Chris Paul
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Author |
: Chris Paul |
Publisher |
: St. Martin's Press |
Total Pages |
: 197 |
Release |
: 2023-06-20 |
ISBN-10 |
: 9781250276728 |
ISBN-13 |
: 1250276721 |
Rating |
: 4/5 (28 Downloads) |
Synopsis Sixty-One by : Chris Paul
Instant New York Times, USA Today, Publishers Weekly, and Wall Street Journal Bestseller! A powerful and unexpected memoir of family, faith, tragedy, and life's most important lessons. The day after future NBA superstar Chris Paul signed his letter of intent to play college basketball for Wake Forest, he received a world-shattering phone call. His grandfather, Nathaniel "Papa" Jones, a pillar of the Winston-Salem community where he owned and operated the first Black-owned service station in North Carolina, was mugged and ultimately died from a heart attack resulting from the assault. His funeral filled the largest church in the county, which held over one thousand people. He was sixty-one years old. The day after burying his grandfather, Chris was coping the best way he knew how: by playing basketball for his high school team. After pouring in shot after shot, his last attempt was an airball purposely flung out of bounds from the foul line before Chris exited the game. The next day, local news headlines declared that he fell six points shy of the statewide single game high school scoring record. But he accomplished exactly what he set out to do: scoring sixty-one points, one for each year of life lived by his grandfather. In Sixty-One, Chris opens up about life beyond basketball and the role his grandfather played in molding him into the man and father he is today. He’ll speak about the foundation of faith and family he built his life upon, what it means to be a positive light within your community and beyond, and the importance of setting the proper example for future generations. Most importantly, Chris will talk about his home, Winston-Salem, and the close-knit family and village that raised him to become one of the most respected leaders in all of sports.
Author |
: Chris Paul |
Publisher |
: Simon and Schuster |
Total Pages |
: 34 |
Release |
: 2030-12-31 |
ISBN-10 |
: 9781416958208 |
ISBN-13 |
: 1416958207 |
Rating |
: 4/5 (08 Downloads) |
Synopsis Long Shot by : Chris Paul
A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.
Author |
: Marty Gitlin |
Publisher |
: Bearport Publishing Company Incorporated |
Total Pages |
: 24 |
Release |
: 2015 |
ISBN-10 |
: 1627245472 |
ISBN-13 |
: 9781627245470 |
Rating |
: 4/5 (72 Downloads) |
Synopsis Chris Paul by : Marty Gitlin
Explores the career of the basketball star, including his high school and college success, his success with the Los Angeles Clippers, and his charity work.
Author |
: Christopher A. Paul |
Publisher |
: Routledge |
Total Pages |
: 227 |
Release |
: 2012-03-15 |
ISBN-10 |
: 9781136343056 |
ISBN-13 |
: 1136343059 |
Rating |
: 4/5 (56 Downloads) |
Synopsis Wordplay and the Discourse of Video Games by : Christopher A. Paul
In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft. Overall, this book illustrates how video games are shaped by words, design and play; all of which are negotiated, ongoing practices among the designers, players, and society that construct the discourse of video games.
Author |
: Ben Taylor |
Publisher |
: |
Total Pages |
: 180 |
Release |
: 2016-06-29 |
ISBN-10 |
: 1532968175 |
ISBN-13 |
: 9781532968174 |
Rating |
: 4/5 (75 Downloads) |
Synopsis Thinking Basketball by : Ben Taylor
Are top scorers really the most valuable players? Are games decided in the final few minutes? Does the team with the best player usually win?Thinking Basketball challenges a number of common beliefs about the game by taking a deep dive into the patterns and history of the NBA. Explore how certain myths arose while using our own cognition as a window into the game's popular narratives. New basketball concepts are introduced, such as power plays, portability and why the best player shouldn't always shoot. Discover how the box score can be misleading, why "closers" are overrated and how the outcome of a game fundamentally alters our memory. Behavioral economics, traffic paradoxes and other metaphors highlight this thought-provoking insight into the NBA and our own thinking. A must-read for any basketball fan -- you'll never view the sport, and maybe the world, the same again.
Author |
: Aurelia Jackson |
Publisher |
: Simon and Schuster |
Total Pages |
: 82 |
Release |
: 2014-11-17 |
ISBN-10 |
: 9781422287941 |
ISBN-13 |
: 1422287947 |
Rating |
: 4/5 (41 Downloads) |
Synopsis Chris Paul by : Aurelia Jackson
After being chosen as Rookie of the Year in 2006, Chris Paul has done a lot to show fans he's one of the NBA's most talented players. A six-time NBA All-Star, Chris even won the All-Star Game MVP award in 2013. Whether playing with the Hornets or with the Clippers, Chris has done amazing things in his years in the NBA. Learn more about one of the NBA's best players. Discover how he became the impressive player he is today!
