Head First Design Patterns

Head First Design Patterns
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 694
Release :
ISBN-10 : 9780596800741
ISBN-13 : 0596800746
Rating : 4/5 (41 Downloads)

Synopsis Head First Design Patterns by : Eric Freeman

Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.

The First Apartment Book

The First Apartment Book
Author :
Publisher : Potter Style
Total Pages : 258
Release :
ISBN-10 : 9780307952905
ISBN-13 : 0307952908
Rating : 4/5 (05 Downloads)

Synopsis The First Apartment Book by : Kyle Schuneman

In The First Apartment Book, Kyle shares brilliant design ideas and thirty simple DIY projects that show how anyone can infuse a first home with personality whether you're renting, moving in with a roommate or significant other for the first time, or are a newly minted owner eager to put your stamp on your place. The First Apartment Book is both a tour of amazing photographs from ten real homes across the country and a hardworking resource of great ideas. Kyle explains how each of the featured apartments achieves the perfect balance between cool design and the homeowner's lifestyle, with a sprinkling of influences from the resident's city thrown in. Kyle scours flea markets for functional pieces with personality and incorporates Pollock-inspired art and touches of taxicab yellow to make a small studio in New York City function as four different yet coherent rooms.o Graffiti-like dip-dye curtains and a skateboard table reflect a Seattle renter's hip sensibility. In Cleveland, Kyle creates a modern preppy space for a plaid-loving local using subdued colors and careful pattern mixing. A couple's salon-style hanging of rock posters in Nashville feels utterly unique, and Kyle's clever ideas for storing to store their musical instruments keep the duo sane. Short on time and long on style, the thirty DIY projects include no-sew pillows, yarn-wrapped picture frames, and a dresser update using a little glue and fabric. Full of bold, vibrant photos and hundreds of big ideas for small spaces, The First Apartment Book proves that no matter what your landlord, your floor plan, or your wallet says, there are no limits on how cool your first apartment can be.

Head First Web Design

Head First Web Design
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 495
Release :
ISBN-10 : 9780596520304
ISBN-13 : 0596520301
Rating : 4/5 (04 Downloads)

Synopsis Head First Web Design by : Ethan Watrall

Looks at ways to create an attractive and user-friendly Web site, covering such topics as customer requirements, storyboards, HTML, and CSS.

Head First Object-Oriented Analysis and Design

Head First Object-Oriented Analysis and Design
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 634
Release :
ISBN-10 : 9780596008673
ISBN-13 : 0596008678
Rating : 4/5 (73 Downloads)

Synopsis Head First Object-Oriented Analysis and Design by : Brett McLaughlin

Provides information on analyzing, designing, and writing object-oriented software.

My First Book of Sewing

My First Book of Sewing
Author :
Publisher : Courier Dover Publications
Total Pages : 243
Release :
ISBN-10 : 9780486829098
ISBN-13 : 048682909X
Rating : 4/5 (98 Downloads)

Synopsis My First Book of Sewing by : Catherine Guidicelli

Step-by-step instructions, accompanied by diagrams, explain the basics of both hand and machine sewing. Twenty-two appealing projects include appliques, pennants, cushion covers, tote bags, and other simple designs.

The Making of Design

The Making of Design
Author :
Publisher : Walter de Gruyter
Total Pages : 176
Release :
ISBN-10 : 9783034609388
ISBN-13 : 3034609388
Rating : 4/5 (88 Downloads)

Synopsis The Making of Design by : Gerrit Terstiege

This book takes an in-depth look at design processes, with twenty-five depictions of "the making of" products from a wide variety of industries. Its primary focuses are furniture design, transportation design, and household appliances. Renowned designers like Konstantin Grcic, the Bouroullecs, Stefan Diez, Hella Jongerius, and Sir Norman Foster offer step by step accounts of how they go about designing products for Vitra, Grundig, Jura, and Authentics – the tools they use for visualization and how projects change during the model phase. Plus: an interview with design legend Dieter Rams on realized and unrealized products for Braun.

