Design by Numbers

Design by Numbers
Author :
Publisher : MIT Press
Total Pages : 260
Release :
ISBN-10 : 9780262632447
ISBN-13 : 0262632446
Rating : 4/5 (47 Downloads)

Synopsis Design by Numbers by : John Maeda

A pioneering graphic designer shows how to use the computer as an artistic medium in its own right. Most art and technology projects pair artists with engineers or scientists: the artist has the conception, and the technical person provides the know-how. John Maeda is an artist and a computer scientist, and he views the computer not as a substitute for brush and paint but as an artistic medium in its own right. Design By Numbers is a reader-friendly tutorial on both the philosophy and nuts-and-bolts techniques of programming for artists. Practicing what he preaches, Maeda composed Design By Numbers using a computational process he developed specifically for the book. He introduces a programming language and development environment, available on the Web, which can be freely downloaded or run directly within any JAVA-enabled Web browser. Appropriately, the new language is called DBN (for "design by numbers"). Designed for "visual" people—artists, designers, anyone who likes to pick up a pencil and doodle—DBN has very few commands and consists of elements resembling those of many other languages, such as LISP, LOGO, C/JAVA, and BASIC. Throughout the book, Maeda emphasizes the importance—and delights—of understanding the motivation behind computer programming, as well as the many wonders that emerge from well-written programs. Sympathetic to the "mathematically challenged," he places minimal emphasis on mathematics in the first half of the book. Because computation is inherently mathematical, the book's second half uses intermediate mathematical concepts that generally do not go beyond high-school algebra. The reader who masters the skills so clearly set out by Maeda will be ready to exploit the true character of digital media design.

Numbers in Graphic Design

Numbers in Graphic Design
Author :
Publisher : Laurence King Publishing
Total Pages : 320
Release :
ISBN-10 : 9781780673974
ISBN-13 : 1780673973
Rating : 4/5 (74 Downloads)

Synopsis Numbers in Graphic Design by : Roger Fawcett-Tang

Focusing on how graphic designers tackle the ordering of number-heavy information, this book shows how the best design minds around grapple with timetables, annual reports and other data-rich documents. It also includes a chapter outlining the basic typographic and detailing rules relating to numbers. Featuring the work of such names as Stefan Sagmeister, Karin von Ompteda, Joost Grootens, Socket Studio, Stapelberg & Fritz, Form, Willi Kunz, Helmut Schmid, Build and Cartlidge Levene, Numbers in Graphic Design is bursting with inspirational examples of how to approach almost any design situation featuring numbers. Numbers in Graphic Design is the sourcebook for any designer who wants to be able to work with numbers creatively and with confidence.

100 Things Every Designer Needs to Know About People

100 Things Every Designer Needs to Know About People
Author :
Publisher : Pearson Education
Total Pages : 438
Release :
ISBN-10 : 9780132658607
ISBN-13 : 0132658607
Rating : 4/5 (07 Downloads)

Synopsis 100 Things Every Designer Needs to Know About People by : Susan Weinschenk

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you’ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone’s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.

The Book of Numbers

The Book of Numbers
Author :
Publisher :
Total Pages : 96
Release :
ISBN-10 : 0901539651
ISBN-13 : 9780901539656
Rating : 4/5 (51 Downloads)

Synopsis The Book of Numbers by : Herbert Spencer

Mathematics and Art

Mathematics and Art
Author :
Publisher : Princeton University Press
Total Pages : 576
Release :
ISBN-10 : 9780691165288
ISBN-13 : 0691165289
Rating : 4/5 (88 Downloads)

Synopsis Mathematics and Art by : Lynn Gamwell

This is a cultural history of mathematics and art, from antiquity to the present. Mathematicians and artists have long been on a quest to understand the physical world they see before them and the abstract objects they know by thought alone. Taking readers on a tour of the practice of mathematics and the philosophical ideas that drive the discipline, Lynn Gamwell points out the important ways mathematical concepts have been expressed by artists. Sumptuous illustrations of artworks and cogent math diagrams are featured in Gamwell's comprehensive exploration. Gamwell begins by describing mathematics from antiquity to the Enlightenment, including Greek, Islamic, and Asian mathematics. Then focusing on modern culture, Gamwell traces mathematicians' search for the foundations of their science, such as David Hilbert's conception of mathematics as an arrangement of meaning-free signs, as well as artists' search for the essence of their craft, such as Aleksandr Rodchenko's monochrome paintings. She shows that self-reflection is inherent to the practice of both modern mathematics and art, and that this introspection points to a deep resonance between the two fields: Kurt Gödel posed questions about the nature of mathematics in the language of mathematics and Jasper Johns asked "What is art?" in the vocabulary of art. Throughout, Gamwell describes the personalities and cultural environments of a multitude of mathematicians and artists, from Gottlob Frege and Benoît Mandelbrot to Max Bill and Xu Bing. Mathematics and Art demonstrates how mathematical ideas are embodied in the visual arts and will enlighten all who are interested in the complex intellectual pursuits, personalities, and cultural settings that connect these vast disciplines.

