Design Thinking For Tech
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Author |
: George Anderson |
Publisher |
: Pearson |
Total Pages |
: 0 |
Release |
: 2024-04-07 |
ISBN-10 |
: 0137933037 |
ISBN-13 |
: 9780137933037 |
Rating |
: 4/5 (37 Downloads) |
Synopsis Design Thinking for Tech by : George Anderson
In just 24 lessons of one hour or less, Design Thinking for Tech helps you inject techniques and exercises into your projects using the same systematic and creative process that designers have used for years. Anderson walks you through a simple four-phase Design Thinking model, showing how to loop back, keep learning, and continuously refine your work. You'll start by understanding the essential "what, how, when, why, and who" of Design Thinking. Next, you'll use core Design Thinking techniques to understand the big picture, focus on your most critical problems, think more creatively about them, take the next best steps toward problem resolution and value creation, and along the way rapidly iterate for progress. Every lesson builds on what you've already learned, with exercises crafted to deliver directly relevant experience. Regardless of your role in the world of technology, you'll learn how to supercharge success for any tech-related project, business initiative, or digital transformation. Step-by-step instructions carefully walk you through the most common tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to... Apply a simple four-phased Design Thinking model in team and individual settings Inject game-changing methods into the project lifecycle Gain crucial "big picture" insights into how a situation has evolved over time Build and maintain healthier, more resilient teams Reskill teams to deliver greater business, functional, and technical impact Set and manage realistic expectations through a 360 view of your stakeholders Connect with, communicate, and empathize with the right people at the right time Liberate the ideas trapped in your heads, so you can explore them deeply with others Think divergently, expand creativity, and work through uncertainty Navigate problems to more quickly arrive at potential solutions Deliver incremental yet real value to people who desperately need it Start small to deliver greater value at velocity Improve how you approach and manage change
Author |
: Jason Tham |
Publisher |
: Routledge |
Total Pages |
: 149 |
Release |
: 2021-05-18 |
ISBN-10 |
: 9781000392302 |
ISBN-13 |
: 1000392309 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Design Thinking in Technical Communication by : Jason Tham
This book explicates the relationships between design thinking, critical making, and socially responsive technical communication. It leverages the recent technology-powered DIY culture called "the Maker Movement" to identify how citizen innovation can inform cutting-edge social innovation that advocates for equitable change and progress on today’s "wicked" problems. After offering a succinct account of the origin and recent history of design thinking, along with its connections to the design paradigm in writing studies, the book analyzes maker culture and its influences on innovation and education through an ethnographic study of three academic makerspaces. It offers opportunities to cultivate a sense of critical changemaking in technical communication students and practitioners, showcasing examples of socially responsive innovation and expert interviews that urge a disciplinary attention to social justice advocacy and an embrace of the design-thinking principle of radical collaboration. The value of design thinking methodologies for teaching and practicing socially responsible technical communication are demonstrated as the author argues for a future in the field that sees its constituents as leaders in radical innovation to solve wicked social problems. This book is essential reading for instructors, students, and practitioners of technical communication, and can be used as a supplemental text for graduate and undergraduate courses in usability and user-centered design and research.
Author |
: Sharon Boller |
Publisher |
: Association for Talent Development |
Total Pages |
: 225 |
Release |
: 2020-06-09 |
ISBN-10 |
: 9781950496198 |
ISBN-13 |
: 1950496198 |
Rating |
: 4/5 (98 Downloads) |
Synopsis Design Thinking for Training and Development by : Sharon Boller
Better Learning Solutions Through Better Learning Experiences When training and development initiatives treat learning as something that occurs as a one-time event, the learner and the business suffer. Using design thinking can help talent development professionals ensure learning sticks to drive improved performance. Design Thinking for Training and Development offers a primer on design thinking, a human-centered process and problem-solving methodology that focuses on involving users of a solution in its design. For effective design thinking, talent development professionals need to go beyond the UX, the user experience, and incorporate the LX, the learner experience. In this how-to guide for applying design thinking tools and techniques, Sharon Boller and Laura Fletcher share how they adapted the traditional design thinking process for training and development projects. Their process involves steps to: Get perspective. Refine the problem. Ideate and prototype. Iterate (develop, test, pilot, and refine). Implement. Design thinking is about balancing the three forces on training and development programs: learner wants and needs, business needs, and constraints. Learn how to get buy-in from skeptical stakeholders. Discover why taking requests for training, gathering the perspective of stakeholders and learners, and crafting problem statements will uncover the true issue at hand. Two in-depth case studies show how the authors made design thinking work. Job aids and tools featured in this book include: a strategy blueprint to uncover what a stakeholder is trying to solve an empathy map to capture the learner’s thoughts, actions, motivators, and challenges an experience map to better understand how the learner performs. With its hands-on, use-it-today approach, this book will get you started on your own journey to applying design thinking.
