Comics, Comix & Graphic Novels

Comics, Comix & Graphic Novels
Author :
Publisher :
Total Pages : 248
Release :
ISBN-10 : UOM:39015039059954
ISBN-13 :
Rating : 4/5 (54 Downloads)

Synopsis Comics, Comix & Graphic Novels by : Roger Sabin

The history of the comic from 19th-century to today's graphic novels.

Comix

Comix
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : OCLC:1113746623
ISBN-13 :
Rating : 4/5 (23 Downloads)

Synopsis Comix by : Les Daniels

The Breakaways

The Breakaways
Author :
Publisher : First Second
Total Pages : 226
Release :
ISBN-10 : 9781626723573
ISBN-13 : 1626723575
Rating : 4/5 (73 Downloads)

Synopsis The Breakaways by : Cathy G. Johnson

Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.

The Best of Comix Book

The Best of Comix Book
Author :
Publisher : Dark Horse Comics
Total Pages : 192
Release :
ISBN-10 : 9781616552589
ISBN-13 : 1616552581
Rating : 4/5 (89 Downloads)

Synopsis The Best of Comix Book by : Denis Kitchen

In 1974, legendary Marvel Comics publisher Stan Lee approached underground pioneer Denis Kitchen and offered a way for them to collaborate. Their resulting series was called Comix Book and featured work by many of the top underground cartoonists including Joel Beck, Kim Deitch, Justin Green, Harvey Pekar, Trina Robbins, Art Spiegelman (first national appearance of Maus), Skip Williamson, and S. Clay Wilson. The Best of Comix Book showcases 150-pages of classic underground comix (printed on newsprint, as they originally appeared), many never before reprinted.

Underground Classics

Underground Classics
Author :
Publisher : Harry N. Abrams
Total Pages : 0
Release :
ISBN-10 : 0810905981
ISBN-13 : 9780810905986
Rating : 4/5 (81 Downloads)

Synopsis Underground Classics by : Denis Kitchen

"Underground Classics" provides the first serious survey of underground comix as art, turning the spotlight on influential and largely under-appreciated artists, including Gilbert Shelton, Kim Deitch, and Trina Robbins. Illustrations throughout.

The Cambridge Companion to the Graphic Novel

The Cambridge Companion to the Graphic Novel
Author :
Publisher : Cambridge University Press
Total Pages : 246
Release :
ISBN-10 : 9781107108790
ISBN-13 : 1107108799
Rating : 4/5 (90 Downloads)

Synopsis The Cambridge Companion to the Graphic Novel by : Stephen E. Tabachnick

This Companion examines the evolution of comic books into graphic novels and the development of this art form globally.

Starport (Graphic Novel)

Starport (Graphic Novel)
Author :
Publisher : Bantam
Total Pages : 274
Release :
ISBN-10 : 9781101965047
ISBN-13 : 1101965045
Rating : 4/5 (47 Downloads)

Synopsis Starport (Graphic Novel) by : George R. R. Martin

Law & Order meets Men in Black in this graphic novel adaptation of an unproduced TV pilot script by the author of A Game of Thrones—a never-before-seen story brought to life for the first time! SECOND CITY. FIRST CONTACT. Ten years ago, representatives from an interstellar collective of 314 alien species landed on Earth, inviting us to become number 315. Now, after seemingly endless delays, the Starport in Chicago is operational, a destination for diplomats, merchants, and tourists alike. Inside, visitors are governed by intergalactic treaty. Outside, the streets belong to Chicago’s finest. Charlie Baker, newly promoted to the squad that oversees the Starport district, is eager to put to practical use his enthusiasm for all things extraterrestrial; he just never expected to arrive on his first day in the back of a police cruiser. Lieutenant Bobbi Kelleher is married to the job, which often puts her in conflict with Lyhanne Nhar-Lys, security champion of Starport and one of the galaxy’s fiercest warriors. Undercover with a gang of anti-alien extremists, Detective Aaron Stein has no problem mixing business with pleasure—until he stumbles upon evidence of a plot to assassinate a controversial trade envoy with a cache of stolen ray guns. Now the Chicago PD must stop these nutjobs before they piss off the entire universe. Based on a TV pilot script written by George R. R. Martin in 1994 and adapted and illustrated by Hugo Award–nominated artist Raya Golden, this bold and brilliant graphic novel adaptation at last brings Martin’s singular vision to rollicking life. With all the intrigue, ingenuity, and atmosphere that made A Game of Thrones a worldwide phenomenon, Starport launches a new chapter in the career of a sci-fi/fantasy superstar.