Design First

Design First
Author :
Publisher : Routledge
Total Pages : 290
Release :
ISBN-10 : 9781136411519
ISBN-13 : 1136411518
Rating : 4/5 (19 Downloads)

Synopsis Design First by : David Walters

Well-grounded in the history and theory of Anglo-American urbanism, this illustrated textbook sets out objectives, policies and design principles for planning new communities and redeveloping existing urban neighborhoods. Drawing from their extensive experience, the authors explain how better plans (and consequently better places) can be created by applying the three-dimensional principles of urban design and physical place-making to planning problems. Design First uses case studies from the authors’ own professional projects to demonstrate how theory can be turned into effective practice, using concepts of traditional urban form to resolve contemporary planning and design issues in American communities. The book is aimed at architects, planners, developers, planning commissioners, elected officials and citizens -- and, importantly, students of architecture and planning -- with the objective of reintegrating three-dimensional design firmly back into planning practice.

FIRST Robots: Aim High

FIRST Robots: Aim High
Author :
Publisher : Rockport Publishers
Total Pages : 256
Release :
ISBN-10 : 9781610601719
ISBN-13 : 1610601718
Rating : 4/5 (19 Downloads)

Synopsis FIRST Robots: Aim High by : Vince Wilczynski

Personal robots are about as advanced today as personal computers were on the eve of the first IBM PC in the early 1980s. They are still the domain of hobbyists who cobble them together from scratch or from kits, join local clubs to swap code and stage contests, and whose labor of love is setting the stage for a technological revolution. This book will deconstruct the 30 regional winning robot designs from the FIRST Robotics Competition in 2006. The FIRST Robotics Competition (held annually and co-founded by Dean Kamen and Woodie Flowers) is a multinational competition that teams professionals and young people to solve an engineering design problem in an intense and competitive way. In 2005 the competition reached close to 25,000 people on close to 1,000 teams in 30 competitions. Teams came from Brazil, Canada, Ecuador, Israel, Mexico, the U.K., and almost every U.S. state. The competitions are high-tech spectator sporting events that have gained a loyal following because of the high caliber work featured. Each team is paired with a mentor from such companies as Apple, Motorola, or NASA (NASA has sponsored 200 teams in 8 years). This book looks at 30 different robot designs all based on the same chassis, and provides in-depth information on the inspiration and the technology that went into building each of them. Each robot is featured in 6-8 pages providing readers with a solid understanding of how the robot was conceived and built. There are sketches, interim drawings, and process shots for each robot.

Design First for 3D Artists

Design First for 3D Artists
Author :
Publisher : Jones & Bartlett Learning
Total Pages : 321
Release :
ISBN-10 : 9781449633448
ISBN-13 : 1449633447
Rating : 4/5 (48 Downloads)

Synopsis Design First for 3D Artists by : Geoffrey Kater

Working on a project for most 3D artists means hitting the keyboard first without ever touching a pencil. But in the world of animation, the pencil is revered as the most powerful tool in the animation process, because it directly addresses the design aesthetic of an animated project. Production design is the process by which an artist establishes the tone for a particular film by offering a unique aesthetic vision that is in support of the story. As a 3D artist, to overlook design is to overlook the fundamental process that greatly influences not only the film itself but also your contributions as a professional. To combine the disciplines of traditional design and 3D animation is a choice that only you can make. The result of this choice is a broader artistic skill set that increases your creativity and consequently increases your worth as a professional. Plain and simple, Design First for 3D Artists is going to teach you easy-to-use design techniques that will make you a better designer and increase your worth as a 3D artist.

Design Patterns

Design Patterns
Author :
Publisher : Pearson Deutschland GmbH
Total Pages : 512
Release :
ISBN-10 : 3827328241
ISBN-13 : 9783827328243
Rating : 4/5 (41 Downloads)

Synopsis Design Patterns by : Erich Gamma

Software -- Software Engineering.