Author |
: Brad Hokanson |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 277 |
Release |
: 2013-09-07 |
ISBN-10 |
: 9783319009278 |
ISBN-13 |
: 3319009273 |
Rating |
: 4/5 (78 Downloads) |
Synopsis Design in Educational Technology by : Brad Hokanson
This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. The fifteen chapters were developed by leaders in the field and represent the most updated and cutting edge methodology in the areas of instructional design and instructional technology. The broad concepts of design, design thinking, the design process, and the design studio, are identified and they form the framework of the book. This book advocates the conscious adoption of a mindset of design thinking, such as that evident in a range of divergent professions including business, government, and medicine. At its core is a focus on “planning, inventing, making, and doing.” (Cross, 1982), all of which are of value to the field of educational technology. Additionally, the book endeavors to develop a deep understanding of the design process in the reader. It is a critical skill, often drawing from other traditional design fields. An examination of the design process as practiced, of new models for design, and of ways to connect theory to the development of educational products are all fully explored with the goal of providing guidance for emerging instructional designers and deepening the practice of more advanced practitioners. Finally, as a large number of leading schools of instructional design have adopted the studio form of education for their professional programs, we include this emerging topic in the book as a practical and focused guide for readers at all levels.
Author |
: Bon Ku |
Publisher |
: MIT Press |
Total Pages |
: 226 |
Release |
: 2020-03-17 |
ISBN-10 |
: 9780262358910 |
ISBN-13 |
: 0262358913 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Health Design Thinking by : Bon Ku
Applying the principles of human-centered design to real-world health care challenges, from drug packaging to early detection of breast cancer. This book makes a case for applying the principles of design thinking to real-world health care challenges. As health care systems around the globe struggle to expand access, improve outcomes, and control costs, Health Design Thinking offers a human-centered approach for designing health care products and services, with examples and case studies that range from drug packaging and exam rooms to internet-connected devices for early detection of breast cancer. Written by leaders in the field—Bon Ku, a physician and founder of the innovative Health Design Lab at Sidney Kimmel Medical College, and Ellen Lupton, an award-winning graphic designer and curator at Cooper Hewitt Smithsonian Design Museum—the book outlines the fundamentals of design thinking and highlights important products, prototypes, and research in health design. Health design thinking uses play and experimentation rather than a rigid methodology. It draws on interviews, observations, diagrams, storytelling, physical models, and role playing; design teams focus not on technology but on problems faced by patients and clinicians. The book's diverse case studies show health design thinking in action. These include the development of PillPack, which frames prescription drug delivery in terms of user experience design; a credit card–size device that allows patients to generate their own electrocardiograms; and improved emergency room signage. Drawings, photographs, storyboards, and other visualizations accompany the case studies. Copublished with Cooper Hewitt, Smithsonian Design Museum
Author |
: Alexandra Deschamps-Sonsino |
Publisher |
: Apress |
Total Pages |
: 182 |
Release |
: 2018-07-15 |
ISBN-10 |
: 9781484233634 |
ISBN-13 |
: 1484233638 |
Rating |
: 4/5 (34 Downloads) |
Synopsis Smarter Homes by : Alexandra Deschamps-Sonsino
Over the past 100 years, the home has been a battleground for ideas of future living. Fueled by the electrification of cities, the move from the country to cities, post-war recovery and the development of the internet, the way we live at home (alone or with others) has changed beyond recognition. Science fiction writing, the entertainment industry, art, and modern interior design and architecture movements have also contributed to defining our aspirations around a future and now more present and possible ‘smart’ home. From the decade-old smart fridge that tells you if you have run out of milk to smart speakers that let you shop hands-free, some visions of the ‘smart’ home are yet to excite us while others are becoming a reality and