Computer Science Logo Style
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Author |
: Brian Harvey |
Publisher |
: |
Total Pages |
: 388 |
Release |
: 1997 |
ISBN-10 |
: UCSC:32106014430604 |
ISBN-13 |
: |
Rating |
: 4/5 (04 Downloads) |
Synopsis Computer Science Logo Style by : Brian Harvey
Author |
: Brian Harvey |
Publisher |
: MIT Press |
Total Pages |
: 348 |
Release |
: 1997 |
ISBN-10 |
: 0262581485 |
ISBN-13 |
: 9780262581486 |
Rating |
: 4/5 (85 Downloads) |
Synopsis Computer Science Logo Style: Symbolic computing by : Brian Harvey
This series is for people--adults and teenagers--who are interested in computer programming because it's fun. The three volumes use the Logo programming language as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence. Logo is a dialect of Lisp, a language used in the most advanced research projects in computer science, especially in artificial intelligence. Throughout the series, functional programming techniques (including higher order functions and recursion) are emphasized, but traditional sequential programming is also used when appropriate.In the second edition, the first two volumes have been rearranged so that illustrative case studies appear with the techniques they demonstrate. Volume 1 includes a new chapter about higher order functions, and the recursion chapters have been reorganized for greater clarity. Volume 2 includes a new tutorial chapter about macros, an exclusive capability of Berkeley Logo, and two new projects. Throughout the series, the larger program examples have been rewritten for greater readability by more extensive use of data abstraction.Volume 1 Symbolic Computing, is addressed to a reader who has used computers and wants to learn the ideas behind them. Symbolic computing is the manipulation of words and sentences, in contrast both to the graphics most people associate with Logo and to the numerical computation with which more traditional languages such as Pascal and C++ are most comfortable. This volume is well known for its clear and thorough presentation of recursion, a key idea in computer science that other texts treat as arcane and difficult.The Logo programs in these books and the author's free Berkeley Logo interpreter are available via the Internet or on diskette.
Author |
: Brian Harvey |
Publisher |
: |
Total Pages |
: 324 |
Release |
: 1997 |
ISBN-10 |
: 0262581515 |
ISBN-13 |
: 9780262581516 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Computer Science LOGO Style by : Brian Harvey
Author |
: Brian Harvey |
Publisher |
: |
Total Pages |
: 319 |
Release |
: 1985 |
ISBN-10 |
: OCLC:29331517 |
ISBN-13 |
: |
Rating |
: 4/5 (17 Downloads) |
Synopsis Computer Science Logo Style by : Brian Harvey
Author |
: Sivarama P. Dandamudi |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 1065 |
Release |
: 2006-05-31 |
ISBN-10 |
: 9780387215662 |
ISBN-13 |
: 0387215662 |
Rating |
: 4/5 (62 Downloads) |
Synopsis Fundamentals of Computer Organization and Design by : Sivarama P. Dandamudi
A new advanced textbook/reference providing a comprehensive survey of hardware and software architectural principles and methods of computer systems organization and design. The book is suitable for a first course in computer organization. The style is similar to that of the author's book on assembly language in that it strongly supports self-study by students. This organization facilitates compressed presentation of material. Emphasis is also placed on related concepts to practical designs/chips. Topics: material presentation suitable for self- study; concepts related to practical designs and implementations; extensive examples and figures; details provided on several digital logic simulation packages; free MASM download instructions provided; and end-of-chapter exercises.
Author |
: Brian Harvey |
Publisher |
: MIT Press |
Total Pages |
: 620 |
Release |
: 1999 |
ISBN-10 |
: 0262082810 |
ISBN-13 |
: 9780262082815 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Simply Scheme by : Brian Harvey
Showing off scheme - Functions - Expressions - Defining your own procedures - Words and sentences - True and false - Variables - Higher-order functions - Lambda - Introduction to recursion - The leap of faith - How recursion works - Common patterns in recursive procedures - Advanced recursion - Example : the functions program - Files - Vectors - Example : a spreadsheet program - Implementing the spreadsheet program - What's next?
Author |
: Brian Harvey |
Publisher |
: MIT Press (MA) |
Total Pages |
: 0 |
Release |
: 1986 |
ISBN-10 |
: 0262580802 |
ISBN-13 |
: 9780262580809 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Computer Science Logo Style: Intermediate programming by : Brian Harvey
Author |
: Justin Zobel |
Publisher |
: Taylor & Francis |
Total Pages |
: 292 |
Release |
: 2004-06-03 |
ISBN-10 |
: 1852338024 |
ISBN-13 |
: 9781852338022 |
Rating |
: 4/5 (24 Downloads) |
Synopsis Writing for Computer Science by : Justin Zobel
A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research
Author |
: Brian Harvey |
Publisher |
: |
Total Pages |
: 318 |
Release |
: 1985 |
ISBN-10 |
: 0262580721 |
ISBN-13 |
: 9780262580724 |
Rating |
: 4/5 (21 Downloads) |
Synopsis Computer Science Logo Style: Advanced topics by : Brian Harvey
Author |
: Matthias Felleisen |
Publisher |
: MIT Press |
Total Pages |
: 793 |
Release |
: 2018-05-25 |
ISBN-10 |
: 9780262344128 |
ISBN-13 |
: 0262344122 |
Rating |
: 4/5 (28 Downloads) |
Synopsis How to Design Programs, second edition by : Matthias Felleisen
A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.