Creating Flash Widgets with Flash CS4 and ActionScript 3.0

Creating Flash Widgets with Flash CS4 and ActionScript 3.0
Author :
Publisher : Apress
Total Pages : 94
Release :
ISBN-10 : 9781430215851
ISBN-13 : 1430215852
Rating : 4/5 (51 Downloads)

Synopsis Creating Flash Widgets with Flash CS4 and ActionScript 3.0 by : John Arana

Creating Flash Widgets with Flash CS4 and ActionScript 3.0 is an introduction to developing widgets for the Internet using the features of Flash CS4 and ActionScript 3.0. Many social-networking sites, blogs, and personal home pages have adopted the use of widgets and Flash developers can create and distribute their own widgets for others to use. A step-by-step example demonstrates how to design and develop your own Flash widgets and integrate them with XML. In addition, publishing, promoting, and capitalizing on your Flash widgets is discussed.

AdvancED Flash on Devices

AdvancED Flash on Devices
Author :
Publisher : Apress
Total Pages : 717
Release :
ISBN-10 : 9781430219057
ISBN-13 : 143021905X
Rating : 4/5 (57 Downloads)

Synopsis AdvancED Flash on Devices by : Scott Janousek

AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as: How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile How to include platform and context awareness for better adaptation How to adopt an application on multiple devices using dynamic graphical GUI Creating two full working real life touch screen mobile application The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as: How to adopt Flex for multiple mobile device browsers How to create various video players for Flash Lite and Flash 10 and optimize your content. How to take advantage of Flash Media Server Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.

Dreamweaver CS4: The Missing Manual

Dreamweaver CS4: The Missing Manual
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 1091
Release :
ISBN-10 : 9780596554262
ISBN-13 : 0596554265
Rating : 4/5 (62 Downloads)

Synopsis Dreamweaver CS4: The Missing Manual by : David Sawyer McFarland

When it comes to building professional websites, Dreamweaver CS4 is capable of doing more than any other web design program -- including previous versions of Dreamweaver. But the software's sophisticated features aren't simple. Dreamweaver CS4: The Missing Manual will help you master this program quickly, so you can bring stunning, interactive websites to life. Under the expert guidance of bestselling author and teacher David McFarland, you'll learn how to build professional-looking websites quickly and painlessly. McFarland has loaded the book with over 150 pages of hands-on tutorials to help you create database-enabled PHP pages, use Cascading Style Sheets (CSS) for cutting-edge design, add XML-based news feeds, include dynamic effects with JavaScript and AJAX, and more. This witty and objective book offers jargon-free language and clear descriptions that will help you: Learn how to control the appearance of your web pages with CSS, from the basics to advanced techniques Design dynamic database-driven websites, from blogs to product catalogs, and from shopping carts to newsletter signup forms Add interactivity to your website with ready-to-use JavaScript programs from Adobe's Spry Framework Effortlessly control the many helper files that power your website and manage thousands of pages Examine web-page components and Dreamweaver's capabilities with the book's "live examples" Perfect for beginners who need step-by-step guidance, and for longtime Dreamweaver designers who need a handy reference to the new version, this thoroughly updated edition of our bestselling Missing Manual is your complete guide to designing, organizing, building, and deploying websites. It's the ultimate atlas for Dreamweaver CS4.

Hybrid Animation

Hybrid Animation
Author :
Publisher : Taylor & Francis
Total Pages : 296
Release :
ISBN-10 : 9781136136450
ISBN-13 : 1136136452
Rating : 4/5 (50 Downloads)

Synopsis Hybrid Animation by : Tina O'Hailey

Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs. Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process.

Building Web Sites All-in-One Desk Reference For Dummies

Building Web Sites All-in-One Desk Reference For Dummies
Author :
Publisher : John Wiley & Sons
Total Pages : 794
Release :
ISBN-10 : 9780470127209
ISBN-13 : 0470127201
Rating : 4/5 (09 Downloads)

Synopsis Building Web Sites All-in-One Desk Reference For Dummies by : Doug Sahlin

From idea to online, your key to great-looking Web sites Your one-stop guide to building a user-friendly site with professional flair Whether you're building a site to keep in touch with others, sell products, or promote a cause, you want to make sure yours stands out in the crowd. This handy reference shows you how to design an accessible site, create graphics and navigation menus, build forms, insert sound and video, and keep your visitors coming back for more. Discover how to Plan, maintain, and promote a Web site Design with users in mind Work with HTML and CSS Optimize graphic elements for the Web Build your site with e-commerce functionality

Unity Game Development Essentials

Unity Game Development Essentials
Author :
Publisher : Packt Publishing Ltd
Total Pages : 427
Release :
ISBN-10 : 9781847198198
ISBN-13 : 1847198198
Rating : 4/5 (98 Downloads)

Synopsis Unity Game Development Essentials by : Will Goldstone

Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

Multimedia Applications

Multimedia Applications
Author :
Publisher : Springer Science & Business Media
Total Pages : 256
Release :
ISBN-10 : 9783662088760
ISBN-13 : 3662088762
Rating : 4/5 (60 Downloads)

Synopsis Multimedia Applications by : Ralf Steinmetz

Multimedia Applications discusses the basic characteristics of multimedia document handling, programming, security, human computer interfaces, and multimedia application services. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental information and properties of hypermedia document handling, multimedia security and various aspects of multimedia applications are presented, especially about document handling and their standards, programming of multimedia applications, design of multimedia information at human computer interfaces, multimedia security challenges such as encryption and watermarking, multimedia in education, as well as multimedia applications to assist preparation, processing and application of multimedia content.

