Concurrent Programming In Mac Os X And Ios
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Author |
: Vandad Nahavandipoor |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 59 |
Release |
: 2011-05-24 |
ISBN-10 |
: 9781449310073 |
ISBN-13 |
: 1449310079 |
Rating |
: 4/5 (73 Downloads) |
Synopsis Concurrent Programming in Mac OS X and iOS by : Vandad Nahavandipoor
Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues—the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues
Author |
: Vandad Nahavandipoor |
Publisher |
: |
Total Pages |
: 46 |
Release |
: 2011 |
ISBN-10 |
: 1449309526 |
ISBN-13 |
: 9781449309527 |
Rating |
: 4/5 (26 Downloads) |
Synopsis Concurrent Programming in Mac OS X and IOS by : Vandad Nahavandipoor
Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application{u2019}s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues{u2014}the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues.
Author |
: Mark Dalrymple |
Publisher |
: Pearson Education |
Total Pages |
: 879 |
Release |
: 2011-08-18 |
ISBN-10 |
: 9780321706546 |
ISBN-13 |
: 0321706544 |
Rating |
: 4/5 (46 Downloads) |
Synopsis Advanced Mac OS X Programming by : Mark Dalrymple
While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.
Author |
: Ole Henry Halvorsen |
Publisher |
: Apress |
Total Pages |
: 472 |
Release |
: 2012-01-29 |
ISBN-10 |
: 9781430235378 |
ISBN-13 |
: 1430235373 |
Rating |
: 4/5 (78 Downloads) |
Synopsis OS X and iOS Kernel Programming by : Ole Henry Halvorsen
OS X and iOS Kernel Programming combines essential operating system and kernel architecture knowledge with a highly practical approach that will help you write effective kernel-level code. You’ll learn fundamental concepts such as memory management and thread synchronization, as well as the I/O Kit framework. You’ll also learn how to write your own kernel-level extensions, such as device drivers for USB and Thunderbolt devices, including networking, storage and audio drivers. OS X and iOS Kernel Programming provides an incisive and complete introduction to the XNU kernel, which runs iPhones, iPads, iPods, and Mac OS X servers and clients. Then, you’ll expand your horizons to examine Mac OS X and iOS system architecture. Understanding Apple’s operating systems will allow you to write efficient device drivers, such as those covered in the book, using I/O Kit. With OS X and iOS Kernel Programming, you’ll: Discover classical kernel architecture topics such as memory management and thread synchronization Become well-versed in the intricacies of the kernel development process by applying kernel debugging and profiling tools Learn how to deploy your kernel-level projects and how to successfully package them Write code that interacts with hardware devices Examine easy to understand example code that can also be used in your own projects Create network filters Whether you’re a hobbyist, student, or professional engineer, turn to OS X andiOS Kernel Programming and find the knowledge you need to start developing
Author |
: Jonathan Levin |
Publisher |
: John Wiley & Sons |
Total Pages |
: 38 |
Release |
: 2012-11-05 |
ISBN-10 |
: 9781118236055 |
ISBN-13 |
: 111823605X |
Rating |
: 4/5 (55 Downloads) |
Synopsis Mac OS X and iOS Internals by : Jonathan Levin
An in-depth look into Mac OS X and iOS kernels Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the darkest corners of those systems, starting with an architectural overview, then drilling all the way to the core. Provides you with a top down view of OS X and iOS Walks you through the phases of system startup—both Mac (EFi) and mobile (iBoot) Explains how processes, threads, virtual memory, and filesystems are maintained Covers the security architecture Reviews the internal Apis used by the system—BSD and Mach Dissects the kernel, XNU, into its sub components: Mach, the BSD Layer, and I/o kit, and explains each in detail Explains the inner workings of device drivers From architecture to implementation, this book is essential reading if you want to get serious about the internal workings of Mac OS X and iOS.
