Design and Technology

Design and Technology
Author :
Publisher : Cambridge University Press
Total Pages : 320
Release :
ISBN-10 : 0521556074
ISBN-13 : 9780521556071
Rating : 4/5 (74 Downloads)

Synopsis Design and Technology by : James Garratt

Design and Technology is a colorful and stimulating textbook that includes a variety of practical projects with a design emphasis. Included within the text are nearly 700 drawings and photographs to explain procedures and clarify textual explanations, as well as batches of questions referring to both basic information and practical procedures.

Art, Design and Technology: Collaboration and Implementation

Art, Design and Technology: Collaboration and Implementation
Author :
Publisher : Springer
Total Pages : 97
Release :
ISBN-10 : 9783319581217
ISBN-13 : 331958121X
Rating : 4/5 (17 Downloads)

Synopsis Art, Design and Technology: Collaboration and Implementation by : Rae Earnshaw

This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.

Design and Technology - Revised Edition

Design and Technology - Revised Edition
Author :
Publisher : Nelson Thornes
Total Pages : 420
Release :
ISBN-10 : 0174482779
ISBN-13 : 9780174482772
Rating : 4/5 (79 Downloads)

Synopsis Design and Technology - Revised Edition by : Colin Caborn

Design and Technology is a practical student text for CXC.

Advanced Design and Technology

Advanced Design and Technology
Author :
Publisher : Longman Publishing Group
Total Pages : 840
Release :
ISBN-10 : 0582328314
ISBN-13 : 9780582328310
Rating : 4/5 (14 Downloads)

Synopsis Advanced Design and Technology by : Eddie Norman

The leading text for all AS and A Level specifications.

Human Specialization in Design and Technology

Human Specialization in Design and Technology
Author :
Publisher : Routledge
Total Pages : 136
Release :
ISBN-10 : 9781000334944
ISBN-13 : 1000334945
Rating : 4/5 (44 Downloads)

Synopsis Human Specialization in Design and Technology by : Patricia A. Young

Human Specialization in Design and Technology explores emerging trends in learning and training—standardization, personalization, customization, and specialization—with a unique focus on innovations specific to human needs and conditions. Analyzing evidence from current academic research as well as the popular press, this concise volume defines and examines the trajectory of instructional design and technologies toward more human-centered and specialized products, services, processes, environments, and systems. Examples from education, healthcare, business, and other sectors offer real-world demonstrations for scholars and graduate students of educational technology, instructional design, and business development. The book features insights into the future of professors, public schools, equity and access, extended technologies, open educational resources, and more, concluding with a set of concrete solutions.

The Really Useful Primary Design and Technology Book

The Really Useful Primary Design and Technology Book
Author :
Publisher : Routledge
Total Pages : 514
Release :
ISBN-10 : 9781317402558
ISBN-13 : 1317402553
Rating : 4/5 (58 Downloads)

Synopsis The Really Useful Primary Design and Technology Book by : Elizabeth Flinn

The Really Useful Primary Design and Technology Book brings together essential subject knowledge and pedagogy to support and inspire those planning to teach D&T in the primary school. Offering comprehensive coverage of the 2014 National Curriculum, as well as exciting ideas to extend beyond it, the book is packed full of everything the busy teacher needs to be able to develop children’s key skills and techniques, and a range of big and small projects to put them into practice. With crucial subject knowledge explained in detail, useful ‘How To’ guides at the end of each chapter reinforce the skills and technology covered with instructions for making a variety of models. Sets of lesson plans include information on the resources needed to support both more and less able children, and assessment guidance, ‘Top Tips’ and ‘Things to Consider’ provide extra help and inspiration. Key topics covered include: cooking and nutrition textiles and the design cycle IT control and monitoring mechanisms structures electronic systems the roles and responsibilities of the DT leader assessment of D&T. The Really Useful Primary Design and Technology Book provides all the information a new teacher needs to be able to teach D&T confidently, and with valuable cross-curricular links and photocopiable templates, even experienced teachers and subject leaders will find fresh inspiration for their lessons.

