Clash of Steel Miniatures Ruleset

Clash of Steel Miniatures Ruleset
Author :
Publisher : Lulu.com
Total Pages : 76
Release :
ISBN-10 : 9780359262106
ISBN-13 : 0359262104
Rating : 4/5 (06 Downloads)

Synopsis Clash of Steel Miniatures Ruleset by : Jason Youngdale

These quick-to-learn and quick-to-play rules for miniature tabletop wargames are perfect for beginners and veterans alike. Any type of 25-30mm scale miniatures can be used with this ruleset. Science Fiction and Fantasy genres are covered, with instructions on assigning values to your miniatures. Tired of rules tied to a specific brand of miniatures? Me too! Grab all those minis you have lying around, and get ready to rumble with the 3rd edition of the Clash of Steel Miniatures Rules!

Astral Conflict RPG

Astral Conflict RPG
Author :
Publisher : Lulu.com
Total Pages : 72
Release :
ISBN-10 : 9780359685271
ISBN-13 : 0359685277
Rating : 4/5 (71 Downloads)

Synopsis Astral Conflict RPG by : Jason Youngdale

This product is both a RPG and Miniatures Wargame Ruleset, set in the far off future. Wage war in outer space, and find adventure on new worlds. These rules are short and sweet, perfect for newcomers to the hobby. The RPG is at the beginning of the book, followed by the rules for tabletop wargaming.

Test of Resolve: Wars of the Roses: Wargame Rules

Test of Resolve: Wars of the Roses: Wargame Rules
Author :
Publisher :
Total Pages : 88
Release :
ISBN-10 : 9798709591028
ISBN-13 :
Rating : 4/5 (28 Downloads)

Synopsis Test of Resolve: Wars of the Roses: Wargame Rules by : David Knight

Test of Resolve is an elegant & straightforward set of gaming rules for miniatures, which models the warfare in this period, and uses only one twelve-sided die (D12) per side. The game plays out with a small deck of cards for each army; these cards are designed to introduce an innovative, realistic and exciting unpredictability to the game flow *** If you also wish to purchase this in PDF form, and/or the high quality printed cards, you may prefer to buy a discounted Bundle with them at www.TestOfResolve.com.***

Team Yankee

Team Yankee
Author :
Publisher : Casemate
Total Pages : 199
Release :
ISBN-10 : 9781612003665
ISBN-13 : 1612003664
Rating : 4/5 (65 Downloads)

Synopsis Team Yankee by : Harold Coyle

This revised and updated edition of the classic Cold War novel Team Yankee reminds us once again might have occurred had the United States and its Allies taken on the Russians in Europe, had cooler geopolitical heads not prevailed. For 45 years after World War II, East and West stood on the brink of war. When Nazi Germany was destroyed, it was evident that Russian tank armies had become supreme in Europe, but only in counterpart to US air power. In 1945 US and UK bombers sent a signal to the advancing Russians at Dresden to beware of what the Allies could do. Likewise when the Russians overran Berlin they sent a signal to the Allies what their land armies could accomplish. Thankfully the tense standoff continued on either side of the Iron Curtain for nearly half a century. During those years, however, the Allies beefed up their ground capability, while the Soviets increased their air capability, even as the new jet and missile age began (thanks much to captured German scientists on both sides). The focal point of conflict remained central Germany—specifically the flat plains of the Fulda Gap—through which the Russians could pour all the way to the Channel if the Allies proved unprepared (or unable) to stop them. Team Yankee posits a conflict that never happened, but which very well might have, and for which both sides prepared for decades. This former New York Times bestseller by Harold Coyle, now revised and expanded, presents a glimpse of what it would have been like for the Allied soldiers who would have had to meet a relentless onslaught of Soviet and Warsaw Pact divisions. It takes the view of a US tank commander, who is vastly outnumbered during the initial onslaught, as the Russians pull out all the cards learned in their successful war against Germany. Meantime Western Europe has to speculate behind its thin screen of armor whether the New World can once again assemble its main forces—or willpower—to rescue the bastions of democracy in time.