will shape how we will live at home very soon. This book breaks down the historical, societal and political context for the changes in focus of that ‘smartness’ from affordability, efficiency, convenience to recently experimentation. These key points in time include: The development and marketing of electrical appliances in early 20th century War-time design the impact of military ergonomics Modernist interior design and building practices of the 1920s The space race and new materials of the post-war era Compact urban living in the 1960s & 70s Connected home entertainment in the 1980s-90s Phones and mobility in the 90s Smart energy & utilities in the early 2000s The internet-connected fridge in 2000 Remote care in a global world economy The sharing economy and new ways to shop at home Invisible ‘smart’ design in the home The second half of the book breaks down what current developments tell us about what our homes will look like in the next 10 years through the lens of spaces, services, appliances and behaviours in our homes. What You'll Learn Understand the historical context for current ‘smart home’ products Understand the social context of home product development Understand what in home technologies are being developed Understand what products are currently available Understand what behaviours are being constantly leveraged Understand how this may affect longer term market trends for consumer products Many new and innovative products are being developed in the consumer and industrial spaces with a copy-paste mindset based on following larger businesses such as Amazon, Google and Apple. Many opportunities in the homespace however will come from understanding the history and multiple players that have contributed to the development of the home in general. For everyone working in product design and development, in R&D or in trends research as well as for everyone interested in the IoT for the home, this book will be a valuable resource and an enjoyable read. This book will give product business owners ideas about what has been done before and and avenues for future development.
Author |
: Michael Lewrick |
Publisher |
: John Wiley & Sons |
Total Pages |
: 943 |
Release |
: 2018-05-03 |
ISBN-10 |
: 9781119467502 |
ISBN-13 |
: 1119467500 |
Rating |
: 4/5 (02 Downloads) |
Synopsis The Design Thinking Playbook by : Michael Lewrick
A radical shift in perspective to transform your organization to become more innovative The Design Thinking Playbook is an actionable guide to the future of business. By stepping back and questioning the current mindset, the faults of the status quo stand out in stark relief—and this guide gives you the tools and frameworks you need to kick off a digital transformation. Design Thinking is about approaching things differently with a strong user orientation and fast iterations with multidisciplinary teams to solve wicked problems. It is equally applicable to (re-)design products, services, processes, business models, and ecosystems. It inspires radical innovation as a matter of course, and ignites capabilities beyond mere potential. Unmatched as a source of competitive advantage, Design Thinking is the driving force behind those who will lead industries through transformations and evolutions. This book describes how Design Thinking is applied across a variety of industries, enriched with other proven approaches as well as the necessary tools, and the knowledge to use them effectively. Packed with solutions for common challenges including digital transformation, this practical, highly visual discussion shows you how Design Thinking fits into agile methods within management, innovation, and startups. Explore the digitized future using new design criteria to create real value for the user Foster radical innovation through an inspiring framework for action Gather the right people to build highly-motivated teams Apply Design Thinking, Systems Thinking, Big Data Analytics, and Lean Start-up using new tools and a fresh new perspective Create Minimum Viable Ecosystems (MVEs) for digital processes and services which becomes for example essential in building Blockchain applications Practical frameworks, real-world solutions, and radical innovation wrapped in a whole new outlook give you the power to mindfully lead to new heights. From systems and operations to people, projects, culture, digitalization, and beyond, this invaluable mind shift paves the way for organizations—and individuals—to do great things. When you're ready to give your organization a big step forward, The Design Thinking Playbook is your practical guide to a more innovative future.
