Changing His Game
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Author |
: Megan Erickson |
Publisher |
: Entangled: Brazen |
Total Pages |
: 207 |
Release |
: 2015-04-28 |
ISBN-10 |
: 9781633752511 |
ISBN-13 |
: 1633752518 |
Rating |
: 4/5 (11 Downloads) |
Synopsis Changing His Game by : Megan Erickson
Marley Lake is no stranger to awkwardness, but getting caught watching a dirty GIF by the company's hot new IT guy exceeds even her standards. That is, until she realizes he's as turned on by it as she is. But with a big promotion on the line, she refuses to let her current dry spell be her downfall. Maybe. Austin Rivers has no business lusting after the irresistible editor of Gamers Magazine. He's a secret partner in the business-and technically Marley's boss. One look at that GIF, though, and he's ready to install a whole lot more than just software...as long as she never finds out who he really is. But reality's not as virtual as it seems, and when Austin's identity jeopardizes Marley's promotion, he has to change his game or risk losing the only woman with the cheat code to his heart. Each book in the Gamers series is a standalone, full-length story that can be enjoyed out of order. Series Order: Book #1 Changing His Game Book #2 Playing For Her Heart Book #3 Tied to Trouble Book #4 Leveling The Field
Author |
: John O'Sullivan |
Publisher |
: Morgan James Publishing |
Total Pages |
: 224 |
Release |
: 2013-12-01 |
ISBN-10 |
: 9781614486466 |
ISBN-13 |
: 1614486468 |
Rating |
: 4/5 (66 Downloads) |
Synopsis Changing the Game by : John O'Sullivan
The modern day youth sports environment has taken the enjoyment out of athletics for our children. Currently, 70% of kids drop out of organized sports by the age of 13, which has given rise to a generation of overweight, unhealthy young adults. There is a solution. John O’Sullivan shares the secrets of the coaches and parents who have not only raised elite athletes, but have done so by creating an environment that promotes positive core values and teaches life lessons instead of focusing on wins and losses, scholarships, and professional aspirations. Changing the Game gives adults a new paradigm and a game plan for raising happy, high performing children, and provides a national call to action to return youth sports to our kids.
Author |
: Justine Elvira |
Publisher |
: |
Total Pages |
: 366 |
Release |
: 2014-02-04 |
ISBN-10 |
: 1494794357 |
ISBN-13 |
: 9781494794354 |
Rating |
: 4/5 (57 Downloads) |
Synopsis Changing His Game by : Justine Elvira
*Warning: This book is for mature readers ages 18 and up. It contains sex, sex, and more sex with a porn star. It briefly touches on M/F/M and M/F/F.Adult Films. XXX Movies. Porn.These are the kind of movies I've never planned to watch. It was a taboo topic where I grew up. As a kid I had only heard of it in passing. In middle school my parents would talk about my creepy uncle Frank and how he should look for a job instead of watching "those movies" all day. In High School boys thought it was funny to ask my friends and me to star in the amateur adult films they were making. In college most of my guy friends watched them, but I never had. When I moved to California that changed.After surprising my fiancé at home and catching him screwing another woman, I hopped in my car and started driving. I was running away from my old life and I needed a change. I remembered my friend Tawny inviting me to visit her in Los Angeles, so that's where I went.I didn't find Tawny when I got there, but I did find her gorgeous roommate, Jared. Our friendship started out rough, but he gave me a place to stay and helped me get back on my feet. He became my best friend. My best friend who millions of women happened to lust over.Jared plays by a different set of rules, where anything goes. His lifestyle is unlike anything I've ever witnessed before and it scares me. When you live your life on the edge, eventually you'll fall over. I didn't want to see that happen to him.At night he's just Jared, my Jared, and I'll deny it to anyone who asks, but I'm completely in love with him. During the day he's Brandon Boner, and the world is in love with him.Oh yeah, did I mention he's a porn star?
