiences and encourage engagement on multiple levels, resembling modern-day interactive novels. This evolution offers aspiring writers a treasure trove of inspiration. Whether it's the intricacies of character development, the nuances of world-building, or the delicate balance of plot pacing, the gaming world provides a myriad of lessons for those eager to pen their own stories.
Author |
: Gerald A. Voorhees |
Publisher |
: Bloomsbury Publishing USA |
Total Pages |
: 398 |
Release |
: 2012-02-16 |
ISBN-10 |
: 9781441138927 |
ISBN-13 |
: 1441138927 |
Rating |
: 4/5 (27 Downloads) |
Synopsis Dungeons, Dragons, and Digital Denizens by : Gerald A. Voorhees
Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-playing games as both cultural and academic artifacts. As a genre, digital role playing games have undergone constant and radical revision, pushing not only multiple boundaries of game development, but also the playing strategies and experiences of players. Divided into three distinct sections, this premiere volume captures the distinctiveness of different game types, the forms of play they engender and their social and cultural implications. Contributors examine a range of games, from classics like Final Fantasy to blockbusters like World of Warcraft to obscure genre bending titles like Lux Pain. Working from a broad range of disciplines such as ecocritism, rhetoric, performance, gender, and communication, these essays yield insights that enrich the field of game studies and further illuminate the cultural, psychological and philosophical implications of a society that increasingly produces, plays and discourses about role playing games.
Author |
: Akira Toriyama |
Publisher |
: VIZ Media LLC |
Total Pages |
: 0 |
Release |
: 2018-11-06 |
ISBN-10 |
: 1974703711 |
ISBN-13 |
: 9781974703715 |
Rating |
: 4/5 (11 Downloads) |
Synopsis Dragon Ball: That Time I Got Reincarnated as Yamcha! by : Akira Toriyama
One fan's dream of being reincarnated in the Dragon Ball world turns into a nightmare when he's reborn as everyone's favorite punching bag. A Dragon Ball fan’s greatest dream is getting to live in the Dragon Ball universe and fight alongside Goku and his friends! One particular fan is in for a rude awakening when he suddenly dies and gets reincarnated as everyone’s favorite punching bag, Yamcha! A Japanese high school student is on his way to a Dragon Ball event and makes a detour to hit on a cute girl. Unfortunately, he meets with an unfortunate and fatal accident before he reaches her and, to his great surprise, wakes up in the Dragon Ball universe as Yamcha! Being a Dragon Ball fan, he knows exactly what misery awaits him as Yamcha, so he takes matters into his own hands and vows to make Yamcha the strongest Dragon Ball character ever!
Author |
: Christopher A. Paul |
Publisher |
: Routledge |
Total Pages |
: 227 |
Release |
: 2012-03-15 |
ISBN-10 |
: 9781136343056 |
ISBN-13 |
: 1136343059 |
Rating |
: 4/5 (56 Downloads) |
Synopsis Wordplay and the Discourse of Video Games by : Christopher A. Paul
In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft. Overall, this book illustrates how video games are shaped by words, design and play; all of which are negotiated, ongoing practices among the designers, players, and society that construct the discourse of video games.
Author |
: Jason Thompson |
Publisher |
: Del Rey |
Total Pages |
: 594 |
Release |
: 2012-07-03 |
ISBN-10 |
: 9780345539441 |
ISBN-13 |
: 0345539443 |
Rating |
: 4/5 (41 Downloads) |
Synopsis Manga: The Complete Guide by : Jason Thompson
• Reviews of more than 900 manga series • Ratings from 0 to 4 stars • Guidelines for age-appropriateness • Number of series volumes • Background info on series and artists THE ONE-STOP RESOURCE FOR CHOOSING BETWEEN THE BEST AND THE REST! Whether you’re new to the world of manga-style graphic novels or a longtime reader on the lookout for the next hot series, here’s a comprehensive guide to the wide, wonderful world of Japanese comics! • Incisive, full-length reviews of stories and artwork • Titles rated from zero to four stars–skip the clunkers, but don’t miss the hidden gems • Guidelines for age-appropriateness–from strictly mature to kid-friendly • Profiles of the biggest names in manga, including CLAMP, Osamu Tezuka, Rumiko Takahashi, and many others • The facts on the many kinds of manga–know your shôjo from your shônen • An overview of the manga industry and its history • A detailed bibliography and a glossary of manga terms LOOK NO FURTHER, YOU’VE FOUND YOUR IDEAL MANGA COMPANION!
Author |
: Heidi A. Campbell |
Publisher |
: Routledge |
Total Pages |
: 295 |
Release |
: 2021-09-30 |
ISBN-10 |
: 9781000435016 |
ISBN-13 |
: 1000435016 |
Rating |
: 4/5 (16 Downloads) |
Synopsis Digital Religion by : Heidi A. Campbell
This book offers a critical and systematic survey of the study of religion and digital media. It covers religious engagement with a wide range of digital media forms and highlights examples of new media engagement in all five of the major world religions. This unique volume draws together the work of experts from key disciplinary perspectives and is the go-to volume for students and scholars wanting to develop a deeper understanding of the subject area.