Design in Educational Technology

Design in Educational Technology
Author :
Publisher : Springer Science & Business Media
Total Pages : 277
Release :
ISBN-10 : 9783319009278
ISBN-13 : 3319009273
Rating : 4/5 (78 Downloads)

Synopsis Design in Educational Technology by : Brad Hokanson

​This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. The fifteen chapters were developed by leaders in the field and represent the most updated and cutting edge methodology in the areas of instructional design and instructional technology. The broad concepts of design, design thinking, the design process, and the design studio, are identified and they form the framework of the book. This book advocates the conscious adoption of a mindset of design thinking, such as that evident in a range of divergent professions including business, government, and medicine. At its core is a focus on “planning, inventing, making, and doing.” (Cross, 1982), all of which are of value to the field of educational technology. Additionally, the book endeavors to develop a deep understanding of the design process in the reader. It is a critical skill, often drawing from other traditional design fields. An examination of the design process as practiced, of new models for design, and of ways to connect theory to the development of educational products are all fully explored with the goal of providing guidance for emerging instructional designers and deepening the practice of more advanced practitioners. Finally, as a large number of leading schools of instructional design have adopted the studio form of education for their professional programs, we include this emerging topic in the book as a practical and focused guide for readers at all levels.

Emotions, Technology, and Design

Emotions, Technology, and Design
Author :
Publisher : Academic Press
Total Pages : 269
Release :
ISBN-10 : 9780081007013
ISBN-13 : 0081007019
Rating : 4/5 (13 Downloads)

Synopsis Emotions, Technology, and Design by : Sharon Tettegah

Emotional design explicitly addresses the emotional relationship between the objects and the subjects of design—in this book, the objects are technologies, and the subjects are technology users. The first section delves into the philosophy and theory of emotional design to provide a foundation for the rest of the book, which goes on to discuss emotional design principles, the design and use of emoticons, and then intelligent agents in a variety of settings. A conclusion chapter covers future research and directions. Emotions, Technology, and Design provides a thorough look at how technology design affects emotions and how to use that understanding to in practical applications. Discusses the role of culture, trust, and identity in empathetic technology Presents a framework for using sound to elicit positive emotional responses Details the emotional use of color in design Explores the use of emoticons, earcons, and tactons Addresses the emotional design specific to agent-based environments

Design for Six Sigma in Technology and Product Development

Design for Six Sigma in Technology and Product Development
Author :
Publisher : Prentice Hall Professional
Total Pages : 1011
Release :
ISBN-10 : 9780132797245
ISBN-13 : 0132797240
Rating : 4/5 (45 Downloads)

Synopsis Design for Six Sigma in Technology and Product Development by : Clyde M. Creveling

This book addresses many new topical areas for the development of 6 Sigma performance. The text is structured to demonstrate how 6 Sigma methods can be used as a very powerful tool within System Engineering and integration evaluations to help enable the process of Critical Parameter Management. The case studies and examples used throughout the book come from recent successful applications of the material developed in the text.

Media Design and Technology for Live Entertainment

Media Design and Technology for Live Entertainment
Author :
Publisher : Taylor & Francis
Total Pages : 305
Release :
ISBN-10 : 9781315442709
ISBN-13 : 1315442701
Rating : 4/5 (09 Downloads)

Synopsis Media Design and Technology for Live Entertainment by : Davin Gaddy

Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection and video design for live performances. After an introduction in the principles of design elements as well as information on content, this book focuses on how content is used and transmitted by describing the essential components of systems, providing definitions used in communicating video concepts, and including basic system troubleshooting tips and tricks. A brief history of projected imagery is included, as well as information on analog systems, as outdated technology continues to be used either by choice of the designer or by necessity due to budget. By providing the information to understand the tools and how to use them, the reader should be able to create their own systems to meet his or her design ideas.