Digital And Image Geometry
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Author |
: Reinhard Klette |
Publisher |
: Morgan Kaufmann |
Total Pages |
: 676 |
Release |
: 2004-08-06 |
ISBN-10 |
: 9781558608610 |
ISBN-13 |
: 1558608613 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Digital Geometry by : Reinhard Klette
The first book on digital geometry by the leaders in the field.
Author |
: Jayanta Mukhopadhyay |
Publisher |
: CRC Press |
Total Pages |
: 316 |
Release |
: 2016-04-19 |
ISBN-10 |
: 9781466505681 |
ISBN-13 |
: 1466505680 |
Rating |
: 4/5 (81 Downloads) |
Synopsis Digital Geometry in Image Processing by : Jayanta Mukhopadhyay
Exploring theories and applications developed during the last 30 years, Digital Geometry in Image Processing presents a mathematical treatment of the properties of digital metric spaces and their relevance in analyzing shapes in two and three dimensions. Unlike similar books, this one connects the two areas of image processing and digital geometry,
Author |
: Gilles Bertrand |
Publisher |
: Springer |
Total Pages |
: 455 |
Release |
: 2003-07-31 |
ISBN-10 |
: 9783540455769 |
ISBN-13 |
: 3540455760 |
Rating |
: 4/5 (69 Downloads) |
Synopsis Digital and Image Geometry by : Gilles Bertrand
Images or discrete objects, to be analyzed based on digital image data, need to be represented, analyzed, transformed, recovered etc. These problems have stimulated many interesting developments in theoretical foundations of image processing. This coherent anthology presents 27 state-of-the-art surveys and research papers on digital image geometry and topology. It is based on a winter school held at Dagstuhl Castle, Germany in December 2000 and offers topical sections on topology, representation, geometry, multigrid convergence, and shape similarity and simplification.
Author |
: Li M. Chen |
Publisher |
: Springer |
Total Pages |
: 325 |
Release |
: 2014-12-12 |
ISBN-10 |
: 9783319120997 |
ISBN-13 |
: 3319120999 |
Rating |
: 4/5 (97 Downloads) |
Synopsis Digital and Discrete Geometry by : Li M. Chen
This book provides comprehensive coverage of the modern methods for geometric problems in the computing sciences. It also covers concurrent topics in data sciences including geometric processing, manifold learning, Google search, cloud data, and R-tree for wireless networks and BigData. The author investigates digital geometry and its related constructive methods in discrete geometry, offering detailed methods and algorithms. The book is divided into five sections: basic geometry; digital curves, surfaces and manifolds; discretely represented objects; geometric computation and processing; and advanced topics. Chapters especially focus on the applications of these methods to other types of geometry, algebraic topology, image processing, computer vision and computer graphics. Digital and Discrete Geometry: Theory and Algorithms targets researchers and professionals working in digital image processing analysis, medical imaging (such as CT and MRI) and informatics, computer graphics, computer vision, biometrics, and information theory. Advanced-level students in electrical engineering, mathematics, and computer science will also find this book useful as a secondary text book or reference. Praise for this book: This book does present a large collection of important concepts, of mathematical, geometrical, or algorithmical nature, that are frequently used in computer graphics and image processing. These concepts range from graphs through manifolds to homology. Of particular value are the sections dealing with discrete versions of classic continuous notions. The reader finds compact definitions and concise explanations that often appeal to intuition, avoiding finer, but then necessarily more complicated, arguments... As a first introduction, or as a reference for professionals working in computer graphics or image processing, this book should be of considerable value." - Prof. Dr. Rolf Klein, University of Bonn.
Author |
: Valentin E. Brimkov |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 430 |
Release |
: 2012-05-20 |
ISBN-10 |
: 9789400741744 |
ISBN-13 |
: 940074174X |
Rating |
: 4/5 (44 Downloads) |
Synopsis Digital Geometry Algorithms by : Valentin E. Brimkov
Digital geometry emerged as an independent discipline in the second half of the last century. It deals with geometric properties of digital objects and is developed with the unambiguous goal to provide rigorous theoretical foundations for devising new advanced approaches and algorithms for various problems of visual computing. Different aspects of digital geometry have been addressed in the literature. This book is the first one that explicitly focuses on the presentation of the most important digital geometry algorithms. Each chapter provides a brief survey on a major research area related to the general volume theme, description and analysis of related fundamental algorithms, as well as new original contributions by the authors. Every chapter contains a section in which interesting open problems are addressed.
Author |
: James F. Peters |
Publisher |
: Springer Nature |
Total Pages |
: 455 |
Release |
: 2019-10-03 |
ISBN-10 |
: 9783030221928 |
ISBN-13 |
: 303022192X |
Rating |
: 4/5 (28 Downloads) |
Synopsis Computational Geometry, Topology and Physics of Digital Images with Applications by : James F. Peters
This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes. The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computational physics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.
Author |
: Philip Schneider |
Publisher |
: Elsevier |
Total Pages |
: 1053 |
Release |
: 2002-10-10 |
ISBN-10 |
: 9780080478029 |
ISBN-13 |
: 0080478026 |
Rating |
: 4/5 (29 Downloads) |
Synopsis Geometric Tools for Computer Graphics by : Philip Schneider
Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features - Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. - Covers problems relevant for both 2D and 3D graphics programming. - Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. - Provides the math and geometry background you need to understand the solutions and put them to work. - Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. - Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.* Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.
Author |
: Richard Hartley |
Publisher |
: Cambridge University Press |
Total Pages |
: 676 |
Release |
: 2004-03-25 |
ISBN-10 |
: 9781139449144 |
ISBN-13 |
: 1139449141 |
Rating |
: 4/5 (44 Downloads) |
Synopsis Multiple View Geometry in Computer Vision by : Richard Hartley
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.
Author |
: Daniel Cohen-Or |
Publisher |
: CRC Press |
Total Pages |
: 238 |
Release |
: 2015-05-21 |
ISBN-10 |
: 9781498706308 |
ISBN-13 |
: 1498706304 |
Rating |
: 4/5 (08 Downloads) |
Synopsis A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing by : Daniel Cohen-Or
A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics
Author |
: Rafael C. Gonzalez |
Publisher |
: Pearson UK |
Total Pages |
: 1022 |
Release |
: 2018-06-21 |
ISBN-10 |
: 9781292223070 |
ISBN-13 |
: 1292223073 |
Rating |
: 4/5 (70 Downloads) |
Synopsis Digital Image Processing, Global Edition by : Rafael C. Gonzalez
The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you will receive via email the code and instructions on how to access this product. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed. For courses in Image Processing and Computer Vision. For years, Image Processing has been the foundational text for the study of digital image processing. The book is suited for students at the college senior and first-year graduate level with prior background in mathematical analysis, vectors, matrices, probability, statistics, linear systems, and computer programming. As in all earlier editions, the focus of this edition of the book is on fundamentals. The 4th Edition is based on an extensive survey of faculty, students, and independent readers in 5 institutions from 3 countries. Their feedback led to expanded or new coverage of topics such as deep learning and deep neural networks, including convolutional neural nets, the scale-invariant feature transform (SIFT), MERS, graph cuts, k-means clustering and superpiels, active contours (snakes and level sets), and each histogram matching. Major improvements were made in reorganising the material on image transforms into a more cohesive presentation, and in the discussion of spatial kernels and spatial filtering. Major revisions and additions were made to examples and homework exercises throughout the book.