Author |
: John Heilemann |
Publisher |
: Harper Collins |
Total Pages |
: 482 |
Release |
: 2010-02-09 |
ISBN-10 |
: 9780061966200 |
ISBN-13 |
: 0061966207 |
Rating |
: 4/5 (00 Downloads) |
Synopsis Game Change by : John Heilemann
The gripping inside story of the 2008 presidential election, by two of the best political reporters in the country. “It’s one of the best books on politics of any kind I’ve read. For entertainment value, I put it up there with Catch 22.” —The Financial Times “It transports you to a parallel universe in which everything in the National Enquirer is true….More interesting is what we learn about the candidates themselves: their frailties, egos and almost super-human stamina.” —The Financial Times “I can’t put down this book!” —Stephen Colbert Game Change is the New York Times bestselling story of the 2008 presidential election, by John Heilemann and Mark Halperin, two of the best political reporters in the country. In the spirit of Richard Ben Cramer’s What It Takes and Theodore H. White’s The Making of the President 1960, this classic campaign trail book tells the defining story of a new era in American politics, going deeper behind the scenes of the Obama/Biden and McCain/Palin campaigns than any other account of the historic 2008 election.
Author |
: Oliver Roeder |
Publisher |
: W. W. Norton & Company |
Total Pages |
: 326 |
Release |
: 2022-01-25 |
ISBN-10 |
: 9781324003786 |
ISBN-13 |
: 1324003782 |
Rating |
: 4/5 (86 Downloads) |
Synopsis Seven Games: A Human History by : Oliver Roeder
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Author |
: Ron Adner |
Publisher |
: MIT Press |
Total Pages |
: 279 |
Release |
: 2023-01-03 |
ISBN-10 |
: 9780262546003 |
ISBN-13 |
: 0262546000 |
Rating |
: 4/5 (03 Downloads) |
Synopsis Winning the Right Game by : Ron Adner
How to succeed in an era of ecosystem-based disruption: strategies and tools for offense, defense, timing, and leadership in a changing competitive landscape. The basis of competition is changing. Are you prepared? Rivalry is shifting from well-defined industries to broader ecosystems: automobiles to mobility platforms; banking to fintech; television broadcasting to video streaming. Your competitors are coming from new directions and pursuing different goals from those of your familiar rivals. In this world, succeeding with the old rules can mean losing the new game. Winning the Right Game introduces the concepts, tools, and frameworks necessary to confront the threat of ecosystem disruption and to develop the strategies that will let your organization play ecosystem offense. To succeed in this world, you need to change your perspective on competition, growth, and leadership. In this book, strategy expert Ron Adner offers a new way of thinking, illustrating breakthrough ideas with compelling cases. How did a strategy of ecosystem defense save Wayfair and Spotify from being crushed by giants Amazon and Apple? How did Oprah Winfrey redraw industry boundaries to transition from television host to multimedia mogul? How did a shift to an alignment mindset enable Microsoft's cloud-based revival? Each was rooted in a new approach to competitors, partners, and timing that you can apply to your own organization. For today's leaders the difference between success and failure is no longer simply winning, but rather being sure that you are winning the right game.
Author |
: Reggie Fils-Aimé |
Publisher |
: HarperCollins Leadership |
Total Pages |
: 222 |
Release |
: 2022-05-03 |
ISBN-10 |
: 9781400226689 |
ISBN-13 |
: 1400226686 |
Rating |
: 4/5 (89 Downloads) |
Synopsis Disrupting the Game by : Reggie Fils-Aimé
WALL STREET JOURNAL BESTSELLER LESSONS FROM A BOSS-LEVEL DISRUPTOR AND GAMING LEGEND Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Although he’s best known as Nintendo's iconic President of the Americas-immortalized for opening Nintendo’s 2004 E3 presentation with, “My name is Reggie, I'm about kicking ass, I'm about taking names, and we're about making games”-Reggie Fils-Aimé’s story is the ultimate gameplan for anyone looking to beat the odds and achieve success. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that will make you truly happy, conquer negative perceptions from those who underestimate or outright dismiss you, and master the grit, perseverance, and resilience it takes to dominate in the business world and to reach your professional dreams. As close to sitting one-on-one with the gaming legend as it gets, you will learn: About the challenges Reggie faced throughout his life and career-from his humble childhood as the son of Haitian immigrants, to becoming one of the most powerful names in the history of the gaming industry. What it takes to reach the top of your own industry, including being brave enough to stand up for your ideas, while also being open to alternative paths to success. How to create vibrant and believable visions for your team and company. How to maintain relentless curiosity and know when to ask questions to shatter the status quo.