Mismatch

Mismatch
Author :
Publisher : MIT Press
Total Pages : 173
Release :
ISBN-10 : 9780262038881
ISBN-13 : 0262038889
Rating : 4/5 (81 Downloads)

Synopsis Mismatch by : Kat Holmes

How inclusive methods can build elegant design solutions that work for all. Sometimes designed objects reject their users: a computer mouse that doesn't work for left-handed people, for example, or a touchscreen payment system that only works for people who read English phrases, have 20/20 vision, and use a credit card. Something as simple as color choices can render a product unusable for millions. These mismatches are the building blocks of exclusion. In Mismatch, Kat Holmes describes how design can lead to exclusion, and how design can also remedy exclusion. Inclusive design methods—designing objects with rather than for excluded users—can create elegant solutions that work well and benefit all. Holmes tells stories of pioneers of inclusive design, many of whom were drawn to work on inclusion because of their own experiences of exclusion. A gamer and designer who depends on voice recognition shows Holmes his “Wall of Exclusion,” which displays dozens of game controllers that require two hands to operate; an architect shares her firsthand knowledge of how design can fail communities, gleaned from growing up in Detroit's housing projects; an astronomer who began to lose her eyesight adapts a technique called “sonification” so she can “listen” to the stars. Designing for inclusion is not a feel-good sideline. Holmes shows how inclusion can be a source of innovation and growth, especially for digital technologies. It can be a catalyst for creativity and a boost for the bottom line as a customer base expands. And each time we remedy a mismatched interaction, we create an opportunity for more people to contribute to society in meaningful ways.

Show Me the Numbers

Show Me the Numbers
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 0970601972
ISBN-13 : 9780970601971
Rating : 4/5 (72 Downloads)

Synopsis Show Me the Numbers by : Stephen Few

Information, no matter how important, cannot speak for itself. To tell its story, it relies on us to give it a clear voice. No information is more critical than quantitative data ... numbers that reveal what's happening, how our organizations are performing, and opportunities to do better. Numbers are usually presented in tables and graphs, but few are properly designed, resulting not only in poor communication, but at times in miscommunication. This is a travesty, because the skills needed to present quantitative information effectively are simple to learn. Good communication doesn't just happen; it is the result of good design.

Order without Design

Order without Design
Author :
Publisher : MIT Press
Total Pages : 429
Release :
ISBN-10 : 9780262550970
ISBN-13 : 0262550970
Rating : 4/5 (70 Downloads)

Synopsis Order without Design by : Alain Bertaud

An argument that operational urban planning can be improved by the application of the tools of urban economics to the design of regulations and infrastructure. Urban planning is a craft learned through practice. Planners make rapid decisions that have an immediate impact on the ground—the width of streets, the minimum size of land parcels, the heights of buildings. The language they use to describe their objectives is qualitative—“sustainable,” “livable,” “resilient”—often with no link to measurable outcomes. Urban economics, on the other hand, is a quantitative science, based on theories, models, and empirical evidence largely developed in academic settings. In this book, the eminent urban planner Alain Bertaud argues that applying the theories of urban economics to the practice of urban planning would greatly improve both the productivity of cities and the welfare of urban citizens. Bertaud explains that markets provide the indispensable mechanism for cities’ development. He cites the experience of cities without markets for land or labor in pre-reform China and Russia; this “urban planners’ dream” created inefficiencies and waste. Drawing on five decades of urban planning experience in forty cities around the world, Bertaud links cities’ productivity to the size of their labor markets; argues that the design of infrastructure and markets can complement each other; examines the spatial distribution of land prices and densities; stresses the importance of mobility and affordability; and critiques the land use regulations in a number of cities that aim at redesigning existing cities instead of just trying to alleviate clear negative externalities. Bertaud concludes by describing the new role that joint teams of urban planners and economists could play to improve the way cities are managed.

The Designer's Guide to Presenting Numbers, Figures, and Charts

The Designer's Guide to Presenting Numbers, Figures, and Charts
Author :
Publisher : Simon and Schuster
Total Pages : 141
Release :
ISBN-10 : 9781621533849
ISBN-13 : 1621533840
Rating : 4/5 (49 Downloads)

Synopsis The Designer's Guide to Presenting Numbers, Figures, and Charts by : Sally Bigwood

Numbers can tell an exciting story. The trick is to know what story to tell and make it understandable. This compact, practical guide will show everyone who must design numeric data how to transform raw data into readable, relevant information. The Designer’s Guide to Presenting Numbers, Figures, and Charts brings together the guidelines established over the last forty years for making effective presentations of figures, tables, and graphs. Included are the straightforward steps designers and other professionals can take to make their tables and charts the most meaningful. The authors define and discuss a range of graph types, from simple bar and pie charts to contemporary “data visualizations,” offering explanations of the intended application of each. Readers will learn when to use a table, when to use a chart, which chart is best to use, and how to make all numeric presentations as comprehensible as possible. Specific topics include: Rounding numbers Table construction Chart design Guidance on numbers and page layout Color Reference and demonstration tables Presenting figures in PowerPoint Ordering numbers for decision-making Multiple comparisons Grids And more Communicating information effectively is an increasingly important skill in the digital age. People find numbers persuasive, and well-executed visual presentations of information will influence more people and even shorten meetings. Complete with a glossary and helpful exercises, this guide offers everything needed to create more-effective presentations.

Hello Kitty, Hello Numbers!

Hello Kitty, Hello Numbers!
Author :
Publisher : Harry N. Abrams
Total Pages : 0
Release :
ISBN-10 : 0810950162
ISBN-13 : 9780810950160
Rating : 4/5 (62 Downloads)

Synopsis Hello Kitty, Hello Numbers! by : Higashi/Glaser Design Inc.

Hello Kitty throws a party and the reader can count the party treats and the guests.