Character Recognition Systems

Character Recognition Systems
Author :
Publisher : John Wiley & Sons
Total Pages : 351
Release :
ISBN-10 : 0470176520
ISBN-13 : 9780470176528
Rating : 4/5 (20 Downloads)

Synopsis Character Recognition Systems by : Mohamed Cheriet

"Much of pattern recognition theory and practice, including methods such as Support Vector Machines, has emerged in an attempt to solve the character recognition problem. This book is written by very well-known academics who have worked in the field for many years and have made significant and lasting contributions. The book will no doubt be of value to students and practitioners." -Sargur N. Srihari, SUNY Distinguished Professor, Department of Computer Science and Engineering, and Director, Center of Excellence for Document Analysis and Recognition (CEDAR), University at Buffalo, The State University of New York "The disciplines of optical character recognition and document image analysis have a history of more than forty years. In the last decade, the importance and popularity of these areas have grown enormously. Surprisingly, however, the field is not well covered by any textbook. This book has been written by prominent leaders in the field. It includes all important topics in optical character recognition and document analysis, and is written in a very coherent and comprehensive style. This book satisfies an urgent need. It is a volume the community has been awaiting for a long time, and I can enthusiastically recommend it to everybody working in the area." -Horst Bunke, Professor, Institute of Computer Science and Applied Mathematics (IAM), University of Bern, Switzerland In Character Recognition Systems, the authors provide practitioners and students with the fundamental principles and state-of-the-art computational methods of reading printed texts and handwritten materials. The information presented is analogous to the stages of a computer recognition system, helping readers master the theory and latest methodologies used in character recognition in a meaningful way. This book covers: * Perspectives on the history, applications, and evolution of Optical Character Recognition (OCR) * The most widely used pre-processing techniques, as well as methods for extracting character contours and skeletons * Evaluating extracted features, both structural and statistical * Modern classification methods that are successful in character recognition, including statistical methods, Artificial Neural Networks (ANN), Support Vector Machines (SVM), structural methods, and multi-classifier methods * An overview of word and string recognition methods and techniques * Case studies that illustrate practical applications, with descriptions of the methods and theories behind the experimental results Each chapter contains major steps and tricks to handle the tasks described at-hand. Researchers and graduate students in computer science and engineering will find this book useful for designing a concrete system in OCR technology, while practitioners will rely on it as a valuable resource for the latest advances and modern technologies that aren't covered elsewhere in a single book.

Beginning Adobe Animate CC

Beginning Adobe Animate CC
Author :
Publisher : Apress
Total Pages : 610
Release :
ISBN-10 : 9781484223765
ISBN-13 : 1484223764
Rating : 4/5 (65 Downloads)

Synopsis Beginning Adobe Animate CC by : TOM GREEN

Use solid and practical exercises to master the fundamentals of Adobe Animate CC. This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned. Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level. What You Will Learn: Create and deploy animated and interactive content for the HTML 5 universe. Create images and vector graphics for use in Animate CC. Examine a variety of animation techniques that make full use of the Animate CC timeline. Add video and audio content to an Animate CC project. Use many of the graphic creation tools in Animate CC. Publish your projects to a variety of formats. Who This Book is For: Those who are proficient in creating and publishing animated and interactive web-based content. It will also help those who are proficient in using Adobe Flash Professional CC to understand the improvements and new workflows found in Adobe Animate CC. div

Multimedia Systems

Multimedia Systems
Author :
Publisher : Springer Science & Business Media
Total Pages : 478
Release :
ISBN-10 : 9783662088784
ISBN-13 : 3662088789
Rating : 4/5 (84 Downloads)

Synopsis Multimedia Systems by : Ralf Steinmetz

Multimedia Systems discusses the basic characteristics of multimedia operating systems, networking and communication, and multimedia middleware systems. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental characteristics of multimedia operating and distributed communication systems are presented, especially scheduling algorithms and other OS supporting approaches for multimedia applications with soft-real-time deadlines, multimedia file systems and servers with their decision algorithms for data placement, scheduling and buffer management, multimedia communication, transport, and streaming protocols, services with their error control, congestion control and other Quality of Service aware and adaptive algorithms, synchronization services with their skew control methods, and group communication with their group coordinating algorithms and other distributed services.