Author |
: Ron Jaworski |
Publisher |
: ESPN |
Total Pages |
: 346 |
Release |
: 2010-10-05 |
ISBN-10 |
: 9780345517975 |
ISBN-13 |
: 0345517970 |
Rating |
: 4/5 (75 Downloads) |
Synopsis The Games That Changed the Game by : Ron Jaworski
Professional football in the last half century has been a sport marked by relentless innovation. For fans determined to keep up with the changes that have transformed the game, close examination of the coaching footage is a must. In The Games That Changed the Game, Ron Jaworski—pro football’s #1 game-tape guru—breaks down the film from seven of the most momentous contests of the last fifty years, giving readers a drive-by-drive, play-by-play guide to the evolutionary leaps that define the modern NFL. From Sid Gillman’s development of the Vertical Stretch, which launched the era of wide-open passing offenses, to Bill Belichick’s daring defensive game plan in Super Bowl XXXVI, which enabled his outgunned squad to upset the heavily favored St. Louis Rams and usher in the New England Patriots dynasty, the most cutting-edge concepts come alive again through the recollections of nearly seventy coaches and players. You’ll never watch NFL football the same way again.
Author |
: John Meehan |
Publisher |
: |
Total Pages |
: 260 |
Release |
: 2019-06-16 |
ISBN-10 |
: 1949595382 |
ISBN-13 |
: 9781949595383 |
Rating |
: 4/5 (82 Downloads) |
Synopsis EDrenaline Rush by : John Meehan
What if going to school captured the thrills and excitement of a theme park? Just imagine what your classroom would be like if the activities inside elicited the same sense of fun and exhilaration as a roller coaster! How much more engaged would your students be if your curriculum were filled with the same mystery and mastery they found in an escape room full of puzzles and surprising twists? School should be fun! In EDrenaline Rush, John Meehan pulls back the curtain on what it takes to create thrilling learning experiences in your classroom. Packed with lesson planning tips, instructional design ideas, and plug-and-play teaching resources, EDrenaline Rush will challenge you to think differently and equip you to push your pedagogy to incredible limits. Create classrooms where students willingly step outside of their comfort zones and boldly dare to attempt the impossible. "Packed with practical tips and great writing that will have you coming back for more of his dynamic, rigorous approach to classroom teaching." --Alexis Wiggins, teacher and author of The Best Class You Never Taught "This is a must-buy and should be a must-implement for anyone who wants to create positive change in their schools." --Michael Matera, teacher and author of eXPlore Like a Pirate "Every classroom can be filled with 'student-centered edrenaline, ' and after reading EDrenaline Rush you will be motivated to make it happen." --Scott Rocco, EdD, Hamilton Township (NJ) School District Superintendent and co-author of 140 Twitter Tips for Educators and Hacking Google for Education "EDrenaline Rush is the ultimate surprise and delight!" --Monica Cornetti, CEO of Sententia Gamification, GamiCon Gamemaster
Author |
: Chip Heath |
Publisher |
: Crown Currency |
Total Pages |
: 322 |
Release |
: 2010-02-16 |
ISBN-10 |
: 9780307590169 |
ISBN-13 |
: 030759016X |
Rating |
: 4/5 (69 Downloads) |
Synopsis Switch by : Chip Heath
Why is it so hard to make lasting changes in our companies, in our communities, and in our own lives? The primary obstacle is a conflict that's built into our brains, say Chip and Dan Heath, authors of the critically acclaimed bestseller Made to Stick. Psychologists have discovered that our minds are ruled by two different systems - the rational mind and the emotional mind—that compete for control. The rational mind wants a great beach body; the emotional mind wants that Oreo cookie. The rational mind wants to change something at work; the emotional mind loves the comfort of the existing routine. This tension can doom a change effort - but if it is overcome, change can come quickly. In Switch, the Heaths show how everyday people - employees and managers, parents and nurses - have united both minds and, as a result, achieved dramatic results: • The lowly medical interns who managed to defeat an entrenched, decades-old medical practice that was endangering patients • The home-organizing guru who developed a simple technique for overcoming the dread of housekeeping • The manager who transformed a lackadaisical customer-support team into service zealots by removing a standard tool of customer service In a compelling, story-driven narrative, the Heaths bring together decades of counterintuitive research in psychology, sociology, and other fields to shed new light on how we can effect transformative change. Switch shows that successful changes follow a pattern, a pattern you can use to make the changes that matter to you, whether your interest is in changing the world or changing your waistline.