Dark Souls : Beyond the Grave - Volume 1

Dark Souls : Beyond the Grave - Volume 1
Author :
Publisher : Third Editions
Total Pages : 283
Release :
ISBN-10 : 9782377840007
ISBN-13 : 2377840000
Rating : 4/5 (07 Downloads)

Synopsis Dark Souls : Beyond the Grave - Volume 1 by : Damien Mecheri

Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT "In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.

Sekiro

Sekiro
Author :
Publisher : Third Editions
Total Pages : 355
Release :
ISBN-10 : 9782377842902
ISBN-13 : 2377842909
Rating : 4/5 (02 Downloads)

Synopsis Sekiro by : Ludovic Castro

Discover an analytic work of Sekiro, a game that spectacularly marked the 2010s. Few video game series can boast having marked the 2010s as much as Souls. FromSoftware mainly owes this amazing and unexpected success to the talents of the now-famous Hidetaka Miyazaki, whose radical vision of video games was quick to charm and win around players. In May 2014, the director was promoted to president of FromSoftware. He could have continued to create Souls forevermore, but instead chose to develop new franchises. The first true representative of this new era was Sekiro: Shadows Die Twice, a game with unprecedented richness and flawless thematic consistency. This book will discuss the work’s development process, an analysis of the storyline and characters, the soundtrack, themes, and its historical, cultural and artistic influences. It will also present an analysis of the problem with Sekiro’s difficulty—which saw a lot of ink spilled at its release—and take a look at the evolution of Miyazaki’s games. This book will provide you with an analysis of Sekiro: Shadows Die Twice : it will discuss the game creation process, as well as the themes, the storyline, the characters, the soundtrack and its diferent influences. The book will also present an analysis of the problem with the game's difficulty and the evolution of Miyazaki's games. ABOUT THE AUTHOR It is by exploring the world of Super Metroid at the age of seven that Ludovic Castro finds himself for the first time captivated by a world of video games. A big fan of Japanese RPGs, he later became passionate about the background stories about his favorite games in Gameplay RPG magazine. Now a doctor of theoretical chemistry, he sometimes manages to find enough free time to write about his favorite series, Megami Tensei.

You Died

You Died
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1916279902
ISBN-13 : 9781916279902
Rating : 4/5 (02 Downloads)

Synopsis You Died by : Keza MacDonald

Beyond the Element

Beyond the Element
Author :
Publisher : Delius Klasing Verlag Gmbh
Total Pages : 0
Release :
ISBN-10 : 3768836274
ISBN-13 : 9783768836272
Rating : 4/5 (74 Downloads)

Synopsis Beyond the Element by : Stephan Siegrist

A fascinating book and touching story that tells the story of a climber's life and what lies beyond.

The Delusion

The Delusion
Author :
Publisher : NavPress
Total Pages : 336
Release :
ISBN-10 : 9781496422408
ISBN-13 : 1496422406
Rating : 4/5 (08 Downloads)

Synopsis The Delusion by : Laura Gallier

2018 Christy Award winner! By March of Owen Edmonds’s senior year, eleven students at Masonville High School have committed suicide. Amid the media frenzy and chaos, Owen tries to remain levelheaded—until he endures his own near-death experience and wakes to a distressing new reality. The people around him suddenly appear to be shackled and enslaved. Owen frantically seeks a cure for what he thinks are crazed hallucinations, but his delusions become even more sinister. An army of hideous, towering beings, unseen by anyone but Owen, are preying on his girlfriend and classmates, provoking them to self-destruction. Owen eventually arrives at a mind-bending conclusion: he’s not imagining the evil—everyone else is blind to its reality. He must warn and rescue those he loves . . . but this proves to be no simple mission. Will he be able to convince anyone to believe him before it’s too late? Owen’s heart-pounding journey through truth and delusion will force him to reconsider everything he believes. He both longs for and fears the answers to questions that are quickly becoming too dangerous to ignore.

Dark Souls

Dark Souls
Author :
Publisher : Udon Entertainment
Total Pages : 0
Release :
ISBN-10 : 1926778898
ISBN-13 : 9781926778891
Rating : 4/5 (98 Downloads)

Synopsis Dark Souls by : From Software

Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.

