Cheater's Pocket Guide to Digital Design: Project Organization

Cheater's Pocket Guide to Digital Design: Project Organization
Author :
Publisher : Lulu.com
Total Pages : 102
Release :
ISBN-10 : 9781435744981
ISBN-13 : 1435744985
Rating : 4/5 (81 Downloads)

Synopsis Cheater's Pocket Guide to Digital Design: Project Organization by : Craig Bickford

A quick and dirty guide to digital design project organization written specifically for the proven-under-fire, everyday graphic designers thrust into the stressful world of business graphic design. Full of helpful information, tips, and tricks for collecting, cataloging, utilizing, and maintaining digital design project assets such as images, illustrations, text files, PDF files, utilities, tools, and more.

How to Cheat in Adobe Flash CS3

How to Cheat in Adobe Flash CS3
Author :
Publisher : CRC Press
Total Pages : 281
Release :
ISBN-10 : 9781136140709
ISBN-13 : 1136140700
Rating : 4/5 (09 Downloads)

Synopsis How to Cheat in Adobe Flash CS3 by : Chris Georgenes

Provides step-by-step instructions on creating Flash animation.

Understanding by Design

Understanding by Design
Author :
Publisher : ASCD
Total Pages : 383
Release :
ISBN-10 : 9781416600350
ISBN-13 : 1416600353
Rating : 4/5 (50 Downloads)

Synopsis Understanding by Design by : Grant P. Wiggins

What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Designing Virtual Worlds

Designing Virtual Worlds
Author :
Publisher : New Riders
Total Pages : 768
Release :
ISBN-10 : 0131018167
ISBN-13 : 9780131018167
Rating : 4/5 (67 Downloads)

Synopsis Designing Virtual Worlds by : Richard A. Bartle

This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Byte

Byte
Author :
Publisher :
Total Pages : 916
Release :
ISBN-10 : UVA:X001918364
ISBN-13 :
Rating : 4/5 (64 Downloads)

Synopsis Byte by :

Judge This

Judge This
Author :
Publisher : Simon and Schuster
Total Pages : 144
Release :
ISBN-10 : 9781476784786
ISBN-13 : 1476784787
Rating : 4/5 (86 Downloads)

Synopsis Judge This by : Chip Kidd

First impressions are everything. They dictate whether something stands out, how we engage with it, whether we buy it, and how strongly we feel. In Judge This, the reader travels through a day in the life of renowned designer Chip Kidd as he takes in first impressions of all kinds. We follow this visual journey with Kidd as he encounters and engages with everyday design, breaking down the good, the bad, the absurd and the brilliant as only a designer can. From the design of the paper you read in the morning to the subway ticket machine to the books you browse to the smartphone you use to the packaging for the chocolate bar you buy as an afternoon treat, Kidd will reveal the hidden secrets behind each of the design choices, with a healthy dose of humour, expertise and judgment

Speculative Everything

Speculative Everything
Author :
Publisher : MIT Press
Total Pages : 235
Release :
ISBN-10 : 9780262019842
ISBN-13 : 0262019841
Rating : 4/5 (42 Downloads)

Synopsis Speculative Everything by : Anthony Dunne

How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.

Popular Science

Popular Science
Author :
Publisher :
Total Pages : 136
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Popular Science by :

Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

Utility-Style Quilts for Everyday Living

Utility-Style Quilts for Everyday Living
Author :
Publisher : Fox Chapel Publishing
Total Pages : 213
Release :
ISBN-10 : 9781607656098
ISBN-13 : 1607656094
Rating : 4/5 (98 Downloads)

Synopsis Utility-Style Quilts for Everyday Living by : Sharon Holland

In Utility-Style Quilts for Everyday Living, renowned fabric and quilt designer Sharon Holland provides 12 well-illustrated projects for simple yet beautiful quilts, ranging from table runners to a queen-sized quilt. Each fast-pieced, stash-busting project is great for beginners, with skill-building design tips and suggestions throughout.

Designing Games for Ethics: Models, Techniques and Frameworks

Designing Games for Ethics: Models, Techniques and Frameworks
Author :
Publisher : IGI Global
Total Pages : 406
Release :
ISBN-10 : 9781609601225
ISBN-13 : 160960122X
Rating : 4/5 (25 Downloads)

Synopsis Designing Games for Ethics: Models, Techniques and Frameworks by : Schrier, Karen

"This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and questions, and establish the current state of the discipline"--Provided by publisher.