Digital Design Of Nature
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Author |
: Oliver Deussen |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 314 |
Release |
: 2005-02-07 |
ISBN-10 |
: 3540405917 |
ISBN-13 |
: 9783540405917 |
Rating |
: 4/5 (17 Downloads) |
Synopsis Digital Design of Nature by : Oliver Deussen
What is computer graphics and what are the conceptual tasks of research in this area? To the average person the term still conveys more or less the design of - gos and the manipulation of pictures with the help of image-editing programs. However, during the past four decades, computer graphics has evolved into an innovative multifaceted ?eld of research and computing that affects many other sciences. In many areas and for many problems we can best convey an und- standing through images that trigger our sense with the highest capability: our eye. And, what is more, aside from algorithms, formulas, and tables, the c- puter graphics scientist often is able to create beauty. Though it is a beauty of its own, it often fascinates the viewer, especially when complex aesthetic images emerge from simple mathematical concepts. Also, there are only a few other areas that advance as dynamically as inf- matics and especially computer graphics. While CPU capacity still increases and is almost doubled every 18 months, the rendering speed and ef?ciency of graphics boards has increased even more during recent years. Today, images can be rendered in real time that some years ago still required several hours of computing. Parallel to the rapid improvement of computer hardware, many newalgorithms weredevelopedthattoday form the basis for some fundamental changes and achievements in graphics.
Author |
: Oliver Deussen |
Publisher |
: Springer |
Total Pages |
: 297 |
Release |
: 2005-11-04 |
ISBN-10 |
: 9783540271048 |
ISBN-13 |
: 354027104X |
Rating |
: 4/5 (48 Downloads) |
Synopsis Digital Design of Nature by : Oliver Deussen
What is computer graphics and what are the conceptual tasks of research in this area? To the average person the term still conveys more or less the design of - gos and the manipulation of pictures with the help of image-editing programs. However, during the past four decades, computer graphics has evolved into an innovative multifaceted ?eld of research and computing that affects many other sciences. In many areas and for many problems we can best convey an und- standing through images that trigger our sense with the highest capability: our eye. And, what is more, aside from algorithms, formulas, and tables, the c- puter graphics scientist often is able to create beauty. Though it is a beauty of its own, it often fascinates the viewer, especially when complex aesthetic images emerge from simple mathematical concepts. Also, there are only a few other areas that advance as dynamically as inf- matics and especially computer graphics. While CPU capacity still increases and is almost doubled every 18 months, the rendering speed and ef?ciency of graphics boards has increased even more during recent years. Today, images can be rendered in real time that some years ago still required several hours of computing. Parallel to the rapid improvement of computer hardware, many newalgorithms weredevelopedthattoday form the basis for some fundamental changes and achievements in graphics.
Author |
: Frederick R. Steiner |
Publisher |
: |
Total Pages |
: 368 |
Release |
: 2019-10-15 |
ISBN-10 |
: 1558443932 |
ISBN-13 |
: 9781558443938 |
Rating |
: 4/5 (32 Downloads) |
Synopsis Design with Nature Now by : Frederick R. Steiner
In 1969, Ian McHarg's seminal book, Design with Nature, set forth a new vision for regional planning using natural systems. To celebrate its 50th anniversary, a team of landscape architects and planners from PennDesign have showcased some of the most advanced ecological design projects in the world today. Written in clear language and featuring vivid color images, Design with Nature Now demonstrates McHarg's enduring influence on contemporary practitioners as they contend with climate change and other 21st-century challenges.
Author |
: Bruno Daniotti |
Publisher |
: Springer Nature |
Total Pages |
: 391 |
Release |
: 2019-12-30 |
ISBN-10 |
: 9783030335700 |
ISBN-13 |
: 3030335704 |
Rating |
: 4/5 (00 Downloads) |
Synopsis Digital Transformation of the Design, Construction and Management Processes of the Built Environment by : Bruno Daniotti
This open access book focuses on the development of methods, interoperable and integrated ICT tools, and survey techniques for optimal management of the building process. The construction sector is facing an increasing demand for major innovations in terms of digital dematerialization and technologies such as the Internet of Things, big data, advanced manufacturing, robotics, 3D printing, blockchain technologies and artificial intelligence. The demand for simplification and transparency in information management and for the rationalization and optimization of very fragmented and splintered processes is a key driver for digitization. The book describes the contribution of the ABC Department of the Polytechnic University of Milan (Politecnico di Milano) to R&D activities regarding methods and ICT tools for the interoperable management of the different phases of the building process, including design, construction, and management. Informative case studies complement the theoretical discussion. The book will be of interest to all stakeholders in the building process – owners, designers, constructors, and faculty managers – as well as the research sector.