Comic Books

Comic Books
Author :
Publisher : Peter Lang
Total Pages : 428
Release :
ISBN-10 : 0820488925
ISBN-13 : 9780820488929
Rating : 4/5 (25 Downloads)

Synopsis Comic Books by : Shirrel Rhoades

This book is an insider's guide to how the comic book industry works. You'll learn how comic book superheroes are created and the deeper meanings they represent. You'll follow the development of sequential art storytelling - from caveman wall paintings to modern manga and cinematic techniques. Here you will explore comics in all forms: those flimsy pamphlets we call comic books; thick graphic novels; Japanese manga; and blockbuster movies featuring epic battles between good and evil. But behind it all, you'll discover how comics are an intellectual property business, the real money found in licensed bedsheets and fast-food merchandise, heart-pounding theme park rides and collectible toys, video games, and Hollywood extravaganza featuring such popular superheroes as Spider-Man, Superman, X-Men, and Batman.

From Comic Strips to Graphic Novels

From Comic Strips to Graphic Novels
Author :
Publisher : Walter de Gruyter
Total Pages : 424
Release :
ISBN-10 : 9783110282023
ISBN-13 : 311028202X
Rating : 4/5 (23 Downloads)

Synopsis From Comic Strips to Graphic Novels by : Daniel Stein

This essay collection examines the theory and history of graphic narrative – realized in various different formats, including comic strips, comic books, and graphic novels – as one of the most interesting and versatile forms of storytelling in contemporary media culture. The contributions assembled in this volume test the applicability of narratological concepts to graphic narrative, examine aspects of graphic narrative beyond the ‘single work,’ consider the development of particular narrative strategies within individual genres, and trace the forms and functions of graphic narrative across cultures. Analyzing a wide range of texts, genres, and narrative strategies from both theoretical and historical perspectives, the international group of scholars gathered here offers state-of-the-art research on graphic narrative in the context of an increasingly postclassical and transmedial narratology.

Reading Graphic Novels

Reading Graphic Novels
Author :
Publisher : Walter de Gruyter GmbH & Co KG
Total Pages : 217
Release :
ISBN-10 : 9783110445398
ISBN-13 : 3110445395
Rating : 4/5 (98 Downloads)

Synopsis Reading Graphic Novels by : Achim Hescher

Distinguishing the graphic novel from other types of comic books has presented problems due to the fuzziness of category boundaries. Against the backdrop of prototype theory, the author establishes the graphic novel as a genre whose core feature is complexity, which again is defined by seven gradable subcategories: 1) multilayered plot and narration, 2) multireferential use of color, 3) complex text-image relation, 4) meaning-enhancing panel design and layout, 5) structural performativity, 6) references to texts/media, and 7) self-referential and metafictional devices. Regarding the subcategory of narration, the existence of a narrator as known from classical narratology can no longer be assumed. In addition, conventional focalization cannot account for two crucial parameters of the comics image: what is shown (point of view, including mise en scène) and what is seen (character perception). On the basis of François Jost’s concepts of ocularization and focalization, this book presents an analytical framework for graphic novels beyond conventional narratology and finally discusses aspects of subjectivity, a focal paradigm in the latest research. It is intended for advanced students of literature, scholars, and comics experts.