Dark Song

Dark Song
Author :
Publisher : Little, Brown Books for Young Readers
Total Pages : 127
Release :
ISBN-10 : 9780316121842
ISBN-13 : 0316121843
Rating : 4/5 (42 Downloads)

Synopsis Dark Song by : Gail Giles

Mark said he heard the dark song when he creeped houses. The song the predator's heart sings when it hears the heart of the prey. I heard it now. Mark said it had always been in me. Lurking. Waiting for me to hear. Ames is not the person she was a few months ago. Her father lost his job, and her family is crumbling apart. Now, all she has is Marc. Marc, who loves her more than anything. Marc, who owns a gun collection. And he'll stop at nothing--even using his guns--to get what he wants. Ames feels her parents have betrayed her with their lies and self-absorption, but is she prepared to make the ultimate betrayal against them? In this controversial novel about a good-girl-gone-wrong, Gail Giles returns to the fast-paced, chilling writing that attracted so many fans to What Happened to Cass McBride?.

Dark Souls : Beyond the Grave - Volume 2

Dark Souls : Beyond the Grave - Volume 2
Author :
Publisher : Third Editions
Total Pages : 338
Release :
ISBN-10 : 9782377842339
ISBN-13 : 237784233X
Rating : 4/5 (39 Downloads)

Synopsis Dark Souls : Beyond the Grave - Volume 2 by : Damien Mecheri

We thought we had gone through the topic in the first volume, those two games opened new pists of reflexions. The in-depth analysis of Hidetaka Miyazaki's Dark Souls saga continues with this volume 2, decoding the Bloodborne and Dark Souls III episodes. An indinspensale ebook for all the fans of the game Dark Souls ! EXTRACT "The project, christened Project Beast, began soon after the Astorias of the Abyss DLC was released in August 2012. At the time, FromSoftware was also beginning to build Dark Souls II, its cash cow. Miyazaki kept his distance from this sequel, which was handed off to Tomohiro Shibuya and Yui Tanimura, with support from the FromSoftware president and creator of King’s Field, Naotoshi Zin, who supervised the game system. On his end, Hidetaka Miyazaki formed a trusted team of regular collaborators, such as lead programmer Jun Itô (who had already filled this role for Demon’s Souls and Dark Souls), composer and lead sound designer Tsukasa Saitô (Armored Core games), and most of his regular artists: Daisuke Satake, Masanori Waragai and Hiroshi Nakamura. The success of Demon’s Souls, and the even greater success of Dark Souls, allowed FromSoftware to grow its ranks significantly. In total, no fewer than fifty programmers participated in the project, along with around twenty game system designers and fifty people working on visual creation (animation, scenery, characters, etc.). Thanks to financial support from Sony, many Japanese, Chinese and Taiwanese studios were sub-contracted during the production to help with graphics and visuals." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.

Dark Souls: The Complete Collection

Dark Souls: The Complete Collection
Author :
Publisher : Titan Comics
Total Pages : 388
Release :
ISBN-10 : 9781787737792
ISBN-13 : 1787737799
Rating : 4/5 (92 Downloads)

Synopsis Dark Souls: The Complete Collection by : George Mann

In the Age of Fire, only one thing is certain: darkness is coming. From hallowed and silver knights, to lone adventures in unnatural lands, the fight against the rising swathes of undead is unending and their battles are epic. Featuring stories by some of the comic industry’s finest writers and artists, this collection is the perfect jumping-on point for those new to the iconic series, and essential reading for veterans of Namco-Bandai’s genre-defining videogame franchise. Collects Dark Souls: The Breath of Andolus, Dark Souls: Winter’s Spite, Dark Souls: Legends of the Flame, and Dark Souls: Age of Fire. “Jaw droppingly gorgeous from start to finish.” – We The Nerdy

The Works of Fumito Ueda

The Works of Fumito Ueda
Author :
Publisher : Third Editions
Total Pages : 206
Release :
ISBN-10 : 9782377843701
ISBN-13 : 2377843700
Rating : 4/5 (01 Downloads)

Synopsis The Works of Fumito Ueda by : Damien Mecheri

Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.