Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents

Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents
Author :
Publisher : Springer Nature
Total Pages : 436
Release :
ISBN-10 : 9783030770808
ISBN-13 : 303077080X
Rating : 4/5 (08 Downloads)

Synopsis Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents by : Pei-Luen Patrick Rau

The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.

Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents

Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 3030770818
ISBN-13 : 9783030770815
Rating : 4/5 (18 Downloads)

Synopsis Cross-Cultural Design. Applications in Cultural Heritage, Tourism, Autonomous Vehicles, and Intelligent Agents by : Pei-Luen Patrick Rau

The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.

HCI in Games: Experience Design and Game Mechanics

HCI in Games: Experience Design and Game Mechanics
Author :
Publisher : Springer Nature
Total Pages : 423
Release :
ISBN-10 : 9783030772772
ISBN-13 : 3030772772
Rating : 4/5 (72 Downloads)

Synopsis HCI in Games: Experience Design and Game Mechanics by : Xiaowen Fang

This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of HCI-Games 2021, Part I, are organized in topical sections named: Experience Design in Games; User Engagement and Game Impact; Game Mechanics.

Human-Computer Interaction. Design and User Experience Case Studies

Human-Computer Interaction. Design and User Experience Case Studies
Author :
Publisher : Springer Nature
Total Pages : 663
Release :
ISBN-10 : 9783030784683
ISBN-13 : 3030784681
Rating : 4/5 (83 Downloads)

Synopsis Human-Computer Interaction. Design and User Experience Case Studies by : Masaaki Kurosu

The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work

Universal Access in Human-Computer Interaction. Design Methods and User Experience

Universal Access in Human-Computer Interaction. Design Methods and User Experience
Author :
Publisher : Springer Nature
Total Pages : 660
Release :
ISBN-10 : 9783030780920
ISBN-13 : 3030780929
Rating : 4/5 (20 Downloads)

Synopsis Universal Access in Human-Computer Interaction. Design Methods and User Experience by : Margherita Antona

This two-volume set constitutes the refereed proceedings of the 15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. UAHCI 2021 includes a total of 84 papers; they focus on topics related to universal access methods, techniques and practices, studies on accessibility, design for all, usability, UX and technology acceptance, emotion and behavior recognition for universal access, accessible media, access to learning and education, as well universal access to virtual and intelligent assistive environments.

HCI International 2021 - Late Breaking Papers: Design and User Experience

HCI International 2021 - Late Breaking Papers: Design and User Experience
Author :
Publisher : Springer Nature
Total Pages : 620
Release :
ISBN-10 : 9783030902384
ISBN-13 : 3030902382
Rating : 4/5 (84 Downloads)

Synopsis HCI International 2021 - Late Breaking Papers: Design and User Experience by : Constantine Stephanidis

This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Human Aspects of IT for the Aged Population. Technology Design and Acceptance

Human Aspects of IT for the Aged Population. Technology Design and Acceptance
Author :
Publisher : Springer Nature
Total Pages : 473
Release :
ISBN-10 : 9783030781088
ISBN-13 : 3030781089
Rating : 4/5 (88 Downloads)

Synopsis Human Aspects of IT for the Aged Population. Technology Design and Acceptance by : Qin Gao

This two-volume set constitutes the refereed proceedings of the 7th International Conference on Human Aspects of IT for the Aged Population, ITAP 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. ITAP 2021 includes a total of 67 papers; they focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities.

Social Computing and Social Media: Experience Design and Social Network Analysis

Social Computing and Social Media: Experience Design and Social Network Analysis
Author :
Publisher : Springer Nature
Total Pages : 569
Release :
ISBN-10 : 9783030776268
ISBN-13 : 3030776263
Rating : 4/5 (68 Downloads)

Synopsis Social Computing and Social Media: Experience Design and Social Network Analysis by : Gabriele Meiselwitz

This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of SCSM 2021, Part I, are organized in topical sections named: Computer Mediated Communication; Social Network Analysis; Experience Design in Social Computing.

Human-Computer Interaction. Theory, Methods and Tools

Human-Computer Interaction. Theory, Methods and Tools
Author :
Publisher : Springer Nature
Total Pages : 657
Release :
ISBN-10 : 9783030784621
ISBN-13 : 3030784622
Rating : 4/5 (21 Downloads)

Synopsis Human-Computer Interaction. Theory, Methods and Tools by : Masaaki Kurosu

The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work

HCI International 2021 - Late Breaking Posters

HCI International 2021 - Late Breaking Posters
Author :
Publisher : Springer Nature
Total Pages : 599
Release :
ISBN-10 : 9783030901790
ISBN-13 : 3030901793
Rating : 4/5 (90 Downloads)

Synopsis HCI International 2021 - Late Breaking Posters by : Constantine Stephanidis

This two-volume ​set CCIS 1498 and CCIS 1499 contains the late breaking posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The posters presented in these two volumes are organized in topical sections as follows: HCI Theory and Practice; UX Design and Research in Intelligent Environments; Interaction with Robots, Chatbots, and Agents; Virtual, Augmented, and Mixed Reality; Games and Gamification; HCI in Mobility, Transport and Aviation; ​Design for All and Assistive Technologies; Physiology, Affect and Cognition; HCI for Health and Wellbeing; HCI in Learning, Teaching, and Education; Culture and Computing; Social Computing; Design Case Studies; User Experience Studies.