Author |
: |
Publisher |
: Fixstars |
Total Pages |
: 246 |
Release |
: |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis The OpenCL Programming Book: parallel Programming for MultiCore CPU and GPU by :
Author |
: Scott Knaster |
Publisher |
: Apress |
Total Pages |
: 370 |
Release |
: 2012-08-10 |
ISBN-10 |
: 9781430241898 |
ISBN-13 |
: 1430241896 |
Rating |
: 4/5 (98 Downloads) |
Synopsis Learn Objective-C on the Mac by : Scott Knaster
Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, Second Edition updates a best selling book and is an extensive, newly updated guide to Objective-C. Objective-C is a powerful, object-oriented extension of C, making this update the perfect follow-up to Dave Mark’s bestselling Learn C on the Mac. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Scott Knaster and Waqar Malik show how to harness the power of Objective-C in your apps! A complete course on the basics of Objective-C using Apple’s newest Xcode tools An introduction to object-oriented programming Comprehensive coverage of new topics like blocks, GCD, ARC, class extensions, as well as inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files An introduction to building user interfaces using what is called the UIKit A primer for non-C programmers to get off the ground even faster
Author |
: Vandad Nahavandipoor |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 901 |
Release |
: 2014-11-21 |
ISBN-10 |
: 9781491908983 |
ISBN-13 |
: 149190898X |
Rating |
: 4/5 (83 Downloads) |
Synopsis IOS 8 Swift Programming Cookbook by : Vandad Nahavandipoor
Entirely rewritten for Apple’s Swift programming language, this updated cookbook helps you overcome the vexing issues you’re likely to face when creating apps for iOS devices. You’ll find hundreds of new and revised recipes for using the iOS 8 SDK, including techniques for working with Health data and HomeKit accessories, enhancing and animating graphics, storing and protecting data, sending and receiving notifications, and managing files and folders among them. Each recipe includes sample code on GitHub that you can use right away. Use CloudKit APIs to store information in the cloud with ease Create custom keyboards and extensions Access users’ health-related information with HealthKit Interact with accessories inside the user’s home with HomeKit Create vibrant and lifelike user interfaces with UIKit Dynamics Use the Keychain to protect your app’s data Develop location-aware and multitasking-aware apps Work with iOS 8’s audio and video APIs Use Event Kit UI to manage calendars, dates, and events Take advantage of the accelerometer and the gyroscope Get working examples for implementing gesture recognizers Retrieve and manipulate contacts and groups from the Address Book Determine a camera’s availability and access the Photo Library
Author |
: Tolga Soyata |
Publisher |
: CRC Press |
Total Pages |
: 492 |
Release |
: 2018-01-19 |
ISBN-10 |
: 9781498750806 |
ISBN-13 |
: 149875080X |
Rating |
: 4/5 (06 Downloads) |
Synopsis GPU Parallel Program Development Using CUDA by : Tolga Soyata
GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This approach prepares the reader for the next generation and future generations of GPUs. The book emphasizes concepts that will remain relevant for a long time, rather than concepts that are platform-specific. At the same time, the book also provides platform-dependent explanations that are as valuable as generalized GPU concepts. The book consists of three separate parts; it starts by explaining parallelism using CPU multi-threading in Part I. A few simple programs are used to demonstrate the concept of dividing a large task into multiple parallel sub-tasks and mapping them to CPU threads. Multiple ways of parallelizing the same task are analyzed and their pros/cons are studied in terms of both core and memory operation. Part II of the book introduces GPU massive parallelism. The same programs are parallelized on multiple Nvidia GPU platforms and the same performance analysis is repeated. Because the core and memory structures of CPUs and GPUs are different, the results differ in interesting ways. The end goal is to make programmers aware of all the good ideas, as well as the bad ideas, so readers can apply the good ideas and avoid the bad ideas in their own programs. Part III of the book provides pointer for readers who want to expand their horizons. It provides a brief introduction to popular CUDA libraries (such as cuBLAS, cuFFT, NPP, and Thrust),the OpenCL programming language, an overview of GPU programming using other programming languages and API libraries (such as Python, OpenCV, OpenGL, and Apple’s Swift and Metal,) and the deep learning library cuDNN.
Author |
: Benjamin Perkins |
Publisher |
: John Wiley & Sons |
Total Pages |
: 1264 |
Release |
: 2018-03-20 |
ISBN-10 |
: 9781119458661 |
ISBN-13 |
: 1119458668 |
Rating |
: 4/5 (61 Downloads) |
Synopsis Beginning C# 7 Programming with Visual Studio 2017 by : Benjamin Perkins
Easily get started programming using the ultra-versatile C# 7 and Visual Studio 2017 Beginning C# 7 Programming with Visual Studio 2017 is the beginner’s ultimate guide to the world’s most popular programming language. Whether you’re new to programming entirely, or just new to C#, there has never been a better time to get started. The new C# 7 and Visual Studio 2017 updates feature a number of new tools and features that streamline the workflow, simplify the code, and make it easier than ever to build high-quality apps. This book walks you through everything you need to know, starting from the very basics, to have you programming in no time. You’ll learn about variables, flow control, and object oriented programming, then move into Web and Windows programming as well as databases and XML. The companion website provides downloadable code examples, and practical Try It Out sections provide explicit, step-by-step instructions for writing your own useful, customizable code. C# 7 can be used to build Windows applications, program Windows 10, and write Web apps when used alongside ASP.NET. With programming skills becoming de rigueur in fields far beyond the tech world, C# 7 is a great place to start building versatile, helpful skills. This book gets you started quickly and easily with instruction from a master-team of C# programmers. Learn how to program using the world’s leading programming language Build smarter, faster apps using the latest features in C# 7 and Visual Studio 2017 Find and fix bugs sooner, saving headaches down the line Integrate with all .NET Core, Azure applications, cloud services, Docker containers, and more The world of programming can seem intimidating to a beginner, and the prospect of learning a whole new “language” can seem daunting. Beginning C# 7 Programming with Visual Studio 2017 demystifies the process and shows you how to bring your ideas to life.