Author |
: Ian L. McHarg |
Publisher |
: Turtleback |
Total Pages |
: 197 |
Release |
: 1995-02-01 |
ISBN-10 |
: 0613923332 |
ISBN-13 |
: 9780613923330 |
Rating |
: 4/5 (32 Downloads) |
Synopsis Design With Nature by : Ian L. McHarg
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Author |
: Matilda McQuaid |
Publisher |
: Cooper Hewitt |
Total Pages |
: 240 |
Release |
: 2019 |
ISBN-10 |
: 1942303238 |
ISBN-13 |
: 9781942303237 |
Rating |
: 4/5 (38 Downloads) |
Synopsis Nature by : Matilda McQuaid
An exploration of the ways in which designers are striving to transform our relationship with the natural world. Designers today are striving to transform our relationship with the natural world. While the modern industrial age gave way to designs that vastly improved human enterprise through technology, there were unintended and destructive consequences for the environment. Humans are intrinsically linked to nature yet our actions have frayed this relationship, forcing designers to think more intentionally and to consider the impact of every design decision, from an artifact's manufacture and use to its obsolescence. Designers are aligning with biologists, engineers, agriculturists, environmentalists and many other disciplines to design a more harmonious and regenerative future. Based on these new partnerships, designers are asking different questions and anticipating future challenges, which not only change the design process, but also what design means. Nature: Collaborations in Design includes over sixty-five international projects from the fields of architecture, product design, landscape design, fashion, interactive and communication design, and material research. More than 300 compelling and exquisite photographs, illustrations and content from data visualizations illustrate seven essays, which explain and explore designers' strategies around understanding, simulating, salvaging, facilitating, augmenting, remediating and nurturing nature. Four conversations between scientists and designers delve into topics related to synthetic biology, scientific versus design lexicon, and recent shifts in the meaning of nature with a glossary illuminating scientific, technological and theoretical concepts and processes invoked by the designers.
Author |
: Alenda Y. Chang |
Publisher |
: U of Minnesota Press |
Total Pages |
: 293 |
Release |
: 2019-12-31 |
ISBN-10 |
: 9781452962269 |
ISBN-13 |
: 145296226X |
Rating |
: 4/5 (69 Downloads) |
Synopsis Playing Nature by : Alenda Y. Chang
A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
Author |
: Maggie Macnab |
Publisher |
: New Riders |
Total Pages |
: 683 |
Release |
: 2011-09-22 |
ISBN-10 |
: 9780132622417 |
ISBN-13 |
: 0132622416 |
Rating |
: 4/5 (17 Downloads) |
Synopsis Design by Nature by : Maggie Macnab
In Design by Nature: Using Universal Forms and Principles in Design, author Maggie Macnab takes you on an intimate and eclectic journey examining the unending versatility of nature, showing how to uncover nature’s ingenuity and use it to create beautiful and compelling designed communications. Written for designers and creative thinkers of all types, this book will guide you through a series of unexpected a-ha! moments that describe relationships among nature, art, science, technology, and design. Through explanation and example, you will learn about natural processes, consisting of everyday patterns and shapes that are often taken for granted, but that can be used effectively in visual messaging. Explore the principles all human beings intuitively use to understand the world and learn to incorporate nature’s patterns and shapes into your work for more meaningful design. By recognizing and appreciating a broad range of relationships, you can create more aesthetic and effective design, building communications that encompass the universal experience of being part of nature, and that are relevant to a worldwide audience. Teaches how to understand and integrate the essential processes of nature’s patterns and shapes in design Includes key concepts, learning objectives, definitions, and exercises to help you put what you learn into practice Features a foreword by Debbie Millman and reviews and discussions of practice and process by some of the world’s leading designers, including Milton Glaser, Stefan Sagmeister, and Ellen Lupton Includes profiles of street artist Banksy, creative director and author Kenya Hara, and typographical designer Erik Spiekermann
Author |
: Dean Bruton |
Publisher |
: A&C Black |
Total Pages |
: 327 |
Release |
: 2013-08-01 |
ISBN-10 |
: 9781847889171 |
ISBN-13 |
: 1847889174 |
Rating |
: 4/5 (71 Downloads) |
Synopsis Digital Design by : Dean Bruton
Digital Design: A Critical Introduction provides a much-needed new perspective on designing with digital media. Linking ideas from media theory, generative design and creativity with examples from nature, art, architecture, industrial design, websites, animation and games, it addresses some fundamental questions about creative design with digital media. Featuring original material based on the authors' own research, the book argues that the recognition and understanding of the interplay of the two apparently opposing concepts of rules and contingency supports original thinking, creativity and innovation. Going beyond existing texts on the subject, Digital Design is an accessible primer whose innovative approach transcends the analysis of individual subfields - such as animation, games and website design - yet offers practical help within all of them.
Author |
: Kas Oosterhuis |
Publisher |
: CRC Press |
Total Pages |
: 678 |
Release |
: 2023-12-07 |
ISBN-10 |
: 9781003812128 |
ISBN-13 |
: 1003812120 |
Rating |
: 4/5 (28 Downloads) |
Synopsis The Component by : Kas Oosterhuis
The Component: A Personal Odyssey towards Another Normal is the Oosterhuis' personal account of four decades of architectural and societal thinking, designing, building, and theorizing. It is an orchestrated yet non-linear series of subjects all leading toward the creation of a parallel world called "Another Normal." Another Normal is as of now a hypothetical parallel world. Nomadic international citizens are the inhabitants of Another Normal. Urged by the climate crisis, the food, energy, and water nexus, and the COVID-19 pandemic, Another Normal demonstrates the inevitable data-driven techno-social architecture of the physically built environment and the metaverse. Besides robotic production on demand of almost anything – when, where, and as needed – Oosterhuis' proposes a dozen strategies that run in parallel to establish Another Normal, among others: ubiquitous basic income, global birthright to own a generous piece of land, distributed production of healthy food, clean energy, and drinking water, ownership of private data and personal avatars in the Web 3.0, autonomous electronic transportation, ubiquitous shared responsibility for clean production and waste treatment techniques, ubiquitous home delivery, working from anywhere for any period of time, and decentralized real-time peer to peer banking. The organic real and the synthetic hyper-real co-evolve naturally in Another Normal, where a mix of strong and simple legislative, planning, and design rules create complexity, diversity, fairness, and equality.