Rogue Stars

Rogue Stars
Author :
Publisher : Bloomsbury Publishing
Total Pages : 68
Release :
ISBN-10 : 9781472810786
ISBN-13 : 1472810783
Rating : 4/5 (86 Downloads)

Synopsis Rogue Stars by : Andrea Sfiligoi

Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space – whatever you can imagine, you can do.

Of Gods and Mortals

Of Gods and Mortals
Author :
Publisher : Bloomsbury Publishing
Total Pages : 66
Release :
ISBN-10 : 9781780968506
ISBN-13 : 1780968507
Rating : 4/5 (06 Downloads)

Synopsis Of Gods and Mortals by : Andrea Sfiligoi

Two armies prepare for war. Thor, surrounded by crackling lightning, leads the assault of a horde of Viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares himself... Of Gods and Mortals is a skirmish wargame that gives players the opportunity to command the greatest heroes, warriors and monsters of legend – and the gods and goddesses that ruled over them. Whether you want to lead the forces of Greek, Egyptian, Celtic or Norse mythology to battle, or build your own pantheon, Of Gods and Mortals presents everything you need. Each player takes control of a god, a handful of legendary characters and a number of mortal troops, forming a warband that must work in harmony to succeed. Although the gods are incredibly powerful, they are only as strong as the faith of the mortals who follow them – if their worshippers are cut down, gods become weaker, and if a deity is vanquished in combat, its followers may flee the field of battle. Success lies in employing a strategy that uses all your troops, from the mightiest to the most humble, as effectively as possible.

World War III Team Yankee

World War III Team Yankee
Author :
Publisher :
Total Pages : 96
Release :
ISBN-10 : 1988558158
ISBN-13 : 9781988558158
Rating : 4/5 (58 Downloads)

Synopsis World War III Team Yankee by : Phil Yates

The Men Who Would Be Kings

The Men Who Would Be Kings
Author :
Publisher : Bloomsbury Publishing
Total Pages : 66
Release :
ISBN-10 : 9781472815026
ISBN-13 : 1472815025
Rating : 4/5 (26 Downloads)

Synopsis The Men Who Would Be Kings by : Daniel Mersey

The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid to late 19th Century, from the Indian Mutiny to the Boxer Rebellion. Large scale colonial clashes tended to be one-sided affairs, but there are countless reports of brief, frantic skirmishes in every colonial war, where either side could be victorious, and these are the battles that The Men Who Would Be Kings seeks to recreate. Although focusing on the British colonial wars against the Zulus, Maoris and others, these rules will also permit players to explore the empires of France, Germany, and other nations, as well as allowing for battles between rival native factions. Gameplay is very simple, and is driven by the quality of the officers leading your units, in the true spirit of Victorian derring-do and adventure, where larger than life characters such as the (real) Fred Burnaby and the (fictional) Harry Flashman led their troops to glory and medals or a horrible end at the point of a spear tip.

Galleys and Galleons

Galleys and Galleons
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 80
Release :
ISBN-10 : 1530791553
ISBN-13 : 9781530791552
Rating : 4/5 (53 Downloads)

Synopsis Galleys and Galleons by : Nic Wright

Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with charts or unnecessary record keeping. Easy to learn, fast to play Games concluded in around one hour Flexible: each player commands up to 6-7 ships; fleet games are possible with multiple players per side. Additional rules cater for mythical beasts, submersibles and more. Expansive - includes rosters for 36 historic vessels plus numerous shore forts, monsters and more.

Gamma Wolves

Gamma Wolves
Author :
Publisher : Bloomsbury Publishing
Total Pages : 113
Release :
ISBN-10 : 9781472837738
ISBN-13 : 1472837738
Rating : 4/5 (38 Downloads)

Synopsis Gamma Wolves by : Ash Barker

In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.