Author |
: George W. Anderson |
Publisher |
: Addison-Wesley |
Total Pages |
: 575 |
Release |
: 2022-11-04 |
ISBN-10 |
: 9780137933129 |
ISBN-13 |
: 0137933126 |
Rating |
: 4/5 (29 Downloads) |
Synopsis Design Thinking for Tech by : George W. Anderson
In just 24 lessons of one hour or less, Design Thinking for Tech helps you inject techniques and exercises into your projects using the same systematic and creative process that designers have used for years. Anderson walks you through a simple four-phase Design Thinking model, showing how to loop back, keep learning, and continuously refine your work. You start by understanding the essential “what, how, when, why, and who” of Design Thinking. Next, you use core Design Thinking techniques to understand the big picture, focus on your most critical problems, think more creatively about them, take the "next best steps" toward problem resolution and value creation, and along the way rapidly iterate for progress. Every lesson builds on what you've already learned, with exercises crafted to deliver directly relevant experience. Regardless of your role in the world of technology, you'll learn how to supercharge success for any tech-related project, business initiative, or digital transformation. Learn how to... Apply a simple four-phased Design Thinking model in team and individual settings Inject game-changing methods into the project lifecycle Gain crucial “big picture” insights into how a situation has evolved over time Build and maintain healthier, more resilient teams Reskill teams to deliver greater business, functional, and technical impact Set and manage realistic expectations through a 360° view of your stakeholders Connect, communicate, and empathize with the right people at the right time Liberate the ideas trapped in your head so you can explore them deeply with others Think divergently, expand creativity, and work through uncertainty Navigate problems to quickly arrive at potential solutions Deliver incremental yet real value to people who desperately need it Start small to deliver greater value at velocity Improve how you approach and manage change Step-by-step instructions carefully walk you through the most common tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.
Author |
: CJ Meadows |
Publisher |
: Taylor & Francis |
Total Pages |
: 109 |
Release |
: 2024-10-02 |
ISBN-10 |
: 9781040256657 |
ISBN-13 |
: 1040256651 |
Rating |
: 4/5 (57 Downloads) |
Synopsis Disrupting and Design Thinking Education by : CJ Meadows
Meadows proposes an approach to the education business that begins with needs, and proposes educational and business models, supported by new technologies. This book takes a design-thinking and disruption perspective on the future of education. Beginning with shocking statistics on cost, time, and lengthy debt repayment, it presents a clear case for disruption in the education sector. It continues by examining future skills in the age of AI, machine learning, and robotics. In this new age, businesses need a new kind of workforce, and workers need to equip themselves to survive and thrive. Drawing upon tools and techniques from disruption and design-thinking, Meadows puts forward new frameworks of education, business, and technology -- all with examples of educators (and learners) already doing it today. This book provides rigorous thinking and practical guidance for professionals in the education industry and budding education entrepreneurs, as well as homeschooling parents.
Author |
: Shelley Goldman |
Publisher |
: Taylor & Francis |
Total Pages |
: 257 |
Release |
: 2016-12-01 |
ISBN-10 |
: 9781317327592 |
ISBN-13 |
: 1317327594 |
Rating |
: 4/5 (92 Downloads) |
Synopsis Taking Design Thinking to School by : Shelley Goldman
Design thinking is a method of problem-solving that relies on a complex set of skills, processes and mindsets that help people generate novel solutions to problems. Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms uses an action-oriented approach to reframing K-12 teaching and learning, examining interventions that open up dialogue about when and where learning, growth, and empowerment can be triggered. While design thinking projects make engineering, design, and technology fluency more tangible and personal for a broad range of young learners, their embrace of ambiguity and failure as growth opportunities often clash with institutional values and structures. Through a series of in-depth case studies that honor and explore such tensions, the authors demonstrate that design thinking provides students with the agency and compassion that is necessary for doing creative and collaborative work, both in and out of the classroom. A vital resource for education researchers, practitioners, and policymakers, Taking Design Thinking to School brings together some of the most innovative work in design pedagogy.