Author |
: Christopher Paul Curtis |
Publisher |
: Scholastic Inc. |
Total Pages |
: 298 |
Release |
: 2012-09-01 |
ISBN-10 |
: 9780545281195 |
ISBN-13 |
: 0545281199 |
Rating |
: 4/5 (95 Downloads) |
Synopsis Elijah of Buxton (Scholastic Gold) by : Christopher Paul Curtis
Master storyteller Christopher Paul Curtis's Newbery Honor novel, featuring his trademark humor and unique narrative voice, is now part of the Scholastic Gold line! Elijah of Buxton, recipient of the Newbery Honor and winner of the Coretta Scott King Award, joins the Scholastic Gold line, which features award-winning and beloved novels. This edition includes exclusive bonus content!Eleven-year-old Elijah lives in Buxton, Canada, a settlement of runaway slaves near the American border. Elijah's the first child in town to be born free, and he ought to be famous just for that -- not to mention for being the best at chunking rocks and catching fish. Unfortunately, all that most people see is a "fra-gile" boy who's scared of snakes and tends to talk too much. But everything changes when a former slave steals money from Elijah's friend, who has been saving to buy his family out of captivity in the South. Now it's up to Elijah to track down the thief -- and his dangerous journey just might make a hero out of him, if only he can find the courage to get back home.
Author |
: Christopher Paul Carter |
Publisher |
: |
Total Pages |
: 202 |
Release |
: 2013-03 |
ISBN-10 |
: 098833707X |
ISBN-13 |
: 9780988337077 |
Rating |
: 4/5 (7X Downloads) |
Synopsis In the Palaces of Heaven by : Christopher Paul Carter
Heaven. It is a Biblical promise that inspires awe and wonder, but one that seems unknowable until you leave this earth and your temporal body behind. But what if you could experience heaven now? What if you were meant to do it now? What if you could follow in the footsteps of Biblical examples like Enoch, Elijah, John, and Paul - all of whom experienced the heavenly realms firsthand? The truth is, God has made a way for us to experience and live in the realm that Jesus Himself ascended to after His resurrection. It is not off-limits. In fact, there is an open invitation. In this book, author Christopher Paul Carter shares his own heavenly journey. It wasn't a one-time event or a near-death experience. Rather, it was an introduction into an ongoing life in the heavenly places. There's no need to wait, the doors to heaven are open now, and God is inviting you in. Christopher Paul Carter was born in Houston, Texas and spent most of his formative years in the Carolinas and Pennsylvania. Having a passion for science, he went to college in Charleston, South Carolina to study Physics. It was during that time that he had an arresting encounter with God that changed the course of his life. Today, Christopher and his wife, Melissa, direct Dwelling Place Ministries.
Author |
: Christopher A. Paul |
Publisher |
: |
Total Pages |
: 245 |
Release |
: 2018 |
ISBN-10 |
: 1517900417 |
ISBN-13 |
: 9781517900410 |
Rating |
: 4/5 (17 Downloads) |
Synopsis The Toxic Meritocracy of Video Games by : Christopher A. Paul
An avid gamer and sharp media critic explains meritocracy's negative contribution to video game culture--and what can be done about it Video games have brought entertainment, education, and innovation to millions, but gaming also has its dark sides. From the deep-bred misogyny epitomized by GamerGate to the endemic malice of abusive player communities, gamer culture has had serious real-world repercussions, ranging from death threats to sexist industry practices and racist condemnations. In The Toxic Meritocracy of Video Games, new media critic and longtime gamer Christopher A. Paul explains how video games' focus on meritocracy empowers this negative culture. Paul first shows why meritocracy is integral to video-game design, narratives, and values. Games typically valorize skill and technique, and common video-game practices (such as leveling) build meritocratic thinking into the most basic premises. Video games are often assumed to have an even playing field, but they facilitate skill transfer from game to game, allowing certain players a built-in advantage. The Toxic Meritocracy of Video Games identifies deep-seated challenges in the culture of video games--but all is not lost. As Paul argues, similarly meritocratic institutions like professional sports and higher education have found powerful remedies to alleviate their own toxic cultures, including active recruiting and strategies that promote values such as contingency, luck, and serendipity. These can be brought to the gamer universe, Paul contends, ultimately fostering a more diverse, accepting, and self-reflective culture that is not only good for gamers but good for video games as well.
Author |
: Mia Consalvo |
Publisher |
: MIT Press |
Total Pages |
: 219 |
Release |
: 2019-10-01 |
ISBN-10 |
: 9780262042604 |
ISBN-13 |
: 0262042606 |
Rating |
: 4/5 (04 Downloads) |
Synopsis Real Games by : Mia Consalvo
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult might be “That's not a real game!” For example, “That's not a real game, it's on Facebook!” and “That's not a real game, it's a walking simulator!” But how do people judge what is a real game and what is not—what features establish a game's gameness? In this engaging book, Mia Consalvo and Christopher Paul examine the debates about the realness or not-realness of videogames and find that these discussions shape what games get made and who is invited to play them. Consalvo and Paul look at three main areas often viewed as determining a game's legitimacy: the game's pedigree (its developer), the content of the game itself, and the game's payment structure. They find, among other things, that even developers with a track record are viewed with suspicion if their games are on suspect platforms. They investigate game elements that are potentially troublesome for a game's gameness, including genres, visual aesthetics, platform, and perceived difficulty. And they explore payment models, particularly free-to-play—held by some to be a marker of illegitimacy. Finally, they examine the debate around such so-called walking simulators as Dear Esther and Gone Home. And finally, they consider what purpose is served by labeling certain games “real."